Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.26 @ 23:15:59 Player: Sharded of Serpulo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (371) 371 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1561 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 59/125 System Corruption 0% Temperature Warm (152) Movement Flying (26) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (2) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Ion Engine VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module High-capacity Storage Unit [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 6 1 9 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 8 . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 8 | . . 8 . Utility 2 | 1 . . 1 Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 4 | . 4 5 7 Power 1 | . 1 1 1 Propulsion 2 | . 1 2 5 Utility 1 | . . 1 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 85 87 96 Engine 12 | . 14 11 11 Leg 20 | . 28 15 . Flight 16 | . . 28 44 Storage 12 | . 14 11 11 Energy Gun 19 | . 17 22 22 Ballistic Gun 5 | . 10 . . Peak Build Rating 16 | 6 6 13 16 Average Rating 7 | 3 6 8 15 On Entrance 6 | . 6 6 13 Avg Prop Armor Cover (%) 5 | . . 5 . Naked Turns . | . . . . Heaviest Build 12 | 12 12 12 12 Greatest Support 20 | 20 20 20 16 Greatest Overweight (x) 3 | 3 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 4 | 1 4 5 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 7 8 7 Class Distribution -------------------- 79% | Mutant 11% | Scavenger-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 431 | 218 103 110 . Remotely . | . . . . Salvage Created 579 | . 154 378 47 Parts 37 | . 14 21 2 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 12 | . 6 5 1 Guns 12 | . 6 5 1 Classes Destroyed 6 | . 2 4 . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 6 | . 6 . . Grunt 5 | . . 4 1 Sentry 1 | . . 1 . Best Kill Streak 5 | . 3 5 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 65 | . 45 11 9 Missed 27 | . 17 6 4 Hits 38 | . 28 5 5 Projectile 38 | . 28 5 5 Damage Taken 268 | . 173 46 49 Core 37 | . 37 . . Absorbed by Shields . | . . . . Ignored by Resistances 85 | . 56 15 14 Core Remaining (%) 92 | 100 85 . . Volleys Fired 42 | . 18 17 7 Largest 2 | . 2 2 2 Hottest 80 | . 80 80 80 Shots Fired 84 | . 36 34 14 Gun 84 | . 36 34 14 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 17 | . 17 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 67 | . 19 34 14 Robot Hit Streak 13 | . 3 12 13 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 52 | . 20 21 11 Core Hits 23 | . 10 11 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 769 | . 290 311 168 Guns 706 | . 258 311 137 Cannons . | . . . . Explosions 63 | . 32 . 31 Melee . | . . . . Ramming . | . . . . Kinetic 118 | . 118 . . Thermal 63 | . 32 . 31 Explosive . | . . . . Electromagnetic 588 | . 140 311 137 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 143 | . 18 140 143 Average Temperature 59 | . 12 60 61 Received Heat Transfer 63 | . . 33 30 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 50 . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 116 | . 116 65 88 Initial 21 | . . 21 . Average 35 | . 48 28 31 Influence Increases 441 | . 199 144 98 Destroy 0b10 Robot/C 240 | . 120 100 20 Destroy 0b10 Robot/NC 30 | . 10 20 . Destroy Leader 48 | . 24 24 . Disable Machine 9 | . 9 . . Destroy Structure 9 | . 6 . 3 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 90 | . 30 . 60 Influence Decreases 383 | . 140 203 40 Entered New Map 38 | . . 38 . Time Decay 325 | . 140 165 20 Lost Part 20 | . . . 20 Squads Dispatched 4 | . . 2 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 11 17 13 Peak Tracking Total 11 | . 4 6 11 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 12 | . 7 4 1 Terminals 11 | . 6 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 10 9 2 Successful 4 | . 3 1 . Failed 17 | . 7 8 2 Catastrophic 7 | . 3 3 1 Database Lockouts . | . . . . Manual 16 | . 7 7 2 Terminals 18 | . 7 9 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 11 | . 7 3 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 882 | 66 390 379 47 Spaces Moved 819 | 44 273 407 95 Core 27 | 27 . . . Treads . | . . . . Legs 476 | 17 273 186 . Wheels . | . . . . Hover . | . . . . Flight 316 | . . 221 95 Fastest Speed 26 | 50 120 26 26 Average Speed 84 | 122 120 70 26 Slowest Speed 200 | 200 120 120 26 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . 2 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 54 24 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . 6 . 3 Melee . | . . . . Projectile . | . . . . AOE 9 | . 6 . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 919 | 56 299 461 103 Wait 13 | . . 13 . Move 812 | 43 272 402 95 Hop 2 | . . 2 . Pick Up 23 | 7 7 9 . Fast Attach . | . . . . Attach 9 | 6 . 2 1 Detach . | . . . . Swap 10 | . 1 9 . Drop 8 | . 1 7 . Fire 42 | . 18 17 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Propulsion x2 462 | -9/Materials | Discovered new exit (range 8) 836 | -9/Materials | Entered Storage 883 | -9/Storage | Self-destructed Last Messages --------------- ALERT: Alarm triggered, dispatching investigation squad. LOCATION=UNKNOWN GOAL=ESCAPE Destroyed Datajack. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S010. K-01 Serf collects debris. Connecting with Terminal... Current location identified: Storage G-34 Mercenary IFF system glitched. G-34 Mercenary destroyed. Chain reaction triggered in Imp. Ion Engine. EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ????# #?????????# """ ##??????????? | | ????# #?????????? 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"?????????????????# +??????????? | | ????? ??????????????????#^ #??????????? | | ????? ??????????????????+ #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ???????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricSuspensionMask Manual? 0 Play Time 00:15:14 Cumulative 15.2 hours Start 2026.03.26 @ 23:02:20 End 2026.03.26 @ 23:15:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 520319dd-cccb-4b56-941e-a246817ba093