Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 20:14:18 Player: Fusha Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (205) 1025 Value Destroyed (8245) 8245 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1863) 1863 TOTAL SCORE: 17313 Bonus ------- High Alert Combat Kills 1231 Follower Combat Kills 132 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 294/300 Energy 59/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Compact Wheel Improved Antigrav System Long-range Sensor Array Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Sensor Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Advanced Transmission Jammer Experimental Focal Shield > --- WEAPON ----------- Plasma Rifle Quantum Rifle Quantum Rifle Nova Cannon > --- INVENTORY -------- Gravmag Array Advanced Thermal Shield Fusion Bomb Launcher [Rating: 140] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Improved Proton Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Res Slots Evolved 14 | . . 2 . . 4 . 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 . . . . . 2 1 Utility 6 | . . 2 . . . . 2 1 . . . 1 Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 327 | 7 2 15 38 . 3 11 50 26 4 8 54 109 Power 40 | 1 . 2 6 . . . 5 6 1 2 5 12 Engine 15 | 1 . 2 6 . . . 3 1 . . 1 1 Core 14 | . . . . . . . 2 5 1 2 4 . Reactor 11 | . . . . . . . . . . . . 11 Propulsion 83 | 2 . 4 5 . 1 4 8 6 1 3 12 37 Treads 3 | . . . . . . . . 3 . . . . Leg 27 | 2 . 1 5 . 1 . 5 1 . . 3 9 Wheel 20 | . . 3 . . . 4 3 . . . 2 8 Hover 24 | . . . . . . . . 2 1 2 3 16 Flight 9 | . . . . . . . . . . 1 4 4 Utility 112 | 2 2 4 6 . . 1 22 9 2 1 28 35 Device 68 | . . 2 1 . . . 11 6 . 1 21 26 Storage 12 | 2 . . . . . . 4 1 . . 1 4 Processor 15 | . 1 . 2 . . 1 2 2 . . 4 3 Hackware 5 | . . 1 . . . . . . 2 . 2 . Protection 12 | . 1 1 3 . . . 5 . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 92 | 2 . 5 21 . 2 6 15 5 . 2 9 25 Energy Gun 35 | . . 2 6 . . . 10 3 . . 1 13 Energy Cannon 7 | . . . . . . . . . . 2 1 4 Ballistic Gun 32 | 2 . 3 11 . 2 6 2 1 . . 3 2 Ballistic Cannon 8 | . . . . . . . 1 1 . . 2 4 Launcher 8 | . . . 4 . . . 2 . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 5 . . . 3 . 1 . 1 4 Parts Lost 76 | . . 2 3 . . 3 11 6 1 . 2 48 Power 7 | . . 1 1 . . . . 1 . . . 4 Propulsion 23 | . . . . . . . 1 2 1 . . 19 Utility 28 | . . 1 1 . . 1 6 3 . . 1 15 Weapon 18 | . . . 1 . . 2 4 . . . 1 10 Highest Loss Streak 13 | . . 2 1 . . 3 4 4 1 . 2 13 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 97 97 100 92 80 89 93 21 23 69 75 Engine 4 | . 14 11 9 11 7 7 5 1 . . . 1 Core 2 | . . . . . . . . 8 2 5 7 . Reactor 1 | . . . . . . . . . . . . 6 Leg 8 | . 28 3 19 22 23 1 13 10 . . 3 1 Wheel 3 | . . 17 2 . . 13 5 . . . 1 4 Hover 3 | . . . . . . . . . 2 4 6 7 Flight 2 | . . . . . . . . . . 3 6 4 Device 15 | . . 13 7 . . . 18 20 4 2 20 20 Storage 4 | . 14 11 11 11 7 7 4 . . . . . Processor 8 | . 2 11 7 11 7 9 6 10 2 . 6 11 Hackware 2 | . . 2 11 11 7 7 . . 2 . 4 . Protection 3 | . 7 5 6 11 7 2 5 3 . . . . Energy Gun 7 | . . 4 5 . . . 