Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 18:37:49 Player: H3-RMN Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (63) 315 Value Destroyed (2008) 2008 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 7837 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 196 Met Imprinter 300 Was Imprinted 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/1000 Matter 141/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- 0b10 Decoder Chip [Generic] Authchip [Device] Hacking Drone Bay (1/1) Gamma Bomb Array Peak State ------------ > --- POWER ------------ Fission-Angular Core > --- PROPULSION ------- Treaded Arachno-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit 0b10 Decoder Chip [Scout] Transmission Jammer Improved System Shield Authchip [Storage] > --- WEAPON ----------- Burst Laser Wave Construct/C Electro HERF Construct/C CR-A16's Pointy Stick > --- INVENTORY -------- Huge Storage Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Authchip [Weapon] Corruption Screen Long-range Tractor Beam Hacking Drone Bay Smartbomb Launcher Multitool [Rating: 71] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Authchip [Storage] Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Rocket Launcher Special Weapon Multitool Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Zio Pro Fac Was Slots Evolved 10 | . . . . . 6 . . . 4 . Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . 1 . Utility 5 | . . . . . 3 . . . 2 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 90 | 8 11 1 39 3 8 2 6 1 10 1 Power 6 | 2 1 . 3 . . . . . . . Engine 6 | 2 1 . 3 . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 1 . 9 1 1 . . . . . Treads 7 | 1 1 . 4 1 . . . . . . Leg 1 | . . . . . 1 . . . . . Wheel 6 | 1 . . 5 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | 2 2 . 2 2 6 . 5 1 8 1 Device 9 | 1 . . . . 2 . 3 1 1 1 Storage 7 | 1 1 . . . 2 . 2 . 1 . Processor 3 | . . . . . . . . . 3 . Hackware 5 | . . . . 1 1 . . . 3 . Protection 5 | . 1 . 2 1 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 41 | 2 7 1 25 . 1 2 1 . 2 . Energy Gun . | . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 22 | 2 4 . 16 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . 2 1 5 . . . . . 2 . Special Weapon 3 | . . . 2 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 3 | . . . 1 . 1 . 1 . . . Special Melee Weapon 2 | . 1 . 1 . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . 1 Corrupted Parts 2 | . . . . 1 . . . . 1 . System Corruption 4 | . . . . 3 . . . . 1 . Parts Lost 29 | . . . 4 . 7 . 2 . 14 2 Power 3 | . . . . . 1 . . . 2 . Propulsion 5 | . . . 1 . 2 . . . 2 . Utility 11 | . . . 1 . 1 . 1 . 6 2 Weapon 10 | . . . 2 . 3 . 1 . 4 . Highest Loss Streak 11 | . . . 2 . 4 . 2 . 11 2 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 83 | . 99 100 99 100 51 48 57 51 47 27 Engine 11 | . 14 14 14 14 2 5 7 7 3 . Treads 14 | . 14 14 19 28 6 1 7 7 3 . Wheel 5 | . 14 14 8 . . . . . . . Device 4 | . 11 . . . 8 7 7 13 9 4 Storage 11 | . 14 14 14 14 7 7 7 7 3 . Hackware 4 | . . . . . 12 15 14 7 9 11 Protection 7 | . 2 14 13 14 . . . . . . Ballistic Gun 13 | . 27 14 23 14 3 . . . . . Launcher 4 | . . 14 4 14 1 . . . 1 . Piercing Weapon 1 | . . . . . 5 . 6 7 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 99 | 14 34 35 38 36 39 37 99 34 45 4 Greatest Support 46 | 16 16 16 40 40 40 24 46 46 46 3 Greatest Overweight (x) 9 | . 2 2 3 . 7 7 2 . 9 1 Average Overweight (x) 1 | . 1 2 1 . 1 2 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 25 15 15 5 Average Capacity 16 | 7 14 15 15 15 15 15 23 15 12 5 Most Carried 23 | 5 15 15 15 15 15 15 23 15 15 4 Average Carried 14 | 2 13 14 13 14 13 13 20 14 11 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 15 15 13 15 13 15 15 14 3 4 Scrap Engine Consumption 41 | . . . . . 13 8 5 3 12 . Constructs Created 7 | . . . . . 1 2 1 . 3 . Constructs Modified 3 | . . . . . . 2 1 . . . Class Distribution -------------------- 79% | Mutant 9% | Scavenger-Mutant 9% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Construct | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Resources | -11 -10 -10 -10 -9 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Low Zio Pro Fac Was Matter Collected 2090 | 261 360 105 1010 120 39 135 60 . . . Remotely . | . . . . . . . . . . . Salvage Created 2011 | 13 569 20 816 96 254 . . . 