Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 15:33:01 Player: Lazz Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1693) 1693 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5778 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 221/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Recalibrator Faulty Improved KE Penetrator Faulty Improved KE Penetrator Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Wheel VTOL Module VTOL Module > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Terrain Scanner Core Analyzer Improved Kinecellerator Weapon Cycler Reflective Plating > --- WEAPON ----------- Phase Cannon Autogun Gauss Rifle Improved KE Penetrator > --- INVENTORY -------- Structural Scanner Seismic Detector Improved Kinecellerator High-powered Tractor Beam Heavy Laser Improved KE Penetrator Improved KE Penetrator Plasma Cutter [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . . 1 . Utility 5 | . . 1 1 1 . 2 Weapon 2 | . . . 1 . 1 . Parts Attached 59 | 8 . 6 6 5 12 22 Power 6 | 1 . . 2 1 . 2 Engine 3 | 1 . . . 1 . 1 Core 3 | . . . 2 . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 . 1 2 1 1 4 Treads 7 | 2 . . 2 1 1 1 Leg . | . . . . . . . Wheel 2 | . . 1 . . . 1 Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 20 | 2 . 1 1 2 5 9 Device 10 | 1 . 1 . 1 1 6 Storage 3 | 1 . . . . 1 1 Processor 3 | . . . . . 2 1 Hackware 1 | . . . . . 1 . Protection 3 | . . . 1 1 . 1 Artifact . | . . . . . . . Weapon 22 | 3 . 4 1 1 6 7 Energy Gun 5 | 2 . 1 . . 1 1 Energy Cannon 2 | . . 1 . . 1 . Ballistic Gun 12 | 1 . 2 1 . 2 6 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 . . 2 1 Parts Lost 30 | . . . . . 17 13 Power 4 | . . . . . 2 2 Propulsion 8 | . . . . . 5 3 Utility 11 | . . . . . 6 5 Weapon 7 | . . . . . 4 3 Highest Loss Streak 13 | . . . . . 13 7 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 2 6 7 7 5 6 Power . | . . . . . . . Propulsion . | . . . . 1 . . Utility 2 | . 1 1 2 2 2 3 Weapon 2 | . 1 4 2 2 1 1 Tool/Special . | . . . . . . . Unused Backups 11 | . . 2 . . 1 8 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . . . . 5 Weapon 5 | . . 2 . . 1 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 81 | . 100 87 97 99 62 71 Engine 5 | . 14 11 5 5 3 3 Core 4 | . . . 3 8 3 4 Treads 13 | . 28 22 24 23 10 . Wheel 2 | . . 4 2 . 3 3 Flight 3 | . . . . . . 9 Device 15 | . 14 17 18 22 10 13 Storage 5 | . 14 11 9 7 3 2 Processor 4 | . . . . . 6 10 Protection 3 | . . . 6 7 2 1 Energy Gun 3 | . 14 14 . . 2 . Energy Cannon 1 | . . . . . . 3 Ballistic Gun 13 | . 14 6 27 19 6 12 Impact Weapon 1 | . . . . 2 3 . Peak Build Rating 60 | 7 7 18 26 35 41 60 Average Rating 28 | 5 7 12 23 33 26 38 On Entrance 14 | . 7 7 18 26 35 8 Avg Prop Armor Cover (%) 8 | . . 17 14 . 15 3 Naked Turns . | . . . . . . . Heaviest Build 85 | 13 13 22 30 45 85 51 Greatest Support 62 | 40 40 40 62 62 30 28 Greatest Overweight (x) 26 | . . 1 2 . 26 4 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 25 | 8 8 8 8 8 25 10 Average Capacity 8 | 7 8 8 8 8 9 7 Most Carried 9 | 2 2 8 8 8 7 9 Average Carried 6 | 1 2 6 7 7 5 6 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 2 2 8 8 8 4 5 Class Distribution -------------------- 33% | Mutant 22% | Scavenger-Gunner 19% | Scavenger-Tank 9% | Tank 8% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1379 | 251 . 154 175 69 84 646 Remotely . | . . . . . . . Salvage Created 1891 | 92 . 313 260 108 150 968 Parts 100 | 10 . 21 13 5 5 46 Haulers Intercepted 3 | . . 2 . . . 1 Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 33 | . . 5 5 2 5 16 Melee 1 | . . . . 1 . . Guns 19 | . . 5 5 1 4 4 Cannons 4 | . . . . . . 