Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 14:29:54 Player: albenzo Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1034) 1034 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2350) 2350 TOTAL SCORE: 6949 Bonus ------- Follower Combat Kills 50 Delivered SUBCON Basin 2000 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Tech Extrapolator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Reaction Control System DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Medium Storage Unit Experimental Sensor Array Advanced Melee Analysis Suite Improved System Shield Tech Extrapolator > --- WEAPON ----------- Heavy Hammer Makeshift Sword > --- INVENTORY -------- Angular Momentum Engine Advanced Signal Interpreter Seismic Detector Improved Melee Analysis Suite Improved Melee Analysis Suite Reaction Control System Layered Medium Armor Plating Long-range Missile Launcher Flail DRS Beacon [Rating: 69] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Spiked Treads Treads Spiked Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Tech Extrapolator Hackware Improved System Shield Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Impact Weapon Flail Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 51 | 1 8 20 1 3 18 Power 8 | . 1 5 . 1 1 Engine 8 | . 1 5 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | . 2 4 . 2 6 Treads 4 | . 2 2 . . . Leg 5 | . . . . . 5 Wheel 4 | . . 2 . 2 . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 15 | 1 2 4 1 . 7 Device 6 | 1 1 1 . . 3 Storage 3 | . 1 1 . . 1 Processor 2 | . . . 1 . 1 Hackware 1 | . . . . . 1 Protection 3 | . . 2 . . 1 Artifact . | . . . . . . Weapon 14 | . 3 7 . . 4 Energy Gun 5 | . 3 2 . . . Energy Cannon 4 | . . 4 . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 11 | . . . . . 11 Parts Lost 19 | . . 3 . . 16 Power 2 | . . 1 . . 1 Propulsion 8 | . . . . . 8 Utility 6 | . . 2 . . 4 Weapon 3 | . . . . . 3 Highest Loss Streak 12 | . . 2 . . 12 To Critical Strikes . | . . . . . . Average Backups 12 | 6 12 9 12 19 8 Power 1 | 1 1 1 2 . . Propulsion 1 | 4 3 1 2 2 . Utility 3 | . 3 1 1 7 4 Weapon 5 | 1 2 4 6 9 3 Tool/Special . | . . . . . . Unused Backups 70 | 6 9 9 1 26 19 Power 6 | 1 2 . . 2 1 Propulsion 10 | 2 2 1 . 3 2 Utility 25 | 1 2 2 1 8 11 Weapon 29 | 2 3 6 . 13 5 Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 99 87 100 66 82 Engine 12 | . 14 14 14 10 5 Treads 12 | . 23 20 . . . Leg 1 | . 4 . . . 16 Wheel 13 | . . 7 28 24 6 Device 5 | . 14 3 9 . 11 Storage 10 | . 14 6 14 14 5 Processor 5 | . . . 4 14 12 Protection 2 | . . 6 . . . Energy Gun 6 | . 27 5 . . . Energy Cannon 12 | . . 22 28 2 . Peak Build Rating 69 | 7 12 33 33 22 69 Average Rating 18 | 6 9 14 27 19 57 On Entrance 16 | 6 7 12 33 21 21 Avg Prop Armor Cover (%) 5 | . . 5 6 6 7 Naked Turns . | . . . . . . Heaviest Build 103 | 13 34 103 103 101 32 Greatest Support 88 | 20 40 40 20 22 88 Greatest Overweight (x) 9 | . . 5 5 9 6 Average Overweight (x) 2 | . . 1 5 4 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 16 | 8 13 12 25 25 10 Most Carried 25 | 7 15 25 25 25 17 Average Carried 14 | 6 12 10 21 20 9 Final Capacity 25 | 8 15 25 25 25 5 Final Carried 25 | 7 15 25 22 17 5 Scrap Suit Usage (%) 5 | . . . . . 91 Parts Cannibalized 2 | . . . . . 2 Class Distribution -------------------- 75% | Mutant 19% | Subdweller-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Gladiator | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1072 | 210 292 344 10 10 206 Remotely . | . . . . . . Salvage Created 1464 | 200 338 525 50 . 351 Parts 83 | 16 25 24 5 . 13 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 22 | . . 22 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 26 | . 9 11 1 . 5 Melee 2 | . . . . . 2 Guns 10 | . 9 1 . . . Cannons 11 | . . 10 1 . . Classes Destroyed 11 | 2 4 4 . . 1 Tunneler 6 | 6 . . . . . Hauler 3 | . 2 . . . 1 Recycler 1 | 1 . . . . . Operator 2 | . 2 . . . . Turret 2 | . . 2 . . . Watcher 1 | . 1 . . . . Swarmer 10 | . 9 1 . . . Grunt 4 | . . 1 . . 3 Sentry 2 | . . 1 1 . . Hunter 2 | . . . . . 2 Subdweller 8 | . . 8 . . . Best Kill Streak 3 | 3 3 3 1 . 3 Combat Bots Only 3 | . 3 3 1 . 3 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 306 | . 26 135 4 . 141 Missed 84 | . 7 43 1 . 33 Hits 222 | . 19 92 3 . 108 Projectile 222 | . 19 92 3 . 108 AOE 1 | . . 1 . . . Critical Strikes 4 | . . 2 . . 2 Part Disruptions 1 | . . . . . 1 Damage Taken 4005 | 16 150 1445 47 . 2347 Core 1059 | . 45 130 15 . 