Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.05 @ 23:27:51 Player: Selene Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (218) 1090 Value Destroyed (6046) 6046 Prototype IDs (50) 1000 Alien Tech Used (4) 800 Bonus (8906) 8906 TOTAL SCORE: 26842 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 176 Hunted by Unchained 1000 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -124 Cogmind --------- Core Integrity 0/1450 Matter 193/300 Energy 99/100 System Corruption 21% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Quantum Router > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Experimental Powered Armor Matter Neutralizer Nova Cannon Vibroblade Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Biomechanical Wings Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Advanced Hacking Suite > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Particle Reactor Advanced Power Amplifier Seismic Detector ECM Suite Layered Heavy Armor Plating Improved Component Analysis Suite Transdimensional Reconstructor Matter Neutralizer Nova Cannon [Rating: 122] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Thunder Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon CPS Tube Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Slots Evolved 16 | . . . 2 . . . 2 . . 2 . . . . . 4 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . 1 . . . . . 1 . . . . 1 . . . 1 Utility 9 | . . . 1 . . . 1 . . 1 . . . . . 2 . . . . 1 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 230 | 5 13 . 32 4 2 2 19 5 16 11 7 14 2 1 7 27 3 2 7 . 14 12 . 3 22 Power 25 | . 4 . 3 . . 1 2 2 2 1 . 1 . . 1 2 1 . 1 . 1 2 . . 1 Engine 12 | . 4 . 3 . . . . . 1 1 . . . . 1 1 . . . . . . . . 1 Core 9 | . . . . . . 1 2 2 1 . . 1 . . . 1 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . Propulsion 68 | 2 1 . 14 1 . 1 5 1 5 4 4 1 . . . 5 1 . 4 . 3 4 . 1 11 Treads 35 | 2 1 . 12 1 . 1 5 . 5 4 . . . . . . . . . . . . . . 4 Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Wheel 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . . . . 4 1 . . . 5 1 . 4 . 3 4 . 1 . Utility 91 | 1 3 . 6 2 . . 4 1 8 5 1 10 1 1 4 16 . 2 1 . 9 5 . 2 9 Device 39 | . 1 . 1 1 . . 2 . 2 3 . 3 . 1 2 9 . 2 . . 5 2 . . 5 Storage 9 | 1 2 . 2 . . . . . 1 . . 1 . . 1 1 . . . . . . . . . Processor 15 | . . . . . . . . . . . . 2 . . . 4 . . . . 4 2 . . 3 Hackware 8 | . . . 1 . . . . 1 . 1 1 . . . 1 1 . . . . . . . 1 1 Protection 20 | . . . 2 1 . . 2 . 5 1 . 4 1 . . 1 . . 1 . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 5 . 9 1 2 . 8 1 1 1 2 2 1 . 2 4 1 . 1 . 1 1 . . 1 Energy Gun 7 | . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . 1 . . 1 . . . . . . 1 . . . 1 . . . 1 Ballistic Gun 9 | 2 1 . 2 . . . 4 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 9 | . 2 . . 1 1 . . 1 . . 1 1 1 . 1 . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 . . . . 1 . . . 3 . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 21 | . . . 3 . . . 2 . . 2 . 1 . . . . . . 4 . 2 2 . 3 2 Corrupted Parts 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . System Corruption 8 | . . . . . . . . . . . 7 . . . 1 . . . . . . . . . . Parts Lost 75 | . 2 . 2 2 . 2 . 2 5 1 7 . . . . 1 . . . . 13 11 1 4 22 Power 6 | . . . 1 . . . . . . . . . . . . . . . . . 1 3 . . 1 Propulsion 32 | . . . . . . . . . 4 . 2 . . . . . . . . . 7 5 1 1 12 Utility 29 | . . . . 1 . 2 . 1 1 1 4 . . . . 1 . . . . 4 2 . 3 9 Weapon 8 | . 2 . 1 1 . . . 1 . . 1 . . . . . . . . . 1 1 . . . Highest Loss Streak 10 | . 1 . 1 2 . 2 . 1 2 1 6 . . . . 1 . . . . 8 9 10 4 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 3 14 20 24 24 25 24 24 24 24 24 15 4 5 5 6 6 9 9 9 9 9 8 7 5 4 Power 1 | 1 1 1 . . 1 1 1 2 2 1 . . 1 1 1 . . . . . 1 . . . . Propulsion 6 | . 4 7 9 10 9 9 7 7 6 6 5 . . . . . 3 3 3 3 1 . 1 . . Utility 6 | 1 6 8 7 6 7 6 7 8 10 9 4 2 2 3 4 2 3 3 2 2 4 4 4 3 2 Weapon 4 | . 2 4 6 7 8 6 7 6 6 6 3 1 2 1 . 1 1 2 2 2 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 93 | . 5 1 17 5 2 1 6 . 10 9 10 8 . 1 1 7 . . . . 4 2 1 1 2 Power 6 | . . . . . . . 1 . . 1 . . . . . 1 . . . . 2 1 . . . Propulsion 24 | . 4 . 7 2 . . 2 . 4 2 3 . . . . . . . . . . . . . . Utility 38 | . 1 . 4 2 1 . 1 . 4 4 4 6 . 1 1 3 . . . . 2 1 1 1 1 Weapon 23 | . . 1 5 1 1 1 2 . 2 2 3 2 . . . 2 . . . . . . . . 1 Tool/Special 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 99 89 98 93 90 98 99 63 87 92 91 90 92 95 100 99 100 95 73 52 43 46 Engine 6 | . 13 14 11 11 11 2 . . 7 7 2 . . . . 2 . . . . . . . . 1 Core 2 | . . . . . . 8 9 9 1 . 2 7 7 7 6 5 6 11 6 5 5 2 . . . Treads 23 | . 27 28 32 26 22 22 34 32 33 38 16 . . . . . . . . . . . . . 2 Wheel 1 | . . . . 6 11 11 . 1 1 . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . 8 28 30 30 30 32 35 35 35 35 34 19 4 4 2 Device 9 | . 13 14 9 10 11 10 12 6 8 12 14 8 7 7 3 6 5 8 5 5 10 13 9 3 4 Storage 8 | . 13 14 11 11 11 11 9 9 9 7 3 . . . 3 2 5 5 5 5 5 4 4 1 . Processor 2 | . . . . . . . . . . . . 7 7 7 7 10 11 11 11 11 12 20 23 20 20 Hackware 4 | . . . 10 . . . . 4 7 6 . 7 7 7 8 6 5 5 5 5 5 4 4 5 7 Protection 6 | . . . 1 10 11 10 9 9 10 10 5 12 15 14 13 10 11 7 10 11 6 . . 1 1 Energy Gun 6 | . . . 13 21 2 21 8 1 5 6 1 . . . . . . . . . . . . . . Ballistic Gun 5 | . 16 . 2 . . . 8 10 10 6 2 . . . . . . . . . . . . . . Ballistic Cannon 2 | . 10 14 1 . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 4 . 10 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 4 . . . 4 6 7 6 8 4 5 5 4 4 3 4 4 2 Peak Build Rating 122 | 6 10 10 25 26 26 27 36 42 42 55 53 51 51 51 52 77 83 86 95 93 113 122 88 91 109 Average Rating 36 | 4 9 10 22 25 21 26 34 34 36 48 32 48 50 50 49 66 78 83 88 92 105 111 78 73 87 On Entrance 48 | 1 5 10 10 23 26 22 25 35 40 35 53 32 50 50 51 51 76 82 81 93 93 75 88 78 78 Avg Prop Armor Cover (%) 16 | 28 26 . 21 14 16 15 18 12 12 . 3 . . . . . 1 . . . 2 8 5 . 36 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 6 52 52 97 102 104 104 111 109 111 121 114 20 23 20 34 31 35 35 39 39 45 37 16 19 17 Greatest Support 117 | 40 40 40 60 60 12 12 85 85 87 117 117 26 26 20 20 37 40 40 39 48 54 53 16 24 84 Greatest Overweight (x) 8 | 1 1 1 7 8 8 8 8 3 3 1 1 . . . 