Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 17:20:12 Player: OctagonalPrism Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2310) 2310 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 5423 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 229/290 System Corruption 18% Temperature Cool (2) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (7) ------ Improved Heat Sink Medium Storage Unit Advanced Targeting Computer ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Weapon Cycler Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Energy Filter Particle Charger Medium Armor Plating Hacking Suite > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Cryofiber Web Improved Heat Sink Improved Heat Sink Weapon Cycler Transmission Jammer Medium Armor Plating [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . 2 1 2 . . Weapon . | . . . . . . . Parts Attached 89 | 6 9 23 20 8 . 23 Power 13 | 1 1 3 4 . . 4 Engine 6 | 1 . 3 1 . . 1 Core 7 | . 1 . 3 . . 3 Reactor . | . . . . . . . Propulsion 25 | 2 2 3 6 1 . 11 Treads 12 | . . . 5 . . 7 Leg 1 | . . . . . . 1 Wheel 12 | 2 2 3 1 1 . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 41 | 1 3 16 9 5 . 7 Device 21 | . 3 8 3 2 . 5 Storage 3 | 1 . . 1 1 . . Processor 5 | . . 2 2 1 . . Hackware 1 | . . . 1 . . . Protection 11 | . . 6 2 1 . 2 Artifact . | . . . . . . . Weapon 10 | 2 3 1 1 2 . 1 Energy Gun 1 | 1 . . . . . . Energy Cannon 7 | . 3 1 1 2 . . Ballistic Gun 2 | 1 . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 2 | . . . . . . 2 System Corruption 10 | . . . . . . 10 Parts Lost 35 | . 3 5 5 . . 22 Power 4 | . . 1 . . . 3 Propulsion 12 | . 1 2 3 . . 6 Utility 15 | . 1 2 2 . . 10 Weapon 4 | . 1 . . . . 3 Highest Loss Streak 6 | . 2 2 3 . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 94 98 96 96 92 71 Engine 2 | . 4 3 3 . . 2 Core 6 | . 9 7 5 7 7 4 Treads 9 | . . . 15 16 7 8 Wheel 12 | . 27 21 9 2 7 6 Device 16 | . 13 16 17 14 15 18 Storage 9 | . 14 11 9 7 7 7 Processor 9 | . . 11 9 15 15 9 Hackware 2 | . . . 2 7 7 1 Protection 4 | . . 5 5 7 7 2 Energy Cannon 14 | . 11 22 17 15 15 5 Ballistic Gun 1 | . 9 . . . . 1 Naked Turns . | . . . . . . . Heaviest Build 40 | 14 19 30 31 40 40 40 Greatest Support 60 | 32 32 32 60 60 28 60 Greatest Overweight (x) 3 | . 1 2 1 1 1 3 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 8 | 6 8 8 8 8 10 10 Most Carried 10 | 4 8 8 8 9 9 10 Average Carried 5 | 1 5 5 5 6 9 5 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 9 | 1 7 6 7 9 9 1 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1093 | 125 286 205 210 69 . 198 Remotely . | . . . . . . . Salvage Created 2799 | . 385 777 999 229 . 409 Parts 162 | . 23 41 62 16 . 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 21 | . . . . . . 21 Prevented 8 | . . . . . . 8 Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 65 | . 7 18 26 5 . 9 Guns 5 | . 2 . . . . 3 Cannons 54 | . 5 15 26 3 . 5 AOE 2 | . . . . 1 . 1 Classes Destroyed 8 | . 3 2 1 1 . 1 Worker 1 | . 1 . . . . . Recycler 1 | . . . 1 . . . Watcher 4 | . 3 1 . . . . Swarmer 21 | . . 4 12 2 . 3 Grunt 24 | . 7 6 7 . . 4 Brawler 1 | . . . . . . 1 Sentry 15 | . . 8 7 . . . Hunter 4 | . . . . 3 . 1 Best Kill Streak 10 | . 5 10 5 3 . 3 Combat Bots Only 10 | . 4 10 5 3 . 3 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 564 | . 41 74 139 14 . 296 Missed 164 | . 7 20 37 5 . 95 Damage Taken 4884 | . 429 631 1164 145 . 2515 Core 1027 | . 135 73 105 51 . 663 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 168 | . 75 . 93 . . . Core Remaining (%) 76 | 100 46 81 80 . . . Volleys Fired 155 | . 34 35 57 9 . 20 Largest 2 | . 2 2 2 2 . 2 Hottest 136 | . 88 136 136 126 . 126 Shots Fired 287 | . 66 70 114 14 . 23 Gun 41 | . 36 . . . . 5 Cannon 246 | . 30 70 114 14 . 18 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 37 | . 32 . . . . 5 Thermal 218 | . 34 70 114 . . . Explosive . | . . . . . . . Electromagnetic 32 | . . . . 