869 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 45 | . 31 . . . 14 Core Remaining (%) 62 | 100 . . . 24 . Volleys Fired 113 | 16 26 69 2 . . Largest 2 | 2 2 2 2 . . Hottest 160 | 80 90 160 160 . . Shots Fired 202 | 32 52 114 4 . . Gun 118 | 32 52 34 . . . Cannon 84 | . . 80 4 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 117 | . . 113 4 . . Explosive . | . . . . . . Electromagnetic 85 | 32 52 1 . . . Robot Hit Streak 20 | 7 5 20 4 . . Robot Miss Streak 3 | 3 3 2 . . . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 155 | 23 25 79 3 . 25 Core Hits 44 | 6 15 16 1 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | 2 . 2 . . 4 Burn 2 | . . 2 . . . Corrupt 2 | 2 . . . . . Smash 1 | . . . . . 1 Sever 3 | . . . . . 3 Melee Attacks 42 | . . . . . 42 Impact 9 | . . . . . 9 Slashing 33 | . . . . . 33 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 3729 | 351 378 1772 82 . 1146 Guns 1046 | 295 378 373 . . . Cannons 1481 | . . 1399 82 . . Explosions 56 | 56 . . . . . Melee 1110 | . . . . . 1110 Ramming 36 | . . . . . 36 Kinetic . | . . . . . . Thermal 1910 | 56 . 1772 82 . . Explosive . | . . . . . . Electromagnetic 673 | 295 378 . . . . Impact 363 | . . . . . 363 Slashing 747 | . . . . . 747 Piercing . | . . . . . . Highest Corruption 17 | . . . . . 17 Average Corruption 12 | . . . . . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 83 | . . 22 . . 61 Projectiles 22 | . . 22 . . . Explosions . | . . . . . . Melee 61 | . . . . . 61 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | 16 . . . . 15 Shots 1 | 1 . . . . . Rammed 14 | . . . . . 14 Targets Rammed 14 | . . . . . 14 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 295 | 126 105 178 102 . 295 Average Temperature 45 | 44 32 47 50 . 159 Received Heat Transfer 926 | . . 267 9 . 650 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | 1 . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 9 | 3 3 . . . 3 Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 3158 | 50 . 2997 111 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 2 . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 86 | 10 86 . 30 . 55 Initial 3 | . 3 . . . . Average 11 | 1 18 . 2 . 12 Influence Increases 878 | 35 349 185 105 . 204 Destroy 0b10 Robot/C 420 | . 180 100 20 . 120 Destroy 0b10 Robot/NC 65 | 35 25 . . . 5 Destroy Leader 68 | . 36 10 . . 22 Allied During Kill 3 | . . . . . 3 Successful Hack 136 | . 108 . 24 . 4 Select Force Hacks 60 | . . . 60 . . Disable Machine 30 | . . . . . 30 Destroy Structure 6 | . . . 1 . 5 Lose Combat Pursuer 90 | . . 75 . . 15 Influence Decreases 878 | 30 354 185 105 . 204 Entered New Map 2 | . 2 . . . . Time Decay 809 | 30 352 165 105 . 157 Lost Part 47 | . . 20 . . 27 Lost Ally 20 | . . . . . 20 Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 24 20 1 . 9 Peak Tracking Total 4 | . 4 4 1 . 2 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 29 | . 9 3 7 6 4 Terminals 15 | . 7 . 5 . 3 Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 72 | . 24 7 19 16 6 Successful 50 | . 18 7 7 16 2 Failed 22 | . 6 . 12 . 4 Catastrophic 7 | . 2 . 3 . 2 Database Lockouts . | . . . . . . Manual 29 | . 18 . 11 . . Terminals 41 | . 20 . 16 . 5 Fabricators 1 | . . . . . 1 Repair Stations 2 | . 2 . . . . Recycling Units 5 | . 2 . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 35 | . 5 7 5 16 2 Record 15 | . . 5 . 10 . Robot Analysis 6 | . . . 1 5 . Prototype ID Bank 3 | . 1 . 2 . . Open Door 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Locate Traps 2 | . 1 . . . 1 Security Status 1 | . . . 1 . . Surveillance Status 1 | . . . 1 . . Patrol Status 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Registered Components 1 | . 1 . . . . Proto ID Catalog 1 | . . . . 1 . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 11 . 2 . . Terminals 9 | . 9 . . . . Track 1 | . 1 . . . . Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Reject 1 | . 1 . . . . Mask 1 | . 1 . . . . Tunnel 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 17 | . 9 . 5 . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 12 | . . . 1 6 5 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 53 | . . . . 53 53 Highest-Rated Ally 53 | . . . . 53 53 Total Orders . | . . . . . . Ally Attacks 7 | . . . . . 7 Total Damage 237 | . . . . . 237 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 3016 | 6 1659 776 . . 575 Optics 1 | . . 1 . . . Sensors 575 | . . . . . 