Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 16:54:01 Player: Bunch Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (3519) 3519 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 8232 Bonus ------- High Alert Combat Kills 58 Cogmind --------- Core Integrity 467/1000 Matter 90/300 Energy 87/100 System Corruption 2% Temperature Cool (9) Movement Walking (125) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit 0b10 Decoder Chip [Generic] Experimental Targeting Computer > --- WEAPON (3) ------- Heavy Laser Flak Gun KE Penetrator > --- INVENTORY (20) --- Advanced Assault Cannon Shock Bomb Launcher Long-range Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Improved System Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Heavy Flak Cannon Scythe > --- INVENTORY -------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg 0b10 Decoder Chip [Generic] Experimental Targeting Computer Improved Particle Charger Flak Gun Advanced Assault Cannon Slug Cannon Shock Bomb Launcher Long-range Missile Launcher [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun EM Shotgun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 3 | . . 1 . 1 . . . 1 Propulsion 4 | . . 1 1 . 1 . . 1 Utility 2 | . . . 1 1 . . . . Weapon 1 | . . . . . 1 . . . Parts Attached 115 | 7 11 30 13 12 17 3 1 21 Power 21 | 2 . 7 3 1 4 2 . 2 Engine 15 | 2 . 7 1 1 1 1 . 2 Core 5 | . . . 2 . 2 1 . . Reactor 1 | . . . . . 1 . . . Propulsion 38 | 2 4 9 4 7 5 . . 7 Treads 14 | . 4 5 4 1 . . . . Leg 17 | 2 . . . 6 3 . . 6 Wheel 7 | . . 4 . . 2 . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 3 1 2 3 2 . 1 5 Device 2 | . . . . . . . . 2 Storage 4 | 1 1 1 . 1 . . . . Processor 7 | . 1 . 1 1 1 . 1 2 Hackware 1 | . . . . . . . . 1 Protection 4 | . 1 . 1 1 1 . . . Artifact . | . . . . . . . . . Weapon 38 | 2 4 13 4 1 6 1 . 7 Energy Gun 4 | . . 1 . . 1 . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | 2 4 8 2 . 1 . . 2 Ballistic Cannon 6 | . . 1 1 1 1 . . 2 Launcher 4 | . . 1 . . 2 . . 1 Special Weapon 2 | . . 2 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 Parts Lost 41 | . . 10 8 1 7 2 1 12 Power 15 | . . 5 2 . 2 1 . 5 Propulsion 10 | . . 1 4 1 1 . . 3 Utility 5 | . . . 1 . 2 . 1 1 Weapon 11 | . . 4 1 . 2 1 . 3 Highest Loss Streak 11 | . . 5 6 1 6 2 1 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 95 97 94 84 82 72 71 67 Engine 13 | . 14 21 15 9 11 9 13 7 Core 3 | . . . 1 7 5 9 6 2 Treads 13 | . 27 21 33 8 . . . . Leg 5 | . 1 . . 18 22 . . 9 Wheel 6 | . . 11 . . 4 13 13 10 Storage 8 | . 14 11 9 7 6 6 6 5 Processor 9 | . 6 11 9 13 3 6 11 8 Protection 2 | . 2 . 7 3 6 6 . . Ballistic Gun 12 | . 27 19 8 7 5 6 6 2 Ballistic Cannon 3 | . . . 7 . 6 11 6 4 Slashing Weapon 2 | . . . 1 6 . 1 6 4 Peak Build Rating 66 | 6 12 17 23 42 58 58 58 66 Average Rating 31 | 4 11 14 20 33 46 57 51 54 On Entrance 29 | . 6 12 17 21 39 58 58 53 Naked Turns . | . . . . . . . . . Heaviest Build 103 | 14 22 36 40 78 103 97 79 86 Greatest Support 105 | 20 46 69 92 71 86 56 56 105 Greatest Overweight (x) 14 | 2 . 7 . 1 1 1 1 14 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 10 15 15 20 20 20 20 20 Average Capacity 15 | 7 9 10 15 16 20 20 20 20 Most Carried 16 | 4 9 11 10 11 16 14 15 14 Average Carried 9 | 2 7 7 8 8 7 12 13 10 Final Capacity 20 | 8 10 15 15 20 20 20 20 20 Final Carried 15 | 3 9 10 7 8 13 12 15 4 Class Distribution -------------------- 71% | Mutant 10% | Scavenger-Mutant 9% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Tank | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 3206 | 186 336 902 441 46 365 569 41 320 Remotely . | . . . . . . . . . Salvage Created 3195 | . 386 1316 425 65 267 290 34 412 Parts 219 | . 21 93 31 6 26 20 2 20 Haulers Intercepted 3 | . . 3 . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 18 2 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 82 | . 10 27 12 1 9 11 1 11 Melee 6 | . . . 3 1 . 1 . 1 Guns 47 | . 10 26 2 . 1 4 1 3 Cannons 19 | . . . 7 . 1 6 . 5 AOE 10 | . . 1 . . 7 . . 2 Classes Destroyed 12 | . 