Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 03:18:05 Player: Runagate Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (104) 520 Value Destroyed (2440) 2440 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5360 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating Powered Hammer Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Core Analyzer Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Power Maul Power Maul Chainsword > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Lightning Gun Arc Projector Rocket Launcher Powered Hammer Power Maul Chainsword [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Power Maul Energy Gun Salvaging Laser Ballistic Gun Improved Assault Rifle Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 78 | 7 3 22 20 26 Power 9 | 1 . 4 1 3 Engine 8 | 1 . 4 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 23 | 2 . 6 5 10 Treads . | . . . . . Leg 23 | 2 . 6 5 10 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 24 | 2 1 6 5 10 Device 10 | 1 . 4 2 3 Storage 4 | 1 1 1 . 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 8 | . . 1 3 4 Artifact . | . . . . . Weapon 22 | 2 2 6 9 3 Energy Gun 6 | . 2 . 2 2 Energy Cannon . | . . . . . Ballistic Gun 12 | 2 . 6 4 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon 1 | . . . 1 . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 9 | . . 1 1 7 Power . | . . . . . Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 2 | . . 1 1 . Highest Loss Streak 6 | . . 1 1 6 To Critical Strikes . | . . . . . Average Backups 12 | 1 7 13 14 14 Power . | . 1 . 1 1 Propulsion 1 | . 1 . 2 2 Utility 4 | . 2 5 4 4 Weapon 5 | . 2 6 6 5 Tool/Special . | . . . . . Unused Backups 32 | . 3 5 8 16 Power 3 | . 1 . . 2 Propulsion 5 | . 1 . 1 3 Utility 9 | . . 3 1 5 Weapon 15 | . 1 2 6 6 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 99 98 93 Engine 9 | . 14 11 9 6 Leg 34 | . 28 43 36 28 Device 8 | . 14 7 7 5 Storage 9 | . 14 11 9 6 Processor 3 | . . . . 11 Protection 6 | . . 3 10 9 Energy Gun 5 | . 23 3 2 . Ballistic Gun 9 | . 4 18 14 . Impact Weapon 5 | . . . 5 14 Slashing Weapon 2 | . . . 2 6 Peak Build Rating 51 | 7 8 18 34 51 Average Rating 24 | 6 7 14 31 44 On Entrance 12 | . 7 8 18 31 Naked Turns 31 | . . . . 31 Heaviest Build 63 | 15 18 41 53 63 Greatest Support 71 | 20 20 40 60 71 Greatest Overweight (x) 1 | 1 . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 13 | 7 8 14 15 14 Most Carried 15 | 3 10 15 15 15 Average Carried 12 | 1 7 13 14 14 Final Capacity 15 | 8 10 15 15 5 Final Carried 15 | 3 10 15 15 5 Class Distribution -------------------- 43% | Mutant 22% | Scavenger-Mutant 20% | Gladiator 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2377 | 430 29 746 911 261 Remotely . | . . . . . Salvage Created 3548 | 303 242 1259 969 775 Parts 240 | 35 18 93 61 33 Haulers Intercepted 6 | . . 3 3 . Recyclers Shooed 3 | . 1 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 58 | . 6 17 22 13 Melee 12 | . . . 2 10 Guns 44 | . 6 17 20 1 Classes Destroyed 12 | 3 4 3 . 2 Worker 11 | 2 . 4 4 1 Builder 7 | . 1 3 2 1 Tunneler 9 | 9 . . . . Hauler 6 | . . 3 3 . Recycler 5 | 1 . 2 . 2 Operator 2 | . . 1 . 1 Watcher 6 | . 1 3 2 . Swarmer 14 | . 3 3 8 . Grunt 29 | . 3 8 10 8 Brawler 2 | . . . . 2 Sentry 10 | . . 6 4 . Programmer 3 | . . . . 3 Best Kill Streak 8 | 3 3 4 8 5 Combat Bots Only 7 | . 3 3 7 4 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 364 | . 22 77 73 192 Missed 106 | . 3 25 22 56 Hits 258 | . 19 52 51 136 Melee 14 | . . . . 14 Projectile 244 | . 19 52 51 122 AOE 2 | . . . . 2 Critical Strikes 7 | . . 4 . 3 Damage Taken 3886 | . 192 691 702 2301 Core 952 | . 64 92 83 713 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 83 | . . 68 15 . Core Remaining (%) 83 | 100 74 77 84 . Volleys Fired 203 | 25 24 87 58 9 Largest 3 | 2 2 2 3 2 Hottest 112 | 40 60 60 112 110 Shots Fired 453 | 50 48 172 171 12 Gun 453 | 50 48 172 171 12 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 350 | 50 2 155 143 . Thermal 91 | . 46 17 28 . Explosive . | . . . . . Electromagnetic 12 | . . . . 12 Robot Hit Streak 21 | 5 15 21 18 6 Robot Miss Streak 18 | 2 5 5 18 2 Penetration Max . | . . . . . Secondary Targets 6 | . 3 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 361 | 33 30 117 126 55 Core Hits 191 | 12 14 46 102 17 Critical Kills 3 | 1 . . . 2 Critical Parts Destroyed 9 | . . . 2 7 Critical Strikes 17 | 1 . . 4 12 Burn 1 | . . . 1 . Destroy 2 | 1 . . 