Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 13:38:01 Player: weedlord420 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (1723) 1723 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (825) 825 TOTAL SCORE: 4773 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 233 Met Imprinter 300 Was Imprinted 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/400 Matter 211/300 Energy 100/100 System Corruption 10% Temperature Cool (1) Movement Hovering (70) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Makeshift Hover Unit > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Treads VTOL Module Improved Heat Sink Improved Light Armor Plating Improved Light Armor Plating Shield Generator Gatling Laser Flak Cannon Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Cannon Flak Cannon Gauss Cannon > --- INVENTORY -------- Light Treads Makeshift Hover Unit Improved Heat Sink Improved Light Armor Plating Improved Light Armor Plating Shield Generator Mining Laser [Rating: 27] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Makeshift Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 59 | 7 14 2 23 1 . 12 Power 8 | 1 1 2 2 1 . 1 Engine 8 | 1 1 2 2 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 3 . 3 . . 3 Treads 8 | . 3 . 3 . . 2 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 14 | 2 3 . 4 . . 5 Device 5 | 1 . . 2 . . 2 Storage 4 | 1 2 . 1 . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 4 | . . . 1 . . 3 Artifact . | . . . . . . . Weapon 26 | 2 7 . 14 . . 3 Energy Gun 10 | 1 2 . 6 . . 1 Energy Cannon 2 | . 2 . . . . . Ballistic Gun 5 | 1 1 . 3 . . . Ballistic Cannon 8 | . 2 . 4 . . 2 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Corrupted Parts 2 | . 1 . . . . 1 System Corruption 9 | . 5 . . . . 4 Parts Lost 14 | . 3 . . . . 11 Power 2 | . . . . . . 2 Propulsion 4 | . 1 . . . . 3 Utility 2 | . 1 . . . . 1 Weapon 6 | . 1 . . . . 5 Highest Loss Streak 6 | . 2 . . . . 6 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 94 100 99 100 100 93 Engine 11 | . 13 14 11 11 11 10 Treads 22 | . 21 28 21 22 22 21 Device 5 | . 3 . 10 11 11 . Storage 11 | . 14 14 11 11 11 11 Processor 3 | . 7 14 . . . . Protection 2 | . . . . . . 10 Energy Gun 11 | . 15 28 21 . . 2 Ballistic Gun 11 | . 2 . 14 22 22 9 Ballistic Cannon 13 | . 6 . 6 22 22 27 Naked Turns . | . . . . . . . Heaviest Build 46 | 14 21 21 37 39 39 46 Greatest Support 43 | 20 40 40 43 43 43 43 Greatest Overweight (x) 1 | . 1 . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 3 10 10 10 10 10 10 Average Carried 9 | 1 8 10 9 10 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 3 10 10 10 10 10 9 Class Distribution -------------------- 47% | Gunner 31% | Mutant 20% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1594 | 279 361 69 368 10 28 479 Remotely . | . . . . . . . Salvage Created 2007 | 113 698 277 711 . . 208 Parts 147 | 4 51 23 60 . . 9 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 6 | . 5 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 25 | . . . . . . 25 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 49 | . 16 4 21 . . 8 Guns 31 | . 7 4 19 . . 1 Cannons 18 | . 9 . 2 . . 7 Classes Destroyed 13 | 2 7 . 1 . . 3 Worker 5 | . 2 3 . . . . Builder 2 | . 2 . . . . . Tunneler 5 | 1 . 4 . . . . Hauler 5 | . 2 . 3 . . . Recycler 6 | 1 3 1 1 . . . Operator 2 | . 1 . 1 . . . Watcher 7 | . 3 . 4 . . . Swarmer 20 | . 8 . 10 . . 2 Grunt 20 | . 8 4 6 . . 2 Sentry 6 | . . . 5 . . 1 Specialist 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Mutant 1 | . . . . . . 1 Best Kill Streak 10 | 2 6 3 10 . . 3 Combat Bots Only 7 | . 3 2 7 . . 3 Max Kills in Single Turn 2 | 1 2 1 2 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 349 | . 92 10 68 . . 179 Missed 77 | . 18 3 13 . . 43 Damage Taken 3509 | . 667 88 578 . . 2176 Core 515 | . 62 48 154 . . 251 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 155 | . 44 . 111 . . . Core Remaining (%) 78 | 100 . 56 . . . . Volleys Fired 183 | 9 84 18 44 1 . 27 Largest 4 | 2 2 2 4 4 . 4 Hottest 260 | 70 130 130 260 134 . 136 Shots Fired 446 | 18 159 36 148 4 . 81 Gun 274 | 18 62 36 136 2 . 20 Cannon 171 | . 97 . 11 2 . 61 Launcher 1 | . . . 1 . . . Special . | . . . . . . . Kinetic 209 | 9 74 . 43 4 . 79 Thermal 236 | 9 85 36 104 . . 2 Explosive 1 | . . . 1 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | 8 13 18 14 . . 8 Robot Miss Streak 15 | 1 12 4 15 . . 10 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 290 | 13 89 32 103 . . 53 Core Hits 262 | 5 60 49 100 . . 48 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | 1 1 . . . . 2 Burn 1 | 1 . . . . . . Blast 3 | . 1 . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4373 | 141 1334 424 1335 . . 1139 Guns 2495 | 141 482 424 1227 . . 221 Cannons 1824 | . 852 . 54 . . 918 Explosions 46 | . . . 46 . . . Melee . | . . . . . . . Ramming 8 | . . . 