Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 23:11:17 Player: Moondoggie Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1152) 1152 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (832) 832 TOTAL SCORE: 5389 Bonus ------- Follower Combat Kills 232 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Gravmag System Gravmag Array > --- UTILITY ---------- Improved Heat Sink Large Storage Unit 0b10 Decoder Chip [Generic] Layered Light Armor Plating > --- WEAPON ----------- Plasma Rifle Light Assault Rifle Improved Proton Missile Launcher > --- INVENTORY -------- Reinforced Ion Engine Xenon Bombardment Thruster Barrage Gun [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility 0b10 Decoder Chip [Generic] Device Shield Generator Storage Small Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 62 | 5 9 4 6 5 5 28 Power 8 | 1 . . 1 . 1 5 Engine 6 | 1 . . 1 . 1 3 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 12 | 2 2 2 . . 2 4 Treads . | . . . . . . . Leg 9 | 2 2 2 . . 2 1 Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight 1 | . . . . . . 1 Utility 14 | . 1 . . 2 1 10 Device 5 | . . . . . . 5 Storage 4 | . . . . 1 . 3 Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 28 | 2 6 2 5 3 1 9 Energy Gun 2 | . . . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 17 | 2 3 1 3 3 1 4 Ballistic Cannon 1 | . . . . . . 1 Launcher 8 | . 3 1 2 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 31 | . . 1 1 . 4 25 Power 6 | . . 1 . . 1 4 Propulsion 7 | . . . . . 3 4 Utility 9 | . . . . . . 9 Weapon 9 | . . . 1 . . 8 Highest Loss Streak 16 | . . 1 1 . 2 16 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 76 | . 75 76 76 94 87 58 Engine 8 | . 14 10 11 11 9 4 Leg 20 | . 28 32 33 33 22 . Hover 2 | . . . . . . 6 Device 3 | . . . . . . 11 Storage 5 | . . . . 7 11 5 Processor 13 | . 4 11 11 20 21 5 Protection 1 | . . . . . . 3 Ballistic Gun 17 | . 26 21 20 22 22 9 Peak Build Rating 44 | 5 6 7 7 19 25 44 Average Rating 18 | 3 5 6 6 14 19 32 On Entrance 9 | . 5 6 6 7 19 25 Naked Turns . | . . . . . . . Heaviest Build 45 | 8 8 9 7 15 29 45 Greatest Support 30 | 20 20 30 30 30 30 30 Greatest Overweight (x) 13 | . . . . . 3 13 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 25 | 5 5 5 5 8 8 25 Average Capacity 7 | 5 5 5 5 7 8 8 Most Carried 8 | 5 5 5 5 8 8 8 Average Carried 5 | 1 2 3 4 6 7 6 Final Capacity 15 | 5 5 5 5 8 8 15 Final Carried 8 | 1 4 5 5 8 7 . Class Distribution -------------------- 34% | Derelict-Mutant 28% | Mutant 16% | Derelict-Tank 16% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1489 | 250 187 87 22 95 257 591 Remotely . | . . . . . . . Salvage Created 1055 | . 170 131 61 . 180 513 Parts 56 | . 15 10 8 . 6 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . 12 . Prevented 6 | . . . . . 6 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 28 | . 7 3 5 . 5 8 Guns 12 | . 2 1 1 . 5 3 Cannons 2 | . . . . . . 2 AOE 13 | . 5 2 4 . . 2 Classes Destroyed 9 | . 2 2 . . 1 4 Builder 3 | . . . . . . 3 Tunneler 1 | . . 1 . . . . Watcher 1 | . . . . . . 1 Swarmer 9 | . 3 . 3 . 3 . Grunt 14 | . 4 2 2 . 1 5 Brawler 1 | . . 1 . . . . Sentry 1 | . . . . . . 1 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Best Kill Streak 3 | . 3 3 3 . 3 2 Combat Bots Only 3 | . 3 2 3 . 3 1 Max Kills in Single Turn 2 | . 2 2 2 . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 451 | . 46 17 19 . 74 295 Missed 149 | . 17 6 9 . 30 87 Damage Taken 4354 | . 399 130 140 . 695 2990 Core 1201 | . 103 35 22 . 177 864 Absorbed by Shields 194 | . . . . . . 194 Core Remaining (%) 66 | 100 58 . . . 41 . Volleys Fired 119 | . 13 9 11 . 19 67 Largest 3 | . 2 2 2 . 2 3 Hottest 151 | . 50 50 50 . 61 151 Shots Fired 219 | . 26 17 20 . 38 118 Gun 175 | . 21 15 11 . 38 90 Cannon 22 | . . . . . . 22 Launcher 22 | . 5 2 9 . . 