Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 13:51:23 Player: Inf1nite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1815) 1815 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (205) 205 TOTAL SCORE: 4305 Bonus ------- Follower Combat Kills 205 Cogmind --------- Core Integrity 514/550 Matter 253/300 Energy 240/240 System Corruption 11% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Sensor Array Terrain Scan Processor Reaction Control System > --- WEAPON (2) ------- Advanced Beam Cannon Katana > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Compact Battery (200) Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating Recalibrator Advanced Beam Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Terrain Scan Processor Recalibrator > --- WEAPON ----------- Advanced Beam Cannon Katana > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Compact Battery Improved Signal Interpreter Improved Terrain Scanner Reaction Control System Hardened Light Armor Plating Beam Rifle Advanced Beam Cannon Gauss Rifle [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 62 | 8 12 17 14 11 Power 12 | 1 4 1 3 3 Engine 9 | 1 3 1 3 1 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 14 | 2 3 4 2 3 Treads . | . . . . . Leg 14 | 2 3 4 2 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 3 3 8 4 4 Device 11 | 2 1 3 1 4 Storage 3 | 1 1 1 . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 6 | . 1 3 2 . Artifact . | . . . . . Weapon 14 | 2 2 4 5 1 Energy Gun 8 | 1 1 3 3 . Energy Cannon 2 | . . . 2 . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 9 | . . . . 9 Parts Lost 8 | . 1 2 1 4 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 3 | . 1 1 . 1 Weapon 2 | . . 1 1 . Highest Loss Streak 3 | . 1 1 1 3 To Critical Strikes . | . . . . . Average Backups 9 | 2 8 9 9 9 Power 1 | 1 1 1 1 1 Propulsion 1 | . . 2 2 . Utility 4 | . 4 4 3 4 Weapon 1 | . . 1 1 2 Tool/Special . | . . . . . Unused Backups 17 | . 7 2 3 5 Power 4 | . 3 . 1 . Propulsion . | . . . . . Utility 9 | . 3 1 2 3 Weapon 4 | . 1 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 99 96 96 92 Engine 7 | . 9 4 11 7 Core 3 | . 4 6 . 1 Leg 23 | . 28 22 22 20 Device 15 | . 11 14 9 26 Storage 11 | . 14 11 11 9 Processor 7 | . . 7 13 9 Protection 4 | . 2 8 6 . Energy Gun 12 | . 14 18 14 . Energy Cannon 3 | . . . 6 9 Ballistic Gun 3 | . 10 2 . . Slashing Weapon 1 | . . . . 8 Peak Build Rating 31 | 9 12 20 22 31 Average Rating 17 | 6 9 17 19 26 On Entrance 11 | . 7 12 19 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 31 | 14 19 29 31 27 Greatest Support 41 | 20 20 26 26 41 Greatest Overweight (x) 3 | 3 . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 9 | 2 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 5 10 10 10 10 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1226 | 289 265 352 193 127 Remotely . | . . . . . Salvage Created 2502 | 129 552 960 653 208 Parts 158 | 8 39 62 37 12 Haulers Intercepted 5 | . . 4 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 47 | . 12 19 12 4 Melee 2 | . . . . 2 Guns 37 | . 12 19 6 . Cannons 7 | . . . 5 2 Classes Destroyed 12 | 2 3 3 3 1 Tunneler 5 | 2 2 1 . . Hauler 5 | . . 4 1 . Recycler 3 | 1 1 1 . . Mechanic 1 | . . . 1 . Operator 3 | . 1 1 1 . Watcher 5 | . . 4 1 . Swarmer 9 | . 3 6 . . Grunt 21 | . 9 7 5 . Duelist 3 | . . . 3 . Protector 1 | . . . 1 . Sentry 11 | . . 6 3 2 Hunter 2 | . . . . 2 Best Kill Streak 7 | 2 3 7 4 1 Combat Bots Only 6 | . 3 6 4 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 288 | . 60 116 68 44 Missed 70 | . 10 27 16 17 Hits 218 | . 50 89 52 27 Melee 4 | . . . 4 . Projectile 214 | . 50 89 48 27 AOE 1 | . . . . 