8 . . . Kinetic 2052 | 66 594 . 265 . . 1127 Thermal 2267 | 75 740 424 1016 . . 12 Explosive 46 | . . . 46 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . 5 5 . . . 10 Average Corruption 7 | . 5 5 . . . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 71 | . 3 27 . . . 41 Message Errors 24 | . . 9 . . . 15 Matter Fused 14 | . 1 7 . . . 6 Heat Flow Errors 8 | . . 5 . . . 3 Energy Discharges 9 | . 1 4 . . . 4 Parts Fused 2 | . . 1 . . . 1 Data Loss (minor) 9 | . . 1 . . . 8 Data Loss (major) 2 | . . . . . . 2 Misfires 3 | . 1 . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 43 | . 29 . . . . 14 Projectiles 43 | . 29 . . . . 14 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 31 | . 4 . . . . 27 Impact . | . . . . . . . Kinetic 29 | . 4 . . . . 25 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 91 | . 21 . 70 . . . Shots 3 | . 1 . 2 . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 542 | 70 420 300 429 24 . 542 Average Temperature 113 | 31 85 104 136 16 . 158 Received Heat Transfer 735 | . 150 54 66 . . 465 Effects 13 | . 2 . 5 . . 6 Shutdowns 2 | . . . 1 . . 1 Energy Bleed 2 | . . . 1 . . 1 Interference 6 | . . . 3 . . 3 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . 1 . . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 3428 | 296 1257 550 1300 . . 25 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 415 | 10 218 170 415 105 . . Initial 105 | . 6 40 . 105 . . Average 122 | 4 86 47 219 55 . . Maximum Alert Level 2 | . 1 . 2 . . . Low Security (%) 73 | 100 95 100 33 100 . . Level 1 26 | . 4 . 66 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 5 . 3 1 . 1 Investigation 6 | . 3 . 2 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 27 5 31 1 . 30 Peak Tracking Total 10 | . 4 2 7 . . 10 Tactical Retreats 3 | . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 5 | . 2 . 3 . . . Max in Single Turn 2 | . 2 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 14 | . 3 . 10 1 . . Terminals 8 | . 2 . 6 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 9 . 24 1 . . Successful 20 | . 5 . 14 1 . . Failed 14 | . 4 . 10 . . . Catastrophic 3 | . 2 . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 6 . 11 . . . Fabricators . | . . . . . . . Repair Stations 12 | . 3 . 9 . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 . 6 1 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Terminal Index 1 | . . . 1 . . . Locate Traps 3 | . 1 . 2 . . . Reinforcement Status 1 | . . . 1 . . . Zone Layout 3 | . 1 . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 . 6 . . . Scan Component 4 | . 1 . 3 . . . Repair 4 | . 1 . 3 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 . 7 . . . Full Trace Events 5 | . 2 . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 . 3 . . . Time 116 | . 26 . 90 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 157 | . . . . . 157 157 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 51 | . . . . . . 51 Total Damage 1442 | . . . . . . 1442 Kills 11 | . . . . . . 11 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 7 | . . 3 . 2 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 9076 | 126 1497 1162 2167 750 1388 1986 Spaces Moved 4658 | 74 766 682 1131 464 858 683 Core 6 | 6 . . . . . . Treads 4382 | . 589 682 1131 464 858 658 Legs 245 | 68 177 . . . . . Wheels . | . . . . . . . Hover 25 | . . . . . . 25 Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 70 Average Speed 169 | 114 153 160 160 160 160 234 Slowest Speed 245 | 120 240 160 160 160 160 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 75 | 6 98 97 70 95 87 74 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 1 3 2 Spaces Dug 6 | . . . 6 . . . Terrain Destroyed 24 | . . . 19 . . 5 Melee . | . . . . . . . Projectile 5 | . . . . . . 5 AOE 19 | . . . 19 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 5493 | 99 936 718 1391 469 875 1005 Wait 511 | . 49 13 158 3 12 276 Move 4652 | 73 765 681 1130 463 857 683 Hop . | . . . . . . . Pick Up 48 | 10 15 1 15 . 3 4 Fast Attach 13 | . 4 . 8 1 . . Attach 23 | 7 3 . 6 . . 7 Detach 2 | . . . . . . 2 Swap 23 | . 7 2 9 . . 5 Drop 37 | . 9 3 20 1 3 1 Fire 183 | 9 84 18 44 1 . 