1 . . . 1 . . . . . 4 Average Overweight (x) . | . . 1 1 5 8 7 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 5 5 5 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 19 | 5 17 20 24 25 25 25 25 25 25 25 14 5 5 5 7 7 10 10 10 10 10 10 10 6 5 Most Carried 25 | 5 20 20 25 25 25 25 25 25 25 25 25 5 5 5 10 10 10 10 10 10 10 10 10 8 5 Average Carried 18 | 3 14 19 24 24 24 24 24 24 24 24 13 4 5 4 6 7 9 10 9 9 9 9 8 5 4 Final Capacity 25 | 5 20 20 25 25 25 25 25 25 25 25 5 5 5 5 10 10 10 10 10 10 10 10 10 5 5 Final Carried 25 | 5 20 20 25 25 24 24 25 25 25 25 2 5 5 5 10 10 10 10 10 10 10 10 8 5 5 Class Distribution -------------------- 43% | Scavenger-Mutant 35% | Mutant 15% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -7/Recycling Mutant | -7/Scraptown Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Ninja | -3/Research Ninja | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Matter Collected 7713 | 264 976 79 820 413 50 135 500 608 1047 538 . 397 238 39 69 430 345 97 190 60 163 6 . . 249 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Salvage Created 8579 | 52 973 51 1214 117 . 532 741 513 961 986 . 264 322 . . 465 115 . 323 29 298 . . . 623 Parts 460 | 8 63 10 80 13 . 29 47 18 60 44 . 20 10 . . 22 3 . 3 3 12 . . . 15 Haulers Intercepted 16 | . 2 . 4 . . . 1 . 2 3 . 2 . . . . . . . . 2 . . . . Recyclers Shooed 10 | 1 1 1 1 1 . . 1 . 2 . . . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . . . . . . 3 . 2 15 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Combat Hostiles Destroyed 132 | . 18 4 25 14 . 9 11 12 12 13 . . 6 . . 5 . . . . 3 . . . . Melee 3 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . Guns 80 | . 8 . 17 6 . 7 11 7 11 13 . . . . . . . . . . . . . . . Cannons 14 | . 10 . 3 . . . . . 1 . . . . . . . . . . . . . . . . AOE 34 | . . 4 4 8 . 2 . 5 . . . . 5 . . 4 . . . . 2 . . . . Classes Destroyed 19 | 1 7 2 2 1 . 1 1 1 1 . . . . . . 1 . . . 1 . . . . . Worker 26 | . 3 . 2 2 . 2 1 . 2 1 . 6 1 . . 5 . . . . . . . . 1 Builder 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 16 | . 2 . 4 . . . 1 . 2 3 . 2 . . . . . . . . 2 . . . . Recycler 19 | . 5 1 1 . . 1 1 . 1 1 . . 1 . . 3 . . . . . . . . 4 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Operator 6 | . 2 . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . Watcher 13 | . 2 . 2 . . . 5 . 3 1 . . . . . . . . . . . . . . . Swarmer 42 | . 6 4 8 9 . . 3 3 . . . . 3 . . 4 . . . . 2 . . . . Cutter 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 46 | . 12 . 7 . . 9 3 2 5 6 . . 2 . . . . . . . . . . . . Brawler 3 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Sentry 22 | . . . 9 . . . 4 1 5 2 . . 1 . . . . . . . . . . . . Hunter 4 | . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . Programmer 8 | . . . . . . . . 3 . 4 . . . . . . . . . . 1 . . . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 9 6 4 4 . 5 3 3 3 3 . 3 6 . . 6 . . . 1 2 . . . 4 Combat Bots Only 5 | . 5 4 4 4 . 3 2 3 2 2 . . 5 . . 4 . . . . 2 . . . . Max Kills in Single Turn 4 | 1 1 2 3 2 . 2 1 3 2 1 . 1 4 . . 2 . . . 1 2 . . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 2 . 2 . 3 . . . . 3 . . 2 . . . . 2 . . . . Melee 1 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Hostile Shots Fired 1631 | . 119 11 119 39 . 36 70 86 56 133 6 63 28 . . 46 5 5 . 6 112 181 2 72 436 Missed 613 | . 35 3 30 9 . 13 16 29 21 38 . 38 21 . . 29 1 2 . 4 50 93 1 36 144 Hits 1018 | . 84 8 89 30 . 23 54 57 35 95 6 25 7 . . 17 4 3 . 2 62 88 1 36 292 Melee 24 | . . . 4 . . 1 . . 1 5 6 . . . . . . . . . . . . . 7 Projectile 994 | . 84 8 85 30 . 22 54 57 34 90 . 25 7 . . 17 4 3 . 2 62 88 1 36 285 AOE 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 Critical Strikes 40 | . 1 . 2 . . 1 . 3 . 5 4 . . . . 1 . . . . 3 . . 5 15 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Taken 17918 | . 908 82 1130 394 . 579 651 669 593 1041 314 161 86 . . 296 76 57 . 21 1668 1831 26 797 6538 Core 3854 | . 152 42 168 73 . 35 46 66 50 93 118 61 46 . . 19 38 . . . 534 531 . 329 1453 Absorbed by Shields 363 | . . . . . . . . . 17 257 64 25 . . . . . . . . . . . . . Redirected to Shielding 96 | . . . . . . . . . . . . 10 . . . 38 12 36 . . . . . . . Ignored by Resistances 48 | . . . . . . . . . 14 34 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1252 | . 384 . 135 . . . . . 105 . . . . . . 159 . . . . 114 . . . 355 Core Remaining (%) 59 | 100 . 22 . . . 31 . . 70 . . . . . 54 . . . . 94 53 . . 55 . Volleys Fired 522 | 10 112 9 77 25 . 21 51 63 56 64 7 . 2 . . 6 3 . . 14 2 . . . . Largest 2 | 2 2 1 2 2 . 2 2 2 2 2 1 . 1 . . 1 1 . . 1 1 . . . . Hottest 136 | 40 100 30 122 122 . 122 136 103 108 103 33 . 39 . . 39 39 . . 65 105 . . . . Shots Fired 947 | 20 217 9 146 43 . 38 96 113 112 118 7 . 2 . . 6 3 . . 14 3 . . . . Gun 755 | 20 127 . 125 36 . 33 91 101 107 115 . . . . . . . . . . . . . . . Cannon 129 | . 83 . 17 . . . 5 . 5 3 . . . . . . . . . 14 2 . . . . Launcher 60 | . 4 9 4 7 . 5 . 12 . . 7 . 2 . . 6 3 . . . 1 . . . . Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 560 | 20 210 . 41 . . . 50 91 88 60 . . . . . . . . . . . . . . . Thermal 327 | . 3 . 101 36 . 33 46 10 24 58 . . . . . . . . . 14 2 . . . . Explosive 60 | . 4 9 4 7 . 5 . 12 . . 7 . 2 . . 6 3 . . . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 46 | 6 9 3 8 15 . 6 12 35 46 10 5 . . . . . . . . . 2 . . . . Robot Miss Streak 7 | 3 4 1 7 4 . 4 4 5 4 5 1 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . 3 . . 2 1 . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 652 | 12 129 3 82 22 . 22 64 83 82 82 6 15 4 . . 11 2 . 11 1 14 . . . 7 Core Hits 348 | 2 52 8 39 18 . 28 28 43 34 38 2 7 13 . . 19 2 . 3 1 7 . . . 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 28 | . 2 . 6 2 . 1 2 2 1 4 . 3 1 . . 2 . . . . 2 . . . . Burn 15 | . . . 5 2 . 1 2 . 1 4 . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . 1 . . 2 . . . . 2 . . . . Impale 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Melee Attacks 272 | . . . 