17 13 2 . 1 7 Energy Cannon 1 | . . . . . . . . . . 4 4 1 Ballistic Gun 7 | . 28 18 16 22 30 29 6 2 . . 2 1 Ballistic Cannon 1 | . . . . . . . . 4 1 . . 1 Naked Turns 222 | . . . . . . . . . 140 4 . 78 Heaviest Build 87 | 13 16 20 23 22 28 29 58 67 31 20 39 87 Greatest Support 85 | 20 20 24 24 23 33 56 60 77 22 20 49 85 Greatest Overweight (x) 5 | . . 1 . . . . 2 1 1 . 1 5 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 15 25 5 5 5 10 Average Capacity 6 | 6 8 8 8 8 8 8 10 5 5 5 5 5 Most Carried 14 | 1 8 8 8 8 7 8 14 6 5 5 5 5 Average Carried 5 | . 4 7 6 8 5 7 6 4 3 4 4 4 Final Capacity 10 | 8 8 8 8 8 8 8 10 5 5 5 5 5 Final Carried 8 | 1 8 7 8 8 5 8 6 4 5 5 5 5 Class Distribution -------------------- 25% | Mutant 20% | Scavenger-Skirmisher 16% | Scavenger-Mutant 11% | Scavenger-Gunner 7% | Scavenger-Scout 5% | Gunner 5% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Gunner | -7/Factory Gunner | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Res Matter Collected 5896 | 274 160 221 893 60 . . 1163 687 . . 933 1505 Remotely 631 | . . . . . . . 375 . . . 214 42 Salvage Created 11822 | 93 542 464 1823 319 . 173 2168 1238 204 . 1269 3529 Parts 489 | 1 22 35 102 16 . 10 81 50 1 . 38 133 Haulers Intercepted 9 | . 1 . 6 . . . . . . . 1 1 Recyclers Shooed 23 | . 3 1 5 4 . . 1 7 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 129 | . 5 8 24 2 . 3 24 17 1 . 6 39 Guns 98 | . 5 8 24 2 . 3 17 11 . . 1 27 Cannons 16 | . . . . . . . . 6 1 . 5 4 AOE 4 | . . . . . . . 3 . . . . 1 Classes Destroyed 19 | 1 3 4 2 . . 1 4 2 1 . . 1 Worker 11 | . . . 3 . . . 2 1 . . 3 2 Builder 8 | . . 1 1 . . . . 4 . . 1 1 Tunneler 2 | . . . . . . . . . . . . 2 Hauler 9 | . 1 . 6 . . . . . . . 1 1 Recycler 31 | 1 3 1 5 3 . . 4 3 . . 5 6 Mechanic 1 | . . . . . . . . 1 . . . . Operator 3 | . . 1 . . . . . 2 . . . . Watcher 11 | . 1 . 2 . . . 2 . . . 1 5 Swarmer 11 | . . . 4 . . . . . . . . 7 Saboteur 2 | . . . . . . . . 1 . . . 1 Grunt 48 | . 5 5 12 . . 2 11 2 . . 1 10 Brawler 7 | . . . . . . . 2 2 . . . 3 Duelist 6 | . . 1 . . . . 2 3 . . . . Protector 1 | . . . . . . . 1 . . . . . Sentry 21 | . . 2 8 2 . . 3 3 . . 1 2 Specialist 1 | . . . . . . 1 . . . . . . Hunter 5 | . . . . . . . 3 . . . . 2 Programmer 26 | . . . . . . . 2 6 . . 4 14 Compactor 1 | . . . . . . . . . 1 . . . Best Kill Streak 8 | 1 3 8 5 3 . 3 6 6 1 . 5 7 Combat Bots Only 5 | . 2 3 4 1 . 3 4 4 1 . 2 5 Max Kills in Single Turn 4 | 1 1 1 1 1 . 1 2 2 1 . 4 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Res Hostile Shots Fired 1145 | . 20 37 114 6 . 63 273 78 1 . 52 501 Missed 361 | . 7 8 40 2 . 23 79 28 . . 12 162 Damage Taken 14817 | . 158 406 1136 53 . 886 2744 1300 39 . 872 7223 Core 2271 | . 40 51 272 . . 59 412 76 39 . 21 1301 Absorbed by Shields 185 | . . . . . . . . . . . . 185 Redirected to Shielding 107 | . . . . . . . . . . . . 107 Ignored by Resistances 345 | . . . . . . . 48 . . . 50 247 Regen/Repaired (Parts) 226 | . . 97 129 . . . . . . . . . Core Remaining (%) 75 | 100 84 . . 19 . 91 51 . . 88 98 . Volleys Fired 600 | 1 35 33 102 10 . 