1 Critical Strikes 5 | . . 3 2 . Damage Taken 2683 | . 526 1017 774 366 Core 399 | . 79 156 128 36 Absorbed by Shields . | . . . . . Redirected to Shielding 9 | . . 9 . . Regen/Repaired (Parts) 194 | . . 105 89 . Core Remaining (%) 65 | 100 68 . 29 . Volleys Fired 187 | 9 53 73 43 9 Largest 2 | 2 2 2 2 2 Hottest 124 | 70 70 115 124 124 Shots Fired 355 | 18 93 146 84 14 Gun 318 | 18 93 146 57 4 Cannon 37 | . . . 27 10 Launcher . | . . . . . Special . | . . . . . Kinetic 71 | 9 40 22 . . Thermal 284 | 9 53 124 84 14 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 5 15 18 15 6 Robot Miss Streak 7 | 2 3 7 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 277 | 10 73 118 64 12 Core Hits 163 | 4 31 98 24 6 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 18 | 1 8 4 5 . Burn 15 | . 7 4 4 . Meltdown 1 | . . . 1 . Destroy 2 | 1 1 . . . Melee Attacks 20 | . 10 6 . 4 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks 10 | . 5 5 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3646 | 106 701 1439 1129 271 Guns 2870 | 106 701 1426 609 28 Cannons 625 | . . . 480 145 Explosions . | . . . . . Melee 98 | . . . . 98 Ramming 53 | . . 13 40 . Kinetic 342 | 33 193 116 . . Thermal 3153 | 73 508 1310 1089 173 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 98 | . . . . 98 Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Parts Fused 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 7 | . . 1 6 . Kicked 7 | . . 1 6 . Crushed . | . . . . . Highest Temperature 420 | 70 200 276 420 201 Average Temperature 69 | 29 52 46 132 45 Received Heat Transfer 873 | . 177 375 285 36 Effects 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 19 | . 5 1 13 . Heat Transferred 8011 | 222 2035 2772 2649 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 82 100 Level 1 3 | . . . 17 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 227 | 5 82 181 227 75 Initial 75 | . . 7 55 75 Average 48 | 1 26 49 120 13 Influence Increases 1612 | 15 321 593 518 165 Destroy 0b10 Robot/C 1060 | . 240 380 360 80 Destroy 0b10 Robot/NC 120 | 15 20 55 30 . Destroy Leader 292 | . 40 126 86 40 Allied During Kill 29 | . . . 29 . Successful Hack 35 | . 6 17 12 . Disable Machine 15 | . . . . 15 Destroy Structure 1 | . . . 1 . Lose Combat Pursuer 60 | . 15 15 . 30 Influence Decreases 1607 | 15 303 479 471 339 Entered New Map 192 | . . 11 77 104 Time Decay 1165 | 15 303 308 344 195 Lost Part 60 | . . 10 10 40 Lost Ally 40 | . . . 40 . Purge Threat 150 | . . 150 . . Squads Dispatched 10 | . 3 2 4 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 6 | . 1 2 2 1 Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 5 | . 3 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 18 34 26 14 Peak Tracking Total 10 | . 4 6 10 6 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . 4 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 17 | . 6 6 4 1 Terminals 15 | . 6 5 3 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 58 | . 16 24 16 2 Successful 31 | . 8 13 8 2 Failed 27 | . 8 11 8 . Catastrophic 4 | . 3 . 1 . Database Lockouts . | . . . . . Manual 6 | . 1 1 3 1 Terminals 46 | . 16 16 12 2 Fabricators . | . . . . . Repair Stations 12 | . . 8 4 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 23 | . 8 7 6 2 Record 6 | . 2 3 1 . Part Schematic 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 4 | . 2 1 . 1 Open Door 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . . . 1 . Maintenance Status 1 | . . . . 1 Reinforcement Status 1 | . 1 . . . Hauler Manifests 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . 6 2 . Scan Component 5 | . . 4 1 . Repair 3 | . . 