30 . . . 2 17 5 5 . 52 18 3 . 40 11 . 12 3 47 7 1 5 14 Impact 31 | . . . 30 . . . 1 . . . . . . . . . . . . . . . . . . Slashing 176 | . . . . . . . 1 17 5 5 . 18 7 2 . 40 8 . 6 2 38 7 1 5 14 Piercing 65 | . . . . . . . . . . . . 34 11 1 . . 3 . 6 1 9 . . . . Sneak Attacks 32 | . . . 1 . . . . . . 1 . 11 3 . . 7 . . . 1 3 . . . 5 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Damage Inflicted 18155 | 126 1708 536 1795 876 . 788 1306 1581 1773 1829 606 907 752 . . 963 155 . 856 64 842 . . . 692 Guns 8555 | 126 777 . 1266 434 . 440 1231 1036 1482 1763 . . . . . . . . . . . . . . . Cannons 1214 | . 927 . 172 . . . 49 . 66 . . . . . . . . . . . . . . . . Explosions 3890 | . . 536 193 442 . 348 . 545 215 . 606 . 517 . . 374 . . . . 114 . . . . Melee 4439 | . . . 153 . . . . . . 60 . 907 235 . . 589 155 . 856 64 728 . . . 692 Ramming 57 | . 4 . 11 . . . 26 . 10 6 . . . . . . . . . . . . . . . Kinetic 5975 | 126 1704 . 273 . . . 712 957 1255 948 . . . . . . . . . . . . . . . Thermal 4009 | . . . 1165 434 . 440 568 79 508 815 . . . . . . . . . . . . . . . Explosive 3675 | . . 536 193 442 . 348 . 545 . . 606 . 517 . . 374 . . . . 114 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 153 | . . . 153 . . . . . . . . . . . . . . . . . . . . . . Slashing 2961 | . . . . . . . . . . 60 . 239 57 . . 589 155 . 530 . 639 . . . 692 Piercing 1325 | . . . . . . . . . . . . 668 178 . . . . . 326 64 89 . . . . Highest Corruption 21 | . . . 1 1 1 6 1 3 3 2 17 17 12 13 1 . . . . . 4 . . 4 21 Average Corruption 2 | . . . 1 1 1 2 1 1 3 1 9 14 12 12 1 . . . . . 3 . . 2 7 Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 151 | . . . 26 11 . 6 7 9 29 3 4 30 5 7 . . . . . . 5 . . . 9 Message Errors 31 | . . . 2 3 . 1 3 3 8 1 . 4 . 4 . . . . . . 1 . . . 1 Matter Fused 42 | . . . 8 3 . . . 3 9 1 . 12 1 1 . . . . . . 1 . . . 3 Heat Flow Errors 14 | . . . 4 . . 1 . 1 3 . 1 1 . 1 . . . . . . 1 . . . 1 Energy Discharges 15 | . . . 3 1 . 1 2 . 2 . 2 3 . 1 . . . . . . . . . . . Parts Rejected 4 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 2 Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 14 | . . . 2 3 . . . . 3 1 . 4 . . . . . . . . 1 . . . . Data Loss (major) 8 | . . . 1 . . 2 1 . 2 . . 2 . . . . . . . . . . . . . Misfires 7 | . . . 3 . . 1 . 1 1 . . . . . . . . . . . 1 . . . . Alerts 4 | . . . 2 . . . . . . . 1 1 . . . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . 2 3 . . . . . . . . . . . 2 Weapon Failures 4 | . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 873 | . . 5 32 20 . . . 8 66 . . 223 32 . . 51 . . 133 . 94 . . . 209 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 181 | . . 5 . 20 . . . 8 66 . . . 10 . . 27 . . . . 45 . . . . Melee 692 | . . . 32 . . . . . . . . 223 22 . . 24 . . 133 . 49 . . . 209 Knockbacks 12 | . 9 . 3 . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 319 | . . 20 . 23 . 53 . . 34 . 94 . . . . . . . . . 95 . . . . Shots 9 | . . 1 . 1 . 2 . . 1 . 2 . . . . . . . . . 2 . . . . Rammed 4 | . 1 . . . . . . . 2 1 . . . . . . . . . . . . . . . Targets Rammed 6 | . 1 . 1 . . . 1 . 2 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 394 | . 60 . 340 189 . 252 336 190 274 394 93 81 9 159 . 275 173 189 4 152 263 . . . 141 Average Temperature 66 | . 11 . 101 59 . 68 75 64 65 89 60 31 7 76 . 89 29 53 3 18 56 . . . 96 Received Heat Transfer 2577 | . 381 . 336 . . 198 135 126 138 382 . 45 6 . . 72 36 27 . . 142 123 . 124 306 Effects 6 | . . . 3 . . . 1 . . 1 . . . . . 1 . . . . . . . . . Shutdowns 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . 9 . . 1 4 . . 2 . . . . . . . . . . . . . . . Heat Transferred 8037 | . . . 2553 925 . 888 1173 91 742 1665 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Maximum Alert Level 2 | . . . 1 . . . . 2 1 . . . 1 . . 2 . . . . 2 1 . . . Low Security (%) 85 | 100 100 100 69 100 . 100 100 39 84 100 100 100 94 100 . 66 . . . . 90 . 100 . 100 Level 1 11 | . . . 30 . . . . 24 15 . . . 5 . . 32 . . . . 3 100 . . . Level 2 2 | . . . . . . . . 36 . . . . . . . . . . . . 6 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 673 | 5 160 159 279 192 . 129 78 673 398 160 56 113 212 174 . 411 . . . . 532 351 184 . 64 Initial 327 | . . 52 18 108 . . 22 . 327 67 47 . 45 82 . . . . . . 12 294 184 . . Average 94 | 1 72 57 138 39 . 74 24 280 79 40 18 50 80 132 . 157 . . . . 62 292 158 . 2 Influence Increases 7477 | 10 626 208 816 255 . 279 387 693 583 492 22 383 217 134 . 719 130 30 15 50 916 287 2 . 223 Destroy 0b10 Robot/C 2640 | . 360 120 500 180 . 180 220 240 240 260 . . 120 . . 100 . . . . 60 . . . 60 Destroy 0b10 Robot/NC 480 | 10 70 10 55 10 . 15 45 10 45 35 . 50 15 . . 40 10 . 15 5 10 . . . 30 Destroy Leader 658 | . 88 20 142 30 . 30 72 30 90 98 . 4 20 . . 10 . . . . 14 . . . 10 Allied During Kill 66 | . . 14 . 7 . 3 . . . . . . . . . . . . . . . . . . 42 Successful Hack 442 | . . . 21 . . . 28 26 41 19 . 65 4 12 . 100 . . . . 59 67 . . . Select Force Hacks 210 | . 60 . 30 . . . . . . . . . . 120 . . . . . . . . . . . Disable Machine 315 | . . . 15 . . 15 . 15 90 15 . 30 . . . . . . . . 135 . . . . Anti-Garrison Action 250 | . . . . . . . . 250 . . . . . . . . . . . . . . . . . Destroy Structure 721 | . 33 44 53 28 . 36 7 107 17 5 22 24 28 2 . 94 . . . . 188 10 2 . 21 Partial Spotted 255 | . . . . . . . . . . . . 45 30 . . 105 . . . . 60 . . . 15 Lose Combat Pursuer 1440 | . 15 . . . . . 15 15 60 60 . 165 . . . 270 120 30 . 45 390 210 . . 45 Influence Decreases 7477 | 10 490 295 588 510 22 220 446 20 1107 504 159 283 105 210 136 357 265 164 108 30 374 498 217 136 223 Entered New Map 2033 | . . 84 31 169 22 . 37 . 346 82 90 . 55 130 136 . 135 44 93 . 8 268 167 136 . Time Decay 4367 | 10 470 191 537 321 . 180 409 . 421 412 20 283 50 80 . 247 130 100 15 30 226 120 40 . 75 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . . . . . . . . Lost Part 481 | . 20 . 20 20 . 20 . 20 40 10 49 . . . . 10 . . . . 130 110 10 . 22 Lost Ally 196 | . . 20 . . . 20 . . . . . . . . . . . 20 . . 10 . . . 126 Purge Threat 300 | . . . . . . . . . 300 . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 5 . 