Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 23:15:00 Player: Some Kitty Cat Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (3552) 3552 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (728) 728 TOTAL SCORE: 8080 Bonus ------- High Alert Combat Kills 228 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Target Analyzer Recoil Stabilizer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Hardened Medium Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Minigun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Medium Treads Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Terrain Scan Processor Target Analyzer Recoil Stabilizer Weapon Cycler Advanced ECM Suite Layered Light Armor Plating [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Recoil Stabilizer Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 1 1 . Weapon 2 | . . . . 1 1 . Parts Attached 101 | 6 10 13 39 24 1 8 Power 12 | 1 2 1 3 3 . 2 Engine 5 | 1 2 1 . 1 . . Core 7 | . . . 3 2 . 2 Reactor . | . . . . . . . Propulsion 35 | 2 1 9 14 6 . 3 Treads 12 | . . . 10 2 . . Leg 23 | 2 1 9 4 4 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 5 1 10 7 1 2 Device 7 | . 1 . 3 3 . . Storage 6 | 1 3 . . 2 . . Processor 5 | . 1 1 3 . . . Hackware 1 | . . . . . 1 . Protection 8 | . . . 4 2 . 2 Artifact . | . . . . . . . Weapon 27 | 2 2 2 12 8 . 1 Energy Gun 7 | 1 2 . 1 3 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 12 | 1 . 1 6 3 . 1 Ballistic Cannon 6 | . . 1 4 1 . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 4 1 . . Parts Lost 43 | . . 4 13 8 . 18 Power 6 | . . . 2 1 . 3 Propulsion 20 | . . 3 6 4 . 7 Utility 10 | . . . 3 2 . 5 Weapon 7 | . . 1 2 1 . 3 Highest Loss Streak 18 | . . 4 3 4 . 18 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 92 | . 99 97 93 82 86 60 Engine 5 | . 14 11 2 2 . . Core 4 | . . . 6 4 6 5 Treads 13 | . . . 23 15 . . Leg 15 | . 28 41 8 5 26 13 Device 5 | . 5 . 4 10 6 3 Storage 9 | . 14 11 9 8 6 6 Processor 15 | . 8 11 18 15 13 13 Protection 1 | . . . 3 . 6 6 Energy Gun 5 | . 21 9 . 6 . . Ballistic Gun 9 | . 6 11 11 7 13 3 Ballistic Cannon 3 | . . 1 6 2 . . Naked Turns . | . . . . . . . Heaviest Build 51 | 11 29 27 32 51 46 46 Greatest Support 85 | 20 20 43 85 82 62 62 Greatest Overweight (x) 16 | . 1 8 1 16 . 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 10 10 15 15 15 Average Capacity 10 | 6 8 10 10 14 15 14 Most Carried 15 | 5 10 10 10 15 14 15 Average Carried 9 | 3 8 9 8 11 14 11 Final Capacity 15 | 8 10 10 10 15 15 5 Final Carried 15 | 4 10 10 10 15 14 5 Class Distribution -------------------- 51% | Mutant 16% | Scavenger-Mutant 15% | Skirmisher 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Matter Collected 3096 | 247 125 283 1759 575 . 107 Remotely . | . . . . . . . Salvage Created 3795 | . 322 420 1963 1090 . . Parts 186 | . 23 25 91 47 . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 85 | . 9 10 50 16 . . Guns 39 | . 8 6 16 9 . . Cannons 44 | . . 4 33 7 . . AOE 2 | . 1 . 1 . . . Classes Destroyed 13 | . 3 2 6 2 . . Worker 3 | . . . 3 . . . Builder 2 | . . . 1 1 . . Tunneler 1 | . . . . 1 . . Hauler 1 | . . . 1 . . . Recycler 6 | . . . 2 4 . . Watcher 3 | . 1 1 . 1 . . Swarmer 9 | . 3 . 6 . . . Grunt 50 | . 6 8 27 9 . . Brawler 2 | . . . 1 1 . . Duelist 2 | . . 1 1 . . . Sentry 15 | . . 1 13 1 . . Hunter 2 | . . . 2 . . . Programmer 5 | . . . . 5 . . Best Kill Streak 7 | . 7 5 7 4 . . Combat Bots Only 7 | . 7 5 6 3 . . Max Kills in Single Turn 2 | . 2 1 2 1 . . Gunslinging . | . . . . . . . Exploded 1 | . 1 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Hostile Shots Fired 891 | . 43 76 324 153 . 295 Missed 249 | . 12 19 99 43 . 76 Damage Taken 9183 | . 292 721 3256 1505 . 3409 Core 1612 | . 67 67 440 182 . 856 Absorbed by Shields 571 | . . . . 279 . 292 Regen/Repaired (Parts) 52 | . . . 52 . . . Core Remaining (%) 70 | 100 73 83 20 74 . . Volleys Fired 300 | . 24 35 163 57 . 21 Largest 3 | . 2 2 2 3 . 2 Hottest 199 | . 105 67 69 199 . 48 Shots Fired 600 | . 48 70 326 133 . 23 Gun 432 | . 48 59 201 101 . 23 Cannon 168 | . . 11 125 32 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 480 | . 22 46 326 63 . 23 Thermal 72 | . 2 . . 70 . . Explosive . | . . . . . . . Electromagnetic 48 | . 24 24 . . . . Robot Hit Streak 14 | . 7 11 14 14 . 7 Robot Miss Streak 9 | . 8 5 9 6 . 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 413 | . 25 43 247 80 . 18 Core Hits 291 | . 17 26 198 37 . 13 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 5 | . . 