4 AOE 7 | . . . . . . 7 Classes Destroyed 14 | 2 . 4 2 1 3 2 Worker 3 | . . . . . 1 2 Builder 1 | . . . . . . 1 Tunneler 4 | 2 . 1 . . . 1 Hauler 3 | . . 2 . . . 1 Recycler 2 | 1 . . . . . 1 Operator 1 | . . 1 . . . . Watcher 2 | . . 1 . . . 1 Swarmer 8 | . . . . . 3 5 Grunt 12 | . . 5 3 . . 4 Duelist 5 | . . . 1 . 1 3 Sentry 2 | . . . 1 1 . . Hunter 3 | . . . . 1 . 2 Programmer 2 | . . . . . . 2 Behemoth 1 | . . . . . 1 . Best Kill Streak 5 | 1 . 3 3 1 2 5 Combat Bots Only 5 | . . 3 3 1 2 5 Max Kills in Single Turn 5 | 1 . 1 1 1 1 5 Gunslinging . | . . . . . . . Exploded 5 | . . . . . . 5 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 414 | . . 15 27 85 158 129 Missed 137 | . . 5 10 24 52 46 Hits 277 | . . 10 17 61 106 83 Melee 25 | . . . . . 11 14 Projectile 252 | . . 10 17 61 95 69 AOE 4 | . . . . . 1 3 Critical Strikes 16 | . . . . . 7 9 Part Disruptions 1 | . . . . . . 1 Damage Taken 4912 | . . 72 267 327 2164 2082 Core 1879 | . . 10 49 40 772 1008 Absorbed by Shields 400 | . . 36 . 232 132 . Ignored by Resistances 47 | . . . . . 31 16 Regen/Repaired (Parts) 18 | . . . . . 18 . Core Remaining (%) 81 | 100 100 97 91 94 9 . Volleys Fired 123 | 5 . 23 15 7 35 38 Largest 4 | 2 . 2 3 3 3 4 Hottest 196 | 60 . 105 69 69 115 196 Shots Fired 294 | 10 . 46 45 21 63 109 Gun 244 | 10 . 46 45 21 49 73 Cannon 38 | . . . . . 2 36 Launcher 12 | . . . . . 12 . Special . | . . . . . . . Kinetic 198 | 5 . 20 45 21 35 72 Thermal 83 | 5 . 26 . . 16 36 Explosive 11 | . . . . . 11 . Electromagnetic 2 | . . . . . 1 1 Robot Hit Streak 29 | 7 . 11 18 29 4 9 Robot Miss Streak 9 | . . 9 2 1 2 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 183 | 7 . 31 31 19 29 66 Core Hits 107 | 4 . 24 13 4 24 38 Critical Kills 3 | . . . . . 1 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 1 2 Meltdown 2 | . . . . . 1 1 Destroy 1 | . . . . . . 1 Melee Attacks 11 | . . . . 7 4 . Impact 11 | . . . . 7 4 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5197 | 71 . 478 475 352 1214 2607 Guns 2577 | 71 . 478 475 249 465 839 Cannons 922 | . . . . . 64 858 Explosions 1595 | . . . . . 685 910 Melee 103 | . . . . 103 . . Ramming . | . . . . . . . Kinetic 2150 | 18 . 240 475 249 329 839 Thermal 1910 | 53 . 238 . . 200 1419 Explosive 876 | . . . . . 527 349 Electromagnetic 158 | . . . . . 158 . Impact 103 | . . . . 103 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 105 | . . . . 48 . 57 Projectiles 31 | . . . . . . 31 Explosions 26 | . . . . . . 26 Melee 48 | . . . . 48 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 328 | . . . . . . 328 Shots 4 | . . . . . . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 285 | 20 . 144 38 3 285 213 Average Temperature 55 | 12 . 43 16 3 61 73 Received Heat Transfer 971 | . . 35 126 56 691 63 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Melted 7 | . . . . . . 7 Heat Transferred 2137 | 125 . 380 . . 333 1299 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 187 | 5 . 83 110 31 95 187 Initial 34 | . . . 34 13 . 16 Average 40 | 1 . 12 57 4 31 78 Influence Increases 1364 | 15 . 169 146 73 279 682 Destroy 0b10 Robot/C 660 | . . 100 100 40 100 320 Destroy 0b10 Robot/NC 80 | 15 . 25 . . 5 35 Destroy Leader 140 | . . 36 30 20 20 34 Successful Hack 17 | . . 7 . 10 . . Disable Machine 135 | . . . 15 . 15 105 Destroy Structure 152 | . . 1 1 3 19 128 Lose Combat Pursuer 180 | . . . . . 120 60 Influence Decreases 1212 | 15 . 86 199 103 246 563 Entered New Map 83 | . . . 49 17 . 17 Time Decay 887 | 15 . 86 150 86 134 416 Lost Part 242 | . . . . . 112 130 Squads Dispatched 12 | . . 3 1 2 3 3 Investigation 2 | . . 1 . . 1 . Extermination 4 | . . . . 