3 4 1 2 2 . . . Worker 6 | . . 6 . . . . . . Builder 4 | . . 2 1 . 1 . . . Hauler 3 | . . 3 . . . . . . Operator 2 | . . . . 1 . . . 1 Watcher 6 | . 1 2 1 . 1 . . 1 Swarmer 23 | . 3 6 3 . 4 7 . . Grunt 38 | . 7 14 6 . 1 2 . 8 Sentry 11 | . . 7 1 . . 1 . 2 Specialist 2 | . . . 2 . . . . . Hunter 2 | . . . . . 2 . . . Programmer 5 | . . . . 1 1 1 1 1 Heavy 1 | . . . . . 1 . . . Best Kill Streak 11 | . 5 11 5 1 7 4 1 3 Combat Bots Only 8 | . 5 8 4 1 6 4 1 3 Max Kills in Single Turn 3 | . 2 2 2 1 3 2 1 2 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . 1 . . 2 . . 1 Melee 1 | . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 644 | . 35 180 120 10 41 83 10 165 Missed 164 | . 9 44 24 . 12 19 4 52 Damage Taken 7814 | . 317 1766 1433 153 839 967 46 2293 Core 1123 | . 98 212 217 . 15 48 . 533 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 52 | . . . 52 . . . . . Core Remaining (%) 76 | 100 60 47 60 100 . . 92 . Volleys Fired 254 | . 26 100 37 5 27 19 3 37 Largest 3 | . 2 2 2 1 3 3 2 3 Hottest 130 | . 46 100 67 23 115 125 81 130 Shots Fired 485 | . 52 177 72 5 64 53 6 56 Gun 317 | . 52 158 37 5 27 19 3 16 Cannon 133 | . . 8 35 . 20 34 3 33 Launcher 30 | . . 6 . . 17 . . 7 Special 5 | . . 5 . . . . . . Kinetic 436 | . 52 161 72 5 40 53 6 47 Thermal 12 | . . 10 . . . . . 2 Explosive 25 | . . 6 . . 12 . . 7 Electromagnetic 12 | . . . . . 12 . . . Robot Hit Streak 19 | . 9 19 9 2 4 5 2 19 Robot Miss Streak 16 | . 4 7 5 1 12 16 9 4 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 4 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 332 | . 33 113 54 6 30 34 4 58 Core Hits 211 | . 15 65 21 2 30 35 5 38 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 6 | . . . 1 . . 1 . 4 Destroy 2 | . . . . . . . . 2 Blast 2 | . . . 1 . . 1 . . Sever 2 | . . . . . . . . 2 Melee Attacks 35 | . . . 16 4 . . . 15 Impact . | . . . . . . . . . Slashing 35 | . . . 16 4 . . . 15 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8055 | . 512 2040 1258 183 1182 644 54 2182 Guns 3214 | . 508 1604 328 56 203 192 26 297 Cannons 2001 | . . 50 585 . 141 408 28 789 Explosions 1905 | . . 369 . . 814 . . 722 Melee 840 | . . . 339 127 . . . 374 Ramming 95 | . 4 17 6 . 24 44 . . Kinetic 5105 | . 508 1621 913 56 287 600 54 1066 Thermal 53 | . . 33 . . . . . 20 Explosive 1768 | . . 369 . . 677 . . 722 Electromagnetic 194 | . . . . . 194 . . . Impact . | . . . . . . . . . Slashing 840 | . . . 339 127 . . . 374 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 1 . . . 2 Average Corruption 1 | . . . . 1 . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 68 | . . . 9 23 24 . . 12 Projectiles 31 | . . . . . 19 . . 12 Explosions 5 | . . . . . 5 . . . Melee 32 | . . . 9 23 . . . . Knockbacks 33 | . . . 11 . 3 9 . 10 Impact . | . . . . . . . . . Kinetic 30 | . . . 9 . 3 8 . 10 Secondary 3 | . . . 2 . . 1 . . Self-Inflicted Damage 130 | . . 55 . . 55 20 . . Shots 4 | . . 2 . . 2 . . . Rammed 11 | . 1 5 1 . . 4 . . Targets Rammed 14 | . 1 5 1 . 3 4 . . Kicked 3 | . . . . . 3 . . . Crushed . | . . . . . . . . . Highest Temperature 376 | . 50 122 244 12 376 349 114 220 Average Temperature 99 | . 13 22 71 7 167 164 60 110 Received Heat Transfer 2355 | . 150 693 675 . 45 27 . 765 Effects 9 | . . . . . 9 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 3 | . . . . . 3 . . . Interference 4 | . . . . . 4 . . . Matter Decay 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 112 | . . 75 . . . . . 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Peak Influence 641 | . 120 641 356 111 330 . . 309 Initial 245 | . . 35 245 91 14 . . . Average 137 | . 51 227 272 48 95 . . 63 Maximum Alert Level 2 | . . 2 1 . 1 . . 1 Low Security (%) 72 | 100 100 53 13 100 89 . . 92 Level 1 19 | . . 18 86 . 10 . . 7 Level 2 7 | . . 27 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 2 2 4 1 5 . . 6 Investigation 4 | . 2 1 . . . . . 1 Extermination 3 | . . . . 1 1 . . 1 Reinforcement 10 | . . 1 4 . 4 . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 7 | . . 