1 2 2 . . Burn 1 | . . . . 1 . . Destroy 3 | . . 1 2 . . . Blast 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8224 | . 404 658 4780 2067 . 315 Guns 4483 | . 312 496 2231 1156 . 288 Cannons 3493 | . . 162 2449 882 . . Explosions 187 | . 92 . 95 . . . Melee . | . . . . . . . Ramming 61 | . . . 5 29 . 27 Kinetic 6738 | . 114 433 4680 1223 . 288 Thermal 1034 | . 124 . 95 815 . . Explosive . | . . . . . . . Electromagnetic 391 | . 166 225 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 1 3 . . Average Corruption 1 | . . . 1 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . . . 12 28 . . Message Errors 8 | . . . 1 7 . . Matter Fused 9 | . . . 2 7 . . Heat Flow Errors 12 | . . . 7 5 . . Energy Discharges 1 | . . . 1 . . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 6 | . . . 1 5 . . Misfires 1 | . . . . 1 . . Alerts 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 87 | . . . 28 59 . . Projectiles 59 | . . . . 59 . . Explosions 28 | . . . 28 . . . Melee . | . . . . . . . Knockbacks 75 | . . 2 67 6 . . Impact . | . . . . . . . Kinetic 68 | . . 2 61 5 . . Secondary 7 | . . . 6 1 . . Self-Inflicted Damage 101 | . . . 101 . . . Shots 1 | . . . 1 . . . Rammed 6 | . . . . 6 . . Targets Rammed 24 | . . . 1 8 . 15 Kicked 16 | . . . 1 . . 15 Crushed 2 | . . . . 2 . . Highest Temperature 509 | . 90 101 273 509 . . Average Temperature 80 | . 29 35 49 150 . . Received Heat Transfer 2876 | . 96 408 1539 675 . 158 Effects 3 | . . . . 3 . . Shutdowns 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 3 . . Heat Transferred 1902 | . 174 . 100 1628 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Peak Influence 737 | . 239 131 737 410 169 118 Initial 328 | . . . 52 328 165 118 Average 275 | . 112 46 393 332 166 65 Maximum Alert Level 3 | . 1 . 3 2 . . Low Security (%) 39 | 100 78 100 18 4 100 100 Level 1 38 | . 21 . 32 95 . . Level 2 18 | . . . 39 . . . Level 3 4 | . . . 9 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Squads Dispatched 21 | . 2 1 10 6 . 2 Investigation 3 | . . . 3 . . . Extermination 4 | . . . . 4 . . Reinforcement 10 | . 2 1 3 2 . 2 Assault 1 | . . . 1 . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 2 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Distress Signals 8 | . 4 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 158 | . 20 15 83 34 . 6 Peak Tracking Total 7 | . 5 5 6 7 . 5 Tactical Retreats 8 | . 2 3 2 . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Traps Triggered 4 | . 1 . 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Disabled 11 | . . 2 2 7 . . Max in Single Turn 1 | . . 1 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Accessed 13 | . 1 2 7 2 1 . Terminals 8 | . 1 1 4 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 33 | . 2 4 21 4 2 . Successful 20 | . 1 3 15 . 1 . Failed 13 | . 1 1 6 4 1 . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 6 | . 1 1 3 1 . . Terminals 17 | . 2 3 8 2 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 8 | . . . 8 . . . Garrison Access 5 | . . . 3 2 . . Terminal Hacks 10 | . 1 2 6 . 1 . Record 6 | . 1 2 3 . . . Open DSF 1 | . . . . . 1 . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 7 | . . . 7 . . . Insert Component 4 | . . . 4 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 1 7 2 1 . Full Trace Events 3 | . . . 3 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged 2 | . . . 2 . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Turns Passed 8878 | 83 1206 1458 4083 1875 11 162 Spaces Moved 5115 | 66 892 1071 2130 905 9 42 Core 28 | 16 . 5 . 3 . 4 Treads 2215 | . . . 1569 646 . . Legs 2872 | 50 892 1066 561 256 9 38 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 125 125 50 Average Speed 143 | 103 121 121 153 171 125 156 Slowest Speed 850 | 120 190 450 195 850 125 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 5 72 39 75 12 . 42 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . 2 . 40 3 . . Melee . | . . . . . . . Projectile 3 | . . . . 3 . . AOE 42 | . 2 . 40 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Total 6123 | 81 977 1161 2681 1115 9 99 Wait 337 | . 10 13 246 61 . 7 Move 5109 | 65 891 1070 2129 904 8 42 Hop . | . . . . . . . Pick Up 151 | 10 28 16 56 38 . 3 Fast Attach . | . . . . . . . Attach 99 | 6 10 13 38 23 1 8 Detach 24 | . 3 4 9 8 . . Swap 2 | . . . 1 1 . . Drop 74 | . 11 10 38 15 . . Fire 300 | . 24 35 163 57 . 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick 16 | . . . 1 . . 15 Crush 8 | . . . . 