1 1 2 Reinforcement 6 | . . 2 1 1 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 4 | . . 2 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . . 13 11 4 16 28 Peak Tracking Total 7 | . . 4 5 1 7 6 Tactical Retreats 5 | . . . . . 3 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . 1 . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 9 | . . . 1 . 1 7 Max in Single Turn 4 | . . . 1 . 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 8 | . . 2 . 3 1 2 Terminals 6 | . . 2 . 3 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . . 5 . 10 1 7 Successful 13 | . . 4 . 3 1 5 Failed 10 | . . 1 . 7 . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . . 3 . 3 1 . Terminals 18 | . . 5 . 10 . 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 4 | . . . . . . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . 4 . 3 . 1 Robot Analysis 2 | . . 2 . . . . Prototype ID Bank 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Hauler Manifests 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . . . 4 Process 1 | . . . . . . 1 Retrieve Matter 3 | . . . . . . 3 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Patch 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 1 . 3 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 41 | . . . . . . 41 Retrieved Matter 41 | . . . . . . 41 Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 2418 | 44 72 414 301 624 217 746 Terrain 746 | . . . . . . 746 Structural 212 | . . . . . . 212 Seismic 1672 | 44 72 414 301 624 217 . Robot Analysis Total 2 | . . 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 3132 | 135 72 414 301 624 478 1108 Spaces Moved 2100 | 66 46 221 137 361 396 873 Core 460 | 6 . . . . 264 190 Treads 764 | 60 46 117 94 361 19 67 Legs . | . . . . . . . Wheels 567 | . . 104 43 . 113 307 Hover . | . . . . . . . Flight 309 | . . . . . . 309 Fastest Speed 32 | 50 160 105 120 155 50 32 Average Speed 116 | 150 160 134 144 155 89 99 Slowest Speed 1350 | 160 160 160 155 155 1350 272 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . . 3 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 13 | 4 11 20 17 12 14 19 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . 2 4 . Terrain Destroyed 114 | . . . . 2 22 90 Melee 6 | . . . . 2 4 . Projectile 15 | . . . . . 1 14 AOE 93 | . . . . . 17 76 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2535 | 89 45 293 209 401 458 1040 Wait 175 | 9 . 28 45 14 2 77 Move 2088 | 65 45 220 136 360 395 867 Hop 3 | . . . . . . 3 Pick Up 29 | 2 . 9 2 3 2 11 Fast Attach 43 | 7 . 5 2 1 9 19 Attach 15 | . . 1 2 2 5 5 Detach 4 | . . 1 1 . 1 1 Swap 7 | 1 . . 2 3 . 1 Drop 29 | . . 6 4 4 5 10 Fire 123 | 5 . 23 15 7 35 38 Melee 11 | . . . . 7 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 10) 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 620 | -9/Materials | Discovered new exit (range 3) 622 | -9/Materials | Entered another Materials area 622 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 888 | -8/Materials | Discovered new exit (range 13) 923 | -8/Materials | Entered Factory 923 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1196 | -7/Factory | Build established: Scavenger-Tank 1501 | -7/Factory | Discovered new exit (range 13) 1547 | -7/Factory | Entered another Factory area 1547 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1832 | -6/Factory | Lost 13 parts (2p4n4u3w) 1895 | -6/Factory | Spotted B-75 Beast 1970 | -6/Factory | Core integrity fell below 50% 1996 | -6/Factory | Core integrity fell below 20% 2012 | -6/Factory | Destroyed B-75 Beast 2017 | -6/Factory | Discovered new exit (range 15) 2025 | -6/Factory | Entered another Factory area 2025 | -5/Factory | Evolved 2 slots: Utility x2 2038 | -5/Factory | Lost 4 parts (1n2u1w) 2073 | -5/Factory | Build established: Mutant 2126 | -5/Factory | Core integrity fell below 50% 2728 | -5/Factory | Spotted B-75 Beast 2871 | -5/Factory | Build established: Scavenger-Gunner 3043 | -5/Factory | Core integrity fell below 20% 3066 | -5/Factory | Lost 7 parts (2p1n3u1w) 3133 | -5/Factory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 03051_ U-05 Engineer lays Concrete. 