Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.17 @ 13:06:21 Player: Jamba27 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (3438) 3438 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2030) 2030 TOTAL SCORE: 11638 Bonus ------- High Alert Combat Kills 515 Follower Combat Kills 1536 Met Imprinter 300 Was Imprinted 300 Friendly Fire -621 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Large Storage Unit Advanced Weight Redist. System Faulty Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Backup Power VII Zionite Light DM Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Advanced Weight Redist. System Visual Processing Unit Active Sensor Suite Improved Transmission Jammer System Shield > --- WEAPON ----------- HERF Cannon Enhanced Coil Gun Heavy Mass Driver > --- INVENTORY -------- Heavy Antimatter Reactor Flexi-carbon Leg Improved Kinecellerator [Rating: 117] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware System Shield Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Slots Evolved 12 | . . . 2 . . . 6 2 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . . Utility 7 | . . . 1 . . . 4 2 . . Weapon 2 | . . . . . . . 1 . 1 . Parts Attached 116 | 6 5 2 10 . 7 3 25 40 17 1 Power 13 | 1 . . 2 . . 1 1 4 4 . Engine 7 | 1 . . 2 . . . 1 3 . . Core 3 | . . . . . . 1 . 1 1 . Reactor 3 | . . . . . . . . . 3 . Propulsion 33 | 2 2 1 . . 2 1 8 11 6 . Treads 2 | 2 . . . . . . . . . . Leg 23 | . 2 1 . . 2 1 8 4 5 . Wheel 2 | . . . . . . . . 1 1 . Hover . | . . . . . . . . . . . Flight 6 | . . . . . . . . 6 . . Utility 37 | 1 2 . 3 . 1 . 10 17 3 . Device 19 | . 1 . . . . . 7 10 1 . Storage 6 | 1 1 . 2 . . . . 1 1 . Processor 6 | . . . . . . . 1 5 . . Hackware 1 | . . . . . . . . . 1 . Protection 5 | . . . 1 . 1 . 2 1 . . Artifact . | . . . . . . . . . . . Weapon 33 | 2 1 1 5 . 4 1 6 8 4 1 Energy Gun 9 | . . . 2 . 1 1 1 4 . . Energy Cannon 6 | . . . 1 . . . 2 1 2 . Ballistic Gun 4 | 2 . . 1 . . . . 1 . . Ballistic Cannon 2 | . . . 1 . . . . . 1 . Launcher 7 | . . 1 . . . . 3 1 1 1 Special Weapon 2 | . 1 . . . 1 . . . . . Impact Weapon 2 | . . . . . 2 . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . 1 . 4 3 4 1 Corrupted Parts 2 | . . . . . . . . 2 . . System Corruption 13 | . . . . . . . . 13 . . Parts Lost 54 | . . . . . . 1 2 28 23 . Power 9 | . . . . . . 1 . 3 5 . Propulsion 15 | . . . . . . . 1 7 7 . Utility 18 | . . . . . . . 1 11 6 . Weapon 12 | . . . . . . . . 7 5 . Highest Loss Streak 11 | . . . . . . 1 1 10 11 . To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 1 5 9 13 15 14 14 14 9 3 3 Power . | . 1 1 1 1 1 . . 1 . . Propulsion 1 | . . 2 2 2 1 1 1 . . . Utility 4 | . 1 1 3 4 5 6 5 3 1 3 Weapon 5 | 1 2 4 6 8 7 7 6 4 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . 2 3 5 1 1 . 4 1 2 . Power 3 | . . 1 . 1 . . 1 . . . Propulsion 1 | . 1 . . . . . . . . . Utility 6 | . 1 1 1 . 1 . 1 . 1 . Weapon 9 | . . 1 4 . . . 2 1 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 100 98 100 99 99 98 70 63 . Engine 6 | . 14 14 11 11 11 8 4 3 1 . Leg 22 | . 10 28 33 33 33 33 25 11 4 . Flight 2 | . . . . . . . . 5 10 . Device 16 | . 12 14 11 11 11 11 21 21 22 . Storage 7 | . 14 14 11 11 11 11 6 4 1 . Processor 3 | . . . . . . . 5 6 5 . Protection 7 | . . . 