Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 05:10:53 Player: Hinzy Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (150) 750 Value Destroyed (6804) 6804 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (3100) 3100 TOTAL SCORE: 17994 Bonus ------- High Alert Combat Kills 341 Follower Combat Kills 159 Entered Garrisons 800 Used RIF Installer 1500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 298/300 Energy 100/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Relay Coupler [Sentry] (26) Relay Coupler [Heavy] (16) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Power Amplifier Advanced Thermal Generator Advanced Cryofiber Web High-capacity Storage Unit Advanced ECM Suite Point Defense System Improved System Shield > --- WEAPON ----------- Wave Gun Wave Gun Ion Burst Cannon Remote Datajack > --- INVENTORY -------- Medium Treads Armored Medium Treads Improved Titanium Leg Flexi-carbon Leg Field Propulsion Array Advanced Heat Sink Triangulator Advanced Sensor Array Improved Targeting Computer Recoil Stabilizer Energy Filter Makeshift Cloaking Device Point Defense System Arc Thrower Beamcaster Proton Cannon Disruptor Cannon Hypervelocity Coil Gun [Rating: 118] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Improved System Shield Device Point Defense System Storage Small Storage Unit Processor Improved Launcher Guidance Computer Hackware Improved System Shield Protection Improved Heavy Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Burst Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Fac Low Dat Pro Fac Upp Upp Fac Gar Fac Gar Slots Evolved 12 | . . . 2 . 2 . . . 2 2 . . . 2 . . 2 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . 1 . . . . 2 . . . . . . . . . . Utility 5 | . . . 1 . 1 . . . 1 . . . . 1 . . 1 . . . Weapon 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Parts Attached 248 | 8 5 13 13 3 6 13 10 16 30 2 . . 16 28 12 . 14 9 43 7 Power 33 | 2 1 2 . 1 . 2 2 2 3 . . . 2 4 2 . . 3 5 2 Engine 13 | 2 1 1 . 1 . 2 1 . 2 . . . . 1 . . . . 2 . Core 18 | . . 1 . . . . 1 2 1 . . . 2 3 2 . . 3 2 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 69 | 2 1 2 5 . 1 3 4 4 10 . . . 3 11 2 . 5 . 15 1 Treads 20 | . . . 4 . 1 3 1 . . . . . . 3 2 . 4 . 2 . Leg 30 | 2 1 2 1 . . . 3 4 . . . . . 3 . . . . 13 1 Wheel 1 | . . . . . . . . . . . . . 1 . . . . . . . Hover 8 | . . . . . . . . . 3 . . . . 5 . . . . . . Flight 10 | . . . . . . . . . 7 . . . 2 . . . 1 . . . Utility 75 | 2 1 4 3 2 . 4 3 6 5 1 . . 6 7 5 . 7 2 13 4 Device 43 | 1 1 4 3 2 . 2 . 3 1 . . . 3 2 3 . 6 1 8 3 Storage 5 | 1 . . . . . . . . 1 . . . 2 . 1 . . . . . Processor 7 | . . . . . . 1 . . 1 . . . . 2 . . 1 . 1 1 Hackware 10 | . . . . . . 1 1 3 . 1 . . . 2 1 . . . 1 . Protection 10 | . . . . . . . 2 . 2 . . . 1 1 . . . 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 2 5 5 . 5 4 1 4 12 1 . . 5 6 3 . 2 4 10 . Energy Gun 29 | 2 1 2 4 . 2 . 1 2 6 . . . 1 1 1 . 1 1 4 . Energy Cannon 4 | . . . . . . . . . 1 . . . . . 1 . . 2 . . Ballistic Gun 8 | . . . . . 1 1 . . . . . . 4 1 . . . 1 . . Ballistic Cannon 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Launcher 11 | . 1 3 1 . 2 . . 1 1 . . . . 1 . . . . 1 . Special Weapon 8 | . . . . . . . . . 2 1 . . . 2 . . 1 . 2 . Impact Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Slashing Weapon 3 | . . . . . . 1 . 1 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 3 | . . . . . . 1 . . 1 . . . . . . . . . 1 . Unidentified Prototypes 7 | . . . . 1 2 . . . 2 . . . . . 1 . . . 1 . Corrupted Parts 8 | . . . . . . . . . 1 . . . . . . . 1 . 5 1 System Corruption 32 | . . . . . . . . . 2 . . . . . . . 3 . 22 5 Parts Lost 86 | . 1 2 1 . . 2 1 4 2 . . . 20 7 1 . 2 8 24 11 Power 11 | . 1 . . . . . . 1 1 . . . 2 1 . . . 2 1 2 Propulsion 23 | . . . . . . . . 2 . . . . 6 2 . . . . 11 2 Utility 28 | . . 1 1 . . 1 1 . 1 . . . 7 1 . . 2 1 6 6 Weapon 24 | . . 1 . . . 1 . 1 . . . . 5 3 1 . . 5 6 1 Highest Loss Streak 11 | . 1 1 1 . . 1 1 2 1 . . . 11 3 1 . 2 7 9 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 98 99 100 88 95 97 98 91 81 86 86 42 71 91 94 87 83 88 54 Engine 2 | . 11 8 . 5 9 9 3 . 