Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 17:50:22 Player: AlmondRoll Result: Destroyed by SL-220(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (757) 757 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2842 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 282/290 System Corruption 1% Temperature Cool (14) Movement Walking (130) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine (fused) > --- PROPULSION (2) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Medium Storage Unit Structural Scanner Machine Analyzer Advanced Terrain Scanner Advanced Melee Analysis Suite Layered Light Armor Plating Layered Light Armor Plating Battle Rifle Grenade Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Datajack Companion Sword > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Structural Scanner Machine Analyzer Advanced Terrain Scanner Advanced Melee Analysis Suite Layered Light Armor Plating Layered Light Armor Plating Scrap Shield Battle Rifle Grenade Launcher DRS Beacon [Rating: 26] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | 4 14 6 4 4 Power 3 | . 2 . 1 . Engine 3 | . 2 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 2 3 1 Treads 5 | 2 1 2 . . Leg 4 | . . . 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 4 2 . 1 Device 2 | 1 1 . . . Storage 2 | . 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 12 | 1 7 2 . 2 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 2 . . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . 1 . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . 1 . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 9 | . . 7 . 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 2 | . . 2 . . Weapon 4 | . . 3 . 1 Highest Loss Streak 4 | . . 4 . 2 To Critical Strikes . | . . . . . Average Backups 12 | 6 12 12 13 13 Power . | 1 . . . . Propulsion 4 | 4 3 3 6 4 Utility 5 | . 4 5 5 6 Weapon 2 | 1 3 2 1 2 Tool/Special . | . . . . . Unused Backups 21 | . 8 . 2 11 Power 2 | . 2 . . . Propulsion 9 | . 3 . 2 4 Utility 8 | . 1 . . 7 Weapon 2 | . 2 . . . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 96 100 94 Engine 14 | . 14 14 14 14 Treads 15 | . 28 28 10 . Leg 12 | . . . 17 28 Device 6 | . 7 12 14 . Storage 14 | . 14 14 14 14 Processor 5 | . . . . 13 Protection 2 | . 6 1 . . Energy Gun 1 | . 2 5 . . Ballistic Gun 10 | . 19 11 14 2 Ballistic Cannon 3 | . . 2 14 2 Slashing Weapon 5 | . 5 4 . 6 Special Melee Weapon 4 | . . . . 10 Peak Build Rating 26 | 9 10 12 21 26 Average Rating 15 | 6 9 10 16 22 On Entrance 11 | 6 9 10 10 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 36 | 14 34 34 36 36 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 Most Carried 15 | 7 15 15 15 15 Average Carried 13 | 6 12 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 15 12 15 13 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1322 | 280 585 375 20 62 Remotely . | . . . . . Salvage Created 972 | 147 627 198 . . Parts 74 | 12 50 12 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 21 | . 13 8 . . Guns 12 | . 9 3 . . AOE 9 | . 4 5 . . Classes Destroyed 12 | 2 9 1 . . Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 4 | 4 . . . . Hauler 2 | . 2 . . . Recycler 2 | 1 1 . . . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 2 | . 2 . . . Swarmer 9 | . 6 3 . . Grunt 4 | . 4 . . . Subdweller 8 | . 3 5 . . Best Kill Streak 7 | 4 7 5 . . Combat Bots Only 6 | . 6 3 . . Max Kills in Single Turn 2 | 1 2 2 . . Gunslinging . | . . . . . Exploded 2 | . 2 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 168 | . 51 97 . 20 Missed 65 | . 18 38 . 9 Hits 103 | . 33 59 . 11 Projectile 103 | . 33 59 . 11 Critical Strikes 2 | . 1 1 . . Damage Taken 1279 | . 379 710 . 190 Core 254 | . 41 147 . 66 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 117 | 10 70 37 . . Largest 2 | 2 2 2 . . Hottest 100 | 40 100 90 . . Shots Fired 204 | 20 127 57 . . Gun 184 | 20 117 47 . . Cannon 3 | . 3 . . . Launcher 16 | . 6 10 . . Special 1 | . 1 . . . Kinetic 153 | 20 113 20 . . Thermal 35 | . 8 27 . . Explosive 16 | . 6 10 . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 15 16 16 . . Robot Miss Streak 6 | 1 6 1 . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 129 | 16 68 38 . 