Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 23:07:43 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1294) 1294 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (967) 967 TOTAL SCORE: 5161 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 17/550 Matter 255/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Walking (90) Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Light Cannon Axe > --- INVENTORY (15) --- Improved Treads Carbon-fiber Leg High-capacity Storage Unit Huge Storage Unit Large Matter Pod (150) Large Matter Pod (138) Improved Terrain Scanner Medium Armor Plating Improved Trap Extractor (0/6) Light Cannon Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Light Cannon Axe > --- INVENTORY -------- Improved Treads Carbon-fiber Leg High-capacity Storage Unit Huge Storage Unit Large Matter Pod Large Matter Pod Improved Terrain Scanner Medium Armor Plating Improved Trap Extractor Light Cannon Grenade Launcher Heavy Hammer [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Potential Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 54 | 7 20 11 5 . 1 10 Power 6 | 1 2 1 . . . 2 Engine 4 | 1 2 1 . . . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 10 | 2 2 1 2 . . 3 Treads 7 | 2 2 1 2 . . . Leg 3 | . . . . . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 3 3 1 . 1 2 Device 5 | 1 1 2 . . . 1 Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . 1 1 . . 1 1 Artifact . | . . . . . . . Weapon 26 | 2 13 6 2 . . 3 Energy Gun 1 | . . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | 2 7 3 . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . 1 2 . . . 1 Special Weapon 2 | . 2 . . . . . Impact Weapon 4 | . 3 . 1 . . . Slashing Weapon 2 | . . . 1 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 7 | . . 1 . . 2 4 Power 2 | . . . . . . 2 Propulsion 1 | . . . . . . 1 Utility 3 | . . . . . 2 1 Weapon 1 | . . 1 . . . . Highest Loss Streak 3 | . . 1 . . 2 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 99 99 86 100 71 50 Engine 11 | . 14 14 14 14 9 . Treads 24 | . 28 28 28 28 18 7 Leg 1 | . . . . . . 10 Device 8 | . 9 7 14 14 8 1 Storage 12 | . 14 14 14 14 9 9 Protection 3 | . 3 6 . . 8 2 Ballistic Gun 12 | . 24 16 . . . . Launcher 1 | . . 6 . . . 3 Impact Weapon 4 | . 3 . 6 14 9 7 Slashing Weapon 2 | . . . 6 14 9 5 Peak Build Rating 34 | 7 13 12 16 16 17 34 Average Rating 12 | 6 9 11 12 16 16 18 On Entrance 11 | . 7 13 11 16 16 14 Naked Turns . | . . . . . . . Heaviest Build 38 | 15 37 37 30 30 37 38 Greatest Support 60 | 40 46 46 46 46 46 60 Greatest Overweight (x) 1 | 1 . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 3 15 15 15 14 14 14 Average Carried 11 | 1 10 14 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 15 15 14 14 13 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1730 | 452 473 52 550 53 . 150 Remotely . | . . . . . . . Salvage Created 1175 | 188 626 191 . 16 . 154 Parts 76 | 17 36 13 . 2 . 8 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 27 | . 14 7 . . . 6 Melee 3 | . . . . . . 3 Guns 15 | . 14 1 . . . . Cannons 1 | . . . . . . 1 AOE 8 | . . 6 . . . 2 Classes Destroyed 11 | 3 6 . . . . 2 Worker 7 | 2 2 2 . 1 . . Builder 1 | . 1 . . . . . Tunneler 6 | 3 . 3 . . . . Hauler 2 | . 2 . . . . . Recycler 1 | 1 . . . . . . Operator 1 | . 1 . . . . . Watcher 3 | . 3 . . . . . Swarmer 11 | . 6 3 . . . 2 Grunt 12 | . 8 4 . . . . Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 6 | 3 4 6 . 1 . 2 Combat Bots Only 3 | . 3 3 . . . 2 Max Kills in Single Turn 3 | 1 1 3 . 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 237 | . 62 33 . . 24 118 Missed 57 | . 11 13 . . 6 27 Damage Taken 2713 | . 604 305 . . 274 1530 Core 634 | . 52 49 . . 18 515 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 14 | . 14 . . . . . Core Remaining (%) 79 | 100 . . . 59 . . Volleys Fired 95 | 14 63 14 . . . 4 Largest 2 | 2 2 2 . . . 1 Hottest 100 | 40 100 50 . . . 35 Shots Fired 168 | 28 117 19 . . . 4 Gun 142 | 28 105 9 . . . . Cannon 2 | . . . . . . 2 Launcher 13 | . 1 10 . . . 2 Special 11 | . 11 . . . . . Kinetic 144 | 28 105 9 . . . 2 Thermal 11 | . 11 . . . . . Explosive 13 | . 1 10 . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 6 9 5 . . . 