4 6 6 6 . 2 . . . . 1 . Core 6 | . . 5 11 5 . . 4 9 1 . . . 1 5 8 11 10 9 6 4 Treads 15 | . . . 17 33 36 35 20 5 . . . . . 11 21 23 17 21 11 . Leg 9 | . 28 28 14 . . . 14 30 10 . . . . 4 11 11 3 . 14 8 Flight 2 | . . . . . . . . . 18 26 26 26 15 1 . . . . . . Device 14 | . 13 13 21 22 18 17 4 8 5 6 6 6 5 5 18 23 24 16 13 21 Storage 4 | . 14 14 11 11 9 6 . . 1 . . . . . 1 5 5 5 5 . Processor 3 | . . . . . . 2 9 9 8 6 6 6 6 6 3 . . 5 5 5 Hackware 4 | . . . . . . 6 7 15 12 11 13 13 1 4 5 5 5 5 5 . Protection 2 | . . . . . . . 13 2 5 6 6 6 1 3 . . . 3 3 4 Energy Gun 8 | . 20 10 15 22 3 . 1 7 8 6 6 6 2 1 4 5 9 3 6 . Energy Cannon 1 | . . . . . . . . . . . . . . . 4 5 5 7 1 . Launcher 2 | . 7 16 6 . 11 4 . . 1 . . . . 3 . . . . . . Slashing Weapon 1 | . . . . . . 2 7 8 5 6 6 6 1 . . . . . . . Peak Build Rating 118 | 7 8 12 17 25 30 35 35 31 49 52 52 52 52 95 92 88 118 113 111 66 Average Rating 54 | 5 7 10 14 21 28 30 25 27 40 49 52 52 23 73 83 87 108 105 98 57 On Entrance 42 | . 7 8 11 17 25 29 35 24 31 46 52 52 52 10 67 88 87 112 102 44 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 13 14 14 18 18 22 22 18 15 20 20 20 20 21 53 97 95 114 103 102 47 Greatest Support 204 | 20 20 20 69 69 92 92 92 47 47 20 20 20 20 81 109 109 204 204 204 40 Greatest Overweight (x) 34 | 3 . . 5 . . . 1 . 5 . . . 6 1 1 . 34 . 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 20 20 20 20 20 20 Average Capacity 9 | 7 8 8 8 8 8 7 5 5 5 5 5 5 5 5 9 20 20 20 20 5 Most Carried 20 | 5 8 8 8 8 8 8 5 5 5 5 4 4 5 5 14 14 20 20 20 15 Average Carried 8 | 2 6 7 7 7 7 7 4 4 4 4 4 4 2 4 5 12 16 18 18 4 Final Capacity 20 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 20 20 20 20 20 5 Final Carried 19 | 4 8 8 8 8 8 5 5 5 5 4 4 4 5 5 14 12 19 17 15 4 Class Distribution -------------------- 39% | Mutant 21% | Scavenger-Mutant 8% | Infiltrator-Mutant 6% | Sprinter 6% | Scavenger-Gunner 3% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Infiltrator-Mutant | -5/Upper Caves Derelict-Tank | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Fac Low Dat Pro Fac Upp Upp Fac Gar Fac Gar Matter Collected 3927 | 262 85 277 149 287 . 319 75 156 149 2 . . 504 313 241 20 120 116 852 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5934 | 99 185 211 432 39 . 104 268 393 188 . . . 260 609 208 18 303 607 2010 . Parts 273 | 14 13 11 30 3 . 7 17 29 14 . . . 10 24 8 . 20 17 56 . Haulers Intercepted 3 | . . . 2 . . . . . . . . . . . . . . . 1 . Recyclers Shooed 3 | . . . 2 . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . 11 . 1 . . . . . Prevented 7 | . . . . . . . . . . . . . 4 . 3 . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Fac Low Dat Pro Fac Upp Upp Fac Gar Fac Gar Combat Hostiles Destroyed 136 | . 6 24 13 . . 4 5 15 4 . . . 7 14 2 . 7 8 27 . Melee 29 | . . . . . . . 5 12 . . . . . 7 1 . . . 4 . Guns 38 | . . 2 2 . . 1 . 1 2 . . . 6 7 1 . 6 3 7 . Cannons 12 | . . . . . . 3 . . . . . . . . . . 1 4 4 . AOE 48 | . 6 21 10 . . . . 2 2 . . . 1 . . . . . 6 . Classes Destroyed 17 | 2 3 1 2 1 . 2 . . 1 . . . 2 1 1 . 1 . . . Worker 6 | 2 . . . . . . . . 1 . . . . 1 . . . . 2 . Builder 8 | . 1 . 2 . . . . . . . . . . 2 . . . . 3 . Tunneler 6 | 4 . . . 1 . . . . 1 . . . . . . . . . . . Hauler 3 | . . . 2 . . . . . . . . . . . . . . . 1 . Recycler 6 | . . . . 1 . . . . . . . . . 1 . . . . 4 . Operator 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Watcher 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . Swarmer 32 | . . . . . . 1 . 9 3 . . . 5 5 . . 4 . 5 . Grunt 57 | . 6 4 11 . . 2 2 6 . . . . . 6 1 . . 5 14 . Brawler 6 | . . . . . . 1 . . . . . . . . . . . 2 3 . Sentry 7 | . . . 2 . . . 3 . . . . . . . . . 1 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . Hunter 2 | . . . . . . . . . . . . . 1 1 . . . . . . Programmer 8 | . . . . . . . . . 1 . . . . 2 . . . . 5 . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . Assembled 20 | . . 20 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 19 | 4 5 19 9 2 . 1 2 5 5 . . . 2 6 1 . 4 3 9 . Combat Bots Only 19 | . 4 19 8 . . 1 2 5 3 . . . 2 6 1 . 4 3 5 . Max Kills in Single Turn 12 | 2 2 12 3 1 . 1 1 1 2 . . . 