Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 21:23:16 Player: CONM Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (920) 920 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 3754 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 640/700 Matter 12/300 Energy 520/520 System Corruption 4% Temperature Cool (54) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine (fused) Heavy Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Sensor Array Kinecellerator Weapon Cycler > --- WEAPON (3) ------- Cooled Particle Cannon Cooled Particle Cannon Advanced Assault Cannon > --- INVENTORY (10) --- Heavy Deuterium Engine Target Analyzer Improved Light Armor Plating Shield Generator Long-range Tractor Beam Heavy Laser Cooled Particle Cannon Cooled Particle Cannon Rocket Array Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Kinecellerator Weapon Cycler > --- WEAPON ----------- Cooled Particle Cannon Advanced Assault Cannon Rocket Array > --- INVENTORY -------- Heavy Deuterium Engine Target Analyzer Improved Light Armor Plating Shield Generator Long-range Tractor Beam Heavy Laser Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon [Rating: 49] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . . 1 . Parts Attached 45 | 8 . . 10 11 16 Power 6 | 1 . . 1 2 2 Engine 6 | 1 . . 1 2 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 3 . . 6 4 5 Treads 7 | 2 . . 5 . . Leg 9 | . . . . 4 5 Wheel 2 | 1 . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 . . 1 1 4 Device 6 | 1 . . 1 1 3 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 . . 2 4 5 Energy Gun 4 | . . . . 3 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . . . 2 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 15 | . . . 4 9 2 Power 3 | . . . 1 2 . Propulsion 5 | . . . 1 3 1 Utility 1 | . . . . 1 . Weapon 6 | . . . 2 3 1 Highest Loss Streak 9 | . . . 3 9 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 100 100 90 81 86 Engine 12 | . 14 14 9 14 12 Treads 12 | . 28 28 30 . . Leg 15 | . . . . 22 29 Device 17 | . 14 14 20 15 19 Storage 9 | . 14 14 11 9 7 Energy Gun 3 | . . . . 11 3 Energy Cannon 1 | . . . . . 2 Ballistic Gun 8 | . 28 28 11 . . Ballistic Cannon 1 | . . . . . 4 Launcher 4 | . . . 6 7 3 Naked Turns . | . . . . . . Heaviest Build 58 | 14 14 14 16 24 58 Greatest Support 67 | 20 20 40 67 45 60 Greatest Overweight (x) 4 | 1 . . 1 4 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 8 Most Carried 10 | 4 4 5 8 8 10 Average Carried 6 | 1 4 4 7 7 7 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 9 | 4 4 5 7 8 9 Class Distribution -------------------- 69% | Mutant 28% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 613 | 297 . 14 1 106 195 Remotely . | . . . . . . Salvage Created 812 | 52 15 . 222 155 368 Parts 73 | 8 2 . 21 13 29 Haulers Intercepted 2 | . . . . 1 1 Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 24 | . 1 . 9 5 9 Guns 2 | . 1 . . 1 . Cannons 4 | . . . . . 4 AOE 18 | . . . 9 4 5 Classes Destroyed 11 | 2 1 . 5 1 2 Worker 5 | 1 . . 2 1 1 Builder 3 | . . . . . 3 Tunneler 2 | 2 . . . . . Hauler 2 | . . . . 1 1 Recycler 4 | . . . 2 1 1 Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 12 | . 1 . 3 4 4 Grunt 8 | . . . 5 . 3 Sentry 3 | . . . 1 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 12 | 2 1 . 12 5 6 Combat Bots Only 7 | . 1 . 7 4 4 Max Kills in Single Turn 4 | 1 1 . 4 3 4 Gunslinging . | . . . . . . Exploded 4 | . . . 4 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 361 | . 50 9 108 107 87 Missed 128 | . 14 1 32 43 38 Damage Taken 3027 | . 368 80 763 1057 759 Core 603 | . 65 . 105 373 60 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . 74 73 32 . Volleys Fired 56 | 5 7 . 11 8 25 Largest 3 | 2 2 . 2 3 3 Hottest 168 | 40 40 . 50 168 143 Shots Fired 102 | 10 14 . 16 17 45 Gun 42 | 10 14 . 5 12 1 Cannon 40 | . . . . . 40 Launcher 20 | . . . 11 5 4 Special . | . . . . . . Kinetic 46 | 10 14 . 5 . 17 Thermal 35 | . . . . 12 23 Explosive 20 | . . . 11 5 4 Electromagnetic 1 | . . . . . 1 Robot Hit Streak 7 | 5 7 . 4 2 3 Robot Miss Streak 6 | 1 3 . 3 2 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 47 | 6 5 . 8 6 22 Core Hits 73 | 4 2 . 26 12 29 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2999 | 71 60 13 989 593 1273 Guns 223 | 68 52 . 7 96 . Cannons 677 | . . . . . 677 Explosions 2038 | . . . 959 495 584 Melee . | . . . . . . Ramming 61 | 3 8 13 23 2 12 Kinetic 455 | 68 52 . 7 . 328 Thermal 535 | . . . . 96 439 Explosive 1948 | . . . 959 495 494 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Parts Fused 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 42 | . . . 14 12 16 Projectiles 16 | . . . . . 16 Explosions 26 | . . . 14 12 . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 160 | . . . 49 49 62 Shots 5 | . . . 2 1 2 Rammed 23 | 1 2 4 13 3 . Targets Rammed 26 | 1 2 4 14 3 2 Kicked 2 | . . . . . 