243 . Parts 122 | 4 37 6 63 1 6 . . . 5 . Haulers Intercepted 3 | . 1 . . . . . . . 2 . Recyclers Shooed 2 | . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . 19 . . 1 1 . . . Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Zio Pro Fac Was Combat Hostiles Destroyed 52 | . 14 3 26 1 5 . . . 3 . Melee 5 | . . . . . 5 . . . . . Guns 21 | . 9 . 12 . . . . . . . AOE 26 | . 5 3 14 1 . . . . 3 . Classes Destroyed 10 | 1 5 . 3 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 3 | . 1 . . . . . . . 2 . Recycler 1 | . . . . 1 . . . . . . Operator 3 | . 3 . . . . . . . . . Turret 2 | . . . 2 . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 11 | . 3 3 4 . . . . . 1 . Grunt 18 | . 11 . 1 . 4 . . . 2 . Sentry 3 | . . . 1 1 1 . . . . . Subdweller 20 | . . . 20 . . . . . . . Best Kill Streak 6 | 1 5 3 6 2 4 . . . 4 . Combat Bots Only 5 | . 5 3 4 1 4 . . . 2 . Max Kills in Single Turn 4 | 1 3 3 4 2 1 . . . 2 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . 3 3 4 1 . . . . 1 . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Low Zio Pro Fac Was Hostile Shots Fired 580 | . 44 4 79 4 169 30 26 5 217 2 Missed 193 | . 9 2 27 2 67 13 7 2 64 . Damage Taken 6034 | . 400 22 1222 30 1027 263 427 63 2480 100 Core 1627 | . 65 . 145 15 227 45 62 21 947 100 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 530 | . 87 . . . . . 370 73 . . Core Remaining (%) 53 | 100 . . . 10 . . . 49 . . Volleys Fired 237 | 1 60 2 142 3 11 3 4 . 11 . Largest 2 | 2 2 1 2 2 2 1 1 . 2 . Hottest 161 | 40 40 30 60 53 53 30 67 . 161 . Shots Fired 348 | 2 118 2 187 5 13 3 4 . 14 . Gun 286 | 2 116 . 153 2 9 . 4 . . . Cannon 7 | . . . . . . . . . 7 . Launcher 50 | . 2 2 32 3 4 . . . 7 . Special 5 | . . . 2 . . 3 . . . . Kinetic 283 | 2 116 . 154 2 9 . . . . . Thermal 9 | . . . 2 . . 3 . . 4 . Explosive 48 | . 2 2 31 3 4 . . . 6 . Electromagnetic 8 | . . . . . . . 4 . 4 . Robot Hit Streak 27 | 1 12 . 27 4 9 1 4 . 9 . Robot Miss Streak 4 | . 4 . 2 1 1 1 1 . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 217 | 1 84 . 80 4 32 2 3 . 11 . Core Hits 119 | 1 37 5 50 7 10 . . . 9 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 4 | . . . 1 1 2 . . . . . Destroy 2 | . . . 1 1 . . . . . . Impale 2 | . . . . . 2 . . . . . Melee Attacks 38 | . . . 1 . 32 . . 2 3 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 38 | . . . 1 . 32 . . 2 3 . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6092 | 13 1167 166 2574 126 742 12 73 . 1219 . Guns 2165 | 13 962 . 1016 27 74 . 73 . . . Cannons 136 | . . . . . . . . . 136 . Explosions 3158 | . 205 166 1542 99 68 . . . 1078 . Melee 598 | . . . . . 598 . . . . . Ramming 7 | . . . . . 2 . . . 5 . Kinetic 2225 | 13 962 . 1149 27 74 . . . . . Thermal 101 | . . . 16 . . 12 . . 73 . Explosive 2898 | . 205 166 1409 99 68 . . . 951 . Electromagnetic 263 | . . . . . . . 73 . 190 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 598 | . . . . . 598 . . . . . Highest Corruption 11 | . . . . 3 . 2 2 . 2 11 Average Corruption 2 | . . . . 3 . 1 2 . 1 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . 6 . Effects 2 | . . . . . . 1 . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 119 | . . . 4 . . . . . 115 . Projectiles . | . . . . . . . . . . . Explosions 119 | . . . 4 . . . . . 115 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 131 | . . . 53 . 60 . . . 18 . Shots 8 | . . . 3 . 4 . . . 1 . Rammed 2 | . . . . . 1 . . . 1 . Targets Rammed 2 | . . . . . 1 . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 202 | . 12 9 . 6 7 . 56 . 202 . Average Temperature 33 | . 7 9 . 4 3 . 29 . 99 . Received Heat Transfer 792 | . 213 9 174 18 315 . . 9 54 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 359 | . . . 50 . . 50 . . 259 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Zio Pro Fac Was Peak Influence 638 | 5 266 118 . 138 638 . . . 266 45 Initial 512 | . 3 39 . 19 512 . . . 18 45 Average 131 | 1 125 45 . 54 532 . . . 141 44 Maximum Alert Level 2 | . 1 . . . 