9 11 11 11 10 3 . . Energy Gun 8 | . . . 8 22 20 7 10 2 . . Energy Cannon 4 | . . . 5 . . 10 7 4 3 . Ballistic Gun 2 | . 26 19 6 . . . . 1 1 . Peak Build Rating 117 | 6 10 13 24 24 29 27 75 87 117 9 Average Rating 44 | 5 7 11 20 24 25 25 66 58 80 1 On Entrance 26 | . 6 10 13 24 24 25 27 75 81 1 Avg Prop Armor Cover (%) 6 | . . . . . . . . 6 5 . Naked Turns 132 | . . . . . . . . 75 2 55 Heaviest Build 80 | 14 20 22 38 35 37 38 68 80 70 . Greatest Support 92 | 40 40 26 38 38 38 45 80 80 92 3 Greatest Overweight (x) 12 | 3 1 . . . . . 2 12 2 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 8 10 14 15 15 15 15 11 7 5 Most Carried 15 | 3 8 10 15 15 15 15 15 15 5 4 Average Carried 11 | 1 5 9 13 14 14 14 14 9 4 3 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 5 5 Final Carried 15 | 3 8 10 15 15 15 15 15 4 4 4 Class Distribution -------------------- 58% | Mutant 14% | Tank 10% | Scavenger-Tank 5% | Scavenger-Scout 4% | Scavenger-Mutant 3% | Sprinter 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Matter Collected 2367 | 302 65 112 228 10 90 105 332 772 346 5 Remotely . | . . . . . . . . . . . Salvage Created 3949 | 53 95 44 735 273 . 124 966 1047 612 . Parts 195 | 8 7 1 42 17 . 9 32 57 22 . Haulers Intercepted 7 | . 1 . 4 . . . 2 . . . Recyclers Shooed 5 | . . . 1 . . . . 2 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . . . . Prevented 4 | . . . . . . 4 . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Combat Hostiles Destroyed 63 | . 3 1 10 6 . 2 6 26 9 . Guns 20 | . 3 1 6 5 . . 3 1 1 . Cannons 16 | . . . 1 . . 2 2 8 3 . AOE 18 | . . . 2 1 . . . 11 4 . Classes Destroyed 15 | 1 2 1 5 . . 1 . 4 1 . Worker 3 | . . . 1 . . . 1 1 . . Builder 12 | . . . 1 . . . 1 8 2 . Tunneler 5 | 3 . . 2 . . . . . . . Hauler 7 | . 1 . 4 . . . 2 . . . Recycler 4 | . . . 1 . . . 2 . 1 . Watcher 3 | . . . 1 . . . 2 . . . Swarmer 11 | . 3 . 3 . . . . 5 . . Grunt 28 | . . 1 6 6 . . 4 5 6 . Duelist 2 | . . . . . . . . 2 . . Protector 3 | . . . . . . . . 1 2 . Sentry 6 | . . . 1 . . 1 2 2 . . Specialist 1 | . . . . . . . . 1 . . Hunter 8 | . . . . . . 1 . 7 . . Programmer 4 | . . . . . . . . 3 1 . Z-Light 1 | . . . . . . . . . 1 . Best Kill Streak 11 | 1 3 1 6 3 . 1 3 11 6 . Combat Bots Only 7 | . 3 1 3 3 . 1 2 7 4 . Max Kills in Single Turn 4 | 1 1 1 2 1 . 1 1 4 3 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 2 1 . . . 4 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Hostile Shots Fired 739 | . 14 . 46 18 . 39 127 292 189 14 Missed 267 | . 2 . 17 4 . 19 59 103 58 5 Hits 472 | . 12 . 29 14 . 20 68 189 131 9 Melee 2 | . . . . . . . . 2 . . Projectile 470 | . 12 . 29 14 . 20 68 187 131 9 Critical Strikes 21 | . . . . 1 . 1 2 8 9 . Actively Blocked 1 | . . . . . . . 1 . . . Damage Taken 8991 | . 98 . 322 160 . 321 1142 3572 3176 200 Core 2367 | . 10 . 58 24 . . 151 971 953 200 Absorbed by Shields 108 | . . . . . . . . 108 . . Redirected to Shielding 157 | . . . . . . . 157 . . . Regen/Repaired (Parts) 29 | . . . . . 29 . . . . . Core Remaining (%) 71 | 100 . 96 . . . 79 82 2 . . Volleys Fired 280 | 7 14 3 45 10 . 11 71 91 28 . Largest 3 | 2 2 1 2 2 . 2 3 3 2 . Hottest 246 | 40 100 20 101 90 . 131 220 246 135 . Shots Fired 460 | 14 27 3 90 20 . 21 118 133 34 . Gun 257 | 14 26 3 60 20 . 