2 Robot Miss Streak 4 | 2 4 3 . . . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 134 | 17 73 11 . 1 . 32 Core Hits 59 | 7 29 17 . . . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . . 2 Blast 1 | . . . . . . 1 Sever 1 | . . . . . . 1 Melee Attacks 65 | . 8 . . 1 4 52 Impact 39 | . 8 . . . 1 30 Slashing 26 | . . . . 1 3 22 Piercing . | . . . . . . . Sneak Attacks 6 | . 4 . . 1 . 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks 9 | . . . . . 1 8 Damage Inflicted 3375 | 209 1224 723 . 66 . 1153 Guns 1192 | 209 903 80 . . . . Cannons 20 | . . . . . . 20 Explosions 701 | . . 609 . . . 92 Melee 1420 | . 313 . . 66 . 1041 Ramming 42 | . 8 34 . . . . Kinetic 1212 | 209 903 80 . . . 20 Thermal . | . . . . . . . Explosive 701 | . . 609 . . . 92 Electromagnetic . | . . . . . . . Impact 904 | . 313 . . . . 591 Slashing 516 | . . . . 66 . 450 Piercing . | . . . . . . . Highest Corruption 10 | . 3 4 4 4 . 10 Average Corruption 3 | . 2 3 4 4 . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 73 | . 33 15 17 1 . 7 Message Errors 17 | . 5 3 6 . . 3 Matter Fused 20 | . 8 3 6 . . 3 Heat Flow Errors 8 | . 6 1 . . . 1 Energy Discharges 9 | . 4 3 2 . . . Parts Fused 2 | . 1 1 . . . . Data Loss (minor) 8 | . 3 2 2 1 . . Data Loss (major) 2 | . 1 . 1 . . . Misfires 4 | . 3 1 . . . . Alerts 2 | . 1 1 . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 324 | . 188 5 . 26 . 105 Projectiles . | . . . . . . . Explosions 5 | . . 5 . . . . Melee 319 | . 188 . . 26 . 105 Knockbacks 4 | . 1 . . . . 3 Impact 4 | . 1 . . . . 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 248 | . 22 46 . . . 180 Shots 6 | . 1 3 . . . 2 Rammed 10 | . 2 8 . . . . Targets Rammed 10 | . 2 8 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 264 | . 254 264 . . 24 59 Average Temperature 56 | . 57 67 . . 12 37 Received Heat Transfer 516 | . 231 96 . . 180 9 Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . 2 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . 8 . . . . . Impact Corruptions 9 | . 6 . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 310 | 30 155 199 . 11 98 310 Initial 50 | . 19 27 . . 3 50 Average 89 | 16 67 126 . 10 27 167 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 88 | 100 100 100 . 100 100 37 Level 1 11 | . . . . . . 62 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . . . 1 . Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 23 9 . . 5 8 Peak Tracking Total 5 | . 4 3 . . 5 3 Tactical Retreats 5 | . 1 4 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 5 | . 4 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 4 | . . . . . . 4 Max in Single Turn 2 | . . . . . . 2 Garrison Relay 1 | . . . . . . 1 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 17 | . 7 1 1 1 5 2 Terminals 13 | . 6 . . 1 4 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 44 | . 25 1 1 2 11 4 Successful 25 | . 16 1 1 1 5 1 Failed 19 | . 9 . . 1 6 3 Catastrophic 3 | . 1 . . 1 . 1 Database Lockouts . | . . . . . . . Manual 35 | . 23 . 1 2 9 . Terminals 38 | . 23 . . 2 9 4 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 7 | . 3 1 1 1 . 1 Robot Analysis 3 | . 2 . . 1 . . Open Door 1 | . . 1 . . . . Terminal Index 1 | . 1 . . . . . Security Stations 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 15 | . 11 . . . 4 . Terminals 15 | . 11 . . . 4 . Assimilate 1 | . . . . . 1 . Botnet 4 | . 4 . . . . . Operators 1 | . 1 . . . . . Skim 9 | . 6 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 7 . . 1 5 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 49 | . . 49 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 14 | . . 14 . . . . Total Damage 125 | . . 125 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total 3 | . 2 . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 4244 | 205 1676 694 672 157 201 639 Spaces Moved 1936 | 98 676 265 414 97 91 295 Core 7 | 7 . . . . . . Treads 1791 | 91 676 265 414 97 91 157 Legs 138 | . . . . . . 138 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 90 Average Speed 160 | 152 160 160 160 160 160 162 Slowest Speed 240 | 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 94 63 70 22 14 27 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 13 | . 