Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 19:04:26 Player: Moodge Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (385) 385 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 895 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 143/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (15) --- Ion Engine Ion Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Medium Storage Unit Signal Interpreter Shotgun Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Small Storage Unit Signal Interpreter EM Pulse Gun Rocket Launcher Mining Claw [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 10 2 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 8 | 2 9 10 Power 1 | . 1 2 Propulsion 2 | . 2 3 Utility 1 | . 1 2 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 10 | . 3 7 Power 2 | . . 2 Propulsion 6 | . 3 3 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 93 | . 93 88 Engine 7 | . 7 . Core 6 | . 6 14 Leg 27 | . 28 25 Device 8 | . 8 8 Storage 14 | . 14 14 Ballistic Gun 25 | . 26 11 Slashing Weapon 1 | . 1 5 Peak Build Rating 14 | 6 14 13 Average Rating 10 | 3 10 12 On Entrance 6 | . 6 13 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 32 | 13 32 31 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 6 11 15 Most Carried 11 | 5 11 11 Average Carried 8 | 2 9 10 Final Capacity 15 | 8 15 15 Final Carried 11 | 2 11 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 598 | 258 340 . Remotely . | . . . Salvage Created 407 | . 373 34 Parts 25 | . 25 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 11 1 Guns 11 | . 11 . AOE 1 | . . 1 Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 8 | . 8 . Subdweller 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 96 | . 65 31 Missed 28 | . 17 11 Hits 68 | . 48 20 Projectile 68 | . 48 20 Damage Taken 1093 | . 559 534 Core 250 | . 114 136 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 60 | . 51 9 Largest 2 | . 2 2 Hottest 63 | . 46 63 Shots Fired 119 | . 104 15 Gun 116 | . 104 12 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 110 | . 104 6 Thermal . | . . . Explosive 3 | . . 3 Electromagnetic 6 | . . 6 Robot Hit Streak 12 | . 10 12 Robot Miss Streak 9 | . 9 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 87 | . 73 14 Core Hits 30 | . 27 3 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1161 | . 935 226 Guns 927 | . 927 . Cannons . | . . . Explosions 226 | . . 226 Melee . | . . . Ramming 8 | . 8 . Kinetic 927 | . 927 . Thermal . | . . . Explosive 226 | . . 226 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 10 1 Message Errors 1 | . 1 . Matter Fused 3 | . 2 1 Energy Discharges 1 | . 1 . Data Loss (minor) 2 | . 2 . Data Loss (major) 2 | . 2 . Misfires 2 | . 2 . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles . | . . . Explosions 3 | . . 3 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 68 | . . 68 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 17 | . 17 . Average Temperature 5 | . 5 . Received Heat Transfer 393 | . 249 144 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 93 | . 93 . Initial . | . . . Average 20 | . 21 . Influence Increases 331 | . 331 . Destroy 0b10 Robot/C 220 | . 220 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 52 | . 52 . Successful Hack 19 | . 19 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 331 | . 331 . Time Decay 331 | . 331 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 24 2 Peak Tracking Total 3 | . 3 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 7 | . 7 . Failed 7 | . 7 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Track 1 | . 1 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 984 | . 962 22 Structural 984 | . 962 22 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1760 | 57 1668 35 Spaces Moved 1060 | 54 1001 5 Core 29 | 29 . . Treads . | . . . Legs 1031 | 25 1001 5 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 132 | 82 134 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 98 2 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 15 | . . 15 Melee . | . . . Projectile . | . . . AOE 15 | . . 15 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1314 | 65 1233 16 Wait 147 | . 147 . Move 1058 | 53 1000 5 Hop . | . . . Pick Up 18 | 6 12 . Fast Attach 3 | 2 1 . Attach 7 | 4 1 2 Detach 1 | . 1 . Swap 8 | . 8 . Drop 10 | . 10 . Fire 60 | . 51 9 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 381 | -10/Materials | Discovered new exit (range 13) 716 | -10/Materials | Discovered new exit (range 7) 1037 | -10/Materials | Discovered new exit (range 16) 1074 | -10/Materials | Identified exit to Mines 1726 | -10/Materials | Entered Subcaves 1727 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1738 | -10/Subcaves | Core integrity fell below 50% 1759 | -10/Subcaves | Core integrity fell below 20% 1761 | -10/Subcaves | Destroyed self with Rocket Launcher Last Messages --------------- System corrupted: Shotgun misfires. G-34 Mercenary destroyed. Acquired Mining Claw. Acquired 30 matter. System corrupted: Component data lost. System corrupted: Substantial component data lost. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE SZ-JG1(R) emerges from the Twisted Machinery. Mining Claw destroyed. System corrupted: Matter fused (-10). Structural Scanner destroyed. EM Pulse Gun destroyed. Imp. Aluminum Leg destroyed. Shotgun destroyed. Destroyed Shotgun. Sub. Optics melted. SZ-JG1(R) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ## ????????????????????????????????? | | ????????????? ## ????????????????????????????????? | | ????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ??????????????? ??????????????????????????????? | | ???????????????## ?????????????????????????????? | | ???????????????## ????????????????????????????? | | ???????????????## ???????????????????????????? | | ???????????????### #######???????????????????? | | ??????????????#### #########?????????????????? | | ??????????????### ; ; #######??????????????? | | ?????????????### $ " ####??????????????? | | ????????????"## @ ##??????????????? | | ????????????"# ##;# ##??????????????? | | ???????????? # ????? ### & "#??????????????? | | ????????????"##??????? ### R % #"" ?????????????? | | ???????????????????????### #"???????????????? | | ????????????????????????##"" ""???????????????? | | ????????????????????????##"" ""??????????????? | | ????????????????????????### # ##"#??????????????? | | ????????????????????????#### ###??#??????????????? | | ?????????????????????????######??????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerChipDrivehammer Manual? 0 Play Time 00:14:13 Cumulative 24.8 hours Start 2025.10.27 @ 20:55:50 End 2025.11.02 @ 19:04:26 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a4947ea5-bd25-4135-9ea5-ecc4d05b4660