2 . . . 1 . . 4 . 5 2 . . 5 . . . . 10 5 . . 9 Investigation 21 | . 3 . 2 . . . . . . 1 . 2 . . . 3 . . . . 6 3 . . 1 Extermination 10 | . . . . . . . . . . 2 . 1 . . . 2 . . . . 2 1 . . 2 Reinforcement 13 | . 2 . . . . . 1 . . 1 . 2 2 . . . . . . . 2 1 . . 2 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Distress Signals 20 | . 1 . 2 . . . 3 . 4 1 . . 1 . . 2 . . . . 3 1 1 . 1 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . 6 5 . . . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . 6 5 . . . Times Spotted 381 | . 29 6 34 17 . 9 21 10 24 23 5 20 10 . . 25 10 3 . 7 54 29 1 17 27 Peak Tracking Total 22 | . 5 3 4 6 . 3 4 3 3 3 5 7 7 . . 8 6 3 . 3 16 18 3 11 22 Tactical Retreats 46 | . 1 . . 1 . . 1 1 2 3 . 6 . . . 7 4 1 . 1 8 5 . 2 3 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Traps Triggered 17 | . 2 . 4 . . . 1 1 2 2 . 2 . . . 1 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Machines Disabled 26 | . 1 . 1 . . 1 . 4 6 1 . 2 . . . . . . . . 9 . . 1 . Max in Single Turn 5 | . 1 . 1 . . 1 . 1 4 1 . 1 . . . . . . . . 5 . . 1 . Garrison Access 4 | . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . 1 Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Machines Accessed 157 | . 9 . 15 2 1 . 11 2 10 8 . 15 2 9 5 22 2 . 4 . 22 11 . . 7 Terminals 74 | . 6 . 10 1 . . 6 2 5 2 . 7 2 5 . 7 1 . . . 11 6 . . 3 Fabricators 13 | . . . . . . . . . . 1 . 1 . . . 5 . . . . 4 1 . . 1 Repair Stations 12 | . 1 . 1 . . . . . 2 . . 1 . . . 3 . . . . 2 1 . . 1 Recycling Units 24 | . 2 . 2 . . . 2 . 1 4 . 2 . 4 . 2 . . . . 3 1 . . 1 Scanalyzers 13 | . . . 2 . . . 2 . 1 . . 3 . . . 2 . . . . 1 1 . . 1 Garrison Access 9 | . . . . . . . 1 . 1 1 . 1 . . . 3 . . . . 1 1 . . . Total Hacks 416 | . 26 . 42 4 1 . 36 5 38 21 . 39 4 20 15 61 2 . 17 . 45 24 . . 16 Successful 249 | . 13 . 24 1 1 . 24 2 25 14 . 21 3 8 15 36 2 . 17 . 25 12 . . 6 Failed 162 | . 13 . 17 3 . . 11 3 12 7 . 18 1 12 . 25 . . . . 19 11 . . 10 Catastrophic 18 | . 2 . . 1 . . . 1 . 1 . 3 . 2 . 1 . . . . 2 2 . . 3 Database Lockouts 5 | . . . 1 . . . 1 . 1 . . . . . . . . . . . 1 1 . . . Manual 182 | . 12 . 22 3 . . 17 2 12 15 . 20 1 7 . 20 . . . . 29 12 . 1 9 Terminals 202 | . 14 . 29 3 . . 21 5 23 6 . 21 4 9 . 20 1 . . . 24 13 . . 9 Fabricators 30 | . . . . . . . . . . 3 . 1 . . . 15 . . . . 5 4 . . 2 Repair Stations 39 | . 9 . 3 . . . . . 6 . . 2 . . . 11 . . . . 4 1 . . 3 Recycling Units 57 | . 3 . 5 . . . 5 . 3 11 . 5 . 11 . 6 . . . . 5 2 . . 1 Scanalyzers 38 | . . . 5 . . . 9 . 5 . . 8 . . . 3 . . . . 4 3 . . 1 Garrison Access 15 | . . . . . . . 1 . 1 1 . 2 . . . 6 . . . . 3 1 . . . Terminal Hacks 76 | . 2 . 8 1 1 . 3 2 8 1 . 2 3 1 15 6 2 . 17 . 2 1 . . 1 Record 17 | . . . . . 1 . . . . . . . . . 10 . 1 . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 11 | . 1 . 1 . . . 1 . . . . . . . 4 . . . 4 . . . . . . Prototype ID Bank 9 | . . . 2 . . . . . 2 . . . . 1 . . . . 4 . . . . . . Open Door 3 | . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 6 | . . . 1 . . . . . 1 1 . 1 . . . 1 . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Locate Traps 10 | . 1 . . . . . 1 . 1 . . . 1 . . 3 . . . . 1 1 . . 1 Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . . . 1 . . . 1 . 2 . . 1 . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . 1 . . . . . 8 . . . . 2 3 . . . Network Status 6 | . . . . . . . . . . 1 . . . . . 2 . . . . 2 1 . . . Load Schematic 4 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . Build 4 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . Repair Station Hacks 24 | . 8 . 2 . . . . . 4 . . 1 . . . 7 . . . . 2 . . . . Scan Component 12 | . 4 . 1 . . . . . 2 . . 1 . . . 3 . . . . 1 . . . . Repair 11 | . 4 . 1 . . . . . 2 . . . . . . 3 . . . . 1 . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 10 | . . . . . . . 2 . . 2 . . . 3 . 1 . . . . 1 . . . 1 Retrieve Components 10 | . . . . . . . 2 . . 2 . . . 3 . 1 . . . . 1 . . . 1 Scanalyzer 27 | . . . 3 . . . 7 . 4 . . 6 . . . 2 . . . . 3 2 . . . Insert Component 6 | . . . . . . . 2 . 1 . . 1 . . . . . . . . 1 1 . . . Analyze 4 | . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . Retrieve Study 17 | . . . 3 . . . 3 . 2 . . 4 . . . 2 . . . . 2 1 . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . Unauthorized Hacks 94 | . 3 . 11 . . . 11 . 8 10 . 11 . 4 . 11 . . . . 15 6 . . 4 Terminals 59 | . 1 . 8 . . . 9 . 7 4 . 9 . . . 5 . . . . 10 3 . . 3 Assimilate 5 | . . . . . . . 1 . . . . 1 . . . 1 . . . . 2 . . . . Botnet 19 | . 1 . 3 . . . 2 . 1 1 . 2 . . . 3 . . . . 2 3 . . 1 Operators 6 | . . . . . . . 1 . 1 1 . 1 . . . 1 . . . . . . . . 1 Skim 29 | . . . 5 . . . 5 . 5 2 . 5 . . . . . . . . 6 . . . 1 Fabricators 6 | . . . . . . . . . . 1 . . . . . 3 . . . . 1 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . Recompile 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 6 | . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 1 . . 1 Mechanics 4 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . 1 . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Recycling Units 23 | . 2 . 2 . . . 2 . . 5 . 2 . 4 . 2 . . . . 3 1 . . . Reject 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Mask 7 | . . . 1 . . . 2 . . 3 . 1 . . . . . . . . . . . . . Tunnel 7 | . 2 . 1 . . . . . . . . . . 4 . . . . . . . . . . . Fedlink 6 | . . . . . . . . . . . . . . . . 2 . . . . 3 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 118 | . 7 . 14 1 . . 9 2 8 6 . 14 1 7 . 18 . . . . 16 10 . . 5 Full Trace Events 4 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . 169 . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 2 . 1 . . 1 . . . . . . 4 . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . 96 . . . . . 73 . . . Total Part Build Rating 23 | . . . . . . . . . . . . . . . . 17 . . . . . 6 . . . Part Studies Acquired 17 | . . . 3 . . . 3 . 2 . . 4 . . . 2 . . . . 2 1 . . . Parts Repaired 11 | . 4 . 1 . . . . . 2 . . . . . . 3 . . . . 1 . . . . Time 371 | . 104 . 26 . . . . . 76 . . . . . . 127 . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . . . . . 11 . . 5 . . . 3 . . . . . . 1 . . . 3 Parts Scanalyzed 4 | . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . 13 . 4 . . . . . . . . . . 4 . . . 2 Machine Destruction 15 | . . . . . . . . 13 . . . . . . . . . . . . . . . . 2 Programmers 8 | . . . . . . . . . . 4 . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Total Allies 36 | . . 2 . 3 . . . . . . . . . . . . . . . . 2 . 10 . 19 Largest Group 10 | . . 2 . 3 2 1 . . . . . . . . . . . . . . 1 . 10 10 6 Highest-Rated Group 481 | . . 43 . 40 24 16 . . . . . . . . . . . . . . 10 . 481 481 87 Highest-Rated Ally 58 | . . 31 . 16 16 16 . . . . . . . . . . . . . . 10 . 58 58 15 Initial UFD Resources 87 | . . . . . . . . . . . . . . . . 38 52 52 52 55 55 74 84 84 87 Initial Warlord ECA Mod 7 | . . . . . . . . . 7 6 6 6 6 6 6 . . . . . . . . . . Total Orders 13 | . . . . 3 . . . . . . . . . . . . . 9 . . . . . 1 . STAY 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Ally Attacks 67 | . . 8 . 2 . 7 . . . . . . . . . . . . . . . . . . 50 Total Damage 1121 | . . 96 . 27 . 27 . . . . . . . . . . . . . . . . . . 971 Kills 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Active Infowar (turns) 17131 | . 2854 622 3181 1679 431 90 739 798 1485 1180 51 605 117 171 480 543 149 54 99 253 617 241 83 74 535 Optics 787 | . . . . . . . . . . . . . . . . . . . . . . 95 83 74 535 Sensors 2724 | . . . . . . . . . 7 . . 516 108 171 480 292 . . . . 528 241 83 8 290 Terrain 363 | . . . . . . . . . . . . . . . . . . . . . . 173 . . 190 Seismic 13103 | . 2854 622 3181 1679 431 90 739 798 1478 1180 51 . . . . . . . . . . . . . . Machine Analysis 541 | . . . . . . . . . . . . . . . . 541 . . . . . . . . . Jamming 1442 | . . . . . . . . . . . . 89 9 . . 1 149 54 99 253 603 184 . . 1 ECM 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . Robot Analysis Total 11 | . 1 . 1 . . . 1 . . . . . . . 4 . . . 4 . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . . . . . . . . 1 . . 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Turns Passed 21888 | 86 2917 622 3896 1819 431 368 1692 1406 1982 1484 114 717 117 171 981 670 265 210 119 253 630 241 83 74 540 Spaces Moved 18514 | 63 1100 249 1447 792 214 151 604 564 816 708 165 1495 223 584 2117 1700 724 465 234 727 1946 636 28 108 654 Core 324 | 53 3 . . . . . . . . . 2 . . . . . . . . . . . . . 266 Treads 5389 | 10 1097 249 1362 321 . . 525 381 717 708 19 . . . . . . . . . . . . . . Legs 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 Wheels 1370 | . . . 85 471 214 151 79 183 99 . . . . . . . . . . . . . . . 88 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11407 | . . . . . . . . . . . 144 1495 223 584 2117 1700 724 465 234 727 1946 636 28 108 276 Fastest Speed 7 | 50 50 240 160 200 200 185 185 145 145 151 21 17 17 27 27 14 16 16 22 13 7 24 45 39 45 Average Speed 94 | 73 217 240 219 216 200 195 221 199 198 167 46 27 26 27 43 20 23 22 24 22 20 31 45 43 57 Slowest Speed 320 | 160 240 240 320 240 200 200 226 226 230 202 208 30 27 27 93 27 27 23 97 23 27 45 45 45 250 Overloaded Moves 376 | . . . . . . . . . . . 23 49 8 . . 134 10 23 . 22 76 31 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 93 | . . . . . . . . . . . 2 3 . . . 11 2 3 . . 48 23 . 1 . Potential Cave-ins 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 3 98 53 87 90 58 35 57 59 64 22 75 36 40 94 86 47 65 70 61 72 41 25 2 95 17 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 18 | . 2 . 3 1 1 . 1 . . . . . . 4 2 1 . . 3 . . . . . . Known Exits Taken 17 | . . . 1 . . 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 2 . 2 . 1 . . . . . . . . 4 . 4 3 . 1 . . . . . Spaces Dug 242 | . 25 24 21 5 . 11 2 21 5 3 . 24 9 2 . 25 24 . . 2 26 5 1 . 7 Terrain Destroyed 669 | . 33 54 53 43 . 36 5 92 12 3 37 24 37 2 . 55 57 . . 5 108 5 1 . 7 Melee 138 | . . . 21 . . . 2 . 5 3 . 24 9 2 . 25 6 . . 2 26 5 1 . 7 Projectile 11 | . 3 . . . . . 3 1 . . . . . . . . . . . 3 1 . . . . AOE 520 | . 30 54 32 43 . 36 . 91 7 . 37 . 28 . . 30 51 . . . 81 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Total 21553 | 82 1416 265 1981 859 221 188 855 698 1058 894 189 1726 254 593 2183 1945 797 563 276 794 2062 643 96 124 791 Wait 1377 | . 139 5 294 10 . . 137 20 99 42 3 114 8 . 14 105 48 96 . 37 57 1 62 1 85 Move 18322 | 62 1099 248 1446 791 213 150 604 563 815 708 161 1488 222 583 2116 1677 720 458 233 726 1860 593 27 105 654 Hop 76 | . . . . . . . . . . . 1 3 . . . 11 1 3 . . 37 19 . 1 . Pick Up 231 | 4 28 1 34 11 2 4 9 3 26 23 2 21 1 2 14 18 1 . 2 1 17 5 . 2 . Fast Attach 124 | 4 3 . 7 . . . 4 1 5 3 7 7 1 2 6 17 2 . 12 . 8 7 . 5 23 Attach 78 | 1 6 . 4 2 1 2 4 3 7 5 4 7 . . 3 8 . . . 1 10 4 1 2 3 Detach 36 | 1 . . . . 1 . 3 2 1 . 1 3 . . 3 7 . . . 1 5 1 . 2 5 Swap 244 | . 16 1 48 10 1 7 22 22 19 18 1 7 5 . 12 16 12 6 7 5 6 2 . . 1 Drop 249 | . 12 1 40 10 3 4 18 2 23 25 2 17 2 4 15 29 2 . 13 1 14 4 1 1 6 Fire 522 | 10 112 9 77 25 . 21 51 63 56 64 7 . 2 . . 6 3 . . 14 2 . . . . Melee 251 | . . . 30 . . . 2 17 5 5 . 48 13 2 . 36 8 . 9 3 46 7 1 5 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 1 . 1 . . . 1 . 2 1 . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . 2 . . . 11 . . . 15 . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Trap 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: Fac x4 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / *Sto / Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -3/Research (discovered 4 exits: Res x2 / *Arm / [Tes]) -3/Armory -3/Lab -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 14) 795 | -10/Materials | Discovered new exit (range 13) 1165 | -10/Materials | Repaired Lgt. Treads 1191 | -10/Materials | Repaired Lgt. Treads 1219 | -10/Materials | Repaired Seismic Detector 1365 | -10/Materials | Discovered new exit (range 5) 1506 | -10/Materials | Core integrity fell below 50% 1828 | -10/Materials | Build established: Scavenger-Mutant 1897 | -10/Materials | Repaired Lgt. Cannon 2135 | -10/Materials | Discovered new exit (range 16) 2223 | -10/Materials | Build established: Mutant 3004 | -10/Materials | Entered Mines 3009 | -10/Mines | Learned Materials non-interactive machine intel 3049 | -10/Mines | Learned Materials emergency access door positions 3161 | -10/Mines | Discovered new exit (range 9) 3245 | -10/Mines | Found a hidden stash of uninstalled traps 3626 | -10/Mines | Entered Materials 3626 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3628 | -9/Materials | Loaded intel: 45 non-interactive machine locations 4178 | -9/Materials | Discovered new exit (range 13) 4472 | -9/Materials | Build established: Scavenger-Mutant 4666 | -9/Materials | Discovered new exit (range 3) 4766 | -9/Materials | Repaired Lgt. Treads 5314 | -9/Materials | Discovered new exit (range 16) 5883 | -9/Materials | Identified exit to Mines 5883 | -9/Materials | Central database locked down 6080 | -9/Materials | Discovered new exit (range 3) 6099 | -9/Materials | Learned Storage emergency access door positions 6133 | -9/Materials | Learned location of Zion (-6) 6155 | -9/Materials | Learned Recycling recycling unit intel 6165 | -9/Materials | Learned Storage emergency access door positions 6196 | -9/Materials | Learned location of Recycling (-7) 7522 | -9/Materials | Entered Mines 7523 | -9/Mines | Assembled infested the area 7523 | -9/Mines | Identified exit to Materials 7528 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7607 | -9/Mines | Core integrity fell below 50% 7877 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7989 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8301 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 8374 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 8388 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8674 | -9/Mines | Build established: Mutant 8760 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 9147 | -9/Mines | Learned Materials terminal intel 9328 | -9/Mines | Discovered new exit (range 5) 9341 | -9/Mines | Entered Exiles 9341 | -9/Exiles | Accompanied by 2 allies 9395 | -9/Exiles | Met 8R-AWN 9429 | -9/Exiles | Met EX-HEX 9507 | -9/Exiles | Met EX-DEC 9751 | -9/Exiles | Discovered new exit (range 12) 9772 | -9/Exiles | Entered Mines 9772 | -8/Mines | Accompanied by 2 allies 10045 | -8/Mines | Crushed by falling debris 10077 | -8/Mines | Discovered exit to Materials (range 10) 10140 | -8/Mines | Entered Materials 10140 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10141 | -8/Materials | Loaded intel: 12 terminal locations 10566 | -8/Materials | Build established: Scavenger-Mutant 10686 | -8/Materials | Discovered new exit (range 14) 10947 | -8/Materials | Central database locked down 11246 | -8/Materials | Discovered new exit (range 16) 11558 | -8/Materials | Learned location of 3 exits from Factory 11606 | -8/Materials | Identified exit to Factory 11643 | -8/Materials | Learned Storage emergency access door positions 11671 | -8/Materials | Learned Factory stockpile data 11691 | -8/Materials | Learned location of 1 exit from Storage 11703 | -8/Materials | Learned Storage trap positions 11719 | -8/Materials | Learned location of Lower Caves (-7) 11744 | -8/Materials | Learned Storage terminal intel 11828 | -8/Materials | Learned location of 3 exits from Factory 11832 | -8/Materials | Identified exit to Garrison 11832 | -8/Materials | Entered Garrison 12294 | -8/Garrison | Garrison Relay disabled 12370 | -8/Garrison | Triggered checkpoint 12454 | -8/Garrison | Garrison Relay disabled 12474 | -8/Garrison | Learned Materials security intel 12628 | -8/Garrison | Triggered checkpoint 13133 | -8/Garrison | Discovered new exit (range 11) 13164 | -8/Garrison | Triggered checkpoint 13193 | -8/Garrison | Garrison Relay disabled 13232 | -8/Garrison | Build established: Mutant 13238 | -8/Garrison | Entered Materials 14021 | -8/Materials | Build established: Scavenger-Mutant 14101 | -8/Materials | Central database locked down 14425 | -8/Materials | Repaired Imp. Light Armor Plating? 14574 | -8/Materials | Repaired Scythe 15008 | -8/Materials | Learned location of 2 exits from Factory 15051 | -8/Materials | Learned location of 2 exits from Factory 15104 | -8/Materials | Learned location of 1 exit from Recycling 15134 | -8/Materials | Learned 4 Lower Caves zone layouts 15220 | -8/Materials | Entered Factory 15220 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15221 | -7/Factory | Identified exit to Factory 15221 | -7/Factory | Identified exit to Storage 15222 | -7/Factory | Identified exit to Lower Caves 15339 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 15951 | -7/Factory | Build established: Mutant 16704 | -7/Factory | Sucked down chute 16704 | -7/Factory | Entered Waste 16705 | -7/Waste | Identified exit to Factory 16714 | -7/Waste | Spotted C-40 Crusher 16719 | -7/Waste | EMP discharged 16719 | -7/Waste | System corruption reached 10% 16738 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16741 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16744 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16755 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16758 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16789 | -7/Waste | Lost 6 parts (2n3u1w) 16796 | -7/Waste | Spotted C-40 Crusher 16799 | -7/Waste | Spotted C-40 Crusher 16799 | -7/Waste | Spotted C-40 Crusher 16803 | -7/Waste | Spotted C-40 Crusher 16804 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16818 | -7/Waste | Entered Factory 17066 | -7/Factory | Build established: Sprinter 17535 | -7/Factory | Entered Storage 17537 | -7/Storage | Loaded intel: 10 trap records 17539 | -7/Storage | Loaded intel: 10 terminal locations 17639 | -7/Storage | Discovered new exit (range 16) 17651 | -7/Storage | Used back door to open Recycling access 17652 | -7/Storage | Identified exit to Recycling 17652 | -7/Storage | Entered Recycling 17653 | -7/Recycling | Identified exit to Factory 17654 | -7/Recycling | Loaded intel: 4 recycling unit locations 17816 | -7/Recycling | Scanned before Scraplab entrance 17820 | -7/Recycling | Entered Scraplab 17822 | -7/Recycling | Discovered new exit (range 3) 17822 | -7/Recycling | Identified