1 2 1 1 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 12 | . 1 12 3 . . . . 1 1 . . . 1 . . . . . 2 . Melee 1 | . . . . . . . 1 1 . . . . . 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Fac Low Dat Pro Fac Upp Upp Fac Gar Fac Gar Hostile Shots Fired 1257 | . 24 36 41 19 . 63 26 96 18 16 . . 169 129 22 . 73 149 289 87 Missed 409 | . 6 10 15 7 . 15 6 32 8 12 . . 57 42 10 . 20 42 108 19 Damage Taken 15539 | . 252 399 409 96 . 752 315 790 195 231 . . 1833 1981 184 . 664 2188 4037 1213 Core 2818 | . 73 60 33 9 . 96 50 105 81 107 . . 672 334 40 . 47 233 337 541 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 210 | . . . . . . . . . . 29 . . 79 . . . . . 18 84 Core Remaining (%) 63 | 100 . 46 . 89 . . . 54 88 . . . 8 . . 62 . . . . Volleys Fired 414 | 5 17 34 39 2 . 29 1 10 31 . . . 73 30 4 . 23 39 77 . Largest 3 | 2 2 2 2 2 . 1 1 1 2 . . . 1 2 1 . 3 3 3 . Hottest 262 | 80 80 80 112 90 . 39 55 55 110 . . . 69 123 81 . 262 262 210 . Shots Fired 587 | 10 30 42 42 4 . 29 1 10 35 . . . 73 34 5 3 49 73 147 . Gun 433 | 10 17 27 24 4 . 3 1 8 29 . . . 72 29 5 2 42 54 106 . Cannon 83 | . . . . . . 26 . . . . . . . . . 1 7 19 30 . Launcher 63 | . 13 15 18 . . . . 2 3 . . . . 5 . . . . 7 . Special 8 | . . . . . . . . . 3 . . . 1 . . . . . 4 . Kinetic 125 | . . . . . . 29 . . . . . . 50 6 . . . 10 30 . Thermal 326 | 10 17 27 20 . . . 1 8 19 . . . 22 23 5 3 49 46 76 . Explosive 63 | . 13 15 18 . . . . 2 3 . . . . 5 . . . . 7 . Electromagnetic 65 | . . . 4 4 . . . . 10 . . . . . . . . 17 30 . Robot Hit Streak 26 | 4 7 11 7 . . 14 . 1 4 . . . 9 20 23 26 14 22 10 . Robot Miss Streak 6 | 2 6 3 3 4 . 1 1 3 3 . . . 3 6 . 1 2 3 4 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 4 | . . . . . . . . . . . . . . 1 . . 1 1 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . 1 1 1 . Shots Hit Robots 467 | 5 9 24 20 . . 31 21 18 20 . . . 53 40 8 1 36 52 128 1 Core Hits 293 | 6 16 41 32 . . 7 6 15 11 . . . 16 31 4 1 12 33 62 . Critical Kills 3 | . . . . . . . . . . . . . . 1 . . . . 2 . Critical Parts Destroyed 13 | . . . . . . . . . . . . . . 1 . . . 2 10 . Critical Strikes 41 | . . 2 2 . . 1 1 1 1 . . . 3 2 1 . 1 4 22 . Burn 15 | . . 2 2 . . . . 1 1 . . . 1 . . . 1 1 6 . Destroy 7 | . . . . . . . . . . . . . . . . . . 3 4 . Blast 4 | . . . . . . 1 . . . . . . . . . . . . 3 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . Smash 10 | . . . . . . . . . . . . . . 2 . . . . 8 . Sever 3 | . . . . . . . 1 . . . . . 2 . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 162 | . . . . . . 11 25 32 5 12 . . 13 18 6 . . . 38 2 Impact 51 | . . . . . . . . . . . . . . 18 . . . . 31 2 Slashing 77 | . . . . . . . 15 32 5 12 . . 13 . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . 6 . . . . . Sneak Attacks 10 | . . . . . . 1 3 . . . . . . . . . . . 6 . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16959 | 75 627 1756 1390 21 . 478 457 931 614 . . . 896 1910 219 21 1002 1307 5203 52 Guns 5625 | 75 76 247 230 . . 32 . 121 276 . . . 732 704 70 . 772 832 1458 . Cannons 1839 | . . . . . . 446 . . . . . . . . . 21 230 475 667 . Explosions 6489 | . 551 1509 1160 . . . . 342 306 . . . . 645 . . . . 1976 . Melee 2953 | . . . . . . . 457 468 32 . . . 159 551 149 . . . 1098 39 Ramming 53 | . . . . 21 . . . . . . . . 5 10 . . . . 4 13 Kinetic 1624 | . . . . . . 478 . . . . . . 527 46 . . . 62 511 . Thermal 5533 | 75 76 302 227 . . . . 121 342 . . . 205 658 70 21 1002 1041 1393 . Explosive 5842 | . 551 1454 1137 . . . . 342 118 . . . . 645 . . . . 1595 . Electromagnetic 954 | . . . 26 . . . . . 122 . . . . . . . . 204 602 . Impact 1688 | . . . . . . . . . . . . . . 551 . . . . 1098 39 Slashing 1116 | . . . . . . . 457 468 32 . . . 159 . . . . . . . Piercing 149 | . . . . . . . . . . . . . . . 149 . . . . . Highest Corruption 44 | . . . . . . . . . 2 . . . . 11 12 12 6 10 37 44 Average Corruption 13 | . . . . . . . . . 2 . . . . 7 11 12 5 9 21 42 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 176 | . . . . . . . . . 4 . . . . 5 54 12 3 23 69 6 Message Errors 48 | . . . . . . . . . . . . . . 2 20 4 1 4 16 1 Matter Fused 39 | . . . . . . . . . 1 . . . . 