Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 14:27:09 Player: cabin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (21) 105 Value Destroyed (416) 416 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6801 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 258/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Hover Unit Flight Unit Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Potential Leg Potential Leg Flight Unit > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Hacking Suite Skeleton Box Component Analysis Suite Supersonic Drone Bay > --- WEAPON ----------- Coil Gun Katana > --- INVENTORY -------- Hover Unit Flight Unit [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Improved Targeting Computer Device Supersonic Drone Bay Storage Small Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Core Shielding Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Slots Evolved 12 | . . 2 . . . 2 . . 4 2 . 2 Power 2 | . . . . . . 1 . . . . . 1 Propulsion 2 | . . . . . . . . . 1 1 . . Utility 8 | . . 2 . . . 1 . . 3 1 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 70 | 5 2 6 14 2 . 10 . 1 14 . 9 7 Power 7 | 1 . . 3 . . 1 . . 1 . . 1 Engine 5 | 1 . . 3 . . . . . 1 . . . Core 2 | . . . . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 . 1 5 . . 5 . . 7 . 4 3 Treads 7 | 2 . 1 2 . . 2 . . . . . . Leg 8 | . . . . . . . . . 3 . 4 1 Wheel . | . . . . . . . . . . . . . Hover 4 | . . . . . . 1 . . 1 . . 2 Flight 8 | . . . 3 . . 2 . . 3 . . . Utility 24 | . 2 3 3 2 . 2 . 1 5 . 5 1 Device 14 | . . 3 1 2 . 2 . . 4 . 2 . Storage 3 | . 2 . 1 . . . . . . . . . Processor 3 | . . . 1 . . . . 1 . . . 1 Hackware 2 | . . . . . . . . . 1 . 1 . Protection 2 | . . . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 12 | 2 . 2 3 . . 2 . . 1 . . 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 . . 1 . . . . . . Ballistic Gun 6 | 2 . . 2 . . . . . 1 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 4 | . . . . 2 . . . . 2 . . . Parts Lost 37 | . . 4 2 . . . . . 10 . 5 16 Power 5 | . . 1 . . . . . . 2 . 1 1 Propulsion 12 | . . 2 1 . . . . . 2 . 2 5 Utility 14 | . . . 1 . . . . . 3 . 2 8 Weapon 6 | . . 1 . . . . . . 3 . . 2 Highest Loss Streak 11 | . . 2 3 . . . . . 6 . 3 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 87 63 92 100 98 100 100 93 . 59 33 Engine 9 | . 14 7 10 11 11 9 9 9 5 . 1 . Core 1 | . . . . . . 9 9 9 4 . . . Treads 15 | . 28 22 6 22 22 17 18 18 . . . . Leg 2 | . . . . . . . . . 12 . 18 5 Flight 2 | . . . 14 . . . . . 4 . . . Device 17 | . . 22 11 14 22 26 27 18 30 . 10 4 Storage 8 | . 23 15 1 11 11 9 9 9 1 . . . Processor 8 | . . . 3 11 11 9 9 17 13 . 11 6 Hackware 1 | . . . . . . . . . 4 . 7 5 Energy Cannon 6 | . . . 3 11 11 8 9 9 5 . . . Ballistic Gun 8 | . 28 8 11 11 11 . . . . . . 1 Slashing Weapon 2 | . . 4 2 . . 8 9 9 5 . . . Peak Build Rating 72 | 5 7 12 14 29 29 33 33 34 72 44 64 56 Average Rating 26 | 3 6 9 10 18 28 32 33 33 65 44 53 33 On Entrance 25 | . 5 7 8 14 29 29 33 33 34 44 44 49 Naked Turns 28 | . . . . . . . . . . . . 28 Heaviest Build 30 | 7 22 25 21 22 22 28 28 28 30 11 12 13 Greatest Support 100 | 40 40 46 40 40 40 40 40 40 60 60 100 32 Greatest Overweight (x) 4 | . . 4 4 . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 5 9 10 5 8 8 8 8 8 5 5 5 5 Most Carried 8 | . 5 8 8 8 8 8 6 8 8 2 4 4 Average Carried 5 | . 3 6 5 5 7 5 6 7 4 2 3 4 Final Capacity 10 | 5 10 10 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | . 5 7 5 8 8 6 6 8 2 2 4 4 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Matter Collected 889 | 192 131 98 162 . 60 103 . 10 127 . 6 . Remotely . | . . . . . . . . . . . . . Salvage Created 532 | . 61 242 110 . 26 . . . 93 . . . Parts 44 | . 6 12 13 . 7 . . . 6 . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Combat Hostiles Destroyed 17 | . 1 5 7 . 3 . . . 1 . . . Melee 3 | . . 2 . . . . . . 1 . . . Guns 12 | . 1 1 7 . 3 . . . . . . . AOE 2 | . . 2 . . . . . . . . . . Classes Destroyed 8 | . 2 2 1 . 1 . . . 2 . . . Tunneler 1 | . . . . . 1 . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 10 | . . . 7 . 3 . . . . . . . Grunt 5 | . 1 4 . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 1 | . . . . . . . . . 1 . . . Best Kill Streak 4 | . 1 3 4 . 3 . . . 