5 1 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 119 | . 15 38 17 2 12 11 2 22 Peak Tracking Total 8 | . 2 8 4 1 3 4 1 7 Tactical Retreats 5 | . . 1 1 . . . 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 4 | . 2 1 . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 5 | . . . . 5 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 14 | . 1 2 . . 6 . . 5 Max in Single Turn 2 | . 1 1 . . 2 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 10 | . 4 2 . 1 1 . . 2 Terminals 10 | . 4 2 . 1 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 22 | . 8 7 . 2 2 . . 3 Successful 8 | . 4 2 . 1 . . . 1 Failed 14 | . 4 5 . 1 2 . . 2 Catastrophic 3 | . 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 22 | . 8 7 . 2 2 . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 4 2 . 1 . . . 1 Alert Level 2 | . 1 . . . . . . 1 Disarm Traps 1 | . . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . Zone Layout 3 | . 3 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 3 2 . 1 . . . 1 Full Trace Events 3 | . 1 1 . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . 4 Items 3 | . . . . . . . . 3 Patrols 1 | . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 7627 | 88 1111 1666 842 921 859 680 929 531 Spaces Moved 4527 | 60 539 849 399 571 501 526 792 290 Core 18 | 11 . 4 . . . . . 3 Treads 1547 | . 512 427 399 209 . . . . Legs 797 | 49 27 . . 362 296 . . 63 Wheels 2165 | . . 418 . . 205 526 792 224 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 85 160 120 115 115 115 100 Average Speed 133 | 117 157 126 160 151 138 115 115 114 Slowest Speed 750 | 150 160 400 165 190 196 115 115 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 72 75 21 15 12 62 82 6 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . . 1 1 1 . Scrap Searched 6 | . . . . . . 1 5 . Spaces Dug 15 | . . 5 . . 10 . . . Terrain Destroyed 282 | . . 37 9 . 190 1 . 45 Melee . | . . . . . . . . . Projectile 26 | . . 7 9 . 1 1 . 8 AOE 256 | . . 30 . . 189 . . 37 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 5615 | 77 757 1267 506 620 613 558 804 413 Wait 504 | . 159 238 26 5 32 4 5 35 Move 4519 | 59 538 848 398 570 500 525 791 290 Hop . | . . . . . . . . . Pick Up 107 | 10 15 29 9 14 16 2 4 8 Fast Attach . | . . . . . . . . . Attach 93 | 6 6 23 11 9 15 2 1 20 Detach 14 | . 1 1 1 3 6 . . 2 Swap 22 | 1 5 7 2 3 2 1 . 1 Drop 48 | 1 6 16 5 7 7 1 . 5 Fire 254 | . 26 100 37 5 27 19 3 37 Melee 35 | . . . 16 4 . . . 15 Ram 9 | . . 5 . . . 4 . . Kick 3 | . . . . . 3 . . . Crush 2 | . 1 . 1 . . . . . Escape Stasis 5 | . . . . . 5 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Fac] / Upp) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 13) 667 | -10/Materials | Identified exit to Mines 756 | -10/Materials | Discovered new exit (range 15) 829 | -10/Materials | Identified exit to Materials 1174 | -10/Materials | Discovered exit to Materials (range 10) 1200 | -10/Materials | Entered another Materials area 1200 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1772 | -9/Materials | Discovered new exit (range 15) 1794 | -9/Materials | Identified exit to Materials 1924 | -9/Materials | Discovered new exit (range 15) 1964 | -9/Materials | Identified exit to Storage 2114 | -9/Materials | Lost 3 parts (2p1w) 2119 | -9/Materials | Destroyed 8 combat bots 2268 | -9/Materials | Discovered new exit (range 16) 2350 | -9/Materials | Core integrity fell below 50% 2359 | -9/Materials | Lost 5 parts (2p1n2w) 2553 | -9/Materials | Discovered exit to Materials (range 5) 2866 | -9/Materials | Entered another Materials area 2866 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3615 | -8/Materials | Lost 6 parts (2p2n1u1w) 3705 | -8/Materials | Discovered new exit (range 3) 3706 | -8/Materials | Identified exit to Factory 3708 | -8/Materials | Entered Factory 3708 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4387 | -7/Factory | Build established: Scavenger-Mutant 4513 | -7/Factory | Discovered new exit (range 20) 4549 | -7/Factory | Identified