3 13 3 1 4 13 1 Heat Flow Errors 9 | . . . . . . . . . . . . . . . 3 . . 2 4 . Energy Discharges 27 | . . . . . . . . . 2 . . . . . 9 . . 3 11 2 Data Loss (minor) 19 | . . . . . . . . . . . . . . . 4 . 1 4 9 1 Data Loss (major) 10 | . . . . . . . . . 1 . . . . . 2 1 . 2 4 . Misfires 8 | . . . . . . . . . . . . . . . 1 3 . . 4 . Alerts 4 | . . . . . . . . . . . . . . . 2 1 . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . 2 3 1 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . 2 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 851 | . . 51 6 . . 17 15 103 21 . . . . 109 . . 11 13 505 . Projectiles 41 | . . . . . . 17 . . . . . . . . . . 11 13 . . Explosions 250 | . . 51 6 . . . . 87 21 . . . . . . . . . 85 . Melee 560 | . . . . . . . 15 16 . . . . . 109 . . . . 420 . Knockbacks 17 | . . . . . . 8 . . . . . . . . . . . . 9 . Impact 3 | . . . . . . . . . . . . . . . . . . . 3 . Kinetic 13 | . . . . . . 8 . . . . . . . . . . . . 5 . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 686 | . 22 32 57 . . . . . 53 . . . 1 135 . . . . 383 3 Shots 19 | . 2 3 3 . . . . . 1 . . . . 3 . . . . 7 . Rammed 15 | . . . . 3 . . . . . . . . 3 4 . . . . . 5 Targets Rammed 19 | . . . . 5 . . . . . . . . 3 4 . . . . 1 6 Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 Crushed 3 | . . . . 2 . . . . . . . . . . . . . . 1 . Highest Temperature 547 | 36 172 145 226 . . 13 16 2 277 . . . 8 547 188 68 519 239 369 . Average Temperature 121 | 15 73 42 72 . . 8 12 1 127 . . . 6 189 58 35 202 99 138 . Received Heat Transfer 3094 | . 129 239 138 . . 405 144 360 . 6 . . 57 198 72 . 36 459 734 117 Effects 16 | . . . . . . . . . . . . . . 12 . . 4 . . . Shutdowns 3 | . . . . . . . . . . . . . . 3 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Damage (minor) 3 | . . . . . . . . . . . . . . 3 . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . 1 . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . 1 7 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 1 5 . Parts Fried 13 | . . . . . . . . . . . . . . 1 . . . 1 11 . Impact Corruptions 18 | . . . . . . . . . . . . . . 3 . . . . 15 . Robots Melted 3 | . . 1 1 . . . . . . . . . . . . . . . 1 . Combat Hostiles 3 | . . 1 1 . . . . . . . . . . . . . . . 1 . Parts Melted 23 | . . 1 4 . . . . 1 . . . . 1 3 2 . 1 3 7 . Heat Transferred 11021 | 175 222 938 753 . . . . 296 607 . . . 518 1100 111 25 1533 1536 3207 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . . . . . 1 . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Fac Low Dat Pro Fac Upp Upp Fac Gar Fac Gar Peak Influence 741 | 30 281 381 550 153 3 282 332 736 572 216 . . . 345 . . 120 149 741 476 Initial 476 | . 19 109 70 153 3 1 137 215 386 153 . . . 46 . . . 9 72 476 Average 210 | 9 93 264 280 45 3 153 226 488 356 170 . . . 186 . . 38 108 320 462 Maximum Alert Level 3 | . 1 1 2 . . 1 1 3 2 1 . . . 1 . . . . 3 2 Low Security (%) 59 | 100 76 34 35 100 100 52 42 . . 74 . . . 75 . . 100 100 50 . Level 1 24 | . 23 65 57 . . 47 57 39 60 25 . . . 24 . . . . 3 8 Level 2 13 | . . . 7 . . . . 46 39 . . . . . . . . . 40 91 Level 3 2 | . . . . . . . . 14 . . . . . . . . . . 6 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 1 . . . . . 3 . . . . 3 . . 3 . 11 . Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . Extermination 6 | . . . . . . . . . 1 . . . . 2 . . 1 . 2 . Reinforcement 11 | . 1 . 1 . . . . . 2 . . . . 1 . . 1 . 5 . Assault 2 | . . . . . . . . . . . . . . . . . . . 2 . Garrison 2 | . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . . . . . . . . . . 1 . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Fac Low Dat Pro Fac Upp Upp Fac Gar Fac Gar Distress Signals 9 | . 3 . . . . . 3 . 1 . . . . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 236 | . 9 24 16 4 . 10 18 15 11 6 . . 21 20 7 . 10 11 49 5 Peak Tracking Total 15 | . 6 15 4 4 . 8 6 5 3 3 . . 5 6 3 . 4 5 7 4 Tactical Retreats 25 | . 1 . . . . 2 4 . 2 1 . . 5 1 2 . 2 . 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Fac Low Dat Pro Fac Upp Upp Fac Gar Fac Gar Traps Triggered 4 | . . . . . . 1 . 1 . . . . . . . . . 1 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . 1 . . . . . 2 . . . . . Triggered 5 | . . . . . . . . . . . . . 4 . 1 . . . . . Most Traps Carried 3 | . . . . . . . . 3 2 . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Fac Low Dat Pro Fac Upp Upp Fac Gar Fac Gar Machines Disabled 34 | . 1 5 7 1 . 1 . 7 1 . . . . 2 1 . . 1 7 . Max in Single Turn 4 | . 1 4 2 . . 1 . 1 1 . . . . 2 1 . . 1 3 . Garrison Relay 5 | . . . . . . 1 . 3 . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Fac Low Dat Pro Fac Upp Upp Fac Gar Fac Gar Machines Accessed 30 | . 2 . 1 . 1 . 2 3 6 . . 4 . 5 . . 3 . 3 . Terminals 19 | . 2 . 1 . . . 1 3 6 . . . . 3 . . 2 . 1 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . . . . . . . . 1 . 1 . Total Hacks 109 | . 5 . 3 . 1 . 5 7 10 . . 27 . 22 . . 20 . 9 . Successful 72 | . 2 . 1 . 1 . 4 4 1 . . 27 . 14 . . 11 . 7 . Failed 37 | . 3 . 2 . . . 1 3 9 . . . . 8 . . 9 . 2 . Catastrophic 4 | . . . . . . . . . 2 . . . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 6 . 3 . 1 . 4 6 7 . . 1 . 19 . . 14 . 4 . Terminals 62 | . 5 . 3 . . . 2 7 10 . . . . 17 . . 14 . 4 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 3 . Recycling Units 4 | . . . . . . . . . . . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . 3 . . . . . . . . . 6 . 2 . Terminal Hacks 37 | . . . . . . . . 1 1 . . 27 . 3 . . 4 . 1 . Record 16 | . . . . . . . . . . . . 11 . . . . 4 . 1 . Part Schematic 9 | . . . . . . . . . . . . 9 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 3 . . . . . . . . . 2 . 2 . Unlock Access 4 | . . . . . 1 . 1 . . . . . . . . . 1 . 1 . Coupler Status 4 | . . . . . . . 2 . . . . . . . . . 1 . 1 . Unauthorized Hacks 23 | . 2 . 1 . . . 1 3 . . . . . 9 . . 5 . 2 . Terminals 19 | . 2 . 1 . . . 1 3 . . . . . 8 . . 3 . 1 . Track 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Assimilate 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Botnet 8 | . 1 . 1 . . . 1 2 . . . . . 2 . . 1 . . . Disrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . Operators 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Skim 4 | . 1 . . . . . . . . . . . . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . Monitor 1 | . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . Intercept 1 | . . . . . . . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . 1 . 1 . 1 3 5 . . . . 4 . . 3 . 3 . Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . 9 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 65 | . . . . . . . . . . . . . . 65 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Fac Low Dat Pro Fac Upp Upp Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . Zone Cloak 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Robots Hacked 15 | . . . . . . 5 5 . 1 . . . . . . . . . 4 . Non-combat 6 | . . . . . . . 3 . 1 . . . . . . . . . 2 . Combat 9 | . . . . . . 5 2 . . . . . . . . . . . 2 . Robot Hacks Applied 20 | . . . . . . 7 6 . 1 . . . . . . . . . 6 . parse_system 8 | . . . . . . 2 3 . 1 . . . . . . . . . 2 . no_distress 2 | . . . . . . . . . . . . . . . . . . . 2 . generate_echo 1 | . . . . . . . 1 . . . . . . . . . . . . . map_walls 1 | . . . . . . . 1 . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . 1 . find_dsf 1 | . . . . . . . . . . . . . . . . . . . 1 . map_route 1 | . . . . . . . 1 . . . . . . . . . . . . . focus_fire 1 | . . . . . . 1 . . . . . . . . . . . . . . spike_heat 1 | . . . . . . 1 . . . . . . . . . . . . . . go_dormant 1 | . . . . . . 1 . . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . 1 . . . . . . . . . . . . . . streamctrl_high 1 | . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . 3 . 12 . . . . . . . . . 3 . . Machine Destruction 18 | . . . . . . 3 . 12 . . . . . . . . . 3 . . Attached 7 | . . . . . . 1 1 3 . . . . . . 1 . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Fac Low Dat Pro Fac Upp Upp Fac Gar Fac Gar Total Allies 6 | . . . . 3 . 2 . . . . . . 1 . . . . . . . Largest Group 3 | . . . . 3 2 2 . . . . . . 1 . . . . . . . Highest-Rated Group 96 | . . . . 76 45 45 . . . . . . 96 . . . . . . . Highest-Rated Ally 96 | . . . . 31 31 31 . . . . . . 96 . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 36 | . . . . 