1 . . . Combat Bots Only 4 | . 1 3 4 . 3 . . . 1 . . . Max Kills in Single Turn 2 | . 1 2 1 . 1 . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . Melee 1 | . . 1 . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Hostile Shots Fired 611 | . 13 61 51 . 31 . . . 193 . 50 212 Missed 220 | . 3 19 12 . 11 . . . 70 . 20 85 Damage Taken 6016 | . 112 544 318 . 150 . . . 1659 . 848 2385 Core 2108 | . 10 83 159 . 30 . . . 519 . 153 1154 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 205 | . . . . . . . . . . . 55 150 Regen/Repaired (Parts) 48 | . . 48 . . . . . . . . . . Core Remaining (%) 75 | 100 96 . . . 32 . . 100 38 . 84 . Volleys Fired 51 | . 10 6 14 . 11 . . . 10 . . . Largest 2 | . 2 2 1 . 2 . . . 1 . . . Hottest 93 | . 40 50 20 . 93 . . . 60 . . . Shots Fired 74 | . 20 8 14 . 22 . . . 10 . . . Gun 54 | . 20 6 14 . 11 . . . 3 . . . Cannon 18 | . . . . . 11 . . . 7 . . . Launcher 2 | . . 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 54 | . 20 6 14 . 11 . . . 3 . . . Thermal 18 | . . . . . 11 . . . 7 . . . Explosive 2 | . . 2 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 5 | . 3 3 4 . 5 . . . 3 . . . Robot Miss Streak 6 | . 6 3 2 . 4 . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 51 | . 9 12 10 . 9 . . . 8 . . 3 Core Hits 23 | . 3 6 7 . 3 . . . 4 . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . . Sever 1 | . . 1 . . . . . . . . . . Melee Attacks 22 | . . 9 4 . . . . . 4 . . 5 Impact . | . . . . . . . . . . . . . Slashing 17 | . . 9 4 . . . . . 4 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . 1 . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1026 | . 121 403 124 . 186 . . . 187 . 3 2 Guns 427 | . 116 39 124 . 133 . . . 15 . . . Cannons 138 | . . . . . 52 . . . 86 . . . Explosions 81 | . . 81 . . . . . . . . . . Melee 355 | . . 283 . . . . . . 72 . . . Ramming 25 | . 5 . . . 1 . . . 14 . 3 2 Kinetic 427 | . 116 39 124 . 133 . . . 15 . . . Thermal 138 | . . . . . 52 . . . 86 . . . Explosive 81 | . . 81 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 355 | . . 283 . . . . . . 72 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 20 | . . 8 . . 12 . . . . . . . Projectiles 12 | . . . . . 12 . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 8 | . . 8 . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . Rammed 3 | . 2 . . . . . . . . . . 1 Targets Rammed 7 | . 2 . . . 1 . . . 2 . 1 1 Kicked 3 | . . . . . . . . . 2 . 1 . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 147 | . . . . . 147 . . . 7 . . . Average Temperature 58 | . . . . . 64 . . . 6 . . . Received Heat Transfer 1026 | . 60 267 9 . . . . . 459 . . 231 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 296 | . . . . . 111 . . . 185 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Peak Influence 225 | . 77 174 165 . 87 16 6 8 190 . . 225 Initial 52 | . . 32 3 . . 1 6 1 52 . . . Average 54 | . 33 82 100 . 45 8 6 6 77 . . 72 Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 . 100 100 100 100 100 100 100 87 Level 1 . | . . . . . . . . . . . . 12 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . . 1 . . . . 1 . 3 . . 1 Investigation 3 | . . . . . . . . . 3 . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . . 1 . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Distress Signals 6 | . . 1 . . . . . . 1 . . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 80 | . 3 12 12 . 3 1 . . 16 . 3 30 Peak Tracking Total 17 | . 2 4 4 . 3 1 1 . 6 . 2 17 Tactical Retreats 7 | . 1 . . . . . . . 1 . . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Traps Triggered 1 | . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Machines Accessed 17 | . 4 2 . . . . . 4 5 1 . 1 Terminals 12 | . 3 1 . . . . . 2 4 1 . 1 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 37 | . 7 6 . . . . . 7 14 1 . 2 Successful 22 | . 4 2 . . . . . 4 10 1 . 1 Failed 15 | . 3 4 . . . . . 3 4 . . 1 Catastrophic 1 | . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . . . . 5 . 2 1 . 2 . . . Terminals 28 | . 6 3 . . . . . 5 11 1 . 2 Fabricators 3 | . . . . . . . . . 3 . . . Repair Stations 3 | . . 3 . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 15 | . 3 . . . . . . 2 8 1 . 1 Record 1 | . . . . . . . . . 1 . . . Part Schematic 2 | . . . . . . . . 