1 . Smash 10 | . . . 1 9 Sever 4 | . . . 1 3 Melee Attacks 85 | . . . 11 74 Impact 52 | . . . 6 46 Slashing 28 | . . . 5 23 Piercing 5 | . . . . 5 Sneak Attacks 7 | . . . 2 5 Combat Hostiles . | . . . . . Follow-up Attacks 9 | . . . . 9 Damage Inflicted 6888 | 409 284 1554 2239 2402 Guns 4227 | 409 284 1547 1869 118 Cannons . | . . . . . Explosions . | . . . . . Melee 2654 | . . . 370 2284 Ramming 7 | . . 7 . . Kinetic 3477 | 409 13 1448 1607 . Thermal 632 | . 271 99 262 . Explosive . | . . . . . Electromagnetic 118 | . . . . 118 Impact 1989 | . . . 270 1719 Slashing 531 | . . . 100 431 Piercing 134 | . . . . 134 Highest Corruption 12 | . . 1 . 12 Average Corruption 1 | . . 1 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . 2 . 11 Message Errors 4 | . . . . 4 Matter Fused 4 | . . 1 . 3 Heat Flow Errors 2 | . . 1 . 1 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 824 | . . . 181 643 Projectiles . | . . . . . Explosions . | . . . . . Melee 824 | . . . 181 643 Knockbacks 11 | . . . 1 10 Impact 11 | . . . 1 10 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . 2 1 . . Kicked 3 | . 2 1 . . Crushed . | . . . . . Highest Temperature 332 | . 168 234 197 332 Average Temperature 83 | . 65 39 81 164 Received Heat Transfer 1311 | . 48 270 279 714 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 2 | . . . . 2 Parts Fried 6 | . . . . 6 Impact Corruptions 22 | . . . 2 20 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 . 1 . Heat Transferred 1790 | . 750 300 740 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 Low Security (%) 80 | 100 100 100 47 70 Level 1 19 | . . . 52 29 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 396 | 10 105 183 396 238 Initial 135 | . . . 57 135 Average 96 | 1 30 61 201 114 Influence Increases 2030 | 60 244 563 646 517 Destroy 0b10 Robot/C 1160 | . 120 340 440 260 Destroy 0b10 Robot/NC 230 | 60 10 80 55 25 Destroy Leader 274 | . 22 102 100 50 Successful Hack 74 | . 32 40 2 . Disable Machine 45 | . . . 15 30 Destroy Structure 7 | . . 1 4 2 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 225 | . 45 . 30 150 Influence Decreases 1828 | 60 244 425 485 614 Entered New Map 245 | . . . 81 164 Time Decay 1493 | 60 244 415 394 380 Lost Part 90 | . . 10 10 70 Squads Dispatched 10 | . 2 1 2 5 Investigation 5 | . 2 1 1 1 Extermination 2 | . . . . 2 Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 9 28 36 28 Peak Tracking Total 5 | . 3 4 4 5 Tactical Retreats 9 | . 1 . 2 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 2 2 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 7 7 3 2 Terminals 16 | . 7 6 2 1 Fabricators . | . . . . . Repair Stations 3 | . . 1 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . 19 21 11 4 Successful 28 | . 11 11 6 . Failed 27 | . 8 10 5 4 Catastrophic 5 | . 1 1 . 3 Database Lockouts . | . . . . . Manual 43 | . 19 18 6 . Terminals 46 | . 19 18 6 3 Fabricators . | . . . . . Repair Stations 9 | . . 3 5 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Prototype ID Bank 2 | . 2 . . . Terminal Index 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 2 3 . Scan Component 3 | . . 1 2 . Repair 2 | . . 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 20 | . 9 8 3 . Terminals 20 | . 9 8 3 . Botnet 4 | . 2 2 . . Operators 4 | . 2 1 1 . Skim 12 | . 5 5 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 17 | . 5 7 3 2 Full Trace Events 2 | . . . 1 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 52 | . . 26 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3577 | 258 919 855 455 1090 Structural 6 | . . 6 . . Seismic 2481 | 258 919 849 455 . Jamming 1090 | . . . . 1090 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5298 | 351 919 1440 1127 1461 Spaces Moved 3078 | 190 574 684 636 994 Core 85 | 11 . . . 74 Treads . | . . . . . Legs 2993 | 179 574 684 636 920 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 122 | 118 120 135 121 117 Slowest Speed 193 | 120 120 190 190 193 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 7 93 62 47 24 Regions Visited 4 Branch Regions . Pre-discovered Areas 4 | . 4 . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . . . 3 2 Terrain Destroyed 5 | . . . 3 2 Melee 5 | . . . 3 2 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4105 | 263 777 1040 849 1176 Wait 534 | 37 161 198 82 56 Move 3074 | 189 573 683 635 994 Hop . | . . . . . Pick Up 58 | 3 10 18 16 11 Fast Attach 19 | 7 . 1 2 9 Attach 5 | 1 . 