03052_ Acquired Plasma Cutter. 03052_ U-05 Engineer lays Concrete. 03053_ Dropped Gauss Rifle. 03054_ U-05 Engineer lays Concrete. 03055_ U-05 Engineer builds a Wall. 03056_ Dropped Hvy. Laser. 03058_ U-05 Engineer lays Concrete. 03061_ Acquired Recalibrator. 03065_ Scanalyzer disabled. 03068_ VTOL Module destroyed. 03068_ Dropped Weapon Cycler. 03068_ Dropped Imp. Kinecellerator. 03079_ System corrupted: Energy discharge (-15). 03094_ H24F LSV8 A16F7V >CEQ 03128_ Door malfunctions. 03132_ C-45 Heavy ARC bursts open, deploying its payload. 03132_ D-63 Destroyer unfolds itself. 03132_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | # ####?#????????????????????? | | ### # #####?????????????????????? | | #^^ ^^ # ####???#??????????????????? | | # # """"" #####????#????????????????? | | " # #! """"" ######?#??????????????????? | | " # +% """ ###?????#?????????????????? | | " # # ######????????????????????? | | # # !!! #####?????#?#?????????????? | | # # !!! #####??#??????????????????? | | ### # !! #####???#?#???????????????? | | # # ###???????????????????????? | | # # ##?#?#??#?#???????????????? | | # ######+#########?#?????????????????????? | | # # ??#????????????????????? | | # # """ """ """ """ ##???????????????????? | | + # """ """ """ """ ##???????????????????? | | # # """ """ """ """ #????????????????????? | | # # ?????????????????????? | | # # ??????????????????????? | | # # % ?#????#???????????????? | | # ####/#### #######??????????????????? | | # # ######??????????????? | | ### #???????????????? | | ### #???????????????? | | ### #???????????????? | | ### @ #???????????????? | | ### k d d #???????????????? | | ### ## % #???????????????? | | ### # # #???????????????? | | ### # # #???????????????? | | # ! +? #???????????????? | | # #? #???????????????? | | # """ #? #???????????????? | | # """ #? ? #???????????????? | | # """ #???? #???????????????? | | # #?????????????????????? | | # #?????????????????????? | | #### T############## ???" #?????????????????????? | | ##################?#??"??" #?????????????????????? | | ##?#########?######?? ? ? #?????????????????????? | | #??#####?###########?#?#??##?????????????????????? | | ########?######?#####?###?#??????????????????????? | | ######?######??#?####????????????????????????????? | | #############?#####?##???????????????????????????? | | ######?#####?##??##?#?? ?????????????????????????? | | #############?###?#??????????????????????????????? | | ??#######?###?##?###?????????????????????????????? | | ########?####?##?##???#??????????????????????????? | | #######???????###??#?????????????????????????????? | | ##?#??#?#?#??#?#????#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 185 Armor Coverage 225 Resistance: TH 15 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 63 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredModifiedAxe Manual? 0 Play Time 00:30:40 Cumulative 305.5 hours Start 2026.09.05 @ 13:19:11 End 2026.09.05 @ 15:33:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 381 Rogue 381 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 81 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47ade52f-cc46-410d-8d2a-21b680cac725