8 . . Escape Stasis 3 | . . . . . . 3 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 15) 640 | -10/Materials | Destroyed 7 combat bots 695 | -10/Materials | Discovered new exit (range 16) 1099 | -10/Materials | Discovered new exit (range 16) 1290 | -10/Materials | Entered another Materials area 1290 | -9/Materials | Evolved 2 slots: Propulsion x2 1981 | -9/Materials | Discovered new exit (range 13) 2458 | -9/Materials | Build established: Scavenger-Mutant 2599 | -9/Materials | Lost 4 parts (3n1w) 2731 | -9/Materials | Discovered new exit (range 14) 2745 | -9/Materials | Identified exit to Materials 2748 | -9/Materials | Entered another Materials area 2748 | -8/Materials | Evolved 2 slots: Utility x2 3584 | -8/Materials | Garrison activated, responded to threat 3768 | -8/Materials | Build established: Mutant 3804 | -8/Materials | Lost 3 parts (1p1n1u) 4069 | -8/Materials | Build established: Skirmisher 4286 | -8/Materials | Repaired Nuclear Core 4834 | -8/Materials | Discovered new exit (range 13) 4835 | -8/Materials | Core integrity fell below 50% 5455 | -8/Materials | Build established: Mutant 5548 | -8/Materials | First assault squad dispatched 5701 | -8/Materials | Lost 3 parts (1p1u1w) 6462 | -8/Materials | Sterilization system engaged 6462 | -8/Materials | Non-combat units ordered to evacuate 6562 | -8/Materials | Combat units ordered to evacuate 6626 | -8/Materials | Discovered new exit (range 12) 6693 | -8/Materials | Identified exit to Factory 6762 | -8/Materials | Ambient heat levels rising (+10) 6831 | -8/Materials | Entered Factory 6831 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7090 | -7/Factory | Lost 3 parts (1p1n1u) 7706 | -7/Factory | Build established: Gunner 8357 | -7/Factory | Lost 4 parts (2n1u1w) 8496 | -7/Factory | Discovered new exit (range 9) 8508 | -7/Factory | Identified exit to Factory 8630 | -7/Factory | Build established: Mutant 8706 | -7/Factory | Entered another Factory area 8706 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8714 | -6/Factory | Identified exit to DSF 8717 | -6/Factory | Entered DSF 8756 | -6/DSF | Additional patrols routed to DSF 8806 | -6/DSF | Found Imp. Powered Armor 8808 | -6/DSF | Core integrity fell below 50% 8868 | -6/DSF | Core integrity fell below 20% 8879 | -6/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08856_ Penetrated by Slug. 08856_ Lgt. Nuclear Core destroyed. 08856_ Imp. Powered Armor destroyed. 08857_ Kicked H-66 Slayer out of the way. 08862_ Lgt. Nuclear Core destroyed. 08862_ Knocked back. 08862_ Penetrated by Slug. 08864_ Lyr. Light Armor Plating destroyed. 08864_ Acquired Flak Gun. 08867_ Penetrated by Slug. 08867_ Knocked back. 08868_ Acquired 15 matter. 08869_ Acquired 5 matter. 08872_ Slug penetrates Wall. 08872_ Lrg. Storage Unit destroyed. 08872_ Knocked back. 08874_ Penetrated by Slug. 08874_ Slug penetrates Wall. 08875_ Flak Gun destroyed. 08877_ Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????##??????????? | | ????????????????????????????????#"??????????? | | ????????????????????????????????#"??????????? | | ????????????????????###????????##"####??????? | | ???????????????? *?? #######?#"""""#??????? | | ???????????????# *** #!!!#!!##"""""#??#???? | | ???????????????# ""##"#???? | | ???????????????# """""#???? | | ?????????????????# ###!!!# ## ""####???? | | ????????????????????????!!!#???## ###??????? | | ????????????????????????#/###?### ##???????? | | ????????????????????????#@%!#?# !#???????? | | ????????????????????????#%*!#?# !#???????? | | ????????????????????????#=x!##### ##???????? | | ????????????????????????##!!%##!! !#???????? | | ?????????????????????????##%h##!! !#???????? | | ??????????????????????????#%=#"!! !#???????? | | ??????????????????????????##!%### ###??????? | | ??????????????????????????]!!!!## %//#??????? | | ??????????????????????##]]]!!!H;#% //###????? | | ????????????? 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"????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 550 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 8 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Deuterium Engine | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Part-time Mechanic Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed PointyCloakingCapacitor Manual? 0 Play Time 01:39:26 Cumulative 4.8 hours Start 2024.07.30 @ 21:31:39 End 2024.07.30 @ 23:15:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36a7aa5d-4e93-40cf-8eaa-90856bb12536