11 57 56 10 . Cannon 182 | . . . 30 . . 10 59 62 21 . Launcher 16 | . . . . . . . 2 11 3 . Special 5 | . 1 . . . . . . 4 . . Kinetic 112 | 14 26 3 34 . . . . 17 18 . Thermal 182 | . 1 . . . . 1 85 86 9 . Explosive 14 | . . . . . . . 1 10 3 . Electromagnetic 152 | . . . 56 20 . 20 32 20 4 . Robot Hit Streak 17 | 6 5 4 8 10 . 11 11 17 15 . Robot Miss Streak 6 | 1 3 . 5 3 . 3 6 4 4 . Penetration Max 2 | . . . . . . . . 2 . . Secondary Targets 2 | . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 267 | 11 14 3 57 15 . 12 63 73 19 . Core Hits 174 | 3 5 2 28 14 . 9 25 61 27 . Critical Kills 3 | . . . . . . . . 2 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . . . 1 . . . 3 3 1 . Meltdown 2 | . . . . . . . . 2 . . Destroy 1 | . . . . . . . . . 1 . Blast 1 | . . . 1 . . . . . . . Corrupt 4 | . . . . . . . 3 1 . . Melee Attacks 23 | . . . . . 18 4 . 1 . . Impact 22 | . . . . . 18 4 . . . . Slashing 1 | . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12680 | 135 178 37 1214 350 . 290 1882 5353 3241 . Guns 3343 | 135 178 37 635 269 . 91 871 947 180 . Cannons 3598 | . . . 431 . . 199 865 1391 712 . Explosions 5571 | . . . 148 81 . . 132 2879 2331 . Melee . | . . . . . . . . . . . Ramming 60 | . . . . . . . 14 28 18 . Kinetic 1704 | 135 178 37 349 . . . . 365 640 . Thermal 4670 | . . . 148 81 . 24 1212 1642 1563 . Explosive 3557 | . . . . . . . 50 2646 861 . Electromagnetic 2581 | . . . 717 269 . 266 606 564 159 . Impact . | . . . . . . . . . . . Slashing 108 | . . . . . . . . 108 . . Piercing . | . . . . . . . . . . . Highest Corruption 27 | . . . . . . . 2 27 2 2 Average Corruption 12 | . . . . . . . 1 19 1 2 Corruption Purged 2 | . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . Effects 56 | . . . . . . . 6 47 1 2 Message Errors 8 | . . . . . . . 2 5 1 . Matter Fused 11 | . . . . . . . 1 10 . . Heat Flow Errors 6 | . . . . . . . . 5 . 1 Energy Discharges 8 | . . . . . . . 1 7 . . Parts Rejected 2 | . . . . . . . . 2 . . Data Loss (minor) 7 | . . . . . . . . 6 . 1 Data Loss (major) 2 | . . . . . . . . 2 . . Misfires 2 | . . . . . . . . 2 . . Alerts 1 | . . . . . . . . 1 . . Misdirections 4 | . . . . . . . . 4 . . Weapon Failures 5 | . . . . . . . 2 3 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 322 | . . . 6 . . . 27 224 65 . Projectiles 46 | . . . 6 . . . 16 24 . . Explosions 276 | . . . . . . . 11 200 65 . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . 1 . . . . . 3 . Impact 1 | . . . . . . . . . 1 . Kinetic 3 | . . . 1 . . . . . 2 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 133 | . . . . . . . 5 66 62 . Shots 6 | . . . . . . . 1 4 1 . Rammed 3 | . . . . . . . . 2 1 . Targets Rammed 6 | . . . . . . . 1 3 2 . Kicked 3 | . . . . . . . 1 1 1 . Crushed . | . . . . . . . . . . . Highest Temperature 528 | . 20 . 150 246 . 228 427 528 130 214 Average Temperature 94 | . 10 . 46 110 . 89 113 129 65 128 Received Heat Transfer 1771 | . . . 102 111 . 18 417 348 745 30 Effects 12 | . . . . . . . 7 5 . . Shutdowns 2 | . . . . . . . 1 1 . . Energy Bleed 3 | . . . . . . . 2 1 . . Damage (major) 7 | . . . . . . . 4 3 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . . . 3 2 1 . Combat Hostiles 5 | . . . 1 . . . 1 2 1 . Parts Fried 11 | . . . 2 . . 