6 Special . | . . . . . . . Kinetic 166 | . 21 15 11 . 38 81 Thermal 31 | . . . . . . 31 Explosive 16 | . 5 2 9 . . . Electromagnetic 6 | . . . . . . 6 Robot Hit Streak 12 | . 8 6 8 . 9 12 Robot Miss Streak 3 | . 1 3 1 . 3 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 141 | . 19 10 14 . 23 75 Core Hits 73 | . 15 5 8 . 11 34 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 5 | . . . . . . 5 Burn 3 | . . . . . . 3 Destroy 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3422 | . 427 217 405 . 394 1979 Guns 1841 | . 174 83 43 . 394 1147 Cannons 278 | . . . . . . 278 Explosions 1303 | . 253 134 362 . . 554 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1647 | . 174 83 43 . 394 953 Thermal 472 | . . . . . . 472 Explosive 749 | . 253 134 362 . . . Electromagnetic 554 | . . . . . . 554 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 30 | . . . 14 . . 16 Projectiles 15 | . . . . . . 15 Explosions 15 | . . . 14 . . 1 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 110 | . 53 . 21 . . 36 Shots 7 | . 3 . 1 . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 260 | . 28 10 17 . 36 260 Average Temperature 47 | . 8 4 6 . 11 71 Received Heat Transfer 947 | . 171 57 51 . 66 602 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 7 | . . . . . . 7 Heat Transferred 1361 | . . . . . . 1361 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 281 | . 281 138 180 . . 94 Initial 118 | . . 118 35 . . 44 Average 56 | . 140 59 161 . . 26 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 98 | 100 80 100 100 . . 100 Level 1 1 | . 19 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 2 . . . 5 Investigation 3 | . . 2 . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 4 | . 2 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 13 5 5 . 14 20 Peak Tracking Total 6 | . 4 5 3 . 3 6 Tactical Retreats 4 | . 1 . . . 1 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . . 1 . . . 1 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 6 | . . . . . . 6 Max in Single Turn 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 7 | . 3 4 . . . . Terminals 6 | . 3 3 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . 7 16 . . . . Successful 15 | . 3 12 . . . . Failed 8 | . 4 4 . . . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 7 11 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . 5 . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 3 8 . . . . Record 3 | . 1 2 . . . . Prototype ID Bank 1 | . 1 . . . . . Alert Level 2 | . 1 1 . . . . Patrol Status 1 | . . 1 . . . . Transport Status 1 | . . 1 . . . . Reinforcement Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 3 . . . . Full Trace Events 2 | . . 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 . Highest-Rated Group 154 | . . . . 154 154 . Highest-Rated Ally 40 | . . . . 40 40 . Total Orders . | . . . . . . . Ally Attacks 28 | . . . . . 28 . Total Damage 722 | . . . . . 722 . Kills 7 | . . . . . 7 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 23 | . . . . . . 23 Items 17 | . . . . . . 17 Machines 4 | . . . . . . 4 Patrols 1 | . . . . . . 1 Guards 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5692 | 54 256 972 312 1164 1125 1809 Spaces Moved 3025 | 49 168 389 229 957 746 487 Core 73 | 21 . . . . 35 17 Treads . | . . . . . . . Legs 2527 | 28 168 389 229 957 711 45 Wheels . | . . . . . . . Hover 422 | . . . . . . 422 Flight 3 | . . . . . . 3 Fastest Speed 50 | 50 120 120 120 120 120 56 Average Speed 136 | 90 120 120 120 120 141 194 Slowest Speed 700 | 120 120 120 120 120 200 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 36 25 33 84 79 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 6 | . . . . 2 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 117 | . 36 17 57 . 1 6 Melee . | . . . . . . . Projectile 7 | . . . . . 