3 1 . Detach 1 | 1 . . . . Swap 68 | . 3 24 23 18 Drop 75 | . 4 25 23 23 Fire 203 | 25 24 87 58 9 Melee 65 | . . . 9 56 Ram . | . . . . . Kick 3 | . 2 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 352 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Build established: Mutant 353 | -10/Materials | Met a group of wandering Federalists 403 | -10/Materials | Discovered new exit (range 9) 412 | -10/Materials | Discovered new exit (range 16) 526 | -10/Materials | Discovered new exit (range 12) 651 | -10/Materials | Discovered new exit (range 5) 801 | -10/Materials | Discovered new exit (range 3) 1048 | -10/Materials | Identified exit to Materials 1048 | -10/Materials | Identified exit to Subcaves 1128 | -10/Materials | Learned 4 Recycling zone layouts 1156 | -10/Materials | Learned 2 Mines zone layouts 1175 | -10/Materials | Learned location of Mines (-9) 1271 | -10/Materials | Entered another Materials area 1271 | -9/Materials | Evolved 2 slots: Propulsion x2 1384 | -9/Materials | Discovered new exit (range 6) 1834 | -9/Materials | Build established: Scavenger-Mutant 2134 | -9/Materials | Discovered new exit (range 16) 2214 | -9/Materials | Repaired Aluminum Leg 2368 | -9/Materials | Discovered new exit (range 10) 2567 | -9/Materials | Identified exit to Materials 2599 | -9/Materials | Learned Recycling recycling unit intel 2631 | -9/Materials | Learned Storage garrison access intel 2633 | -9/Materials | Loaded intel: 12 terminal locations 2634 | -9/Materials | Learned Storage trap positions 2635 | -9/Materials | Identified exit to Mines 2638 | -9/Materials | Loaded intel: 13 trap records 2669 | -9/Materials | Loaded intel: 2 repair station locations 2711 | -9/Materials | Entered another Materials area 2711 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3043 | -8/Materials | Build established: Tank 3350 | -8/Materials | Destroyed 7 combat bots 3422 | -8/Materials | Repaired Seismic Detector 3786 | -8/Materials | Build established: Mutant 3816 | -8/Materials | Discovered new exit (range 10) 3838 | -8/Materials | Entered Factory 3838 | -7/Factory | Evolved 2 slots: Utility x2 4445 | -7/Factory | Build established: Gladiator 5202 | -7/Factory | System corruption reached 10% 5219 | -7/Factory | Released all parts (6) 5225 | -7/Factory | Core integrity fell below 50% 5248 | -7/Factory | Lost 6 parts (3n3u) 5262 | -7/Factory | Core integrity fell below 20% 5298 | -7/Factory | Released all parts (5) 5299 | -7/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 05261_ Acquired 18 matter. 05262_ G-47 Trooper destroyed. 05267_ Acquired Aluminum Leg. 05268_ The unstable cave ceiling collapses. 05269_ Acquired 10 matter. 05270_ The unstable cave ceiling collapses. 05272_ Acquired Aluminum Leg. 05274_ Acquired 10 matter. 05276_ Acquired Lgt. Nuclear Core. 05279_ Acquired Imp. Heat Sink. 05280_ Acquired 20 matter. 05284_ The unstable cave ceiling collapses. 05285_ UOHBIQPGGM4XZ GHUL%>THQ,H7FE2JNA 05285_ Acquired Imp. Heat Sink. 05287_ Acquired 10 matter. 05291_ Lgt. Nuclear Core severed. 05298_ Released Imp. Heat Sink. 05298_ Released Spear. 05298_ Released Aluminum Leg. 05298_ Released Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ???????????????#######????????????????? | | ???????????????? ?????????????????? | | #??????????????? ?????????????????? | | ??????????????? 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[%=% #?????? | | #??????????# * #?????? | | ##?????????# """ #?????? | | T#?????????# """ #?????? | | #?????????# """ #?????? | | ##?????????# # ##?????? | | #??????????# # #??????? | | #??????????###### ####??????? | | # ##???????????????######?????????? | | # ###?????????????????????????????? | | # # #?????????????????????????????? | | # #?????????????????????????????? | | # # #?????????????????????????????? | | # ###?????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ## ##???????????????????????????????? | | ?# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Evasion (%) 55 Melee Accuracy 6 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 24% | -9/Materials Seismic Detector | 25% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialPlasmaReplica Manual? 0 Play Time 00:36:32 Cumulative 205.0 hours Start 2025.10.21 @ 02:34:23 End 2025.10.21 @ 03:18:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 339 Rogue 337 Adventurer 0 Explorer 2 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a069939-9ef7-4b3d-b76a-bdb01d688338