2 3 2 2 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 4 . . Combat Hostiles 4 | . . . . . . . . 4 . . Parts Melted 13 | . . . . . . . 3 10 . . Heat Transferred 4967 | . . . 100 50 . 37 1641 2240 899 . Parts Sabotaged 2 | . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . 3 2 . . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Maximum Alert Level 3 | . . . . . . . 2 3 3 . Low Security (%) 46 | 100 100 100 100 100 . . 59 1 . . Level 1 19 | . . . . . . . 27 39 . . Level 2 20 | . . . . . . . 13 31 60 . Level 3 13 | . . . . . . . . 28 39 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1098 | 5 60 20 187 129 . . 560 1098 963 . Initial 527 | . . . . 52 . . . 260 527 . Average 314 | . 13 4 46 75 . . 197 560 651 . Influence Increases 4576 | 15 78 20 345 147 . 203 1007 1723 1038 . Destroy 0b10 Robot/C 2040 | . 60 20 200 120 . 120 400 780 340 . Destroy 0b10 Robot/NC 195 | 15 5 . 50 . . . 45 55 25 . Destroy Leader 390 | . 12 . 50 20 . 10 106 142 50 . Allied During Kill 276 | . . . . . . 43 67 99 67 . Successful Hack 99 | . . . 32 . . . 38 . 29 . Disable Machine 255 | . . . . . . . 45 75 135 . Destroy Structure 476 | . 1 . 13 7 . . 51 242 162 . Partial Spotted 45 | . . . . . . . . 45 . . Lose Combat Pursuer 600 | . . . . . . 30 255 285 30 . Active Sensor Use 200 | . . . . . . . . . 200 . Influence Decreases 4008 | 15 78 20 211 212 69 203 475 1177 1181 367 Entered New Map 1321 | . . . . 82 69 . . 272 551 347 Time Decay 1857 | 15 78 20 211 130 . 153 355 565 310 20 Lost Part 540 | . . . . . . 10 20 280 230 . Lost Ally 290 | . . . . . . 40 100 60 90 . Squads Dispatched 30 | . 2 1 4 . . . 9 8 6 . Investigation 10 | . . 1 3 . . . 3 1 2 . Extermination 7 | . . . . . . . 3 3 1 . Reinforcement 7 | . 2 . 1 . . . . 3 1 . Assault 3 | . . . . . . . . 1 2 . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . 1 1 . Active Scanning Responses 2 | . . . . . . . . . 2 . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Distress Signals 5 | . . . 1 . . . 1 2 1 . Communications Jammed 230 | . . . . . . . 18 117 95 . Distress Signals 229 | . . . . . . . 18 117 94 . Times Spotted 193 | . 3 2 22 6 . 8 38 71 32 11 Peak Tracking Total 12 | . 3 2 3 3 . 5 12 10 11 11 Tactical Retreats 18 | . . . . . . 2 6 9 1 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Traps Triggered 5 | . 1 . . . . . 3 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Machines Disabled 17 | . . . . . . . 3 5 9 . Max in Single Turn 3 | . . . . . . . 1 1 3 . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Machines Accessed 16 | . . 1 7 . . . 5 1 2 . Terminals 5 | . . . 5 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 3 | . . . 1 . . . 2 . . . Scanalyzers 4 | . . . 1 . . . 1 1 1 . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 52 | . . 1 30 . . . 12 3 6 . Successful 37 | . . 1 21 . . . 9 1 5 . Failed 14 | . . . 8 . . . 3 2 1 . Catastrophic 2 | . . . . . . . 1 1 . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 57 | . . . 12 . . . 15 16 14 . Terminals 20 | . . . 20 . . . . . . . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 6 | . . . 2 . . . 4 . . . Scanalyzers 20 | . . . 8 . . . 4 3 5 . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 10 | . . 1 9 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . 1 . Refit 1 | . . . . . . . . . 1 . Recycling Unit Hacks 6 | . . . 2 . . . 4 . . . Report Inventory 3 | . . . 1 . . . 2 . . . Retrieve Components 3 | . . . 1 . . . 2 . . . Scanalyzer 15 | . . . 8 . . . 2 1 4 . Insert Component 5 | . . . 3 . . . 1 1 . . Analyze 6 | . . . 5 . . . 1 . . . Retrieve Study 4 | . . . . . . . . . 4 . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . Terminals 2 | . . . 2 . . . . . . . Botnet 2 | . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 13 | . . . 7 . . . 4 1 1 . Full Trace Events 6 | . . . 4 . . . 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 37 | . . . 3 . 15 . 10 . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 76 | . . . . . . . 76 . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . 4 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 12 | . . . 2 . . . 10 . . . Parts Scanalyzed 5 | . . . 3 . . . 1 1 . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Total Allies 27 | . . . . . 6 . 6 9 6 . Largest Group 6 | . . . . . 6 6 3 6 5 . Highest-Rated Group 346 | . . . . . 198 198 210 346 316 . Highest-Rated Ally 103 | . . . . . 39 39 70 85 103 . Zionite Dispatches 9 | . . . . . . . 2 4 3 . Heavy 2 | . . . . . . . . 1 1 . Light 4 | . . . . . . . 2 1 1 . Recon 1 | . . . . . . . . 1 . . Fire 1 | . . . . . . . . 1 . . Explosive Resupply 1 | . . . . . . . . . 1 . Total Orders 7 | . . . . . . . 1 5 1 . DROP 1 | . . . . . . . . . 1 . EXPLORE 3 | . . . . . . . . 3 . . RETURN 3 | . . . . . . . 1 2 . . Ally Attacks 239 | . . . . . . 32 104 55 48 . Total Damage 7069 | . . . . . . 591 2236 1317 2925 . Kills 46 | . . . . . . 4 15 15 12 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted 2 | . . . . . . 1 1 . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Active Infowar (turns) 6536 | . 282 101 811 271 1220 529 1542 1113 667 . Optics 830 | . . . . . . . . 166 664 . Sensors 198 | . . . . . . . . 198 . . A.S.S. 454 | . . . . . . . . 10 444 . Structural 3559 | . 282 101 811 271 1220 529 345 . . . Traps 937 | . . . . . . . 937 . . . Decoding 2509 | . . . . . . . 1480 1029 . . Jamming 1592 | . . . . . . . 315 853 424 . Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . . . 1 2 1 . . . . Drone Launches 4 | . . . . . . . 1 3 . . Drone Recoveries 4 | . . . . . . . 1 3 . . Decoded 0b10 Intel 68 | . . . . . . . 40 28 . . Traps 11 | . . . . . . . 7 4 . . Emergency Access 2 | . . . . . . . 1 1 . . Items 49 | . . . . . . . 32 17 . . Machines 3 | . . . . . . . . 3 . . Guards 3 | . . . . . . . . 3 . . Zionite Intel Received 7 | . . . . . . . 3 2 2 . Branch Access 1 | . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . 1 . 1 . Unaware Analyses 1 | . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Turns Passed 7443 | 182 316 101 811 271 1220 573 1542 1682 689 56 Spaces Moved 5465 | 94 176 78 540 216 992 412 1002 1271 575 109 Core 289 | 5 . . . . . . . 161 14 109 Treads 189 | 89 100 . . . . . . . . . Legs 3928 | . 76 78 540 216 992 412 1002 488 124 . Wheels 119 | . . . . . . . . 13 106 . Hover . | . . . . . . . . . . . Flight 940 | . . . . . . . . 609 331 . Fastest Speed 28 | 50 120 105 110 110 110 110 105 28 28 50 Average Speed 100 | 159 143 112 110 110 110 110 116 78 73 50 Slowest Speed 650 | 200 190 120 110 110 110 110 265 650 260 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 6 41 20 53 37 84 65 27 32 20 21 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 7 | . . . . . 