14 . 18 Robot Hit Streak 20 | . 5 20 20 11 . 10 Robot Miss Streak 6 | . 2 1 2 1 . 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 204 | . 39 53 80 11 . 21 Core Hits 92 | . 15 16 37 6 . 18 Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 2 . 1 . . Meltdown 2 | . . 2 . . . . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4539 | . 670 1110 1767 351 . 641 Guns 310 | . 238 . . . . 72 Cannons 4066 | . 432 1110 1764 293 . 467 Explosions 158 | . . . . 58 . 100 Melee . | . . . . . . . Ramming 5 | . . . 3 . . 2 Kinetic 286 | . 214 . . . . 72 Thermal 3488 | . 456 1110 1764 58 . 100 Explosive . | . . . . . . . Electromagnetic 760 | . . . . 293 . 467 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . 1 . . 18 Average Corruption 11 | . . . 1 . . 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . . 1 . . 22 Message Errors 7 | . . . 1 . . 6 Matter Fused 8 | . . . . . . 8 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 3 | . . . . . . 3 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 42 | . 11 23 6 . . 2 Projectiles 42 | . 11 23 6 . . 2 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 52 | . . . . . . 52 Shots 1 | . . . . . . 1 Rammed 2 | . . . 1 . . 1 Targets Rammed 2 | . . . 1 . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 360 | . 330 153 360 234 . 261 Average Temperature 88 | . 104 48 98 96 . 98 Received Heat Transfer 1185 | . 237 225 387 . . 336 Effects 3 | . . . . 3 . . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted 3 | . . 3 . . . . Combat Hostiles 3 | . . 3 . . . . Parts Melted 13 | . . 6 7 . . . Heat Transferred 6070 | . 851 1998 3071 50 . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 483 | . 249 483 307 140 . . Initial 166 | . . 26 166 73 . . Average 150 | . 112 246 155 72 . . Maximum Alert Level 2 | . 1 2 1 . . . Low Security (%) 72 | 100 83 46 68 100 . . Level 1 25 | . 16 43 31 . . . Level 2 2 | . . 10 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 3 1 . . Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 14 22 39 5 . 18 Peak Tracking Total 10 | . 3 10 8 4 . 6 Tactical Retreats 10 | . 1 2 1 1 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 20 | . 2 5 10 2 . 1 Terminals 14 | . 1 5 7 1 . . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 60 | . 7 14 34 4 . 1 Successful 41 | . 4 11 23 2 . 1 Failed 19 | . 3 3 11 2 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 39 | . 2 12 22 3 . . Terminals 49 | . 2 14 30 3 . . Fabricators 1 | . . . . 1 . . Repair Stations 7 | . 5 . 2 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 16 | . . 4 11 . . 1 Record 1 | . . . 1 . . . Robot Analysis 2 | . . 1 1 . . . Open Door 1 | . . . . . . 1 Level Access Points 2 | . . 1 1 . . . Terminal Index 2 | . . 1 1 . . . Alert Level 3 | . . 1 2 . . . Unreport Threat 3 | . . . 3 . . . Maintenance Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 5 | . 3 . 2 . . . Scan Component 3 | . 2 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 17 | . 1 7 8 1 . . Terminals 17 | . 1 7 8 1 . . Assimilate 2 | . . 1 1 . . . Botnet 13 | . 1 5 6 1 . . Operators 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 2 2 8 2 . . Full Trace Events 2 | . . . 1 1 . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 76 | . 44 . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 3 | . . 1 1 . . 1 Largest Group 2 | . . 1 2 1 . 1 Highest-Rated Group 32 | . . 10 20 9 . 32 Highest-Rated Ally 32 | . . 10 10 9 . 32 Total Orders 2 | . . 2 . . . . STAY 1 | . . 1 . . . . FOLLOW 1 | . . 1 . . . . Ally Attacks 2 | . . . . . . 2 Total Damage 128 | . . . . . . 128 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total 2 | . . 1 1 . . . Derelict Logs Recovered 2 | . . . . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 3743 | 54 481 604 1195 470 185 754 Spaces Moved 2358 | 43 292 407 639 299 148 530 Core 2 | 2 . . . . . . Treads 749 | . . . 421 170 . 