1 1 . . . Open DSF 3 | . . . . . . . . . 1 1 . 1 Level Access Points 1 | . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 2 . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 11 | . 2 1 . . . 1 . 2 5 . . . Full Trace Events 5 | . . 1 . . . . . 1 3 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . . Parts Built 1 | . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . Parts Repaired 1 | . . 1 . . . . . . . . . . Time 38 | . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . . . . 2 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 parse_system 1 | . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . Drone Launches 4 | . . . . . . 1 1 . 2 . . . Drone Recoveries 4 | . . . . . . . 1 . 3 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Turns Passed 4565 | 88 371 473 541 753 746 178 244 223 592 2 85 269 Spaces Moved 3104 | 55 205 236 498 467 431 103 131 138 472 3 66 299 Core 130 | 6 . 1 3 . . . . . . . . 120 Treads 1857 | 49 205 235 98 467 431 103 131 138 . . . . Legs 619 | . . . . . . . . . 472 3 66 78 Wheels . | . . . . . . . . . . . . . Hover 101 | . . . . . . . . . . . . 101 Flight 397 | . . . 397 . . . . . . . . . Fastest Speed 37 | 50 160 160 37 160 160 160 160 160 90 90 90 50 Average Speed 129 | 148 160 160 92 160 160 160 160 160 90 90 107 84 Slowest Speed 280 | 160 160 250 280 160 160 160 160 160 90 90 120 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 32 28 91 72 83 11 28 50 13 . 65 12 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 18 | . . 16 . . 2 . . . . . . . Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . 2 . . . . . . . AOE 16 | . . 16 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Total 3525 | 59 226 308 557 473 466 115 166 140 624 2 75 314 Wait 235 | . 3 49 15 . 20 . 36 . 110 . . 2 Move 3090 | 54 204 235 495 466 430 102 130 137 471 2 65 299 Hop 1 | . . . 1 . . . . . . . . . Pick Up 20 | . 5 2 3 4 2 . . 1 3 . . . Fast Attach 37 | 5 2 2 7 . . 1 . 1 5 . 7 7 Attach 18 | . . 1 2 2 . 4 . . 9 . . . Detach 9 | . . 1 1 1 . 2 . 1 3 . . . Swap 16 | . . 3 5 . . 5 . . 1 . 2 . Drop 19 | . . . 10 . 2 1 . . 6 . . . Fire 51 | . 10 6 14 . 11 . . . 10 . . . Melee 22 | . . 9 4 . . . . . 4 . . 5 Ram 1 | . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . 2 . 1 . Crush 3 | . 2 . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Utility x2 735 | -9/Materials | Repaired Katana 915 | -9/Materials | Discovered new exit (range 12) 933 | -9/Materials | Entered Mines 970 | -9/Mines | Lost 3 parts (2n1u) 991 | -9/Mines | Core integrity fell below 50% 1031 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1246 | -9/Mines | Discovered new exit (range 10) 1270 | -9/Mines | Learned 2 Materials zone layouts 1283 | -9/Mines | Discovered new exit (range 8) 1295 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1466 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1467 | -9/Mines | Discovered new exit (range 5) 1474 | -9/Mines | Entered Exiles 1511 | -9/Exiles | Met 8R-AWN 1542 | -9/Exiles | Met EX-HEX 1631 | -9/Exiles | Met EX-DEC 1721 | -9/Exiles | Discovered new exit (range 14) 1871 | -9/Exiles | Met EX-BIN 1894 | -9/Exiles | Aligned with FarCom system 1895 | -9/Exiles | Given EX-Vault access code 1967 | -9/Exiles | Opened EX-Vault 1974 | -9/Exiles | Found Prototype Device 1978 | -9/Exiles | Identified Supersonic Drone Bay 1984 | -9/Exiles | Found Prototype Device 1988 | -9/Exiles | Identified Skeleton Box 2001 | -9/Exiles | Found Prototype Leg 2003 | -9/Exiles | Found Prototype Leg 2073 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2227 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, Skeleton Box, Potential Leg 2227 | -9/Exiles | Entered Mines 2936 | -8/Mines | Discovered new exit (range 15) 2973 | -8/Mines | Entered Materials 2973 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2974 | -8/Materials | Identified exit to Factory 3009 | -8/Materials | Met 7R-MNS 3026 | -8/Materials | Discovered new exit (range 16) 3151 | -8/Materials | Entered Storage 3151 | -8/Storage | Accompanied by 1 ally 3279 | -8/Storage | Build established: Scavenger-Mutant 3384 | -8/Storage | Remotely autohacked Sealed Blast Doors 3384 | -8/Storage | Discovered new exit (range 9) 3395 | -8/Storage | Entered Recycling 3395 | -8/Recycling | Accompanied