11 82 53 5 2 56 210 Largest 4 | 2 2 2 2 2 . 4 4 4 3 1 3 4 Hottest 376 | 40 40 88 121 46 . 92 298 294 214 98 221 376 Shots Fired 1392 | 2 70 64 199 20 . 39 240 203 14 2 98 441 Gun 1178 | 2 70 64 194 20 . 39 232 153 9 . 53 342 Cannon 199 | . . . . . . . . 50 5 2 45 97 Launcher 15 | . . . 5 . . . 8 . . . . 2 Special . | . . . . . . . . . . . . . Kinetic 573 | 2 70 45 125 20 . 39 86 73 5 . 37 71 Thermal 803 | . . 19 69 . . . 146 130 9 2 60 368 Explosive 7 | . . . 5 . . . . . . . . 2 Electromagnetic 9 | . . . . . . . 8 . . . 1 . Robot Hit Streak 24 | 2 13 10 17 16 . 8 24 23 13 . 8 14 Robot Miss Streak 10 | . 3 3 3 1 . 3 7 10 2 . 3 7 Penetration Max 1 | . . . . . . . . 1 . . 1 1 Secondary Targets 15 | . . 2 3 . . 2 3 . . . . 5 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . . . 1 Shots Hit Robots 911 | 2 49 46 131 16 . 26 165 143 13 . 59 261 Core Hits 451 | 2 21 19 58 10 . 8 74 116 12 . 24 107 Critical Kills 5 | . . . 1 . . . . . . . 3 1 Critical Parts Destroyed 5 | . . . . . . . 2 3 . . . . Critical Strikes 26 | . . 1 7 . . . 4 4 1 . 3 6 Burn 14 | . . 1 6 . . . 2 1 1 . . 3 Meltdown 2 | . . . . . . . . . . . 1 1 Destroy 7 | . . . 1 . . . 2 3 . . 1 . Blast 2 | . . . . . . . . . . . . 2 Smash 1 | . . . . . . . . . . . 1 . Melee Attacks 1 | . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . 1 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 24207 | 21 516 606 2023 256 . 440 4541 4178 489 . 2342 8795 Guns 18471 | 21 516 606 1986 253 . 440 3473 3007 268 . 842 7059 Cannons 4013 | . . . . . . . . 1168 221 . 1144 1480 Explosions 1531 | . . . 37 . . . 965 . . . 273 256 Melee 83 | . . . . . . . . . . . 83 . Ramming 109 | . . . . 3 . . 103 3 . . . . Kinetic 7508 | 21 516 397 1313 253 . 440 1064 1651 221 . 582 1050 Thermal 15271 | . . 209 673 . . . 2465 2524 268 . 1643 7489 Explosive 599 | . . . 37 . . . 306 . . . . 256 Electromagnetic 637 | . . . . . . . 603 . . . 34 . Impact 83 | . . . . . . . . . . . 83 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . 8 15 29 29 5 32 Average Corruption 14 | . . . . . . . 5 13 25 29 3 18 Corruption Purged 11 | . . . . . . . . . . . 5 6 Corruption Blocked 7 | . . . . . . . . 7 . . . . Effects 229 | . . . . . . . 40 13 14 11 9 142 Message Errors 48 | . . . . . . . 9 2 2 2 3 30 Matter Fused 50 | . . . . . . . 6 4 4 5 2 29 Heat Flow Errors 20 | . . . . . . . 6 2 . 3 1 8 Energy Discharges 25 | . . . . . . . 2 1 1 . . 21 Parts Rejected 7 | . . . . . . . 2 2 1 . . 2 Parts Fused 2 | . . . . . . . 1 . . . . 1 Data Loss (minor) 25 | . . . . . . . 4 . 1 . 1 19 Data Loss (major) 11 | . . . . . . . 3 1 . . 2 5 Misfires 5 | . . . . . . . 1 . . . . 4 Alerts 4 | . . . . . . . 1 . . 1 . 2 Misdirections 9 | . . . . . . . . . 4 . . 5 Weapon Failures 23 | . . . . . . . 5 1 1 . . 16 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 182 | . . . . . . . 5 2 . . 96 79 Projectiles 132 | . . . . . . . . 2 . . 51 79 Explosions 50 | . . . . . . . 5 . . . 45 . Melee . | . . . . . . . . . . . . . Knockbacks 39 | . . . . . . . . 32 . . . 7 Impact 1 | . . . . . . . . 