7 Core Hits 62 | 7 37 17 1 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 41 | . 15 19 . 7 Impact . | . . . . . Slashing 34 | . 15 19 . . Piercing . | . . . . . Sneak Attacks 7 | . . . . 7 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2506 | 165 1202 1124 15 . Guns 1603 | 165 857 581 . . Cannons . | . . . . . Explosions 883 | . 340 543 . . Melee . | . . . . . Ramming 20 | . 5 . 15 . Kinetic 1310 | 165 832 313 . . Thermal 293 | . 25 268 . . Explosive 883 | . 340 543 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 2 8 Message Errors 2 | . . . 1 1 Matter Fused 3 | . . . 1 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Parts Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 28 | . 28 . . . Projectiles . | . . . . . Explosions 28 | . 28 . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 31 | . 12 19 . . Shots 2 | . 1 1 . . Rammed 3 | . 3 . . . Targets Rammed 6 | . 3 . 3 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 106 | . 48 18 . 106 Average Temperature 16 | . 10 10 . 56 Received Heat Transfer 465 | . 72 279 . 114 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 350 | . 25 325 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 123 | 15 123 . . . Initial . | . . . . . Average 17 | 3 25 . . . Influence Increases 595 | 25 425 145 . . Destroy 0b10 Robot/C 300 | . 200 100 . . Destroy 0b10 Robot/NC 70 | 25 45 . . . Destroy Leader 68 | . 68 . . . Successful Hack 3 | . 3 . . . Disable Machine 60 | . 60 . . . Destroy Structure 49 | . 49 . . . Lose Combat Pursuer 45 | . . 45 . . Influence Decreases 595 | 25 425 145 . . Time Decay 545 | 25 425 95 . . Lost Part 50 | . . 50 . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 19 13 . 10 Peak Tracking Total 11 | . 3 6 . 11 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . 1 . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 7 | . 4 3 . . Max in Single Turn 2 | . 2 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 16 | . 5 . 3 8 Terminals 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 64 | . 14 . 5 45 Successful 51 | . 6 . . 45 Failed 12 | . 7 . 5 . Catastrophic 2 | . . . 2 . Database Lockouts 1 | . 1 . . . Manual 8 | . 7 . 1 . Terminals 12 | . 7 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 7 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 47 | . 2 . . 45 Record 35 | . . . . 35 Robot Analysis 9 | . 1 . . 8 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 8 | . 5 . 3 . Full Trace Events 2 | . . . 2 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . 20 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked 7 | . . . . 7 Non-combat 1 | . . . . 1 Combat 6 | . . . . 6 Robot Hacks Applied 7 | . . . . 7 parse_system 7 | . . . . 7 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 2842 | 22 997 1166 655 2 Terrain 225 | 22 203 . . . Structural 2617 | . 794 1166 655 2 Robot Analysis Total 9 | . 1 . . 8 Derelict Logs Recovered 3 | . . . . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 6333 | 126 1856 1252 655 2444 Spaces Moved 3972 | 54 969 657 430 1862 Core . | . . . . . Treads 1821 | 54 969 657 141 . Legs 2151 | . . . 289 1862 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 125 | 160 160 160 125 130 Average Speed 143 | 160 160 160 137 130 Slowest Speed 160 | 160 160 160 160 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 4 100 25 74 95 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 9 | . . 6 . 3 Spaces Dug 62 | . 39 23 . . Terrain Destroyed 94 | . 47 47 . . Melee 11 | . 9 2 . . Projectile 2 | . 1 1 . . AOE 81 | . 37 44 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 4327 | 74 1118 755 496 1884 Wait 64 | 6 5 7 44 2 Move 3968 | 53 968 656 429 1862 Hop . | . . . . . Pick Up 36 | 1 16 6 9 4 Fast Attach 8 | 1 4 1 1 1 Attach 8 | . . 7 . 1 Detach 1 | . . . . 1 Swap 48 | 3 22 18 3 2 Drop 29 | . 15 3 7 4 Fire 117 | 10 70 37 . . Melee 41 | . 15 19 . 7 Ram . | . . . . . Kick 3 | . . . 3 . Crush 3 | . 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . 1 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 127 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 11) 727 | -10/Materials | Derelicts attacked the area 1011 | -10/Materials | Discovered new exit (range 14) 1168 | -10/Materials | Discovered new exit (range 5) 1312 | -10/Materials | Discovered new exit (range 8) 1339 | -10/Materials | Discovered new exit (range 13) 1969 | -10/Materials | Discovered new exit (range 9) 1983 | -10/Materials | Entered Subcaves 2023 | -10/Subcaves | Disturbed a concealed Subdweller 2301 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2317 | -10/Subcaves | Build established: Scavenger-Mutant 2500 | -10/Subcaves | Discovered new exit (range 4) 2728 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2760 | -10/Subcaves | Core integrity fell below 50% 2765 | -10/Subcaves | Ambushed by Subdweller buried in earth 2830 | -10/Subcaves | Lost 4 parts (1n1u2w) 2968 | -10/Subcaves | Build established: Mutant 3235 | -10/Subcaves | Entered Recycling 3821 | -7/Recycling | Discovered new exit (range 8) 3843 | -7/Recycling | Scanned before Scraplab entrance 3858 | -7/Recycling | Discovered new exit (range 11) 3862 | -7/Recycling | Entered Scraplab 3890 | -7/Recycling | Entered Scraptown 3995 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3999 | -7/Scraptown | Learned 12 Research zone layouts 4001 | -7/Scraptown | Learned 8 Factory zone layouts 4019 | -7/Scraptown | Discovered new exit (range 5) 4025 | -7/Scraptown | Identified exit to Factory 4395 | -7/Scraptown | Visited Shadow of the Wyrm 4449 | -7/Scraptown | Visited SPCMW 4480 | -7/Scraptown | Visited Comm Corps 4564 | -7/Scraptown | Visited CPS Storage 4602 | -7/Scraptown | Visited Spacefarers 4667 | -7/Scraptown | Visited Symbiants 4971 | -7/Scraptown | Visited Awakened 5021 | -7/Scraptown | Visited UFD Registry 5021 | -7/Scraptown | Registered with UFD as "Hardforce" 5057 | -7/Scraptown | Visited Analyses Database 5110 | -7/Scraptown | Visited Abandonware Association 5132 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 5132 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 5166 | -7/Scraptown | Visited LU-1G1's Boring Crew 5217 | -7/Scraptown | Visited Sword Containment 5230 | -7/Scraptown | Found Prototype Slashing Weapon 5230 | -7/Scraptown | Identified Companion Sword 5289 | -7/Scraptown | Discovered exit to Factory (range 3) 5452 | -7/Scraptown | Visited Supply Room 5476 | -7/Scraptown | Visited Science Testing Area 5497 | -7/Scraptown | Visited Derelict Rescue Squad 5509 | -7/Scraptown | Found DRS Beacon 5536 | -7/Scraptown | Visited Junk Repository 5594 | -7/Scraptown | Visited Science Guys 5650 | -7/Scraptown | Visited Junk Cannon Lab 5731 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6225 | -7/Scraptown | Met Optimus 6225 | -7/Scraptown | Accepted into 0bPrime 6312 | -7/Scraptown | Civil war broke out across Scraptown 6328 | -7/Scraptown | Core integrity fell below 20% 6334 | -7/Scraptown | Destroyed by SL-220(j) with Overtuned Pulse Rifle Last Messages --------------- 06312_ Bolt penetrates Optimus. 06314_ Optimus: "Bah, right when we're so close. Don't worry Hardforce, they can't stop us now. Get out of here and do your job, we'll deal with this." 06314_ Slug penetrates FL-LCW(j). 06314_ Slug penetrates Machine. 06314_ Bolt penetrates Optimus. 06316_ Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" 06316_ Slug penetrates FL-LCW(j). 06316_ Slug penetrates Reinforced Barrier. 06316_ Slug penetrates FL-LCW(j). 06316_ Slug penetrates Reinforced Barrier. 06319_ Slug penetrates FL-LCW(j). 06319_ FL-LCW(j) destroyed. 06324_ Imp. Titanium Leg destroyed. 06325_ Datajack destroyed. 06328_ 4Y-8EX(j) destroyed. 06330_ SL-220(j) heat spikes uncontrollably. 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""" | | """ | | # % | | # | | # | | #""""# | | #????# | | #????# " """ "" | | ########## ############## ### ####????####### ## | | # #?????# # #?????????# | | #" "#?????# # #?????????# | | #" "###### "#?????# # #?????????#"" "" | | #" # """#" "#?????# # #?????????#" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Hack The Planet Challenges ------------ None Game ------ Seed DisassembledRocketPenetrator Manual? 0 Play Time 00:43:51 Cumulative 433.6 hours Start 2026.02.05 @ 17:10:13 End 2026.02.05 @ 17:50:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/5/2/0/0/0/0/0/0 Lore% 65 Gallery% 72 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c76e52a-9574-4a20-8a41-5a89dee66a6f