17 . 8 . . . . . . 11 . . . . . . . Total Damage 788 | . . . . 125 . 167 . . . . . . 496 . . . . . . . Kills 11 | . . . . 4 . 5 . . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Fac Low Dat Pro Fac Upp Upp Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . . . . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Fac Low Dat Pro Fac Upp Upp Fac Gar Fac Gar Turns Passed 12475 | 131 373 525 628 1472 107 613 383 852 751 147 12 35 623 1336 1457 277 816 505 1315 117 Spaces Moved 8781 | 81 172 338 267 853 56 301 212 584 1414 392 39 124 999 806 815 162 323 229 571 43 Core 18 | 12 . . 2 . . . . . 1 . . . 1 . . . 1 . . 1 Treads 3308 | . . . 64 853 56 301 40 . . . . . . 414 613 162 321 229 255 . Legs 2323 | 69 172 338 201 . . . 172 584 197 . . . . 30 202 . . . 316 42 Wheels 16 | . . . . . . . . . . . . . 16 . . . . . . . Hover 353 | . . . . . . . . . . . . . . 353 . . . . . . Flight 2763 | . . . . . . . . . 1216 392 39 124 982 9 . . 1 . . . Fastest Speed 26 | 50 120 120 120 160 160 160 120 122 26 26 26 26 26 35 125 167 160 165 120 50 Average Speed 107 | 120 120 120 130 160 160 160 128 122 40 26 26 26 32 118 157 167 171 165 153 176 Slowest Speed 1750 | 200 120 120 300 160 160 160 190 125 300 26 26 26 350 250 240 167 1750 165 330 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 4 . . . 3 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 34 | 4 37 65 26 100 5 37 15 58 29 8 12 77 89 13 89 18 5 21 14 12 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . . . . . . 1 . . 1 . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . 1 1 1 1 1 . 1 1 . . . . Scrap Searched 11 | . . 1 . 1 . . . . . . . . 4 . 5 . . . . . Spaces Dug 35 | . . . . . . . . . 1 12 . . 4 18 . . . . . . Terrain Destroyed 522 | . 69 124 42 . . . . 17 13 12 . . 4 89 . . . . 152 . Melee 17 | . . . . . . . . . 1 12 . . 4 . . . . . . . Projectile 4 | . . . . . . . . . . . . . . . . . . . 4 . AOE 501 | . 69 124 42 . . . . 17 12 . . . . 89 . . . . 148 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Fac Low Dat Pro Fac Upp Upp Fac Gar Fac Gar Total 11043 | 102 310 415 503 956 73 398 295 662 1554 417 40 126 1202 1114 974 170 547 289 829 67 Wait 1191 | . 101 24 175 83 7 33 37 3 39 12 2 3 92 210 116 7 175 7 60 5 Move 8747 | 80 171 337 266 852 55 299 211 583 1405 390 38 123 993 805 814 161 322 228 571 43 Hop 6 | . . . . . . . . . 4 . . . 2 . . . . . . . Pick Up 77 | 6 7 1 3 4 2 3 2 6 6 . . . 1 4 12 . 3 4 12 1 Fast Attach 135 | 7 4 1 3 2 2 7 7 5 21 1 . . 13 25 7 . 6 1 20 3 Attach 60 | 1 . 2 4 . 1 1 1 3 4 1 . . 3 1 4 . 7 6 17 4 Detach 49 | 1 3 1 2 . . . 1 2 6 . . . 5 4 4 . 10 . 8 2 Swap 53 | . 1 10 6 1 3 5 2 8 5 . . . . 2 1 . 1 2 6 . Drop 124 | 2 6 5 5 7 3 10 8 9 27 . . . 4 11 4 2 . 1 19 1 Fire 414 | 5 17 34 39 2 . 29 1 10 31 . . . 73 30 4 . 23 39 77 . Melee 162 | . . . . . . 11 25 32 5 12 . . 13 18 6 . . . 38 2 Ram 11 | . . . . . . . . . . . . . 3 2 . . . 1 . 5 Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 Crush 8 | . . . . 5 . . . . . . . . . 2 . . . . 1 . Escape Stasis 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . 1 . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Garrison -4/Factory -4/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 13) 505 | -10/Materials | Entered Mines 535 | -10/Mines | Assembled infested the area 605 | -10/Mines | Destroyed 19 combat bots 818 | -10/Mines | Core integrity fell below 50% 877 | -10/Mines | Discovered new exit (range 13) 1030 | -10/Mines | Entered Materials 1030 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1039 | -9/Materials | Discovered new exit (range 16) 1132 | -9/Materials | Build established: Scavenger-Mutant 1417 | -9/Materials | Destroyed 8 combat bots 1658 | -9/Materials | Entered Mines 1750 | -9/Mines | Learned 2 Materials zone layouts 1758 | -9/Mines | Build established: Mutant 1860 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2250 | -9/Mines | Discovered new exit (range 11) 2263 | -9/Mines | Received a Mining Laser from a helpful Derelict 2359 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2362 | -9/Mines | Found Prototype Device 2362 | -9/Mines | Identified Exp. Sensor