1 . . . . Kinetic 35 | . . . . . . . . 28 . . . 7 Secondary 3 | . . . . . . . . 3 . . . . Self-Inflicted Damage 99 | . . . 26 . . . 73 . . . . . Shots 3 | . . . 1 . . . 2 . . . . . Rammed 1 | . . . . . . . . 1 . . . . Targets Rammed 11 | . . . . 1 . . 9 1 . . . . Kicked 10 | . . . . 1 . . 9 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 601 | . 19 247 63 20 . 9 601 499 72 209 348 498 Average Temperature 107 | . 6 87 21 10 . 9 138 132 36 80 101 112 Received Heat Transfer 2083 | . 87 153 309 36 . 126 718 99 . . 63 492 Effects 37 | . . . . . . . 15 8 . . 3 11 Shutdowns 12 | . . . . . . . 3 6 . . . 3 Energy Bleed 5 | . . . . . . . 2 . . . . 3 Interference 14 | . . . . . . . 7 . . . 3 4 Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 5 | . . . . . . . 2 2 . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . Parts Fried 7 | . . . . . . . 7 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . 2 . . . 1 7 Combat Hostiles 9 | . . . . . . . 2 . . . . 7 Parts Melted 89 | . . 1 2 . . . 24 10 . . 4 48 Heat Transferred 23783 | . . 592 2072 . . . 4315 4723 597 . 2033 9451 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Res Peak Influence 832 | 5 197 365 622 214 5 118 806 597 225 161 315 832 Initial 388 | . 3 83 154 148 5 3 61 388 205 157 4 66 Average 305 | 3 108 250 385 167 5 60 553 482 214 151 128 239 Maximum Alert Level 3 | . . 1 2 1 . . 3 2 1 . 1 3 Low Security (%) 45 | 100 100 42 7 76 100 100 18 . . 100 69 64 Level 1 19 | . . 57 48 23 . . 3 22 100 . 30 6 Level 2 28 | . . . 43 . . . 56 77 . . . 18 Level 3 7 | . . . . . . . 21 . . . . 11 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 36 | . 4 1 5 . . 2 7 7 . . 1 9 Investigation 8 | . 2 1 2 . . . 2 . . . . 1 Extermination 10 | . . . . . . . 2 2 . . 1 5 Reinforcement 7 | . 2 . 2 . . 2 . 1 . . . . Assault 6 | . . . . . . . 3 1 . . . 2 Garrison 5 | . . . 1 . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Res Distress Signals 5 | . . . 2 . . . . . . . 1 2 Communications Jammed 4 | . . . . . . . . . . . . 4 Distress Signals 3 | . . . . . . . . . . . . 3 Times Spotted 222 | . 11 8 37 2 . 14 34 26 6 . 10 74 Peak Tracking Total 9 | . 3 3 5 1 . 9 5 5 5 . 4 9 Tactical Retreats 29 | . 2 . 3 . . 3 3 1 . . 2 15 Traps | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Res Traps Triggered 9 | . 2 . 2 . . . 1 1 . 1 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Res Machines Disabled 37 | . . . 3 . . . 24 . . . 8 2 Max in Single Turn 7 | . . . 1 . . . 7 . . . 4 1 Garrison Access 2 | . . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Res Machines Accessed 47 | . 1 3 8 10 1 . 9 4 . 2 4 5 Terminals 30 | . 1 1 6 6 1 . 6 3 . 2 1 3 Fabricators 3 | . . . . . . . 2 . . . 1 . Repair Stations 3 | . . 1 1 . . . . 1 . . . . Recycling Units 7 | . . 1 1 4 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . 1 2 Total Hacks 121 | . 3 8 33 21 1 . 23 10 . 4 8 10 Successful 70 | . 1 7 20 14 1 . 12 4 . 2 8 1 Failed 50 | . 2 1 13 6 . . 11 6 . 2 . 9 Catastrophic 9 | . . . . 1 . . 2 2 . 1 . 3 Database Lockouts 1 | . . . . 