Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 02:15:48 Player: DizzyWaters Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1060) 1060 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2885 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 318/500 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Thermal Generator Improved Signal Interpreter Improved Signal Interpreter Targeting Computer Particle Charger Light Assault Rifle Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Terrain Scanner Hacking Suite > --- WEAPON ----------- Pulse Rifle Missile Launcher > --- INVENTORY -------- Reinforced Ion Engine Heavy Ion Engine Light Nuclear Core Aluminum Leg Compact Wheel Thermal Generator Improved Signal Interpreter Improved Signal Interpreter Targeting Computer Particle Charger Weapon Shielding EM Pulse Cannon Light Assault Rifle Shotgun Grenade Launcher [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Matter Pod Device Terrain Scanner Storage High-capacity Matter Pod Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 33 | 6 7 6 14 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 1 4 4 Treads 2 | 2 . . . Leg 5 | . 1 . 4 Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 4 1 5 Energy Gun 3 | 1 1 . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 2 1 1 Ballistic Cannon 1 | . 1 . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . 1 1 16 Power 2 | . 1 . 1 Propulsion 10 | . . 1 9 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 12 | . 1 1 12 To Critical Strikes . | . . . . Average Backups 9 | . 3 11 14 Power 1 | . . 1 2 Propulsion 2 | . . 3 3 Utility 2 | . . 3 4 Weapon 2 | . 2 2 3 Tool/Special . | . . . . Unused Backups 11 | . . 1 10 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 7 | . . 1 6 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 85 | . 80 76 95 Engine 6 | . 4 8 7 Treads 12 | . 25 13 . Leg 7 | . . . 18 Wheel 9 | . . 13 17 Device 2 | . . . 7 Storage 22 | . 26 22 18 Hackware 2 | . . . 7 Energy Gun 4 | . 8 . 4 Ballistic Gun 11 | . 13 19 4 Launcher 2 | . . . 7 Peak Build Rating 22 | 6 7 13 22 Average Rating 11 | 4 5 9 18 On Entrance 6 | . 6 5 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 42 | 10 25 34 42 Greatest Support 64 | 40 40 64 64 Greatest Overweight (x) 13 | . 2 1 13 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 9 15 15 Most Carried 15 | 3 8 15 15 Average Carried 9 | . 4 11 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | . 8 15 10 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 954 | 216 283 180 275 Remotely . | . . . . Salvage Created 1056 | . 264 229 563 Parts 82 | . 22 14 46 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 3 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 7 3 18 Guns 11 | . 7 3 1 AOE 17 | . . . 17 Classes Destroyed 8 | . 4 1 3 Worker 6 | . 4 . 2 Tunneler 1 | . . . 1 Recycler 4 | . 1 1 2 Operator 2 | . . 1 1 Swarmer 9 | . 6 . 3 Grunt 17 | . 1 3 13 Sentry 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 8 | . 8 1 7 Combat Bots Only 6 | . 6 1 6 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 163 | . 45 14 104 Missed 44 | . 9 1 34 Hits 119 | . 36 13 70 Melee 5 | . . . 5 Projectile 114 | . 36 13 65 Critical Strikes 6 | . 1 1 4 Actively Blocked 1 | . . . 1 Damage Taken 2106 | . 306 189 1611 Core 609 | . 44 . 565 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . . 51 Core Remaining (%) 94 | 100 82 100 . Volleys Fired 93 | . 33 21 39 Largest 2 | . 2 2 2 Hottest 70 | . 70 40 63 Shots Fired 153 | . 58 42 53 Gun 118 | . 56 42 20 Cannon 3 | . 2 . 1 Launcher 32 | . . . 32 Special . | . . . . Kinetic 95 | . 33 42 20 Thermal 25 | . 25 . . Explosive 32 | . . . 32 Electromagnetic 1 | . . . 1 Robot Hit Streak 15 | . 9 8 15 Robot Miss Streak 5 | . 2 5 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 94 | . 41 25 28 Core Hits 85 | 1 21 12 51 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2875 | 3 401 214 2257 Guns 666 | . 374 214 78 Cannons 39 | . 17 . 22 Explosions 2137 | . . . 2137 Melee . | . . . . Ramming 33 | 3 10 . 20 Kinetic 489 | . 197 214 78 Thermal 194 | . 194 . . Explosive 2137 | . . . 2137 Electromagnetic 22 | . . . 22 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 67 | . . . 67 Projectiles . | . . . . Explosions 67 | . . . 67 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 183 | . . . 183 Shots 8 | . . . 8 Rammed 12 | 3 7 . 2 Targets Rammed 17 | 3 7 . 7 Kicked 5 | . . . 5 Crushed . | . . . . Highest Temperature 57 | . 40 15 57 Average Temperature 15 | . 15 6 19 Received Heat Transfer 624 | . 