Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.19 @ 17:51:48 Player: skye Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (809) 809 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2174 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 263/265 System Corruption 1% Temperature Cool (16) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Disposable Heat Sink Signal Interpreter Salvage Targeting Computer > --- WEAPON (2) ------- Axe Axe > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Light Nuclear Core Beam Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Battery Signal Interpreter Reaction Control System > --- WEAPON ----------- Assault Rifle Axe > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Disposable Heat Sink Heavy EM Pulse Gun Axe [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Disposable Heat Sink Storage Medium Battery Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 41 | 7 4 21 9 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads . | . . . . Leg 9 | 2 . 3 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 3 9 1 Device 6 | . . 6 . Storage 3 | 1 1 1 . Processor 3 | . 2 . 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 13 | 3 1 6 3 Energy Gun 4 | 1 1 1 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 1 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 11 3 Power 2 | . . 1 1 Propulsion 5 | . . 3 2 Utility 5 | . . 5 . Weapon 2 | . . 2 . Highest Loss Streak 4 | . . 4 1 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 97 88 77 Engine 11 | . 14 10 11 Leg 21 | . 28 19 18 Device 7 | . . 10 11 Storage 5 | . 8 6 . Processor 16 | . 17 16 15 Protection 2 | . . 5 . Energy Gun 7 | . 14 4 6 Ballistic Gun 9 | . 14 10 1 Slashing Weapon 6 | . . 5 13 Naked Turns . | . . . . Heaviest Build 18 | 14 16 18 14 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 2 . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 6 5 5 Most Carried 5 | 3 5 5 5 Average Carried 4 | 1 4 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 5 5 5 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 636 | 172 101 308 55 Remotely . | . . . . Salvage Created 1075 | . 213 560 302 Parts 85 | . 25 48 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 26 | . 6 15 5 Melee 6 | . . 2 4 Guns 20 | . 6 13 1 Classes Destroyed 8 | . 5 2 1 Worker 1 | . . 1 . Builder 2 | . 1 . 1 Tunneler 2 | . 1 1 . Recycler 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 9 | . 3 6 . Grunt 12 | . 3 4 5 Sentry 5 | . . 5 . Best Kill Streak 6 | . 3 6 4 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 260 | . 23 176 61 Missed 62 | . 7 39 16 Damage Taken 1715 | . 137 1120 458 Core 430 | . 26 236 168 Absorbed by Shields . | . . . . Ignored by Resistances 526 | . 45 346 135 Core Remaining (%) 94 | 100 89 . . Volleys Fired 71 | . 17 39 15 Largest 2 | . 2 2 1 Hottest 115 | . 85 115 56 Shots Fired 104 | . 34 55 15 Gun 104 | . 34 55 15 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 48 | . 17 31 . Thermal 56 | . 17 24 15 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 7 15 4 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 105 | . 23 57 25 Core Hits 44 | . 12 24 8 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 3 1 Burn 3 | . . 3 . Destroy 1 | . 1 . . Sever 1 | . . . 1 Melee Attacks 29 | . . 13 16 Impact . | . . . . Slashing 29 | . . 13 16 Piercing . | . . . . Sneak Attacks 5 | . . 2 3 Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 2114 | . 332 1037 745 Guns 1027 | . 328 556 143 Cannons . | . . . . Explosions . | . . . . Melee 1071 | . . 469 602 Ramming 16 | . 4 12 . Kinetic 410 | . 126 284 . Thermal 617 | . 202 272 143 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 1071 | . . 469 602 Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 4 1 Message Errors 1 | . . . 1 Matter Fused 1 | . . 1 . Heat Flow Errors 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 70 | . . 37 33 Projectiles . | . . . . Explosions . | . . . . Melee 70 | . . 37 33 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 1 2 . Kicked 3 | . 1 2 . Crushed . | . . . . Highest Temperature 344 | . 132 344 54 Average Temperature 68 | . 44 110 23 Received Heat Transfer 843 | . 102 447 294 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1887 | . 555 962 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 289 | . 173 289 200 Initial 85 | . . 61 85 Average 156 | . 98 204 152 Maximum Alert Level 1 | . . 