Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.26 @ 12:32:23 Player: skye Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1470) 1470 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 3522 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (27) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer Hardlight Generator > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Machine Analyzer Hacking Suite Grenade Launcher Improved Datajack Mining Laser Hammer Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Trap Scanner Hardlight Generator > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Machine Analyzer Hacking Suite Grenade Launcher Improved Datajack Mining Laser Hammer Hammer [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 51 | 2 9 3 2 35 Power 5 | . 2 . . 3 Engine 3 | . 2 . . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 11 | 2 1 . . 8 Treads 10 | 2 1 . . 7 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 18 | . 5 . . 13 Device 8 | . . . . 8 Storage 2 | . 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 7 | . 4 . . 3 Artifact . | . . . . . Weapon 17 | . 1 3 2 11 Energy Gun 4 | . 1 . 1 2 Energy Cannon 3 | . . . . 3 Ballistic Gun 6 | . . 1 1 4 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon 1 | . . 1 . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 19 | . 1 . 2 16 Power 2 | . . . . 2 Propulsion 5 | . . . 1 4 Utility 6 | . 1 . . 5 Weapon 6 | . . . 1 5 Highest Loss Streak 11 | . 1 . 2 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 98 100 95 86 Engine 9 | . 14 14 14 2 Core 2 | . . . . 6 Treads 27 | . 27 28 25 26 Device 6 | . . . . 18 Storage 12 | . 14 14 14 9 Protection 11 | . 13 14 14 7 Energy Gun 8 | . 14 6 2 6 Ballistic Gun 11 | . 14 14 13 6 Launcher 1 | . . 4 11 . Impact Weapon 1 | . . . . 2 Peak Build Rating 25 | 6 8 8 8 25 Average Rating 12 | 6 7 8 7 19 On Entrance 7 | 6 6 8 8 7 Naked Turns . | . . . . . Heaviest Build 35 | 13 21 21 21 35 Greatest Support 80 | 40 40 40 40 80 Greatest Overweight (x) 8 | . 1 . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 9 | 6 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 9 10 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1249 | 192 277 53 33 694 Remotely . | . . . . . Salvage Created 1635 | . 487 59 45 1044 Parts 96 | . 33 7 2 54 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . . 2 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 37 | . 9 5 2 21 Guns 25 | . 9 2 1 13 Cannons 2 | . . . . 2 AOE 8 | . . 3 1 4 Classes Destroyed 12 | . 7 2 . 3 Builder 1 | . 1 . . . Tunneler 1 | . . 1 . . Hauler 2 | . 1 . . 1 Recycler 2 | . 1 . . 1 Operator 2 | . 1 . . 1 Watcher 1 | . 1 . . . Swarmer 10 | . 3 3 . 4 Grunt 19 | . 6 1 2 10 Sentry 4 | . . . . 4 Demolisher 1 | . . 1 . . Specialist 1 | . . . . 1 Hunter 2 | . . . . 2 Best Kill Streak 6 | . 3 5 1 6 Combat Bots Only 6 | . 3 4 1 6 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 353 | . 38 13 18 284 Missed 114 | . 14 4 5 91 Damage Taken 3561 | . 316 223 257 2765 Core 647 | . 34 50 . 563 Absorbed by Shields 88 | . . . . 88 Regen/Repaired (Parts) 57 | . . . . 57 Core Remaining (%) 83 | 100 . . 66 . Volleys Fired 183 | . 45 7 15 116 Largest 2 | . 2 2 2 2 Hottest 121 | . 60 60 60 121 Shots Fired 273 | . 89 9 16 159 Gun 242 | . 89 7 11 135 Cannon 21 | . . . . 21 Launcher 10 | . . 2 5 3 Special . | . . . . . Kinetic 142 | . 45 5 10 82 Thermal 106 | . 44 . . 62 Explosive 10 | . . 2 5 3 Electromagnetic 15 | . . 2 1 12 Robot Hit Streak 22 | . 8 4 9 22 Robot Miss Streak 5 | . 5 5 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 183 | . 56 5 11 111 Core Hits 88 | . 26 7 4 51 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 5 | . 1 . 1 3 Burn 2 | . . . . 2 Meltdown 1 | . . . . 1 Destroy 2 | . 1 . 1 . Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3390 | . 673 326 258 2133 Guns 2213 | . 673 48 93 1399 Cannons 343 | . . . . 343 Explosions 771 | . . 271 165 335 Melee 48 | . . . . 48 Ramming 15 | . . 7 . 8 Kinetic 1250 | . 364 48 81 757 Thermal 1179 | . 309 . . 870 Explosive 771 | . . 271 165 335 Electromagnetic 127 | . . . 12 115 Impact 48 | . . . . 48 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . 7 6 . . Message Errors 1 | . . 1 . . Matter Fused 6 | . 4 2 . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 45 | . . 10 . 35 Projectiles 10 | . . . . 10 Explosions 35 | . . 10 . 25 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 193 | . . . . 193 Shots 2 | . . . . 2 Rammed 4 | . . 1 . 3 Targets Rammed 4 | . . 1 . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 247 | . 247 18 . 21 Average Temperature 37 | . 46 9 . 7 Received Heat Transfer 1094 | . 156 . 114 824 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 8 | . 2 . . 6 Heat Transferred 2698 | . 700 . . 1998 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 417 | . 129 87 . 417 Initial 36 | . . 3 . 36 Average 109 | . 