Array 2397 | -9/Mines | Discovered new exit (range 4) 2435 | -9/Mines | Learned location of 1 exit from Materials 3130 | -9/Mines | Entered Materials 3130 | -8/Materials | Accompanied by 2 allies 3130 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3131 | -8/Materials | Identified exit to Factory 3135 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3231 | -8/Materials | Identified exit to Garrison 3237 | -8/Materials | Entered Garrison 3237 | -8/Garrison | Accompanied by 2 allies 3351 | -8/Garrison | Triggered checkpoint 3382 | -8/Garrison | Installed Relay Interface Framework 3399 | -8/Garrison | Garrison Relay disabled 3767 | -8/Garrison | Discovered new exit (range 14) 3850 | -8/Garrison | Entered Materials 4192 | -8/Materials | Identified exit to Garrison 4233 | -8/Materials | Entered Garrison 4340 | -8/Garrison | Build established: Scavenger-Mutant 4401 | -8/Garrison | Garrison Relay disabled 4477 | -8/Garrison | Triggered checkpoint 4513 | -8/Garrison | Discovered exit to Factory (range 13) 4524 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 4567 | -8/Garrison | Garrison Relay disabled 4595 | -8/Garrison | Triggered checkpoint 4777 | -8/Garrison | Discovered exit to Factory (range 12) 4931 | -8/Garrison | Triggered checkpoint 4963 | -8/Garrison | Garrison Relay disabled 5041 | -8/Garrison | Triggered checkpoint 5085 | -8/Garrison | Entered Factory 5085 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5825 | -7/Factory | Discovered new exit (range 12) 5836 | -7/Factory | Entered another Factory area 5836 | -6/Factory | Evolved 2 slots: Propulsion x2 5854 | -6/Factory | Spotted B-75 Beast 5884 | -6/Factory | Build established: Sprinter 5939 | -6/Factory | Discovered new exit (range 9) 5961 | -6/Factory | Crushed by falling debris 5983 | -6/Factory | Entered Lower Caves 5989 | -6/Lower Caves | Encountered a Warlord checkpoint 5993 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5995 | -6/Lower Caves | Entered Data Miner 5995 | -6/Data Miner | Discovered new exit (range 7) 6000 | -6/Data Miner | Met Data Miner 6014 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6014 | -6/Data Miner | Learned location of Section 7 (-2) 6024 | -6/Data Miner | Received God Mode back door access code from Data Miner 6030 | -6/Data Miner | Entered Proximity Caves 6210 | -5/Proximity Caves | Core integrity fell below 50% 6243 | -5/Proximity Caves | Lost 11 parts (1p2n4u4w) 6287 | -5/Proximity Caves | Learned location of 1 exit from Factory 6362 | -5/Proximity Caves | Spotted B-75 Beast 6461 | -5/Proximity Caves | Escorted by Enhanced Grunt 6495 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 6519 | -5/Proximity Caves | Core integrity fell below 20% 6532 | -5/Proximity Caves | Destroyed B-75 Beast 6601 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6647 | -5/Proximity Caves | Discovered new exit (range 16) 6653 | -5/Proximity Caves | Entered Factory 6653 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6654 | -5/Factory | Identified exit to Upper Caves 6740 | -5/Factory | Discovered new exit (range 7) 7450 | -5/Factory | Build established: Mutant 7925 | -5/Factory | System corruption reached 10% 7961 | -5/Factory | Lost 3 parts (1p1u1w) 7989 | -5/Factory | Entered Upper Caves 8246 | -5/Upper Caves | Learned location of Warlord (-4) 8723 | -5/Upper Caves | Learned 8 Factory zone layouts 9034 | -5/Upper Caves | Discovered new exit (range 8) 9039 | -5/Upper Caves | Build established: Infiltrator-Mutant 9070 | -5/Upper Caves | Encountered a Warlord checkpoint 9376 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 9446 | -5/Upper Caves | Entered another Upper Caves area 9493 | -5/Upper Caves | Discovered new exit (range 7) 9723 | -5/Upper Caves | Entered Factory 9723 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10349 | -4/Factory | Build established: Derelict-Tank 10537 | -4/Factory | Identified exit to Garrison 10539 | -4/Factory | Entered Garrison 10558 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 10649 | -4/Garrison | Triggered checkpoint 10662 | -4/Garrison | System corruption reached 10% 10741 | -4/Garrison | Lost 7 parts (1p1u5w) 10768 | -4/Garrison | Garrison Relay disabled 10869 | -4/Garrison | Triggered checkpoint 10937 | -4/Garrison | Spotted B-86 Titan 11004 | -4/Garrison | Build established: Scavenger-Gunner 11035 | -4/Garrison | Discovered new exit (range 5) 11044 | -4/Garrison | Entered Factory 11389 | -4/Factory | Build established: Scavenger-Tank 11596 | -4/Factory | Lost 3 parts (2n1u) 11875 | -4/Factory | System corruption reached 30% 11887 | -4/Factory | Lost 3 parts (2n1w) 12044 | -4/Factory | First assault squad dispatched 12140 | -4/Factory | Incoming assault squad redirected 12235 | -4/Factory | Garrison activated, responded to threat 12262 | -4/Factory | Core integrity fell below 50% 12278 | -4/Factory | Lost 4 parts (1n2u1w) 12359 | -4/Factory | Identified exit to Garrison 12359 | -4/Factory | Entered Garrison 12387 | -4/Garrison | Lost 9 parts (1p5n1u2w) 12455 | -4/Garrison | Build established: Scavenger-Mutant 12470 | -4/Garrison | Core integrity fell below 20% 12473 | -4/Garrison | Triggered checkpoint 12476 | -4/Garrison | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12465_ Lgt. Antimatter Reactor destroyed. 12466_ Point Defense Array destroyed. 12466_ Imp. Core Shielding destroyed. 12466_ Slammed into G-67 Veteran. 12468_ Adv. Cryofiber Web destroyed. 12469_ Penetrated by Slug. 12470_ Slammed into G-67 Veteran. 12471_ System corrupted: Matter fused (-8). 12472_ Rnf. Fission Core destroyed. 12472_ Penetrated by Slug. 12473_ Beams of light sweep through the air. An alarm sounds. 12474_ Slug penetrates Wall. 12474_ Slammed into G-67 Veteran. 12474_ Destabilizing: System corrupted (+1). 12475_ Slammed into G-67 Veteran. 12475_ Destabilizing: Core damaged (-34). 12475_ Critical hit (Burn: +37). 12476_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ?????????????? ???????? #????????????????????? | | ?????????????? ##""???# #????????????????????? | | ??????????????? ?? #????????????????????? | | ???????????? ? ?? #????????????????????? | | ????????????? ? ? #????????????????????? | | ?????????????# ?# ?# #????????????????????? | | ?????????????# ## ## ###??????????????????? | | ?????????????" #??????????????????? | | ?????????????" #??????????????????? | | ?????????????? #??????????????????? | | ???????????????? g #??????????????????? | | ?????????????#????# ?#@ #????????????????????? | | ?????????????# ## ## #????????????????????? | | ?????????????# #??????""""??????????? | | ?????????????# h #?????????"??????????? | | ?????????????# #??????""""??????????? | | ?????????????## ## ## ##????????????????????? | | ??????????????????# ?# #?????????????????????? | | ??????????????????#####?# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ##############????????? | | ????????????????????????# #????????? | | ????????????????????????# ##### #??? | | ????????????????????????############## #??? | | ?????????????????????????????????????# ##### #??? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# ###??????? | | ?????????????????????????????????????# ! !#??????? | | ?????????????????????????????????????#! ! #??????? | | ?????????????????????????????????????# ! !#??????? | | ?????????????????????????????????????######??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 38 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Power Amplification 20 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 30 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Point Defense Rating 160 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 6 Recoil Reduction 8 Energy Filtering 30 Offensive Hacking 12 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 71 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator I Survived The Infestation Infiltrator Just Browsing Leap Before You Look Maybe Next Time I'll Detach My Launcher Quick And Dirty Respectable Loadout The Oracle Challenges ------------ None Game ------ Seed SupersonicBladeBeacon Manual? 0 Play Time 04:26:19 Cumulative 27.5 hours Start 2024.11.10 @ 21:03:20 End 2024.11.11 @ 05:10:53 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8562ffcf-feb0-4ac0-bd2d-98e5883992b0