exit to Scraptown 17823 | -7/Recycling | Entered Scraptown 17823 | -7/Scraptown | System corruption cleaned by C-Scrubber 17872 | -7/Scraptown | Discovered exit to Factory (range 11) 17890 | -7/Scraptown | Visited Spacefarers 17892 | -7/Scraptown | Visited Fellowship of the Rings 17948 | -7/Scraptown | Visited Red Mages 17972 | -7/Scraptown | Visited Shadow of the Wyrm 17977 | -7/Scraptown | Visited Symbiants 17978 | -7/Scraptown | Visited Cyclists 17986 | -7/Scraptown | Visited UFD Registry 17986 | -7/Scraptown | Registered with UFD as "Matterhead" 17993 | -7/Scraptown | Entered Cyclist Reading Room 18010 | -7/Scraptown | Visited Abandonware Association 18013 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 18014 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 18014 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 18020 | -7/Scraptown | Visited Science Guys 18029 | -7/Scraptown | Visited Analyses Database 18049 | -7/Scraptown | Visited Botcube Research 18053 | -7/Scraptown | Visited Derelict Rescue Squad 18066 | -7/Scraptown | Visited Supply Room 18070 | -7/Scraptown | Visited Curators Association 18091 | -7/Scraptown | Visited Junk Repository 18109 | -7/Scraptown | Visited LU-1G1's Boring Crew 18125 | -7/Scraptown | Visited Modified Component R&D 18147 | -7/Scraptown | Discovered exit to Factory (range 3) 18288 | -7/Scraptown | Found DRS Beacon 18595 | -7/Scraptown | Build established: Mutant 18599 | -7/Scraptown | System corruption cleaned by C-Scrubber 18751 | -7/Scraptown | Met Optimus 18751 | -7/Scraptown | Accepted into 0bPrime 18804 | -7/Scraptown | Entered Factory 18804 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 18805 | -5/Factory | Identified exit to Factory 18950 | -5/Factory | Fabricated Imp. VTOL Module (x1) 19059 | -5/Factory | Repaired Cld. VTOL Module 19278 | -5/Factory | Loaded intel: 8 recycling unit locations 19304 | -5/Factory | Repaired Imp. Light Armor Plating 19315 | -5/Factory | Fabricated Imp. Remote Shield? 19376 | -5/Factory | Learned location of Protoforge (-2) 19404 | -5/Factory | Search patrols dispatched 19437 | -5/Factory | Discovered new exit (range 15) 19453 | -5/Factory | Repaired Imp. Propulsion Shielding 19457 | -5/Factory | Identified exit to Upper Caves 19474 | -5/Factory | Entered Upper Caves 19488 | -5/Upper Caves | Spotted B-75 Beast 19592 | -5/Upper Caves | Learned 4 Factory zone layouts 19684 | -5/Upper Caves | Discovered new exit (range 5) 19739 | -5/Upper Caves | Identified exit to Upper Caves 19739 | -5/Upper Caves | Entered another Upper Caves area 19750 | -5/Upper Caves | Discovered exit to Factory (range 16) 19822 | -5/Upper Caves | Build established: Sprinter 19890 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19919 | -5/Upper Caves | Discovered new exit (range 7) 19920 | -5/Upper Caves | Identified exit to Zhirov 19949 | -5/Upper Caves | Entered Zhirov 19949 | -5/Zhirov | Discovered new exit (range 3) 19954 | -5/Zhirov | Met Zhirov 19959 | -5/Zhirov | Learned location of Quarantine (-2) 19959 | -5/Zhirov | Learned location of Testing (-3) 19959 | -5/Zhirov | Learned location of Command (-1) 19962 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19966 | -5/Zhirov | Found Alien Artifact 19966 | -5/Zhirov | Identified Integrated Dissipator 19966 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20058 | -5/Zhirov | Found Alien Artifact 20067 | -5/Zhirov | Identified exit to Proximity Caves 20068 | -5/Zhirov | Entered Proximity Caves 20072 | -4/Proximity Caves | Activated DRS Beacon 20091 | -4/Proximity Caves | Learned location of 1 exit from Research 20138 | -4/Proximity Caves | Spotted B-86 Titan 20311 | -4/Proximity Caves | Lost 3 allies 20320 | -4/Proximity Caves | Discovered exit to Factory (range 11) 20321 | -4/Proximity Caves | Entered Factory 20321 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20322 | -4/Factory | Identified exit to Research 20330 | -4/Factory | Targeted by mysterious "MATRIX" hacker. 20376 | -4/Factory | Found Prototype Processor 20376 | -4/Factory | Identified Exp. Signal Interpreter 20394 | -4/Factory | Discovered new exit (range 15) 20425 | -4/Factory | Unchained authorized (1B-0RG) 20500 | -4/Factory | Discovered exit to Research (range 15) 20551 | -4/Factory | Found Prototype Processor 20551 | -4/Factory | Identified Exp. Terrain Scan Processor 20719 | -4/Factory | Spotted B-86 Titan 20763 | -4/Factory | Loaded intel: 8 recycling unit locations 20796 | -4/Factory | Repaired Imp. Propulsion Shielding? 20827 | -4/Factory | Lost 5 parts (3n2u) 20831 | -4/Factory | Spotted B-86 Titan 20884 | -4/Factory | Central database locked down 20951 | -4/Factory | Entered Research 20951 | -3/Research | Evolved 2 slots: Utility x2 20952 | -3/Research | Identified exit to Research 20966 | -3/Research | Lost 8 parts (1p4n2u1w) 21004 | -3/Research | Discovered new exit (range 21) 21100 | -3/Research | Discovered exit to Research (range 23) 21101 | -3/Research | Central database locked down 21101 | -3/Research | Identified Transdimensional Reconstructor 21122 | -3/Research | Discovered new exit (range 17) 21125 | -3/Research | Spotted B-86 Titan 21126 | -3/Research | Spotted B-86 Titan 21148 | -3/Research | Loaded intel: 5 recycling unit locations 21182 | -3/Research | Fabricated Imp. Light Armor Plating? 