1 . . . . . . . . Manual 54 | . 3 2 17 12 . . 7 6 . 3 2 2 Terminals 88 | . 3 3 26 16 1 . 18 8 . 4 3 6 Fabricators 6 | . . . . . . . 4 . . . 2 . Repair Stations 11 | . . 4 5 . . . . 2 . . . . Recycling Units 10 | . . 1 2 5 . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . 1 4 Terminal Hacks 29 | . 1 1 10 4 1 . 7 1 . 2 2 . Record 3 | . . . . . . . 3 . . . . . Robot Analysis 2 | . . . 1 1 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . Terminal Index 4 | . . . 1 1 . . 1 . . . 1 . Scanalyzer Index 1 | . . . 1 . . . . . . . . . Alert Level 8 | . . . 3 1 . . 2 . . 1 1 . Unreport Threat 3 | . . . 2 . . . . . . 1 . . Locate Traps 3 | . . 1 1 . . . 1 . . . . . Recall Investigation 2 | . 1 . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . 2 . Network Status 2 | . . . . . . . 1 . . . 1 . Build 2 | . . . . . . . 1 . . . 1 . Repair Station Hacks 9 | . . 4 4 . . . . 1 . . . . Scan Component 5 | . . 2 2 . . . . 1 . . . . Repair 4 | . . 2 2 . . . . . . . . . Recycling Unit Hacks 7 | . . . 1 4 . . . . . . 2 . Report Inventory 4 | . . . . 4 . . . . . . . . Retrieve Components 3 | . . . 1 . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 20 | . . 2 5 6 . . 3 2 . . 1 1 Terminals 18 | . . 1 5 5 . . 3 2 . . 1 1 Botnet 18 | . . 1 5 5 . . 3 2 . . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 1 2 7 6 . . 9 4 . 2 1 5 Full Trace Events 3 | . . . 1 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 4 | . . . . . . . 3 . . . 1 . Authchips . | . . . . . . . . . . . . . Time 196 | . . . . . . . 44 . . . 152 . Total Robot Build Rating 17 | . . . . . . . 12 . . . 5 . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . 2 2 . . . . . . . . . Time 147 | . . 64 83 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Res Total Allies 5 | . . . 1 . . . 3 . . . 1 . Largest Group 3 | . . . 1 1 . . 3 . . . 1 . Highest-Rated Group 100 | . . . 100 100 . . 90 . . . 24 . Highest-Rated Ally 100 | . . . 100 100 . . 30 . . . 24 . Total Orders 14 | . . . . . . . . . . 4 10 . FOLLOW 2 | . . . . . . . . . . . 2 . PICKUP 1 | . . . . . . . . . . . 1 . COLLECT 1 | . . . . . . . . . . . 1 . EXPLORE 5 | . . . . . . . . . . 2 3 . RETURN 5 | . . . . . . . . . . 2 3 . Ally Attacks 11 | . . . 4 . . . 7 . . . . . Total Damage 587 | . . . 247 . . . 340 . . . . . Kills 4 | . . . 2 . . . 2 . . . . . Allies Corrupted 2 | . . . . . . . 1 . . . 1 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Res Robot Analysis Total 2 | . . . 1 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . 2 3 . Drone Recoveries 5 | . . . . . . . . . . 2 3 . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Res Turns Passed 11054 | 83 380 327 1628 418 30 199 1793 971 198 269 1257 3501 Spaces Moved 7949 | 59 192 135 872 319 23 123 998 465 258 298 1140 3067 Core 363 | 2 . . . . . . . . 227 5 . 129 Treads 227 | . . . . . . . . 227 . . . . Legs 2391 | 57 192 37 781 319 23 8 493 196 . . 191 94 Wheels 1486 | . . 98 91 . . 115 505 . . . 139 538 Hover 2104 | . . . . . . . . 42 31 293 355 1383 Flight 1378 | . . . . . . . . . . . 