2 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 5 6 3 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . . 2 1 . Time 96 | . . 64 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked 8 | . 5 3 . . Non-combat 8 | . 5 3 . . Combat . | . . . . . Robot Hacks Applied 10 | . 6 4 . . parse_system 5 | . 3 2 . . no_distress 5 | . 3 2 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 35 | . . . 35 . Total Damage 668 | . . . 668 . Kills 8 | . . . 8 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 2746 | 76 775 669 262 964 Sensors 526 | . . . . 526 Terrain 1626 | 49 396 669 70 442 Seismic 484 | 27 379 78 . . T.N.C. 192 | . . . 192 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 4271 | 128 965 1404 808 966 Spaces Moved 1913 | 64 510 652 377 310 Core 10 | 10 . . . . Treads . | . . . . . Legs 1903 | 54 510 652 377 310 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 133 | 128 120 136 140 143 Slowest Speed 200 | 200 120 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 73 64 58 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 3274 | 91 775 1025 572 811 Wait 933 | 3 150 229 99 452 Move 1909 | 63 509 651 376 310 Hop . | . . . . . Pick Up 52 | 8 15 11 9 9 Fast Attach 11 | 4 . 4 2 1 Attach 17 | 3 1 5 2 6 Detach 6 | . . 2 2 2 Swap 75 | 1 22 25 16 11 Drop 56 | . 15 18 16 7 Fire 187 | 9 53 73 43 9 Melee 20 | . 10 6 . 4 Ram . | . . . . . Kick 7 | . . 1 6 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 878 | -10/Materials | Discovered new exit (range 8) 1060 | -10/Materials | Discovered new exit (range 14) 1083 | -10/Materials | Discovered new exit (range 8) 1090 | -10/Materials | Build established: Scavenger-Mutant 1094 | -10/Materials | Entered another Materials area 1094 | -9/Materials | Evolved 2 slots: Utility x2 1368 | -9/Materials | Repaired Lgt. Nuclear Core 1402 | -9/Materials | Repaired Aluminum Leg 1614 | -9/Materials | Discovered new exit (range 9) 1699 | -9/Materials | Build established: Mutant 1910 | -9/Materials | Discovered new exit (range 13) 2487 | -9/Materials | Discovered new exit (range 4) 2498 | -9/Materials | Entered Storage 2593 | -9/Storage | Repaired Imp. Aluminum Leg 2712 | -9/Storage | Build established: Scavenger-Mutant 2748 | -9/Storage | Met a pair of Derelict thieves 2845 | -9/Storage | Core integrity fell below 50% 3300 | -9/Storage | Discovered new exit (range 5) 3306 | -9/Storage | Entered Materials 3306 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3417 | -8/Materials | Lost 3 parts (3n) 4230 | -8/Materials | System corruption reached 10% 4272 | -8/Materials | Self-destructed Last Messages --------------- TERMINAL." Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). U-05 Engineer lays Concrete. System corrupted: Matter fused (-5). O-16 Technician sends out distress signal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. O-16 Technician locks terminal. U-05 Engineer destroyed. System corrupted: Heat flow error (+236). K-01 Serf collects debris. Imp. Heat Sink destroyed. K-01 Serf collects debris. U-05 Engineer works on Electrolysis Chamber. Map ----- +----------------------------------------------------+ | ###?#?################# # #######?????# | | ???##?#??############## * # | | ???#??##?############## # ########?????? | | ???????#?##############% / # #?? ? ?#???? | | ????????#????###?##### ! =/ # #?"" ???? | | ????????#????#?################## #?"Y ????? | | ????????????????????#???##??????# # "" """?????? | | ????????????????? =????? ??????# # """?????? | | ????????????????# =] ??? !??????# + """?????? | | ????????????????? !] ####### # """?????? | | ?????????????????? 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