21192 | -3/Research | Identified exit to Armory 21192 | -3/Research | Entered Armory 21193 | -3/Armory | Met VL-GR5, who suggested a friendly competition 21197 | -3/Armory | Warped through subspace to slip node 21197 | -3/Armory | Discovered new exit (range 1) 21197 | -3/Armory | Identified exit to Lab 21226 | -3/Armory | Lost 10 parts (3p4n2u1w) 21253 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 21275 | -3/Armory | Entered Lab 21275 | -3/Lab | Accompanied by 10 allies 21275 | -3/Lab | Discovered exit to Research (range 9) 21281 | -3/Lab | Unable to decrypt terminal 21281 | -3/Lab | Opened the door to a hidden lab 21282 | -3/Lab | Gained access to the hidden lab's interior 21284 | -3/Lab | Detected by scanners 21290 | -3/Lab | Found Alien Artifact 21290 | -3/Lab | Identified Core Reset Matrix 21290 | -3/Lab | Used Core Reset Matrix 21293 | -3/Lab | Confronted by A5 21294 | -3/Lab | Sensed 3 artifacts in vicinity 21298 | -3/Lab | Core integrity fell below 50% 21301 | -3/Lab | Found Integrated Dissipator 21301 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 21308 | -3/Lab | Found Core Regenerator 21308 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 21322 | -3/Lab | Found Prototype Hackware 21322 | -3/Lab | Identified Quantum Router 21324 | -3/Lab | Found Prototype Protection 21324 | -3/Lab | Identified Exp. Powered Armor 21334 | -3/Lab | Lost 4 parts (1n3u) 21346 | -3/Lab | Discovered exit to Research (range 7) 21349 | -3/Lab | Entered Research 21349 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21457 | -2/Research | Spotted B-90 Cyclops 21584 | -2/Research | Found Prototype Processor 21584 | -2/Research | Identified Spectral Analyzer 21646 | -2/Research | Intercept squad dispatched 21683 | -2/Research | Spotted Tracker 21684 | -2/Research | Spotted Tracker 21722 | -2/Research | Core integrity fell below 50% 21757 | -2/Research | Lost 9 parts (1p2n6u) 21762 | -2/Research | Spotted Combat Programmer 21773 | -2/Research | Spotted Combat Programmer 21792 | -2/Research | Emitted hypermatrix ping 21797 | -2/Research | Assembled emerged from beneath the floor 21814 | -2/Research | Core integrity fell below 20% 21814 | -2/Research | System corruption reached 10% 21822 | -2/Research | Lost 7 parts (6n1u) 21837 | -2/Research | Lost 6 allies 21846 | -2/Research | Assembled emerged from beneath the floor 21863 | -2/Research | Assembled emerged from beneath the floor 21864 | -2/Research | Spotted B-90 Cyclops 21872 | -2/Research | Garrison activated, responded to threat 21889 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 21881_ B-90 Cyclops activates siege mode. 21882_ System corrupted: Matter fused (-10). 21884_ Enh. Optical Array destroyed. 21884_ Exp. Terrain Scan Processor destroyed. 21884_ System corrupted by crushing effect (+1). 21884_ Penetrated by EMDS Slug. 21884_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 21884_ Garrison Access disabled. 21884_ Unknown Hackware tumbles out of Garrison Access. 21886_ Hvy. Siege Treads destroyed. 21886_ Penetrated by EMDS Slug. 21887_ W-44 Eye sends out distress signal. 21887_ Hvy. Siege Treads destroyed. 21888_ Door malfunctions. 21888_ Penetrated by EMDS Slug. 21888_ Hvy. Siege Treads destroyed. 21888_ C-57 Dissector destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ? | | ????????????????????????????????????????????##+?## | | ???????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ?? | | ??????????????????????H????????????????????? ? | | ???????????????????????????????????????????? ? | | ???????????????????????????????????????????#?##### | | ???????????????????????????????????????????####### | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????##???#### | | ????????????????????????????????????????####??#### | | ???????????######??????????????????????#####?#?### | | ???????????# ==#??????????????????????? ? | | ???????????# = ##########??????????????? | | ???????????# ##"""G"""#??????????????"??"? | | ???????????#% ## "" "" ###?????????? """"" | | ???????????# +! ! #????????????"""?" | | ???????????# # g g #?????????? ? ? | | ???????????# # l c ###???????? ???? | | ???????????# # gbg ]] BB#????????? """"" | | ???????????# ; s c] BB#???????? ""?"" ? | | ???????????#####; ]]w;#######/#? ?""""" | | ???????????????## ]% ; #? ? | | ????????????????# = # #?? ? | | ???????????????#; @ # #?##?##?###### | | ???????????????#; " # #??########### | | ???????????????## ""p / #?#??#?####### | | ?????????????########## # #??#####?##### | | ?????????????# """ ; # =] ##??######?### | | ?????????????# ""R" # #? ] ##### """" | | ?????????????# "" " # #? #?### "?"" | | ?????????????# #p #??########### """" | | ?????????????# # p#????????#??## """" | | ?????????????# + pp #????????##### | | ?????????????# # #??????????##? | | ?????????????# # #???????? #### | | ?????????????# # #?????????##?# | | ?????????????########## #?????????#??########## | | ??????????????????????# % #??????????############ | | ??????????????????????# #???????? #?########### | | ??????????????????????# % #???????????########### | | ??????????????????????#%%%%#?????????############# | | ??????????????????????# =%!#???????? # ########## | | ??????????????????????# %[%######+#""" ########## | | ??????????????????????# ! | | ??????????????????????+ | | ??????????????????????# | | ??????????????????????+ ^ | | ??????????????????????####/"#####"### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 42 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 14 Power Amplification 30 Armor Coverage 600 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 76 Melee Accuracy 24 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 14 Defensive Hacking 35 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -5/Factory | Authchip Imp. Remote Shield | x2 | -5/Factory | Preloaded Imp. Light Armor Plating | x2 | -3/Research Repaired ---------- Lgt. Treads | 7% | -10/Materials Lgt. Treads | 6% | -10/Materials Seismic Detector | 35% | -10/Materials Lgt. Cannon | 8% | -10/Materials Lgt. Treads | 3% | -9/Materials Imp. Light Armor Plating | 56% | -8/Materials Scythe | 48% | -8/Materials Cld. VTOL Module | 18% | -5/Factory Imp. Light Armor Plating | 59% | -5/Factory Imp. Propulsion Shielding | 63% | -5/Factory Imp. Propulsion Shielding | 39% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Regenerator Achievements -------------- Professional Mechanic Challenges ------------ None Game ------ Seed PropulsionSignalBeamcaster Manual? 0 Play Time 03:59:12 Cumulative 321.7 hours Start 2026.02.05 @ 19:30:14 End 2026.02.05 @ 23:27:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 177 Adventurer 4 Explorer 0 Win Type - Total 10 Types 8/0/2/0/0/0/0/0/0/0 Lore% 88 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b39af7f-3448-4bb5-b534-06943f722e33