455 923 Fastest Speed 35 | 50 120 90 90 120 120 100 100 116 50 50 35 35 Average Speed 85 | 117 120 98 116 120 120 101 112 149 57 59 69 61 Slowest Speed 360 | 120 120 120 120 120 120 120 260 250 116 60 190 360 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . 4 12 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 32 14 82 79 1 88 19 13 90 11 20 35 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 81 | . . . 17 . . . 15 . . 2 3 44 Terrain Destroyed 235 | . . . 48 . . . 49 4 . 2 40 92 Melee . | . . . . . . . . . . . . . Projectile 85 | . . . . . . . 2 4 . 2 17 60 AOE 150 | . . . 48 . . . 47 . . . 23 32 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Res Total 11004 | 68 277 266 1283 334 25 172 1487 615 294 385 1507 4291 Wait 1830 | . 42 70 226 4 . 12 308 36 25 73 204 830 Move 7908 | 58 191 134 871 318 22 122 997 465 257 297 1131 3045 Hop 14 | . . . . . . . . . . . 4 10 Pick Up 94 | 1 7 5 17 . . 4 10 12 2 3 11 22 Fast Attach 199 | 7 1 4 15 . . 10 31 12 2 4 34 79 Attach 74 | . . 4 6 . 3 1 12 9 2 4 15 18 Detach 36 | . . 3 1 . . 1 5 1 1 1 13 10 Swap 54 | . 1 7 17 . . . 7 5 . . 5 12 Drop 182 | 1 . 6 28 . . 11 26 21 . 1 33 55 Fire 600 | 1 35 33 102 10 . 11 82 53 5 2 56 210 Melee 1 | . . . . . . . . . . . 1 . Ram . | . . . . . . . . . . . . . Kick 10 | . . . . 1 . . 9 . . . . . Crush 1 | . . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 15) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Utility x2 674 | -9/Materials | Discovered new exit (range 12) 749 | -9/Materials | Repaired Arm. Wheel 783 | -9/Materials | Repaired Particle Gun 791 | -9/Materials | Entered Storage 922 | -9/Storage | Build established: Scavenger-Mutant 1850 | -9/Storage | Build established: Mutant 1993 | -9/Storage | Core integrity fell below 50% 2136 | -9/Storage | Repaired Imp. Assault Rifle 2170 | -9/Storage | Repaired Imp. Aluminum Leg 2322 | -9/Storage | Met 01-MTF 2339 | -9/Storage | Garrison activated, responded to threat 2387 | -9/Storage | Core integrity fell below 20% 2410 | -9/Storage | Discovered new exit (range 8) 2419 | -9/Storage | Entered Recycling 2419 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2424 | -9/Recycling | 01-MTF left 2826 | -9/Recycling | Discovered new exit (range 10) 2837 | -9/Recycling | Entered Factory 2837 | -7/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 2867 | -7/Factory | Identified exit to DSF 2867 | -7/Factory | Entered DSF 2911 | -7/DSF | Additional patrols routed to DSF 2962 | -7/DSF | Lost 3 parts (1u2w) 3051 | -7/DSF | Discovered new exit (range 16) 3066 | -7/DSF | Entered Factory 3066 | -6/Factory | Evolved 2 slots: Utility x2 3164 | -6/Factory | Build established: Gunner 3242 | -6/Factory | Found Prototype Launcher 3242 | -6/Factory | Identified Rocket Array 3416 | -6/Factory | First assault squad dispatched 3687 | -6/Factory | Lost 4 parts (1n2u1w) 4103 | -6/Factory | Fabricated L-41 Fighter (x3) 4202 | -6/Factory | P-60 Hacker assimilated allied Fighter 5b 4345 | -6/Factory | Build established: Scavenger-Tank 4583 | -6/Factory | Spotted B-75 Beast 4839 | -6/Factory | Discovered new exit (range 8) 4859 | -6/Factory | Entered another Factory area 4859 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4979 | -5/Factory | Build established: Scavenger-Gunner 5101 | -5/Factory | Garrison activated, responded to threat 5459 | -5/Factory | First assault squad dispatched 5551 | -5/Factory | System corruption reached 10% 5581 | -5/Factory | Lost 4 parts (1p3u) 5830 | -5/Factory | Sucked down chute 5830 | -5/Factory | Entered Waste 5839 | -5/Waste | Spotted C-40 Crusher 5840 | -5/Waste | Spotted C-40 Crusher 5842 | -5/Waste | Spotted C-40 Crusher 5842 | -5/Waste | Spotted C-40 Crusher 5845 | -5/Waste | EMP discharged 5846 | -5/Waste | Spotted C-40 Crusher 5854 | -5/Waste | Destroyed C-40 Crusher 5886 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5886 | -5/Waste | Released all parts (11) 5945 | -5/Waste | EMP discharged 5988 | -5/Waste | Spotted C-40 Crusher 6024 | -5/Waste | Discovered new exit (range 10) 6028 | -5/Waste | Entered Factory 6199 | -5/Factory | Discovered new exit (range 49) 6200 | -5/Factory | Build established: Mutant 6218 | -5/Factory | Discovered new exit (range 51) 6297 | -5/Factory | Entered another Factory area 6297 | -4/Factory | Evolved 2 slots: Propulsion x2 6320 | -4/Factory | Discovered new exit (range 27) 6518 | -4/Factory | Fabricated A-15 Conveyor? 7318 | -4/Factory | Discovered new exit (range 4) 7553 | -4/Factory | Identified exit to Research 7554 | -4/Factory | Entered Research 7554 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7679 | -3/Research | Build established: Scavenger-Mutant 7680 | -3/Research | Found Fusion Bomb Launcher 7830 | -3/Research | Found Prototype Launcher 7830 | -3/Research | Identified Com. Tesla Bomb Launcher 8210 | -3/Research | Build established: Scavenger-Scout 8321 | -3/Research | System corruption reached 10% 8369 | -3/Research | Lost 8 parts (1p2n4u1w) 8677 | -3/Research | Build established: Scavenger-Skirmisher 9315 | -3/Research | Found Prototype Device 9315 | -3/Research | Identified Exp. Sensor Array 9366 | -3/Research | Found Prototype Device 9366 | -3/Research | Identified Exp. Focal Shield 9560 | -3/Research | Build established: Scavenger-Scout 9797 | -3/Research | Garrison activated, responded to threat 9853 | -3/Research | Spotted B-86 Titan 9938 | -3/Research | Lost 13 parts (1p4n4u4w) 10175 | -3/Research | Core integrity fell below 50% 10395 | -3/Research | Build established: Scavenger-Skirmisher 10694 | -3/Research | Lost 3 parts (2n1w) 10756 | -3/Research | Lost 3 parts (1n1u1w) 10804 | -3/Research | First assault squad dispatched 10838 | -3/Research | System corruption reached 30% 10913 | -3/Research | Lost 10 parts (2p4n3u1w) 10951 | -3/Research | Core integrity fell below 20% 10952 | -3/Research | Released all parts (12) 10981 | -3/Research | Lost 3 parts (1n1u1w) 11055 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10954_ K-01 Serf collects debris. 10962_ System corrupted: Matter fused (-5). 10964_ Acquired Rnf. Antimatter Reactor. 10965_ Acquired 5 matter. 