1 6 AOE 110 | . 36 17 57 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4378 | 58 194 878 247 971 779 1251 Wait 1120 | . . 471 . 5 . 644 Move 3019 | 48 167 388 228 956 745 487 Hop . | . . . . . . . Pick Up 40 | 5 4 4 1 4 6 16 Fast Attach 6 | 1 . . 1 2 . 2 Attach 34 | 4 1 1 1 . 4 23 Detach 3 | . . . . . 1 2 Swap 22 | . 8 3 4 3 1 3 Drop 15 | . 1 2 1 1 3 7 Fire 119 | . 13 9 11 . 19 67 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 11) 287 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 310 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1230 | -9/Materials | Discovered new exit (range 16) 1266 | -9/Materials | Identified exit to Mines 1283 | -9/Materials | Entered Mines 1332 | -9/Mines | Learned Materials emergency access door positions 1587 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1593 | -9/Mines | Identified exit to Zion 1595 | -9/Mines | Entered Zion 1635 | -7/Zion | Build established: Scavenger-Mutant 1719 | -7/Zion | Learned Factory trap positions 2213 | -7/Zion | Given A8's code to call for help 2438 | -7/Zion | Met Imprinter 2464 | -7/Zion | Imprinted 2467 | -7/Zion | Declared Zion's savior 2596 | -7/Zion | Build established: Derelict-Mutant 2736 | -7/Zion | Discovered new exit (range 11) 2748 | -7/Zion | Identified exit to Proximity Caves 2759 | -7/Zion | Entered Proximity Caves 2759 | -6/Proximity Caves | Accompanied by 4 allies 2851 | -6/Proximity Caves | Learned 4 Factory zone layouts 3578 | -6/Proximity Caves | Core integrity fell below 50% 3757 | -6/Proximity Caves | Discovered new exit (range 7) 3766 | -6/Proximity Caves | Identified exit to Factory 3884 | -6/Proximity Caves | Entered Factory 3884 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3886 | -6/Factory | Loaded intel: 112 trap records 4550 | -6/Factory | Build established: Derelict-Tank 5358 | -6/Factory | Terminal network hard line cut 5445 | -6/Factory | Lost 5 parts (3u2w) 5616 | -6/Factory | Core integrity fell below 50% 5673 | -6/Factory | Core integrity fell below 20% 5693 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- K-01 Serf collects debris. R-10 Processor collects Machine Analyzer. Penetrated by Slug. R-10 Processor collects Lgt. Ion Engine. K-01 Serf collects debris. R-10 Processor collects Hvy. Laser. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Acquired 146 matter. K-01 Serf collects debris. R-10 Processor collects Com. Wheel. Penetrated by Slug. Carbon-fiber Leg destroyed. Penetrated by Slug. K-01 Serf collects debris. R-10 Processor collects Med. Storage Unit. Penetrated by Slug. R-10 Processor collects Com. Wheel. K-01 Serf collects debris. 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""""""""" % k % | | ??? @ h % | | ??? =% | | ????# ######################??? | | ????# # #??????????? | | ????# # """" ! ##?????????? | | ????# # """ #?????????? | | ????# # """" ##?????????? | | ############ + """" #??????????? | | # # """" #??????????? | | + # """" #??????????? | | """"""" ! ####+## # #??????????? | | """"""" #? # # #??????????? | | """"""" ## !# # #??????????? | | """"""" ##! ######### #??????????? | | ## #???????# #??????????? | | """"""" !## !]#???????##############??????????? | | """"""" ## ]!#???????????????????????????????? | | """"""" ## #???????????????????????????????? | | """"""" ## #???????????????????????????????? | | ## #???????????????????????????????? | | ##################???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 36 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Robot Respite Shopping List The One Challenges ------------ None Game ------ Seed XenonBarragePlatform Manual? 0 Play Time 00:53:29 Cumulative 6.1 hours Start 2024.08.10 @ 22:10:07 End 2024.08.10 @ 23:11:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b76b2926-5df8-41be-b38c-ef15c3ba70d8