Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.17 @ 15:23:58 Player: mikpa13 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (148) 740 Value Destroyed (3800) 3800 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 7645 Bonus ------- High Alert Combat Kills 125 Cogmind --------- Core Integrity 0/700 Matter 400/400 Energy 114/150 System Corruption 8% Temperature Cool (6) Movement Core (500) Ox9 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Medium Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Weapon Cycler Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Shield Generator > --- WEAPON ----------- Pulse Rifle Light Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Ion Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Large Storage Unit Medium Matter Pod Weapon Cycler Small Laser Particle Gun Heavy Particle Cannon Katana [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 2 | . . 1 . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 2 | . . 1 . . 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 99 | 8 10 26 10 17 11 12 5 Power 20 | 1 1 7 . 4 3 3 1 Engine 14 | 1 1 7 . 3 1 1 . Core 6 | . . . . 1 2 2 1 Reactor . | . . . . . . . . Propulsion 30 | 2 6 8 5 3 1 5 . Treads . | . . . . . . . . Leg 30 | 2 6 8 5 3 1 5 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 3 2 5 2 5 4 1 3 Device 14 | 2 1 2 2 2 3 1 1 Storage 5 | 1 1 . . 1 . . 2 Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 5 | . . 3 . 2 . . . Artifact . | . . . . . . . . Weapon 24 | 2 1 6 3 5 3 3 1 Energy Gun 6 | 1 . 1 . 1 1 2 . Energy Cannon 3 | . . 1 . 1 . 1 . Ballistic Gun 14 | 1 1 4 3 3 2 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . Parts Lost 34 | . 1 6 1 3 . 10 13 Power 8 | . . 1 . 1 . 4 2 Propulsion 8 | . . 1 1 . . 3 3 Utility 9 | . . 2 . 1 . 1 5 Weapon 9 | . 1 2 . 1 . 2 3 Highest Loss Streak 13 | . 1 4 1 2 . 3 13 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 97 | . 100 97 100 99 100 95 69 Engine 14 | . 14 21 22 17 8 12 4 Core 4 | . . . . . 13 6 5 Leg 23 | . 28 21 22 27 23 21 16 Device 13 | . 14 10 16 9 14 14 11 Storage 9 | . 14 11 11 9 7 7 7 Processor 3 | . . . . . 5 7 5 Protection 3 | . . 9 5 8 1 . . Energy Gun 9 | . 11 5 . 5 7 14 10 Ballistic Gun 13 | . 16 12 20 21 15 6 . Naked Turns 3 | . . . . . . . 3 Heaviest Build 51 | 14 29 48 47 48 49 51 51 Greatest Support 48 | 20 20 23 26 41 48 45 36 Greatest Overweight (x) 9 | 3 1 4 2 1 1 1 9 Average Overweight (x) . | . . 1 1 . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 14 Most Carried 15 | 7 15 15 15 15 15 15 9 Average Carried 12 | 3 12 14 14 14 14 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 7 15 13 14 15 15 9 1 Class Distribution -------------------- 42% | Scavenger-Gunner 22% | Scavenger-Mutant 19% | Mutant 11% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Sto Mat Fac Low Low Matter Collected 2734 | 292 294 559 376 572 337 269 35 Remotely . | . . . . . . . . Salvage Created 5779 | 269 1053 1115 896 1005 648 793 . Parts 329 | 18 68 71 60 52 35 25 . Haulers Intercepted 4 | . 1 1 2 . . . . Recyclers Shooed 11 | 1 3 2 3 . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 23 | . . . . . . 22 1 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 91 | . 12 22 14 18 7 18 . Guns 87 | . 11 20 14 18 7 17 . Cannons 3 | . . 2 . . . 1 . AOE 1 | . 1 . . . . . . Classes Destroyed 16 | 3 5 3 1 1 2 1 . Worker 18 | 2 3 5 . 6 2 . . Builder 5 | . 2 . 1 . 2 . . Tunneler 6 | 5 1 . . . . . . Hauler 4 | . 1 1 2 . . . . Recycler 14 | 1 5 3 1 1 3 . . Mechanic 1 | . . . 1 . . . . Operator 1 | . . . . . 1 . . Watcher 8 | . 2 1 2 2 1 . . Swarmer 22 | . 3 7 . . . 12 . Grunt 47 | . 9 9 8 13 4 4 . Brawler 1 | . . 1 . . . . . Duelist 4 | . . 1 1 2 . . . Sentry 14 | . . 4 5 2 1 2 . Hunter 2 | . . . . 1 1 . . Programmer 1 | . . . . . 