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 561 | -10/Materials | Discovered new exit (range 3) 604 | -10/Materials | Discovered new exit (range 10) 746 | -10/Materials | Discovered new exit (range 16) 1123 | -10/Materials | Discovered new exit (range 15) 1341 | -10/Materials | Discovered new exit (range 9) 1521 | -10/Materials | Repaired Lgt. Treads 1624 | -10/Materials | Entered Mines 1659 | -10/Mines | Learned Materials terminal intel 1953 | -10/Mines | Learned Materials trap positions 1968 | -10/Mines | Discovered new exit (range 2) 2389 | -10/Mines | Discovered new exit (range 12) 2431 | -10/Mines | Learned location of Storage (-8) 2786 | -10/Mines | Entered Materials 2786 | -9/Materials | Evolved 2 slots: Weapon x2 2787 | -9/Materials | Loaded intel: 18 trap records 2788 | -9/Materials | Loaded intel: 12 terminal locations 3110 | -9/Materials | Build established: Gunner 3161 | -9/Materials | Discovered new exit (range 3) 3284 | -9/Materials | Repaired Lgt. Treads 3317 | -9/Materials | Repaired Spread Laser 3461 | -9/Materials | Destroyed 7 combat bots 3477 | -9/Materials | Discovered new exit (range 14) 3579 | -9/Materials | Discovered new exit (range 10) 3761 | -9/Materials | Repaired Imp. Treads 3926 | -9/Materials | Discovered new exit (range 13) 3988 | -9/Materials | Discovered new exit (range 14) 4953 | -9/Materials | Entered Mines 4970 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5058 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5078 | -9/Mines | Discovered new exit (range 10) 5182 | -9/Mines | Learned 4 Materials zone layouts 5291 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5291 | -9/Mines | Discovered new exit (range 5) 5390 | -9/Mines | Met a Derelict shopkeep closing up shop 5436 | -9/Mines | Discovered new exit (range 11) 5520 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5589 | -9/Mines | Learned Materials stockpile data 5703 | -9/Mines | Entered Zion 6574 | -7/Zion | Imprinted 6577 | -7/Zion | Declared Zion's savior 7065 | -7/Zion | Discovered new exit (range 9) 7091 | -7/Zion | Entered Proximity Caves 7091 | -6/Proximity Caves | Accompanied by 4 allies 7103 | -6/Proximity Caves | Spotted B-75 Beast 7121 | -6/Proximity Caves | Allies destroyed B-75 Beast 7211 | -6/Proximity Caves | Spotter reported a threat 7313 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7411 | -6/Proximity Caves | Build established: Tank 7789 | -6/Proximity Caves | Spotter reported a threat 7855 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 7936 | -6/Proximity Caves | Core integrity fell below 50% 7950 | -6/Proximity Caves | P-60 Hacker assimilated allied 40-KYK(M) 7968 | -6/Proximity Caves | System corruption reached 10% 7991 | -6/Proximity Caves | Lost 6 parts (1p1n1u3w) 8263 | -6/Proximity Caves | Discovered new exit (range 2) 8497 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8529 | -6/Proximity Caves | Core integrity fell below 20% 9028 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9077 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." G-50 Soldier springs to life. Y-64 Sentinel: "REQUESTING BACKUP." Flak Cannon destroyed. Gauss Cannon destroyed. S-27 Virus knocked back. Imp. Deuterium Engine destroyed. System corrupted: Component data lost. S-27 Virus destroyed. Critical hit (Burn: +37). Arm. Treads destroyed. Critical hit (Burn: +37). Acquired 19 matter. Acquired VTOL Module. Critical hit (Destroy). Lgt. Treads destroyed. Identified Mak. Hover Unit. Dropped Imp. Light Armor Plating. Lgt. Nuclear Core fries itself beyond repair. 8SD3UKJFEA,E=LIJG0V4AN7BY32S KQBQH<:VF Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????????????????###????????????????# | | ?????????????????????????????# ##??????????????## | | ???????????????????????????## #??????????????# | | ??????????????############## #???????????????# | | ??????????????# $ @ #########????????## | | ?????????????????## ### ####??????# | | ?????????????????## " ### ######## | | ?????????????? ## "" ### | | ??????????????? 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" """ ##?#####???# ##??? | | ????????????### "" "" #????????## #??? | | ??????????????# """ """ #????????# #??? | | ??????????????# "" s## #????????# ####??? | | ??????????????# """ #?##???????## #####?? | | ??????????????# "" #??????????# ### ### | | ??????????????# """ #????????#?### ## | | ??????????????# b###??????# ### | | ??????????????# #####??# | | ??????????????## ### ## #??# ## | | ???????????????# ??# ?# ##?## ###### | | ???????????????# ???# ?## ##?## ##?## | | ???????????????#????# ??### #??####??# | | ???????????????????? ????# ## ##???????# | | ???????????????????# ????# ### !#####???# ## | | ???????????????????# ?????# #?## ##??######? | | ???????????????????# ?????# ##?## #????????? | | ??????????????????? ?????? ??## ##???????? | | ??????????????????? ???####### ???## ####????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Matter Filter | -7/Zion | Archive Remote Shield | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Energy Well | -7/Zion | Archive Gravmag System | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Wave Gun | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Drone Bay | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed AssaultPointyGravjet Manual? 0 Play Time 00:43:23 Cumulative 13.5 hours Start 2024.04.01 @ 12:54:12 End 2024.04.01 @ 13:38:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 28 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 01bddea5-694e-404b-9432-d063437cdf08