Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 15:16:04 Player: Gabe+Kate4EVR Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (439) 439 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1644 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 264/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Improved Terrain Scanner Shield Generator > --- WEAPON (2) ------- Small Laser Beam Rifle > --- INVENTORY (10) --- Airjet Airjet Airjet Airjet Advanced Visual Processing Unit Advanced Visual Processing Unit Core Shielding Beam Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Shield Generator Tractor Beam > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Treads Improved Treads Airjet Airjet Advanced Visual Processing Unit Advanced Visual Processing Unit Core Shielding Beam Rifle Light Assault Rifle Light Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Airjet Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 32 | 11 3 4 14 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 4 . 2 2 Treads 2 | . . . 2 Leg 2 | 2 . . . Wheel 2 | 2 . . . Hover 2 | . . 2 . Flight . | . . . . Utility 12 | 4 1 2 5 Device 7 | 2 . 2 3 Storage 3 | 2 . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 2 . 6 Energy Gun 5 | 1 . . 4 Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . 1 . 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 97 97 97 Engine 11 | . 14 11 10 Treads 3 | . . . 4 Wheel 4 | . 28 11 . Hover 14 | . . 8 17 Device 27 | . 9 22 30 Storage 11 | . 14 11 11 Processor 2 | . 1 11 1 Energy Gun 13 | . 14 11 13 Ballistic Gun 8 | . 12 11 7 Naked Turns . | . . . . Heaviest Build 23 | 15 16 16 23 Greatest Support 20 | 20 20 20 16 Greatest Overweight (x) 2 | 2 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 9 Most Carried 10 | 8 8 8 10 Average Carried 8 | 4 8 6 9 Final Capacity 10 | 8 8 8 10 Final Carried 10 | 8 8 8 10 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 640 | 334 31 . 275 Remotely 397 | 142 . . 255 Salvage Created 732 | 165 89 . 478 Parts 51 | 15 5 . 31 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 13 | . 2 . 11 Guns 11 | . . . 11 AOE 2 | . 2 . . Classes Destroyed 8 | 3 2 . 3 Worker 2 | 2 . . . Builder 1 | . 1 . . Tunneler 3 | 3 . . . Hauler 1 | . . . 1 Recycler 1 | 1 . . . Swarmer 4 | . . . 4 Grunt 5 | . 2 . 3 Sentry 4 | . . . 4 Best Kill Streak 5 | 5 3 . 4 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 3 | 1 3 . 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 65 | . 8 . 57 Missed 20 | . 2 . 18 Damage Taken 862 | . 82 . 780 Core 416 | . 15 . 401 Absorbed by Shields 52 | . . . 52 Core Remaining (%) 97 | 100 94 . . Volleys Fired 62 | 8 3 . 51 Largest 2 | 2 2 . 2 Hottest 96 | 70 80 . 96 Shots Fired 109 | 16 6 . 87 Gun 108 | 16 5 . 87 Cannon . | . . . . Launcher 1 | . 1 . . Special . | . . . . Kinetic 58 | 8 2 . 48 Thermal 50 | 8 3 . 39 Explosive 1 | . 1 . . Electromagnetic . | . . . . Robot Hit Streak 10 | 6 3 . 10 Robot Miss Streak 4 | 2 1 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 61 | 11 3 . 47 Core Hits 29 | 6 3 . 20 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 980 | 131 173 . 676 Guns 762 | 131 36 . 595 Cannons . | . . . . Explosions 137 | . 137 . . Melee . | . . . . Ramming 81 | . . . 81 Kinetic 440 | 70 23 . 347 Thermal 322 | 61 13 . 248 Explosive 137 | . 137 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 24 | . . . 24 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 9 | . 9 . . Projectiles . | . . . . Explosions 9 | . 9 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 81 | . . . 81 Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 100 | 18 45 . 100 Average Temperature 30 | 8 21 . 36 Received Heat Transfer 175 | . 45 . 130 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 925 | 185 37 . 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 367 | 30 83 34 367 Initial 34 | . 19 34 14 Average 133 | 10 41 34 187 Maximum Alert Level 1 | . . . 1 Low Security (%) 81 | 100 100 100 72 Level 1 18 | . . . 27 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 5 . 12 Peak Tracking Total 6 | . 4 . 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful . | . . . . Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 910 | 158 91 49 612 Spaces Moved 542 | 103 96 36 307 Core 7 | 7 . . . Treads . | . . . . Legs 51 | 51 . . . Wheels 158 | 45 96 17 . Hover 326 | . . 19 307 Flight . | . . . . Fastest Speed 50 | 50 80 56 56 Average Speed 96 | 102 80 69 103 Slowest Speed 150 | 150 80 120 116 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 6 24 3 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . 4 . . Melee . | . . . . Projectile . | . . . . AOE 4 | . 4 . . Terrain Rammed 40 | . . . 40 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 743 | 140 103 61 439 Wait 25 | . . 12 13 Move 539 | 102 95 35 307 Hop . | . . . . Pick Up 19 | 10 . 4 5 Fast Attach 19 | 10 3 2 4 Attach 5 | . . 2 3 Detach 7 | 3 . 2 2 Swap 8 | 1 . . 7 Drop 20 | 6 2 4 8 Fire 62 | 8 3 . 51 Melee . | . . . . Ram 39 | . . . 39 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 15) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Utility x2 264 | -9/Materials | Discovered new exit (range 10) 299 | -9/Materials | Entered Storage 399 | -9/Storage | Lost 3 parts (1p1u1w) 740 | -9/Storage | Build established: Scavenger-Mutant 835 | -9/Storage | System corruption reached 10% 845 | -9/Storage | Core integrity fell below 50% 891 | -9/Storage | Core integrity fell below 20% 911 | -9/Storage | Core destroyed Last Messages --------------- 00886_ Slammed into Storage Shell. 00886_ Destabilizing: System corrupted (+1). 00890_ System corrupted: Component data lost. 00890_ Slammed into Storage Shell. 00890_ Destabilizing: Core damaged (-16). 00890_ Destabilizing: System corrupted (+1). 00893_ Slammed into Storage Shell. 00893_ Destabilizing: Core damaged (-12). 00897_ Slammed into Storage Shell. 00897_ Destabilizing: Core damaged (-20). 00900_ Slammed into Storage Shell. 00900_ Destabilizing: System corrupted (+1). 00904_ Slammed into Storage Shell. 00904_ Destabilizing: System corrupted (+1). 00905_ M8XU L8URCHY4ID:RNE3RT 00907_ Slammed into Storage Shell. 00907_ Destabilizing: Core damaged (-20). 00911_ Slammed into Storage Shell. 00911_ Destabilizing: System corrupted (+1). 00911_ Destabilizing: Core damaged (-20). 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