158 Legs . | . . . . . . . Wheels 1607 | 41 292 407 218 129 148 372 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 95 90 115 115 90 Average Speed 120 | 97 100 97 138 140 115 117 Slowest Speed 240 | 100 115 120 240 160 115 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 40 33 49 6 33 67 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 3 | . . . . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . . . . 8 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 8 | . . . . . . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 2966 | 53 413 539 832 335 162 632 Wait 288 | . 65 60 91 9 15 48 Move 2352 | 42 291 406 638 298 147 530 Hop . | . . . . . . . Pick Up 44 | 5 10 7 12 6 . 4 Fast Attach 18 | 2 3 2 5 1 . 5 Attach 37 | 4 3 6 7 4 . 13 Detach 1 | . . 1 . . . . Swap 34 | . 3 15 8 3 . 5 Drop 30 | . 4 7 13 5 . 1 Fire 155 | . 34 35 57 9 . 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 1 . . 1 Escape Stasis . | . . . . . . . Rewire 5 | . . . . . . 5 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 381 | -10/Materials | Core integrity fell below 50% 488 | -10/Materials | Repaired Broken Particle Cannon 534 | -10/Materials | Discovered new exit (range 3) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Utility x2 818 | -9/Materials | Discovered new exit (range 16) 925 | -9/Materials | Destroyed 10 combat bots 1000 | -9/Materials | Identified exit to Materials 1140 | -9/Materials | Entered another Materials area 1140 | -8/Materials | Accompanied by 1 ally 1140 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1420 | -8/Materials | Garrison activated, responded to threat 1474 | -8/Materials | Lost 3 parts (2n1u) 1592 | -8/Materials | Repaired Particle Cannon 1921 | -8/Materials | Build established: Scavenger-Mutant 2059 | -8/Materials | Identified exit to Factory 2335 | -8/Materials | Entered Factory 2335 | -7/Factory | Accompanied by 1 ally 2335 | -7/Factory | Evolved 2 slots: Utility x2 2605 | -7/Factory | Discovered new exit (range 8) 2637 | -7/Factory | Discovered new exit (range 13) 2718 | -7/Factory | Discovered new exit (range 6) 2805 | -7/Factory | Entered Lower Caves 2812 | -7/Lower Caves | Spotted B-75 Beast 2929 | -7/Lower Caves | Build established: Mutant 2977 | -7/Lower Caves | Discovered new exit (range 12) 2986 | -7/Lower Caves | Learned Factory emergency access door positions 2990 | -7/Lower Caves | Entered another Lower Caves area 3196 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3267 | -7/Lower Caves | Lost 6 parts (1p4u1w) 3352 | -7/Lower Caves | Spotted B-75 Beast 3409 | -7/Lower Caves | Learned location of Zion (-6) 3449 | -7/Lower Caves | Core integrity fell below 50% 3467 | -7/Lower Caves | System corruption reached 10% 3468 | -7/Lower Caves | Lost 4 parts (1p2n1u) 3493 | -7/Lower Caves | Core integrity fell below 20% 3559 | -7/Lower Caves | Lost 5 parts (2n3u) 3744 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 3 matter. PS7I7RLRK3&EIDM2E KSVGXQ2> Acquired 3 matter. Acquired 1 matter. Acquired 3 matter. System corrupted: Matter fused (-7). Acquired 3 matter. Acquired 4 matter. System corrupted: Substantial component data lost. Acquired 4 matter. Acquired 1 matter. Acquired 3 matter. Acquired 6 matter. /V#K|HOWLIWG&IN O8=A#/VG Flak Gun destroyed. Lgt. Treads destroyed. Acquired 6 matter. System corrupted: Matter fused (-5). System corrupted: Energy discharge (-101). Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | # #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #####???????????????????????????????????????? ? | | #?? ##????? ????????????????????????????? ?? | | #?? ##???? ????????????????????????????? ## ? | | #?? ###??# ?????????? #???????????????? ? | | ## ##?# ????????? #???????????????? %% ?? | | ## ?## ?????"" #???????????????## ??? | | #? #?? ?????"" #???????????????#%% ???? | | #?# #???? ????" 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