2 . . . 1 . Low Security (%) 84 | 100 86 100 . 100 . . . . 92 100 Level 1 6 | . 13 . . . 18 . . . 7 . Level 2 8 | . . . . . 81 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 4 . . . 1 . . . 5 . Investigation 6 | . 3 . . . . . . . 3 . Extermination 1 | . . . . . 1 . . . . . Reinforcement 3 | . 1 . . . . . . . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Zio Pro Fac Was Distress Signals 2 | . 2 . . . . . . . . . Communications Jammed 5 | . . . . . . . . . 5 . Distress Signals 5 | . . . . . . . . . 5 . Times Spotted 118 | . 28 5 41 1 6 2 5 3 25 2 Peak Tracking Total 11 | . 3 3 5 1 3 2 4 3 11 2 Tactical Retreats 10 | . 1 . 2 . . . 1 1 5 . Traps | -11 -10 -10 -10 -9 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Zio Pro Fac Was Traps Triggered 3 | . . . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 102 | . 50 . 52 . . . . . . . Triggered 1 | . 1 . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Low Zio Pro Fac Was Machines Disabled 7 | . . . 4 . . . . . 3 . Max in Single Turn 2 | . . . 2 . . . . . 2 . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Zio Pro Fac Was Machines Accessed 25 | . 7 . 1 10 2 . . . 5 . Terminals 12 | . 4 . . 5 1 . . . 2 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 8 | . 2 . . 5 . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . Total Hacks 70 | . 21 . 3 30 4 . . . 12 . Successful 33 | . 9 . 3 14 3 . . . 4 . Failed 36 | . 11 . . 16 1 . . . 8 . Catastrophic 4 | . 1 . . 1 . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 37 | . 14 . . 15 1 . . . 7 . Terminals 38 | . 13 . . 17 2 . . . 6 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 4 | . 4 . . . . . . . . . Recycling Units 20 | . 4 . . 13 . . . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . 2 . Terminal Hacks 10 | . 2 . 3 4 1 . . . . . Record 3 | . . . 3 . . . . . . . Part Schematic 2 | . . . . 2 . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Machine Index 1 | . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . 5 . . . . 1 . Report Inventory 8 | . 2 . . 5 . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 12 | . 3 . . 5 1 . . . 3 . Terminals 4 | . 1 . . . 1 . . . 2 . Botnet 3 | . . . . . 1 . . . 2 . Operators 1 | . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 2 . . 5 . . . . . . Tunnel 7 | . 2 . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 6 . . 7 1 . . . 4 . Full Trace Events 10 | . 3 . . 5 . . . . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Low Zio Pro Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Low Zio Pro Fac Was Total Allies 10 | . . 3 . . . . 4 . 3 . Largest Group 4 | . . 3 3 . . . 4 . 3 . Highest-Rated Group 154 | . . 40 40 . . . 154 . 93 . Highest-Rated Ally 40 | . . 16 16 . . . 40 . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 71 | . . 12 42 . . . . . 17 . Total Damage 773 | . . 134 427 . . . . . 212 . Kills 7 | . . 2 3 . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Zio Pro Fac Was Robot Analysis Total 2 | . 1 . . 1 . . . . . . Derelict Logs Recovered 6 | . . 1 2 . . 1 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . 8 . Emergency Access 4 | . . . . . . . . . 4 . Garrisons 1 | . . . . . . . . . 1 . Patrols 3 | . . . . . . . . . 3 . Exploration | -11 -10 -10 -10 -9 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Low Zio Pro Fac Was Turns Passed 11686 | 75 1253 1083 4127 1104 488 901 1823 374 410 48 Spaces Moved 6854 | 58 514 728 2579 665 142 295 992 315 514 52 Core 341 | 6 . . . . 25 61 . . 197 52 Treads 3284 | . . . 759 665 89 147 992 315 317 . Legs 115 | . . . . . 28 87 . . . . Wheels 3114 | 52 514 728 1820 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 130 120 160 160 150 75 75 50 50 Average Speed 138 | 94 117 130 133 160 220 245 170 75 67 87 Slowest Speed 500 | 100 130 130 160 160 400 400 225 75 500 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 4 74 100 97 97 7 18 89 55 22 31 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 12 | . 2 2 . 5 . . 3 . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . Scrap Searched 25 | . . 1 19 . . 2 3 . . . Spaces Dug 100 | . . 9 87 . . . . 2 2 . Terrain Destroyed 411 | . 21 19 281 21 42 . . 2 25 . Melee 5 | . . . 