62 40 . 189 Maximum Alert Level 2 | . . . . 2 Low Security (%) 85 | 100 100 100 . 64 Level 1 11 | . . . . 28 Level 2 2 | . . . . 6 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . . 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 6 | . 2 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 6 | . 2 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 23 15 2 39 Peak Tracking Total 13 | . 3 13 2 7 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 6 | . . . . 6 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 12 | . 6 . . 6 Terminals 11 | . 6 . . 5 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 20 . . 19 Successful 24 | . 11 . . 13 Failed 15 | . 9 . . 6 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 31 | . 18 . . 13 Terminals 35 | . 20 . . 15 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 6 . . 5 Part Schematic 1 | . 1 . . . Robot Analysis 3 | . 2 . . 1 Emergency Access Points 1 | . . . . 1 Terminal Index 2 | . 1 . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . . . . 1 Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 5 . . 6 Terminals 11 | . 5 . . 6 Assimilate 1 | . . . . 1 Botnet 10 | . 5 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 5 . . 5 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 13 | . . . . 13 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 2 | . . 2 . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total 3 | . 2 . . 1 Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3759 | 3 1364 694 287 1411 Spaces Moved 1928 | 1 745 407 157 618 Core 5 | . . . . 5 Treads 1923 | 1 745 407 157 613 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 160 | 160 160 160 160 160 Average Speed 161 | 160 160 160 160 164 Slowest Speed 450 | 160 240 160 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 2 93 74 18 55 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 81 | . . 11 26 44 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 79 | . . 11 26 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2299 | 2 829 439 173 856 Wait 88 | . 11 20 . 57 Move 1924 | . 744 406 156 618 Hop . | . . . . . Pick Up 24 | . 11 1 . 12 Fast Attach 18 | . 4 . . 14 Attach 10 | . 2 . 1 7 Detach 1 | . . . . 1 Swap 23 | 2 3 3 1 14 Drop 23 | . 9 1 . 13 Fire 183 | . 45 7 15 116 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush 4 | . . 1 . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 4 | -10/Materials | Discovered new exit (range 7) 335 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 7) 420 | -10/Materials | Discovered new exit (range 15) 893 | -10/Materials | Discovered new exit (range 10) 1285 | -10/Materials | Discovered new exit (range 7) 1368 | -10/Materials | Entered Mines 1496 | -10/Mines | Assembled infested the area 1498 | -10/Mines | Learned location of 1 exit from Materials 1546 | -10/Mines | Learned 4 Materials zone layouts 1633 | -10/Mines | Received a Mining Laser from a helpful Derelict 1929 | -10/Mines | Discovered new exit (range 8) 2042 | -10/Mines | Discovered new exit (range 13) 2062 | -10/Mines | Entered Subcaves 2079 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2329 | -10/Subcaves | Discovered new exit (range 13) 2349 | -10/Subcaves | Entered Materials 2349 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2350 | -8/Materials | Identified exit to Factory 2837 | -8/Materials | Repaired Grenade Launcher 2886 | -8/Materials | Build established: Scavenger-Mutant 3377 | -8/Materials | Core integrity fell below 50% 3399 | -8/Materials | Lost 11 parts (1p4n4u2w) 3690 | -8/Materials | Core integrity fell below 20% 3760 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- (Burn). 03713_ X-57 Shotgunner overheating. 03716_ X-57 Shotgunner heat spikes uncontrollably. 03716_ X-57 Shotgunner overheating. 03717_ X-57 Shotgunner heat damages core (-6). 03717_ VSS Leg melted. 03717_ Nuclear Core melted. 03717_ VSS Leg melted. 03724_ W-25 Informer sends out distress signal. 03727_ Acquired Imp. Targeting Computer. 03730_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03732_ Acquired 10 matter. 03733_ K-01 Serf collects debris. 03738_ Slammed into K-01 Serf. 03748_ K-01 Serf cleans the Integration Channel. 03752_ Penetrated by Slug. 03760_ Slug penetrates Wall. 03760_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????####?????????????# | | ????????????????????????????##! #?????????????# | | ????????????????????????????#! ######???###### | | ????????????????????????????#! ##### ##+# | | ????????#####???????????????#! ! | | ????????# #???????????????#! 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingExoskeletonBeacon Manual? 0 Play Time 00:31:35 Cumulative 70.6 hours Start 2024.11.26 @ 12:03:48 End 2024.11.26 @ 12:32:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 47 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a000e121-86e0-4789-b551-23310ec814cb