1 . . Samaritan 1 | . . . . . . 1 . Best Kill Streak 9 | 8 6 9 5 7 4 7 . Combat Bots Only 7 | . 3 6 4 6 2 7 . Max Kills in Single Turn 2 | 1 1 1 2 2 2 2 . Gunslinging 1 | . . . . 1 . 1 . Exploded 1 | . 1 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Sto Mat Fac Low Low Damage Taken 5238 | . 295 1216 689 548 250 995 1245 Core 1111 | . 31 231 136 12 29 110 562 Absorbed by Shields 112 | . . . . . 91 21 . Redirected to Shielding 5 | . . 5 . . . . . Core Remaining (%) 73 | 100 87 . 8 97 . . . Volleys Fired 384 | 12 71 78 69 56 38 50 10 Largest 3 | 2 2 2 2 3 3 3 3 Hottest 180 | 60 60 140 98 85 111 156 180 Shots Fired 860 | 24 140 137 138 164 108 125 24 Gun 829 | 24 140 122 137 164 108 119 15 Cannon 31 | . . 15 1 . . 6 9 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 573 | 12 79 89 137 132 76 48 . Thermal 214 | . . 48 1 32 32 77 24 Explosive . | . . . . . . . . Electromagnetic 73 | 12 61 . . . . . . Robot Hit Streak 40 | 14 11 24 28 21 23 40 11 Robot Miss Streak 6 | 1 2 6 3 4 3 2 1 Penetration Max . | . . . . . . . . Secondary Targets 16 | . 5 2 2 4 . 3 . Max Gunslinging Chain 2 | . 1 1 1 2 . 1 . Shots Hit Robots 669 | 18 100 108 117 126 83 99 18 Core Hits 322 | 9 44 78 44 70 32 42 3 Critical Kills 2 | . . . . 1 1 . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 9 | . 2 . 1 1 1 3 1 Burn 3 | . . . . . . 3 . Destroy 3 | . . . 1 1 1 . . Corrupt 2 | . 2 . . . . . . Sever 1 | . . . . . . . 1 Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9196 | 198 1184 1444 1361 1825 1194 1690 300 Guns 8574 | 198 1117 1244 1361 1825 1189 1540 100 Cannons 500 | . . 200 . . . 150 150 Explosions 67 | . 67 . . . . . . Melee 48 | . . . . . . . 48 Ramming 7 | . . . . . 5 . 2 Kinetic 5665 | 67 468 826 1361 1519 763 661 . Thermal 2696 | . 67 618 . 306 426 1029 250 Explosive . | . . . . . . . . Electromagnetic 780 | 131 649 . . . . . . Impact . | . . . . . . . . Slashing 48 | . . . . . . . 48 Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 1 1 8 Average Corruption 1 | . . . . . 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . . 7 12 2 Message Errors 4 | . . . . . 1 2 1 Matter Fused 4 | . . . . . 2 2 . Heat Flow Errors 4 | . . . . . 3 1 . Energy Discharges 2 | . . . . . 1 1 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 2 1 Misfires 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 6 | . . . . . . . 6 Projectiles 6 | . . . . . . . 6 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 6 | . . . . . . . 6 Targets Rammed 7 | . . . . . 1 . 6 Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 604 | 40 60 604 22 71 227 173 99 Average Temperature 73 | 19 21 160 7 22 63 35 39 Received Heat Transfer 2045 | . 162 600 396 423 68 216 180 Effects 12 | . . 12 . . . . . Shutdowns 4 | . . 4 . . . . . Interference 4 | . . 4 . . . . . Matter Decay 2 | . . 2 . . . . . Short Circuit 1 | . . 1 . . . . . Damage (core) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 2 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . . 2 4 . Heat Transferred 5441 | . 100 801 . 700 914 2480 446 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Peak Influence 541 | 40 277 432 541 515 181 . . Initial 156 | . 22 16 155 156 120 . . Average 194 | 18 134 226 314 297 98 . . Maximum Alert Level 2 | . 1 2 2 2 . . . Low Security (%) 60 | 100 76 54 25 16 100 . . Level 1 29 | . 23 26 41 71 . . . Level 2 10 | . . 18 33 11 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 1 3 2 3 . . Investigation 2 | . 2 . . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 6 | . . 1 1 2 2 . . Assault . | . . . . . . . . Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Distress Signals 6 | . . 3 . 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 15 29 22 23 13 18 3 Peak Tracking Total 11 | . 3 11 5 6 3 5 3 Tactical Retreats 1 | . . . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Sto Mat Fac Low Low Machines Disabled 3 | . . . 1 1 . 1 . Max in Single Turn 1 | . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Machines Accessed 18 | . 4 3 4 2 4 1 . Terminals 8 | . 2 1 1 2 1 1 . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 1 2 . 1 . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 55 | . 15 13 8 7 5 7 . Successful 35 | . 14 4 6 2 2 7 . Failed 20 | . 1 9 2 5 3 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 31 | . 8 5 3 7 1 7 . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 18 | . 7 6 3 . 2 . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 19 | . 7 2 1 2 . 7 . Record 11 | . 3 . . 1 . 7 . Prototype ID Bank 1 | . . 1 . . . . . Open Door 1 | . . . 1 . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 13 | . 7 2 3 . 1 . . Recycle Component 1 | . 1 . . . . . . Process 3 | . 2 . 1 . . . . Report Inventory 6 | . 2 1 2 . 1 . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 2 | . 1 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 2 . . . . Unlock Access 1 | . . . 1 . . . . Coupler Status 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 14 | . 3 3 2 2 3 1 . Full Trace Events 3 | . 3 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 429 | . 245 . 184 . . . . Retrieved Matter 72 | . 72 . . . . . . Retrieved Components 19 | . 10 9 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Sto Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Sto Mat Fac Low Low Turns Passed 5763 | 167 912 770 573 734 897 1548 162 Spaces Moved 2490 | 93 364 246 181 303 525 726 52 Core 10 | 9 . . . . . . 1 Treads . | . . . . . . . . Legs 2480 | 84 364 246 181 303 525 726 51 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 123 190 190 Average Speed 178 | 122 189 208 198 175 145 190 195 Slowest Speed 500 | 200 190 400 260 190 190 195 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 6 52 28 48 30 14 80 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 14 | . 6 7 1 . . . . Melee . | . . . . . . . . Projectile 8 | . . 7 1 . . . . AOE 6 | . 6 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Total 3063 | 120 465 377 270 381 584 791 75 Wait . | . . . . . . . . Move 2483 | 92 363 245 180 302 524 725 52 Hop . | . . . . . . . . Pick Up 40 | 7 13 9 4 2 2 3 . Fast Attach 19 | 8 . 4 1 2 3 1 . Attach 33 | . 1 9 1 5 3 9 5 Detach 3 | . . 2 1 . . . . Swap 47 | . 9 13 8 10 5 2 . Drop 44 | 1 8 17 6 4 8 . . Fire 384 | 12 71 78 69 56 38 50 10 Melee 2 | . . . . . . . 2 Ram 6 | . . . . . . . 6 Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 15) 168 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 12) 611 | -10/Materials | Discovered new exit (range 13) 738 | -10/Materials | Discovered new exit (range 8) 1080 | -10/Materials | Entered another Materials area 1080 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1113 | -9/Materials | Build established: Scavenger-Mutant 1472 | -9/Materials | Discovered new exit (range 5) 1604 | -9/Materials | Discovered new exit (range 11) 1669 | -9/Materials | Lost 4 parts (1n2u1w) 1703 | -9/Materials | Core integrity fell below 50% 1850 | -9/Materials | Entered Storage 2103 | -9/Storage | Garrison activated, responded to threat 2229 | -9/Storage | Core integrity fell below 20% 2326 | -9/Storage | Garrison activated, responded to threat 2360 | -9/Storage | Identified exit to Garrison 2393 | -9/Storage | Discovered new exit (range 16) 2423 | -9/Storage | Entered Materials 2423 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2923 | -8/Materials | Discovered new exit (range 15) 3116 | -8/Materials | Build established: Scavenger-Tank 3157 | -8/Materials | Entered Factory 3157 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3592 | -7/Factory | Build established: Scavenger-Gunner 4035 | -7/Factory | Discovered new exit (range 16) 4054 | -7/Factory | Entered Lower Caves 4102 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4425 | -7/Lower Caves | Attracted the attention of an 0b10 base 4492 | -7/Lower Caves | Destroyed 7 combat bots 4494 | -7/Lower Caves | Learned Extension trap positions 4494 | -7/Lower Caves | Learned Research emergency access door positions 4494 | -7/Lower Caves | Learned Extension emergency access door positions 4494 | -7/Lower Caves | Learned Factory security intel 4494 | -7/Lower Caves | Learned Research garrison access intel 4494 | -7/Lower Caves | Learned Factory garrison access intel 5234 | -7/Lower Caves | Discovered new exit (range 6) 5459 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5492 | -7/Lower Caves | Lost 3 parts (2p1w) 5512 | -7/Lower Caves | Learned Factory stockpile data 5602 | -7/Lower Caves | Entered another Lower Caves area 5706 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5741 | -7/Lower Caves | Core integrity fell below 50% 5756 | -7/Lower Caves | Core integrity fell below 20% 5764 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Sml. Laser destroyed. Imp. Targeting Computer destroyed. System corrupted by crushing effect (+4). System corrupted by crushing effect (+2). B-48 Gladiator Lgt. Treads severed. Imp. Heat Sink destroyed. System corrupted by crushing effect (+1). Katana severed. Slammed into B-48 Gladiator. Slammed into L-41 Fighter. Destabilizing: Core damaged (-28). Slammed into L-41 Fighter. G#DHL0%9UQPL2UDTLO0E70RNJ:K3K0:67|7KSKX Slammed into L-41 Fighter. Lrg. Storage Unit destroyed. Imp. Heat Sink destroyed. Acquired 4 matter. L-41 Fighter destroyed. Acquired 11 matter. Acquired 10 matter. Map ----- +----------------------------------------------------+ | ???????????####??????????????????????????????????? | | ??????????## ######?????????????????????????????? | | ??????????# # ##????????????????????????????? | | ??????????# ###########??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????## ###### #??????????????????? | | ???????????## #????# #??????????????????? | | ????????????### ## #????# #??????????????????? | | ?????????????## ### #????# #??????????????????? | | ???????????### ##?# #????# #??????????????????? | | ???????????# #??# ????# #??????????????????? | | ???????????### ##??# #???# #??????????????????? | | ?????????????###??? ##?### #??????????????????? | | ??????????????????? ##?## # #??????????????????? | | ??????????????????? #??# #??????????????????? | | ?????????????????? ???# ##?????????????????? | | ?????????????????? ???## #?????????????????? | | ?????????????????? ????# #?????????????????? | | ??????????????????? ????# ##?????????????????? | | ?????????????????????????## #????#?????????????? | | ?????????????????????????## #?? ##????????????? | | ?????????????????????????#! ## #????????????? | | ???????????????????????###[ ##???????????? | | ??????????????????????##%%!/ #???????????? | | ?????????# ####%b@= #???????????? | | ??????????# %Y%### ###???????????? | | ???????????# #?? #?????????????? | | ???????????### #?? #???????????? | | ?????????????## ## ?# #??????????? | | ??????????????#???# ####?# #??????????? | | ??????????????????# #?????### #?????????? | | ??????????????????# ## #????????# ?????????? | | ??????????????????# ?# #????????? #?????????? | | ??????????????????# ? ??????????? ??????????? | | ??????????????????# ?? ??????????????????????? | | ??????????????????##? ??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideEnergyThruster Manual? 0 Play Time 01:41:47 Cumulative 242.1 hours Start 2023.06.10 @ 13:08:32 End 2023.07.17 @ 15:23:58 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 62 Rogue 58 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9ed9afdd-10c5-4442-b633-eef75a6b805b