1 . . . . 2 2 . Projectile 21 | . . . 21 . . . . . . . AOE 385 | . 21 19 259 21 42 . . . 23 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Zio Pro Fac Was Total 8690 | 72 1057 864 3078 701 269 468 1124 448 555 54 Wait 1245 | 1 396 130 229 20 67 166 97 131 8 . Move 6845 | 57 513 727 2578 664 141 294 991 314 514 52 Hop . | . . . . . . . . . . . Pick Up 67 | 5 17 2 12 6 4 2 14 . 4 1 Fast Attach 23 | 7 1 . 5 . 4 1 . . 4 1 Attach 21 | . 1 . 8 . 3 1 2 1 5 . Detach 4 | . . . 1 . 1 1 . . 1 . Swap 46 | 1 9 1 26 3 1 . 4 . 1 . Drop 60 | . 10 2 24 5 4 . 12 . 3 . Fire 237 | 1 60 2 142 3 11 3 4 . 11 . Melee 38 | . . . 1 . 32 . . 2 3 . Ram 2 | . . . . . 1 . . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 102 | . 50 . 52 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory -7/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory -5/Waste History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 11) 177 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 938 | -10/Materials | Discovered new exit (range 4) 1274 | -10/Materials | Repaired Lgt. Treads 1293 | -10/Materials | Discovered new exit (range 7) 1329 | -10/Materials | Entered Mines 1340 | -10/Mines | Met a Derelict bent on vengeance 1440 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1495 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1582 | -10/Mines | Discovered new exit (range 7) 1605 | -10/Mines | Learned location of Storage (-9) 1811 | -10/Mines | Discovered new exit (range 15) 1815 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2399 | -10/Mines | Discovered new exit (range 6) 2412 | -10/Mines | Entered Subcaves 2412 | -10/Subcaves | Accompanied by 3 allies 2447 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2494 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2712 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3158 | -10/Subcaves | Discovered new exit (range 12) 3166 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3270 | -10/Subcaves | Visited Clippyterm 3274 | -10/Subcaves | Identified exit to Materials 3274 | -10/Subcaves | Identified exit to Recycling 3669 | -10/Subcaves | Ambushed by Subdweller buried in earth 3743 | -10/Subcaves | Build established: Scavenger-Mutant 3844 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3938 | -10/Subcaves | Core integrity fell below 50% 4141 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4145 | -10/Subcaves | Learned Materials emergency access door positions 4270 | -10/Subcaves | Build established: Mutant 4545 | -10/Subcaves | Disturbed a concealed Subdweller 4547 | -10/Subcaves | Disturbed a concealed Subdweller 4555 | -10/Subcaves | Disturbed a concealed Subdweller 4631 | -10/Subcaves | Disturbed a concealed Subdweller 4734 | -10/Subcaves | Found Prototype Leg 4796 | -10/Subcaves | Core integrity fell below 20% 4817 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4868 | -10/Subcaves | Disturbed a concealed Subdweller 4884 | -10/Subcaves | Build established: Scavenger-Mutant 4973 | -10/Subcaves | Disturbed a concealed Subdweller 5121 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5521 | -10/Subcaves | Build established: Mutant 6337 | -10/Subcaves | Learned Materials non-interactive machine intel 6539 | -10/Subcaves | Entered Recycling 6546 | -9/Recycling | Found Scrap Engine 7064 | -9/Recycling | Discovered new exit (range 15) 7643 | -9/Recycling | Entered Factory 7643 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 7897 | -7/Factory | Lost 4 parts (1p2n1w) 8043 | -7/Factory | Search patrols dispatched 8113 | -7/Factory | Discovered new exit (range 5) 8131 | -7/Factory | Entered Lower Caves 8178 | -7/Lower Caves | Learned Factory trap positions 8275 | -7/Lower Caves | Encountered a Warlord checkpoint 8610 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8989 | -7/Lower Caves | P-60 Hacker assimilated allied GW-V3H(M) 9032 | -7/Lower Caves | Entered Zion 9058 | -6/Zion | Given the Hacking Drone Bay 9059 | -6/Zion | Found Prototype Device 9075 | -6/Zion | System corruption cleaned by Quarantine Array 9090 | -6/Zion | Discovered new exit (range 14) 9093 | -6/Zion | Found CR-A16's Pointy Stick 