10 . . . 2 1 Terrain Destroyed 160 | . 21 54 . . 2 83 Melee 6 | . 3 . . . 2 1 Projectile 11 | . 11 . . . . . AOE 143 | . 7 54 . . . 82 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 2776 | 122 1112 510 427 97 140 368 Wait 592 | 1 327 205 . . 45 14 Move 1931 | 97 675 264 413 96 91 295 Hop . | . . . . . . . Pick Up 23 | 3 12 4 4 . . . Fast Attach 14 | 7 1 2 . . . 4 Attach 7 | . . 1 2 . 1 3 Detach 3 | . . . 1 . . 2 Swap 33 | . 19 8 3 . . 3 Drop 13 | . 5 4 4 . . . Fire 95 | 14 63 14 . . . 4 Melee 55 | . 8 . . 1 3 43 Ram . | . . . . . . . Kick . | . . . . . . . Crush 10 | . 2 8 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 206 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Discovered new exit (range 12) 732 | -10/Materials | Repaired Seismic Detector 953 | -10/Materials | Discovered new exit (range 16) 1448 | -10/Materials | Discovered new exit (range 6) 1557 | -10/Materials | Learned 2 Storage zone layouts 1627 | -10/Materials | Identified exit to Subcaves 1770 | -10/Materials | Learned location of 2 exits from Materials 1795 | -10/Materials | Learned location of Storage (-9) 1829 | -10/Materials | Loaded intel: 2 recycling unit locations 1873 | -10/Materials | Learned location of Mines (-10) 1882 | -10/Materials | Entered Mines 1883 | -10/Mines | Identified exit to Materials 2147 | -10/Mines | Learned Materials interactive machine intel 2185 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2272 | -10/Mines | Excavation squad dispatched 2272 | -10/Mines | A large section of the Mines collapsed 2280 | -10/Mines | Learned location of Zion (-7) 2363 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2364 | -10/Mines | Discovered new exit (range 5) 2576 | -10/Mines | Entered Exiles 2576 | -10/Exiles | Accompanied by 1 ally 2606 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2614 | -10/Exiles | Met 8R-AWN 2643 | -10/Exiles | Met EX-HEX 2686 | -10/Exiles | Met EX-BIN 2705 | -10/Exiles | Aligned with FarCom system 2707 | -10/Exiles | Given EX-Vault access code 2745 | -10/Exiles | Opened EX-Vault 2789 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2837 | -10/Exiles | Met EX-DEC 3049 | -10/Exiles | Found Potential Leg 3052 | -10/Exiles | Found Potential Leg 3234 | -10/Exiles | Discovered new exit (range 10) 3248 | -10/Exiles | Left Exiles lab with Potential Leg 3248 | -10/Exiles | Entered Mines 3330 | -9/Mines | Discovered new exit (range 7) 3405 | -9/Mines | Entered Materials 3405 | -8/Materials | Evolved 4 slots: Utility x4 3406 | -8/Materials | Identified exit to Factory 3407 | -8/Materials | Loaded intel: 17 interactive machine locations 3605 | -8/Materials | Identified exit to Garrison 3606 | -8/Materials | Entered Garrison 3734 | -8/Garrison | Lost 3 parts (2p1n) 3750 | -8/Garrison | Triggered checkpoint 3788 | -8/Garrison | Installed Relay Interface Framework 3829 | -8/Garrison | Phase Generator disabled 3846 | -8/Garrison | Learned Materials security intel 4070 | -8/Garrison | Core integrity fell below 50% 4094 | -8/Garrison | Core integrity fell below 20% 4100 | -8/Garrison | System corruption reached 10% 4204 | -8/Garrison | Garrison Relay disabled 4224 | -8/Garrison | Triggered checkpoint 4245 | -8/Garrison | Self-destructed Last Messages --------------- 04115_ Hvy. Hammer follow-up attack on P-60 Hacker. 04121_ Destroyed Shock Rifle. 04121_ Destroyed Broken Gravmag System. 04134_ P-60 Hacker suffers critical hit (Blast). 04134_ P-60 Hacker destroyed. 04140_ Acquired 34 matter. 04142_ Acquired Unknown Power Core. 04142_ Identified Mic. Nuclear Core. 04145_ Acquired Imp. Heat Sink. 04158_ System corrupted: Heat flow error (+102). 04176_ VO%CTUXW8GACGCVKYFYZ 04197_ System corrupted: Matter fused (-6). 04204_ Garrison Relay disabled. 04204_ Relay Coupler [Sentry] tumbles out of relay unit. 04204_ Relay Coupler [Heavy] tumbles out of relay unit. 04204_ Relay Coupler [Cutter] tumbles out of relay unit. 04204_ Relay Coupler [NC] tumbles out of relay unit. 04204_ Relay Coupler [Heavy] tumbles out of relay unit. 04212_ System corrupted: Matter fused (-7). 04245_ System corrupted: Matter fused (-8). 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