2 . . 5 . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . Scrap Searched 6 | . . . . 1 4 1 . . . . Spaces Dug 31 | . 1 . . . . 2 9 14 5 . Terrain Destroyed 247 | . 1 . 12 8 . 2 46 107 71 . Melee 3 | . . . . . . 2 . 1 . . Projectile 83 | . 1 . 1 . . . 28 38 15 . AOE 161 | . . . 11 8 . . 18 68 56 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Total 6912 | 109 210 92 668 230 1093 500 1262 1834 803 111 Wait 823 | . . . 47 3 58 64 103 392 156 . Move 5452 | 93 175 77 539 215 991 411 1001 1266 575 109 Hop 1 | . . . . . . . . 1 . . Pick Up 86 | 3 9 6 14 1 8 . 23 16 6 . Fast Attach 55 | 6 2 . 2 . . . 12 21 12 . Attach 39 | . . . 2 . 1 1 4 22 8 1 Detach 11 | . . . 1 . . . . 3 6 1 Swap 59 | . 5 2 8 . 9 9 15 8 3 . Drop 73 | . 5 4 10 1 8 . 27 10 8 . Fire 280 | 7 14 3 45 10 . 11 71 91 28 . Melee 23 | . . . . . 18 4 . 1 . . Ram 2 | . . . . . . . . 2 . . Kick 3 | . . . . . . . 1 1 1 . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min / Sto) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 183 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 482 | -10/Materials | Discovered new exit (range 15) 499 | -10/Materials | Entered Mines 505 | -10/Mines | Met a Derelict shopkeep closing up shop 565 | -10/Mines | Discovered new exit (range 12) 600 | -10/Mines | Entered Materials 600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1115 | -9/Materials | Identified exit to Mines 1115 | -9/Materials | Identified exit to Storage 1204 | -9/Materials | Discovered new exit (range 5) 1357 | -9/Materials | Central database locked down 1411 | -9/Materials | Entered Mines 1471 | -9/Mines | Learned Materials emergency access door positions 1575 | -9/Mines | Discovered new exit (range 15) 1621 | -9/Mines | Discovered new exit (range 5) 1680 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1682 | -9/Mines | Entered Zion 1774 | -7/Zion | Given A8's code to call for help 1923 | -7/Zion | Gained Derelict followers 1997 | -7/Zion | Found Prototype Special Weapon 1998 | -7/Zion | Identified RU-N14's Throwing Claymores 2144 | -7/Zion | Met Imprinter 2160 | -7/Zion | Imprinted 2162 | -7/Zion | Declared Zion's savior 2439 | -7/Zion | Learned 8 Factory zone layouts 2461 | -7/Zion | Given the Hacking Drone Bay 2461 | -7/Zion | Found Prototype Device 2483 | -7/Zion | Learned location of Warlord (-5) 2828 | -7/Zion | Discovered new exit (range 14) 2902 | -7/Zion | Entered Proximity Caves 2902 | -6/Proximity Caves | Accompanied by 6 allies 2914 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3036 | -6/Proximity Caves | Learned Factory interactive machine intel 3279 | -6/Proximity Caves | Spotted B-75 Beast 3334 | -6/Proximity Caves | Lost 4 allies 3459 | -6/Proximity Caves | Discovered new exit (range 16) 3475 | -6/Proximity Caves | Entered Factory 3475 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3476 | -6/Factory | Identified exit to Factory 3477 | -6/Factory | Loaded intel: 56 interactive machine locations 3699 | -6/Factory | Retrieved Zion intel report: Branch Access 3699 | -6/Factory | Identified exit to Lower Caves 3699 | -6/Factory | Identified exit to Extension 3707 | -6/Factory | Identified Hacking Drone Bay 3740 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 3839 | -6/Factory | Retrieved Zion intel report: Emergency Access 3840 | -6/Factory | Zion Light squad teleported in 3879 | -6/Factory | Garrison activated, responded to threat 3899 | -6/Factory | P-60 Hacker assimilated allied GH-J0H(z) 3922 | -6/Factory | Found Prototype Protection 3922 | -6/Factory | Identified Zio. Weapon Casing 4021 | -6/Factory | Build established: Tank 4085 | -6/Factory | Found Prototype Launcher 4086 | -6/Factory | Identified Scatter Rocket Array 4326 | -6/Factory | Build established: Scavenger-Tank 4459 | -6/Factory | Garrison activated, responded to threat 4786 | -6/Factory | Zion Light squad teleported in 4899 | -6/Factory | Terminal network hard line cut 5017 | -6/Factory | Entered another Factory area 5017 | -5/Factory | Evolved 2 slots: Utility x2 5046 | -5/Factory | Zion Recon squad teleported in 5116 | -5/Factory | Build established: Tank 5166 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 5275 | -5/Factory | Destroyed 7 combat bots 5317 | -5/Factory | First assault squad dispatched 5420 | -5/Factory | Lost 3 parts (1n2u) 5894 | -5/Factory | Destroyed 7 combat bots 5903 | -5/Factory | Lost 10 parts (4n3u3w) 5907 | -5/Factory | Cargo convoy interrupted 5964 | -5/Factory | Lost 5 parts (1n3u1w) 6043 | -5/Factory | System corruption reached 10% 6075 | -5/Factory | Lost 3 parts (1p1u1w) 6149 | -5/Factory | Build established: Mutant 6158 | -5/Factory | Released all parts (6) 6173 | -5/Factory | Core integrity fell below 50% 6212 | -5/Factory | Core integrity fell below 20% 6220 | -5/Factory | Retrieved Zion intel report: Active Terminals 6221 | -5/Factory | Zion Heavy squad teleported in 6478 | -5/Factory | Zion Fire squad teleported in 6512 | -5/Factory | Zion Light squad teleported in 6514 | -5/Factory | Terminal network hard line cut 6669 | -5/Factory | Discovered new exit (range 18) 6689 | -5/Factory | Found Prototype Device 6689 | -5/Factory | Identified Active Sensor Suite 6691 | -5/Factory | Identified exit to Factory 6699 | -5/Factory | Entered another Factory area 6699 | -4/Factory | Accompanied by 5 allies 6699 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6711 | -4/Factory | Lost 3 parts (1p1n1u) 6724 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 6851 | -4/Factory | Build established: Scavenger-Scout 6965 | -4/Factory | Lost 3 parts (1p2n) 6965 | -4/Factory | Lost 4 allies 6983 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 6984 | -4/Factory | Zion Light squad teleported in 7199 | -4/Factory | First assault squad dispatched 7215 | -4/Factory | Zion Heavy squad teleported in 7268 | -4/Factory | Lost 3 allies 7293 | -4/Factory | Lost 7 parts (1p3n1u2w) 7354 | -4/Factory | Discovered new exit (range 16) 7362 | -4/Factory | Zion Explosive Resupply teleported in 7370 | -4/Factory | Found Prototype Launcher 7370 | -4/Factory | Identified Mni. Smartbomb Launcher 7377 | -4/Factory | Core integrity fell below 50% 7386 | -4/Factory | Core integrity fell below 20% 7388 | -4/Factory | Entered Upper Caves 7417 | -4/Upper Caves | Lost 11 parts (2p2n5u2w) 7438 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7444 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 07388_ Identified Neutron Missile Launcher. 