1 1 Low Security (%) 64 | 100 100 32 86 Level 1 35 | . . 67 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 9 17 11 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 9 | . 4 5 . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 7 11 . Successful 8 | . 5 3 . Failed 10 | . 2 8 . Catastrophic 5 | . . 5 . Database Lockouts . | . . . . Manual 9 | . 3 6 . Terminals 18 | . 7 11 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Record 2 | . 1 1 . Prototype ID Bank 3 | . 2 1 . Level Access Points 1 | . 1 . . Terminal Index 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 5 . Full Trace Events 2 | . . 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1411 | 66 355 671 319 Spaces Moved 824 | 46 238 368 172 Core 5 | 4 . . 1 Treads . | . . . . Legs 819 | 42 238 368 171 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 127 | 116 120 131 131 Slowest Speed 250 | 150 120 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 41 26 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1035 | 56 274 479 226 Wait 38 | . 5 20 13 Move 821 | 45 237 367 172 Hop . | . . . . Pick Up 15 | 4 4 6 1 Fast Attach 19 | 4 3 8 4 Attach 8 | 2 . 5 1 Detach 3 | . 2 1 . Swap 14 | 1 1 8 4 Drop 17 | . 4 10 3 Fire 71 | . 17 39 15 Melee 26 | . . 13 13 Ram . | . . . . Kick 3 | . 1 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 366 | -10/Materials | Identified exit to Materials 422 | -10/Materials | Entered another Materials area 422 | -9/Materials | Evolved 2 slots: Utility x2 577 | -9/Materials | Lost 4 parts (1p1n2w) 848 | -9/Materials | Discovered new exit (range 15) 947 | -9/Materials | Identified exit to Storage 1003 | -9/Materials | Core integrity fell below 50% 1012 | -9/Materials | Build established: Scavenger-Mutant 1078 | -9/Materials | Lost 3 parts (1n2u) 1093 | -9/Materials | Entered Storage 1158 | -9/Storage | Core integrity fell below 20% 1331 | -9/Storage | Build established: Mutant 1412 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired 10 matter. Acquired Salvage Targeting Computer. Acquired 10 matter. G-34 Mercenary destroyed. K-01 Serf collects debris. Imp. Ion Engine destroyed. Acquired Imp. Ion Engine. K-01 Serf collects debris. G-34 Mercenary destroyed. K-01 Serf collects debris. R-06 Scavenger collects Sml. Laser. K-01 Serf collects debris. Dropped Aluminum Leg. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. Dropped Aluminum Leg. R-06 Scavenger collects Aluminum Leg. Critical hit (Burn: +37). A-02 Transporter destroyed. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ???????????????# ???????????????????????? | | ???????????????# ???????????????????????? | | ???????????????# ???????????????????????? | | ???????????????# ???????????????????????? | | ???????????????# ???????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# r #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# a #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# gY#??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# @#??????????????????????? | | ??????? ####### #??????????????????????? | | ?????? ==* #??????????????????????? | | ?????? =g= #??????????????????????? | | ?????? ==g #??????????????????????? | | ??????? #####+######r#??????????????????????? | | ????????????????????#k#??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????#r########???????????????? | | ????????????????????# +???????????????? | | ????????????????????# ########???????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????#k########???????????????? | | ????????????????????# + ! #???????????????? | | ????? ????????????# #% % #???????????????? | | ????# ????????????# # ] #???????????????? | | ????# ????????????# + #???????????????? | | ????# #???????????# # =#???????????????? | | ????# #???????????# # #???????????????? | | ????# #???????????# ########???????????????? | | ????# #???????????# #??????????????????????? | | ????# #???????????# #??????????????????????? | | ????# #???????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 12 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 59 Targeting Accuracy 5 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalRagnarokLance Manual? 0 Play Time 00:14:47 Cumulative 21.9 hours Start 2024.03.19 @ 17:38:57 End 2024.03.19 @ 17:51:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 5 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 369b9967-27af-4ea3-ad42-3f3de8e670d0