10966_ Acquired Com. Wheel. 10968_ Acquired Imp. Antigrav System. 10978_ System corrupted: Energy discharge (-36). 10994_ OWJ S&4LAXNQ#UJQ<=X#%PU164RDDR9#W 11010_ System corrupted: Energy discharge (-28). 11021_ Acquired Lrn. Sensor Array. 11026_ System corrupted: Heat flow error (+223). 11043_ System corrupted: Energy discharge (-19). 11048_ C-30 ARC bursts open, deploying its payload. 11048_ G-73 Enforcer unfolds itself. 11048_ G-67 Veteran unfolds itself. 11048_ B-74 Champion unfolds itself. 11048_ G-67 Veteran unfolds itself. 11048_ M-36 Artificer unfolds itself. 11048_ K-01 Serf collects debris. 11052_ Acquired 24 matter. Map ----- +----------------------------------------------------+ | ?# #?# #????????????????????????????????????? | | ?# #?# #????????????????????????????????????? | | ?# #?# ""#????????????????????????????????????? | | ?# #?# ""#????????????????????????????????????? | | ## ### ""########?????????????????????????????? | | # G# #?????????????????????????????? | | # ""# #?????????????????????????????? | | + ""# ""#?????????????????????????????? | | # ""# ""#?????????????????????????????? | | # # ""#?????????????????????????????? | | # # T#?????????????????????????????? | | ####+### ""#?????????????????????????????? | | % + ""#?????????????????????????????? | | # ""#######???????????????????????? | | # + ####????????????????????? | | # ### #????????????????????? | | # ] #?# #????????########????? | | # #?# ########## #????? | | ###+###### + #????? | | ^ #### = #????? | | #??# =* #????? | | #??# #????? | | #+##+##+#### #????? | | u # ! #########????? | | # ####+######+#########R# #????????????? | | # # # #?#@# #????????????? | | # # ! # #?# # #????????????? | | # # # #?# ###########????????????? | | # # """ # #?# #??# !!!###########????? | | # # """ # """ #?# #??# ! !# #????? | | # # """ # """ #?# #### ! !# #????? | | # # """ #?# # # #????? | | + # #?# # ! # " " #????? | | # # #?# + # "Y" #????? | | ##+##############+####### # ! # """ #????? | | #?????# # # # # #????? | | ####?## # # # # #????? | | ## #?# # # ##########+########## | | ####### # # #?# | | ## # #gg #?# | | ## # # b #?# | | ##### ### ## %+ #?# | | # ## #" ########## #?# | | # ## #%" # """ # #?# | | """ # ######+#### # """ # ### | | """ # #### # """ # | | """ # #??# # # | | # #??# # # | | # #??# + # """ | | ! # #??######## # # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 41 Energy Capacity 680 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Corruption Containment 8 Corruption Block 15 Armor Coverage 300 Resistance: KI 30 Resistance: TH 30 Power Shielding 66 Evasion (%) 71 Targeting Accuracy 5 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 9 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded A-15 Conveyor | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed StorageEfficiencyMultitool Manual? 0 Play Time 04:13:52 Cumulative 80.9 hours Start 2024.04.21 @ 15:43:15 End 2024.04.21 @ 20:14:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e63d835-7184-42da-bcd6-43353289570f