Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.18 @ 22:36:34 Player: Alexlascribe Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (223) 223 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1198 Bonus ------- None Cogmind --------- Core Integrity 389/400 Matter 206/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Structural Scanner Sensor Array Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Light Deuterium Engine Flight Unit Small Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Structural Scanner Sensor Array Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Small Storage Unit Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 7 6 7 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 3 | . 2 1 Utility 6 | 2 1 3 Device 4 | 1 1 2 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 14 11 Treads 17 | . 25 . Flight 8 | . 2 22 Device 19 | . 13 31 Storage 10 | . 14 2 Processor 2 | . . 8 Energy Gun 1 | . 1 . Ballistic Gun 24 | . 26 22 Peak Build Rating 13 | 7 8 13 Average Rating 8 | 5 7 11 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 16 | 12 14 16 Greatest Support 40 | 40 40 8 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 5 Most Carried 8 | 5 8 8 Average Carried 6 | 2 7 5 Final Capacity 8 | 8 8 5 Final Carried 8 | 4 8 4 Class Distribution -------------------- 75% | Mutant 16% | Scavenger-Skirmisher 8% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 459 | 321 91 47 Remotely . | . . . Salvage Created 445 | 174 224 47 Parts 34 | 13 16 5 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . 5 . Guns 5 | . 5 . Classes Destroyed 7 | 3 4 . Worker 2 | 2 . . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 4 | . 2 2 Swarmer 2 | . 2 . Grunt 3 | . 3 . Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 36 | . 23 13 Missed 7 | . 2 5 Damage Taken 253 | . 169 84 Core 33 | . 22 11 Absorbed by Shields . | . . . Ignored by Resistances 76 | . 52 24 Core Remaining (%) 95 | 100 91 . Volleys Fired 38 | 9 23 6 Largest 2 | 2 2 2 Hottest 90 | 90 40 40 Shots Fired 76 | 18 46 12 Gun 76 | 18 46 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 58 | . 46 12 Thermal 18 | 18 . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 42 | 15 42 7 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 61 | 15 37 9 Core Hits 27 | 6 16 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 2 . . Burn 2 | 2 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 655 | 176 389 90 Guns 655 | 176 389 90 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 479 | . 389 90 Thermal 176 | 176 . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | 90 9 26 Average Temperature 22 | 28 6 15 Received Heat Transfer 162 | . 90 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 3 . . Heat Transferred 631 | 631 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 95 | 25 95 93 Initial 34 | . 13 34 Average 45 | 10 47 56 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 11 9 Peak Tracking Total 3 | . 3 3 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 8 2 Terminals 9 | . 7 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 37 | . 33 4 Successful 27 | . 24 3 Failed 10 | . 9 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 33 | . 29 4 Terminals 36 | . 32 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Level Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Zone Layout 4 | . 4 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 19 | . 16 3 Terminals 19 | . 16 3 Track 6 | . 5 1 Botnet 7 | . 5 2 Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 5 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1997 | 249 1173 575 Spaces Moved 1111 | 126 586 399 Core 2 | 2 . . Treads 639 | 124 515 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 470 | . 71 399 Fastest Speed 37 | 50 117 37 Average Speed 131 | 158 155 87 Slowest Speed 280 | 160 280 117 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 11 77 27 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1582 | 156 811 615 Wait 378 | 8 176 194 Move 1109 | 125 585 399 Hop . | . . . Pick Up 22 | 7 12 3 Fast Attach 7 | 4 2 1 Attach 6 | 3 1 2 Detach . | . . . Swap 7 | . 3 4 Drop 15 | . 9 6 Fire 38 | 9 23 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 250 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 17) 545 | -10/Materials | Discovered new exit (range 6) 549 | -10/Materials | Identified exit to Materials 956 | -10/Materials | Loaded intel: 15 trap records 996 | -10/Materials | Learned location of Mines (-8) 1000 | -10/Materials | Learned Materials stockpile data 1021 | -10/Materials | Learned location of 1 exit from Storage 1423 | -10/Materials | Entered another Materials area 1423 | -9/Materials | Evolved 2 slots: Utility x2 1424 | -9/Materials | Identified exit to Materials 1424 | -9/Materials | Identified exit to Mines 1998 | -9/Materials | Self-destructed Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 01704_ Dropped Lgt. Ion Engine. 01705_ Dropped Ion Engine. 01706_ Acquired Lgt. Ion Engine. 01707_ Dropped Lgt. Ion Engine. 01708_ Acquired Lgt. Deuterium Engine. 01748_ K-01 Serf collects debris. 01940_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01948_ O-16 Technician uses terminal to summon reinforcements. 01948_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01948_ O-16 Technician locks terminal. 01987_ Flight Unit destroyed. 01987_ Critical hit (Burn: +37). 01994_ R-06 Scavenger destroyed. 01996_ K-01 Serf collects debris. 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"????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorLauncherSuit Manual? 0 Play Time 00:22:16 Cumulative 51.5 hours Start 2024.09.18 @ 21:52:47 End 2024.09.18 @ 22:36:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 89 Rogue 60 Adventurer 21 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea04c61f-a631-41c6-82e9-b26e220a6ff6