9119 | -6/Zion | Found Prototype Device 9334 | -6/Zion | Identified exit to Deep Caves 9579 | -6/Zion | Learned location of Warlord (-5) 9617 | -6/Zion | Received a hallucinogenic algorithm 9677 | -6/Zion | Learned Factory terminal intel 10006 | -6/Zion | Build established: Construct 10542 | -6/Zion | Imprinted 10544 | -6/Zion | Declared Zion's savior 10647 | -6/Zion | Identified Hacking Drone Bay 10648 | -6/Zion | Identified Phasing AFG 10827 | -6/Zion | Attacked by Zionites 10828 | -6/Zion | Spotted S5-7QF(B) 10828 | -6/Zion | Spotted 5I-3CJ(B) 10855 | -6/Zion | Entered Proximity Caves 11125 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11137 | -5/Proximity Caves | Build established: Mutant 11177 | -5/Proximity Caves | Core integrity fell below 50% 11224 | -5/Proximity Caves | Discovered new exit (range 8) 11229 | -5/Proximity Caves | Entered Factory 11229 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 11230 | -5/Factory | Loaded intel: 102 trap records 11231 | -5/Factory | Loaded intel: 26 terminal locations 11536 | -5/Factory | Core integrity fell below 50% 11540 | -5/Factory | Allied Derelicts emerged from ambush trap array 11561 | -5/Factory | Lost 11 parts (2p2n4u3w) 11619 | -5/Factory | Core integrity fell below 20% 11639 | -5/Factory | Sucked down chute 11639 | -5/Factory | Entered Waste 11642 | -5/Waste | Found Prototype Device 11642 | -5/Waste | Identified System Purifier 11651 | -5/Waste | Found Broken Gamma Bomb Array 11654 | -5/Waste | EMP discharged 11654 | -5/Waste | System corruption reached 10% 11659 | -5/Waste | Lost 3 parts (2u1w) 11668 | -5/Waste | Spotted C-40 Crusher 11670 | -5/Waste | Spotted C-40 Crusher 11683 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11687 | -5/Waste | Spotted C-40 Crusher 11687 | -5/Waste | Spotted C-40 Crusher 11687 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11687 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 11614_ Authchip [Processor] destroyed. 11628_ Seismic Detector destroyed. 11634_ >> DECODED: Patrol location. 11639_ Triggered Chute Trap. 11639_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 11642_ Acquired Prototype Device. 11642_ Identified System Purifier. 11644_ ALERT: Foreign system detected. Charging EMP. 11651_ Acquired Broken Gamma Bomb Array. 11654_ System corrupted (+9). 11672_ System corrupted: Energy discharge (-29). 11683_ 0b10 Decoder Chip [Scout] crushed. 11683_ Broken System Purifier crushed. 11687_ 0b10 Decoder Chip [Skirmisher] crushed. 11687_ Authchip [Weapon] crushed. 11687_ Authchip [Storage] crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????######???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ??????????????????### #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????#???????????? | | ????????????????????#!CC #????????? #???????????? | | ??????????????????### CC ######## ###?????????? | | ??????????????????# CC?????????? | | ??????????????????# CC CC ????????? | | ??????????????????# CC CC ????????? | | ??????????????????# @ CC ????????? | | ??????????????????### ######## #???????????? | | ??????############??# #????????? ?????????????? | | ??????# #??# #???????????????????????? | | ??????# #??# #???????????????????????? | | ??????# #### #???????????????????????? | | ??????# #???????????????????????? | | ??????# #???????????????????????? | | ??????# #???????????????????????? | | ??????# #???????????????????????? | | ??????# #### #???????????????????????? | | ??????# #??# #???????????????????????? | | ??????# #??# #???????????????????????? | | ??????############??# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 12 Authchip Count 5 Item Schematics ----------------- Huge Storage Unit | -9/Recycling | Hacked Hcp. Storage Unit | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverPiercingFlakker Manual? 0 Play Time 01:11:33 Cumulative 770.3 hours Start 2024.05.23 @ 17:26:11 End 2024.05.23 @ 18:37:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 283 Adventurer 3 Explorer 27 Win Type - Total 17 Types 10/3/2/1/0/1/0/0/0 Lore% 92 Gallery% 97 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1086f16d-8d1a-48a4-987a-6e212deb39c2