36 129 459 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 450 | . 450 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 84 Level 1 5 | . . . 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 254 | . 145 30 254 Initial 1 | . . . 1 Average 63 | . 56 7 115 Influence Increases 997 | . 210 98 689 Destroy 0b10 Robot/C 560 | . 140 60 360 Destroy 0b10 Robot/NC 65 | . 25 10 30 Destroy Leader 120 | . 30 20 70 Successful Hack 15 | . . 8 7 Disable Machine 30 | . . . 30 Destroy Structure 192 | . . . 192 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 865 | . 210 93 562 Entered New Map 4 | . . . 4 Time Decay 531 | . 200 83 248 Lost Part 180 | . 10 10 160 Purge Threat 150 | . . . 150 Squads Dispatched 8 | . 1 1 6 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 7 | . 1 1 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . . 3 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 10 6 28 Peak Tracking Total 14 | . 5 3 14 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 5 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 11 | . . 11 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 3 4 4 Terminals 10 | . 2 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 6 7 10 Successful 12 | . 1 3 8 Failed 11 | . 5 4 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 4 7 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 1 3 8 Record 2 | . . . 2 Level Access Points 1 | . . 1 . Branch Access Points 2 | . 1 . 1 Emergency Access Points 1 | . . . 1 Unreport Threat 1 | . . . 1 Disarm Traps 2 | . . 2 . Maintenance Status 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 1 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 491 | . . . 491 Terrain 491 | . . . 491 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1635 | 107 563 374 591 Spaces Moved 873 | 62 273 208 330 Core 11 | 7 3 . 1 Treads 427 | 55 256 116 . Legs 148 | . 14 . 134 Wheels 287 | . . 92 195 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 100 Average Speed 146 | 147 158 143 138 Slowest Speed 700 | 160 190 240 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 42 18 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 222 | . . . 222 Melee . | . . . . Projectile . | . . . . AOE 222 | . . . 222 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1082 | 76 348 250 408 Wait . | . . . . Move 871 | 62 272 207 330 Hop . | . . . . Pick Up 51 | 6 20 14 11 Fast Attach . | . . . . Attach 32 | 6 9 6 11 Detach . | . . . . Swap 8 | . 3 . 5 Drop 11 | . 4 2 5 Fire 93 | . 33 21 39 Melee . | . . . . Ram 2 | . . . 2 Kick 5 | . . . 5 Crush 9 | 2 7 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / *Sto) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 473 | -10/Materials | Identified exit to Mines 521 | -10/Materials | Discovered new exit (range 14) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Propulsion x2 689 | -9/Materials | Identified exit to Materials 1045 | -9/Materials | Entered another Materials area 1045 | -8/Materials | Evolved 2 slots: Utility x2 1069 | -8/Materials | Identified exit to Storage 1251 | -8/Materials | Build established: Scavenger-Mutant 1346 | -8/Materials | Met 7R-MNS 1347 | -8/Materials | Lost 3 parts (3n) 1601 | -8/Materials | Discovered new exit (range 16) 1626 | -8/Materials | Core integrity fell below 50% 1635 | -8/Materials | Core integrity fell below 20% 1636 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01621_ G-47 Trooper destroyed. 01622_ Aluminum Leg destroyed. 01623_ Slug penetrates Wall. 01623_ Nuclear Core destroyed. 01624_ Missile Launcher destroyed. 01625_ The unstable cave ceiling collapses. 01625_ K-01 Serf collects debris. 01625_ Penetrated by Slug. 01625_ G-47 Trooper Aluminum Leg blasted off. 01627_ Aluminum Leg destroyed. 01629_ The unstable cave ceiling collapses. 01630_ Com. Wheel destroyed. 01630_ Critical hit (Burn: +37). 01630_ K-01 Serf collects debris. 01631_ Weapon Shielding destroyed. 01631_ EM Pulse Cannon destroyed. 01633_ Knocked back. 01634_ The unstable cave ceiling collapses. 01634_ Rnf. Ion Engine severed. 01636_ K-01 Serf collects debris. 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""" #??????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 45 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverVampiricFlamer Manual? 0 Play Time 00:19:49 Cumulative 31.6 hours Start 2026.07.04 @ 01:53:25 End 2026.07.04 @ 02:15:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 7 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a99dc0c6-42ce-4634-a0d5-eb700232d9a7