2 Crushed 1 | . . . 1 . . Highest Temperature 210 | . 12 . 17 168 210 Average Temperature 69 | . 6 . 9 79 76 Received Heat Transfer 900 | . 123 9 75 495 198 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 729 | . . . . 185 544 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 396 | 15 123 92 396 385 385 Initial 89 | . 9 47 35 89 54 Average 120 | 3 69 59 94 193 154 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 73 | 100 100 100 83 54 56 Level 1 26 | . . . 16 45 42 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 1 . 5 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 7 | . 2 . 1 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . . . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 9 5 23 17 10 Peak Tracking Total 10 | . 5 3 10 6 4 Tactical Retreats 7 | . 2 1 3 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . . . . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 11 | . . . 1 2 8 Max in Single Turn 8 | . . . 1 1 8 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . 1 . 1 1 2 Terminals 4 | . 1 . 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 2 . 3 1 5 Successful 6 | . 1 . 1 1 3 Failed 5 | . 1 . 2 . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 7 | . 2 . 3 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 1 1 . Prototype ID Bank 1 | . . . 1 . . Alert Level 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . . 3 Recycle Component 1 | . . . . . 1 Process 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 4 | . 1 . 1 . 2 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . . 1 Recycled Matter 5 | . . . . . 5 Retrieved Matter 5 | . . . . . 5 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2523 | 192 119 373 490 463 886 Spaces Moved 1583 | 126 61 170 289 323 614 Core 50 | 7 . . . 43 . Treads 578 | 77 61 170 261 9 . Legs 885 | . . . . 271 614 Wheels 70 | 42 . . 28 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 95 100 120 Average Speed 131 | 128 160 160 142 120 121 Slowest Speed 250 | 160 160 160 160 250 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 6 14 27 24 31 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 210 | . . . 54 78 78 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 206 | . . . 54 78 74 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1926 | 144 69 269 346 376 722 Wait 179 | . . 95 11 19 54 Move 1578 | 125 60 169 288 322 614 Hop . | . . . . . . Pick Up 26 | 4 . 1 6 6 9 Fast Attach 25 | 7 . . . 11 7 Attach 13 | 1 . . 5 . 7 Detach 2 | 1 . . 1 . . Swap 7 | . . . 5 . 2 Drop 14 | . . . 5 7 2 Fire 56 | 5 7 . 11 8 25 Melee . | . . . . . . Ram 3 | . . . . 3 . Kick 2 | . . . . . 2 Crush 21 | 1 2 4 14 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered Mines 359 | -10/Mines | Met a Derelict bent on vengeance 636 | -10/Mines | Learned Materials emergency access door positions 650 | -10/Mines | Discovered new exit (range 9) 672 | -10/Mines | Discovered new exit (range 13) 685 | -10/Mines | Entered Materials 685 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1082 | -9/Materials | Lost 3 parts (1p2w) 1102 | -9/Materials | Destroyed 7 combat bots 1143 | -9/Materials | Discovered new exit (range 3) 1175 | -9/Materials | Entered another Materials area 1175 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1450 | -8/Materials | Discovered new exit (range 5) 1600 | -8/Materials | Core integrity fell below 50% 1629 | -8/Materials | Lost 9 parts (2p3n1u3w) 1638 | -8/Materials | Entered Factory 1638 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1986 | -7/Factory | Found Prototype Launcher 1986 | -7/Factory | Identified Rocket Array 2524 | -7/Factory | Self-destructed Last Messages --------------- 02496_ U-05 Engineer builds a Wall. 02497_ System corrupted: FCS attempts to trigger Cld. Particle Cannon. 02497_ System corrupted: Cld. Particle Cannon misfires. 02497_ The unstable cave ceiling collapses. 02497_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02498_ Overheating: Energy bleed (-114). 02500_ U-05 Engineer builds a Wall. 02502_ Carbon-fiber Leg destroyed. 02504_ U-05 Engineer builds a Door. 02508_ The unstable cave ceiling collapses. 02508_ U-05 Engineer lays Concrete. 02512_ Acquired Aluminum Leg. 02513_ U-05 Engineer lays Concrete. 02516_ Door malfunctions. 02517_ %OAVS%9LWTDJLZM7CYWGZKYY=&9K 02517_ U-05 Engineer lays Concrete. 02521_ P-60 Hacker destroyed. 02521_ U-05 Engineer destroyed. 02523_ U-05 Engineer lays Concrete. 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"""""" #? | | ???????????????# #????# """""" #? | | ???????????????# #????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterFortressRailgun Manual? 0 Play Time 00:32:21 Cumulative 14.8 hours Start 2024.05.11 @ 19:12:40 End 2024.05.11 @ 21:23:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7d4123f-78a5-4cd0-9318-353cede6d933