07388_ Faulty integration damages Faulty Neutron Missile Launcher (-79). 07403_ Penetrated by Slug. 07404_ System corrupted: Heat flow error (+257). 07423_ FQ-N7P(k) breaks down the debris. 07433_ System corrupted: Component data lost. 07438_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 07438_ Acquired 5 matter. 07438_ Slug penetrates Wall. 07438_ G-67 Veteran springs to life. 07438_ FQ-N7P(k) breaks down the debris. 07441_ Slug penetrates Abandoned Machinery. 07441_ Penetrated by Slug. 07441_ Slug penetrates Wall. 07442_ Y-72 Warden: "REQUESTING BACKUP." 07444_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????# #???????# #??# #?????? | | ???????###### #????????# #?# #?????? | | ???????? #?????##### ### #?????? | | ?????????????# ####### ## ## #?????? | | ??????????????# ### ##?????? | | ??????????????# ### ##?????? | | ??????????????## ########### #?# #?????? | | ??????####?????## #????????## ### ##?????? | | ??????# ##????# #???????## ##??????? | | ???????# ##???# ##????### ##???????? | | ????????# #??## #????# ##????????? | | ?????????# #### #????#% ##?????????? | | ???????### ## ##????# ## #??????????? | | ?????### #?????###?# ##??????????? | | ???## #?????????# ##???????????? | | ???# ##????###### #??????#?????? | | #?## ###????## #???? #?????? | | ## ######### % ### # "?? | | hh #### % #? | | # #?# $ #? | | ## ## "" #?# #### # "?? | | ## ## """" "" ### # #???? #?????? | | # ### """ "" ## # #????? ##?????? | | ######?# " " # # #?????????????? | | ##?????# # #?????????????? | | #?????# #@ # ?????????????? | | #??#####?????# ##### # ?????????????? | | #??????????# #???##?# ????????????? | | #?????????# #?????? ????????????? | | ????????## #?????? ???????????? | | ????????## #??????? ???????????? | | #### ####?????????## #??????? ??????????? | | # #???# ###?????????????####???????? ??????????? | | #####????##??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 47 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 325 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 70 Recoil Reduction 2 Particle Charging 20 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Gravmag System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Recalibrator | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Power Sword | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Imp. Airjet | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Energy Well | -6/Factory | Scanalyzed Adv. Plasma Rifle | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Hvy. Proton Missile Launcher | -4/Factory | Z-intel Gravity Neutralizer | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Exp. Flexi-carbon Leg | -4/Factory | Z-intel Exp. Signal Interpreter | -4/Factory | Z-intel Imp. Heavy Machine Gun | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Hvy. Mass Driver | -4/Factory | Hacked Lgt. Angular Momentum Engine | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed VortexMasterShovel Manual? 0 Play Time 02:14:07 Cumulative 57.2 hours Start 2025.12.16 @ 22:43:43 End 2025.12.17 @ 13:06:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9c81192-9763-446a-b7ba-93f191976fd3