exit to Factory 4629 | -7/Factory | Entered another Factory area 4629 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4843 | -6/Factory | Lost 6 parts (1p1n2u2w) 5118 | -6/Factory | Build established: Tank 5319 | -6/Factory | Found Prototype Processor 5367 | -6/Factory | Discovered new exit (range 12) 5488 | -6/Factory | Entered Lower Caves 5550 | -6/Lower Caves | Build established: Gunner 5832 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5952 | -6/Lower Caves | Discovered new exit (range 16) 6168 | -6/Lower Caves | Entered another Lower Caves area 6238 | -6/Lower Caves | Discovered new exit (range 9) 6242 | -6/Lower Caves | Learned 4 Factory zone layouts 6253 | -6/Lower Caves | Learned Factory trap positions 6269 | -6/Lower Caves | Build established: Mutant 6312 | -6/Lower Caves | Learned Factory terminal intel 6481 | -6/Lower Caves | Spotted B-75 Beast 6713 | -6/Lower Caves | Encountered a Warlord checkpoint 7097 | -6/Lower Caves | Entered Factory 7097 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7098 | -5/Factory | Identified exit to Upper Caves 7099 | -5/Factory | Loaded intel: 112 trap records 7100 | -5/Factory | Loaded intel: 26 terminal locations 7299 | -5/Factory | Discovered new exit (range 10) 7383 | -5/Factory | Garrison activated, responded to threat 7475 | -5/Factory | Lost 11 parts (4p3n1u3w) 7495 | -5/Factory | Identified Exp. Targeting Computer 7628 | -5/Factory | Self-destructed Last Messages --------------- 07574_ K-01 Serf collects debris. 07589_ G-50 Soldier destroyed. 07593_ Slug penetrates P-70 Sage. 07593_ Destroyed Mic. Fission Core. 07595_ Slug penetrates P-70 Sage. 07597_ The unstable cave ceiling collapses. 07597_ ALERT: Rogue bot located, Programmers report to Factory Zone 4Z. 07597_ Slug penetrates P-70 Sage. 07597_ P-70 Sage destroyed. 07599_ K-01 Serf collects debris. 07601_ Dropped Smartbomb Launcher. 07602_ K-01 Serf collects debris. 07603_ Slug penetrates Wall. 07604_ The unstable cave ceiling collapses. 07606_ K-01 Serf collects debris. 07606_ Slug penetrates Wall. 07606_ G-50 Soldier destroyed. 07608_ >> DECODED: Prototype Ballistic Gun location. 07611_ K-01 Serf collects debris. 07626_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ?????? | "" "???? | | ?????? "???? | | ??????? " """ ????? | | ???????? "^"" ?????? | | ????????# "" """ % ######??? | | ???###### ^ " "" #### | | ???# ^ " " | | ???# | | ???# ! !!] | | ???# !!] | | ???# | | ???# % % | | ???# ] | | ???# pp ######## | | ???# #?????#T """ | | ???# #?????## """ | | ??## #??????# """ | | ??# g #?????## | | ??#T ########?????#T ""% | | ??## #????????????## ""% | | ???# #?????????????# ""% | | ???# #????????????## | | ???# #???????????# # !! | | ???# #????????????## #### | | ???# #?????????????# #### | | ???# b@#?????????????# #??? | | ???# #?????????????# #??? | | ???# #?????????????# #??? | | ???### gg#?????????????# #??? | | ?????# #?????????????# #### | | ?????# #?????????????# #! | | ?????# g#?????????????# # | | ?????# #????????!????# # | | ?????# #?????????????# # | | ?????# ????########### + | | ?????# ??? # ! | | ?????+ ??? # ! | | ?????# ??? # | | ?????####????############# #### | | ????????????????# # #### | | ????????????????# """ + | | ????????????????# """ # | | ????????????????# """ # | | ????????????????# # | | ????????????????# """ # ##### | | ????????????????# """ # #???# | | ????????????????# """ + #???# | | ????????????????# # #???# | | ????????????????########## #???# | | ?????????????????????????# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 36 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 825 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Serviceable Loadout Challenges ------------ None Game ------ Seed InertialDisruptorMegatreads Manual? 0 Play Time 01:01:37 Cumulative 19.1 hours Start 2024.09.20 @ 15:53:39 End 2024.09.20 @ 16:54:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 35 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04d05ea4-ae3b-4005-a4da-3f862c33c6cb