by 1 ally 3602 | -8/Recycling | Discovered new exit (range 6) 3616 | -8/Recycling | Identified exit to Factory 3618 | -8/Recycling | Entered Factory 3618 | -6/Factory | Accompanied by 1 ally 3618 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3620 | -6/Factory | FarCom data flow suspended 3624 | -6/Factory | Identified Potential Leg (x2) 3766 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 3797 | -6/Factory | Identified exit to Factory 3913 | -6/Factory | Build established: Mutant 4149 | -6/Factory | Lost 3 parts (2p1w) 4179 | -6/Factory | Core integrity fell below 50% 4210 | -6/Factory | Entered another Factory area 4210 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4211 | -5/Factory | Lost 6 parts (1n3u2w) 4212 | -5/Factory | Identified exit to DSF 4212 | -5/Factory | Entered DSF 4246 | -5/DSF | Additional patrols routed to DSF 4268 | -5/DSF | Lost 3 parts (1p1n1u) 4280 | -5/DSF | Discovered new exit (range 15) 4296 | -5/DSF | Identified exit to Factory 4297 | -5/DSF | Entered Factory 4297 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4470 | -4/Factory | Lost 11 parts (3n8u) 4534 | -4/Factory | Core integrity fell below 50% 4559 | -4/Factory | Core integrity fell below 20% 4559 | -4/Factory | Discovered new exit (range 11) 4566 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04535_ Adv. Datajack destroyed. 04539_ Penetrated by Slug. 04540_ KE Penetrator destroyed. 04543_ W-44 Eye sends out distress signal. 04544_ Imp. Fusion Compressor destroyed. 04544_ Knocked back. 04546_ Myomer Leg destroyed. 04549_ Acquired Imp. Antigrav System. 04552_ Slug penetrates Wall. 04553_ U-05 Engineer builds a Wall. 04554_ Imp. Antigrav System destroyed. 04555_ Slug penetrates Wall. 04555_ Knocked back. 04559_ EXIT=FOUND 04563_ U-05 Engineer builds a Wall. 04564_ Penetrated by Slug. 04564_ A-15 Conveyor suffers critical hit (Destroy). 04565_ Slammed into Y-64 Sentinel. 04566_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????? # ????????? | | ??????????????????????? # ??????????# | | ????????????????????????? # ??????????# "" | | ???????????????????????????# # ??????????# "" | | ???????????????????????????# ###+######### "" | | ???????????????????????????# | | ???????????????????????????+ % | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????#H u | | ???????????????????????????# ##""############# | | ???????????????????????????# ; #???????? | | ???????????????????????????# Hk; "#???????? | | ???????????????????????????# k# """ "#???????? | | ????????????????????#??????# %% # """ "#???????? | | ????????????????????# ?????# # """ T#???????? | | ????????????????????# ?????#s # "#???????? | | ????????????????????# ?????# ss # """ "#???????? | | ????????????????????# ######s # """ "#???????? | | ????????????????????# g # """ #???????? | | ????????????????????# s # #???????? | | ????????????????????+ A # *#???????? | | ????????????????????# #########???????? | | ????????????????????# #???????????????? | | ????????????????????##### ;#######???????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#Y#??????????????????????? | | ???????????????????????? w ??????????????????????? | | ???????????????????????? k ??????????????????????? | | ??????????????????????? < ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????## ##????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????" +?????????????????????? | | ???????????????????????" #?????????????????????? | | ???????????????????????" #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????" ! ??????????????????????? | | ???????????????????????" ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 21 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 60 Additional Mass Support 6 Core Shielding 30 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Imp. Hacking Suite | -8/Recycling | Hacked Focal Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy Just What I Needed \\IAMDERELICT Challenges ------------ None Game ------ Seed MatterSpacefoldBlade Manual? 0 Play Time 00:51:57 Cumulative 12.5 hours Start 2024.08.25 @ 13:17:02 End 2024.08.25 @ 14:27:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 30 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34b767eb-e26b-4358-b5de-f22d2976b27b