575 Seismic 2440 | 6 1659 775 . . . Robot Analysis Total 6 | . . . 1 5 . Derelict Logs Recovered 6 | . . 1 . 5 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 10711 | 237 1659 4265 1052 2875 623 Spaces Moved 6169 | 41 822 2453 620 1820 413 Core 8 | . . . . . 8 Treads 2411 | . 664 1747 . . . Legs 429 | 41 158 . . . 230 Wheels 3321 | . . 706 620 1820 175 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 160 160 145 50 Average Speed 153 | 120 152 160 160 153 112 Slowest Speed 360 | 120 160 360 160 215 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 4 99 86 97 92 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . . 2 2 3 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 11 | . . 9 . 2 . Spaces Dug 7 | . . 3 . . 4 Terrain Destroyed 25 | 8 . 12 1 . 4 Melee 4 | . . . . . 4 Projectile 13 | . . 12 1 . . AOE 8 | 8 . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 7182 | 196 1183 2682 677 1922 522 Wait 591 | 138 301 73 40 19 20 Move 6164 | 40 821 2452 619 1819 413 Hop . | . . . . . . Pick Up 94 | 1 15 24 13 34 7 Fast Attach 17 | 1 1 8 . 2 5 Attach 15 | . . 3 . 1 11 Detach 7 | . . 2 . 3 2 Swap 23 | . 7 12 1 . 3 Drop 92 | . 12 28 2 44 6 Fire 113 | 16 26 69 2 . . Melee 41 | . . . . . 41 Ram 14 | . . . . . 14 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 11 | . . 11 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 238 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 12) 531 | -10/Materials | Discovered new exit (range 16) 785 | -10/Materials | Discovered new exit (range 3) 801 | -10/Materials | Learned location of 1 exit from Recycling 866 | -10/Materials | Learned Storage security intel 919 | -10/Materials | Learned location of 2 exits from Subcaves 963 | -10/Materials | Learned Storage trap positions 995 | -10/Materials | Identified exit to Materials 1037 | -10/Materials | Learned location of 1 exit from Storage 1090 | -10/Materials | Loaded intel: 11 trap records 1532 | -10/Materials | Repaired EM Pulse Gun 1888 | -10/Materials | Discovered new exit (range 7) 1897 | -10/Materials | Entered Subcaves 1898 | -10/Subcaves | Approached by a straggling Scientist 1898 | -10/Subcaves | Identified exit to Materials 1898 | -10/Subcaves | Identified exit to Recycling 1973 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2136 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2138 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2454 | -10/Subcaves | Learned location of Zion (-6) 2649 | -10/Subcaves | Core integrity fell below 50% 2969 | -10/Subcaves | Build established: Subdweller-Mutant 3211 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3305 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3338 | -10/Subcaves | Visited Clippyterm 3343 | -10/Subcaves | Learned location of Extension (-5) 3343 | -10/Subcaves | Learned Research machine intel 4383 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4693 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4736 | -10/Subcaves | Ambushed by Subdweller buried in earth 4741 | -10/Subcaves | Ambushed by Subdweller buried in earth 5052 | -10/Subcaves | Build established: Mutant 5953 | -10/Subcaves | Found SUBCON Basin 6162 | -10/Subcaves | Entered Recycling 6163 | -9/Recycling | Identified exit to Factory 6757 | -9/Recycling | Scanned before Scraplab entrance 6779 | -9/Recycling | Entered Scraplab 7017 | -9/Recycling | Tech Extrapolator generated special schematic: Deep Structural Scanner 7211 | -9/Recycling | Discovered new exit (range 3) 7214 | -9/Recycling | Entered Scraptown 7392 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7395 | -9/Scraptown | Learned location of Warlord (-4) 7397 | -9/Scraptown | Learned location of Quarantine (-3) 7398 | -9/Scraptown | Learned location of Armory (-4) 7400 | -9/Scraptown | Learned Research garrison access intel 7402 | -9/Scraptown | Learned Factory security intel 7418 | -9/Scraptown | Discovered new exit (range 11) 7486 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 8197 | -9/Scraptown | Visited Symbiants 8251 | -9/Scraptown | Visited CPS Storage 8269 | -9/Scraptown | Visited Cyclists 8316 | -9/Scraptown | Visited The Evicted 8337 | -9/Scraptown | Visited Fellowship of the Rings 8379 | -9/Scraptown | Visited SPCMW 8405 | -9/Scraptown | Visited UFD Registry 8405 | -9/Scraptown | Registered with UFD as "Chaingunner" 8464 | -9/Scraptown | Entered Cyclist Reading Room 8572 | -9/Scraptown | Visited Science Guys 8646 | -9/Scraptown | Visited Infowarlord's Domain 8659 | -9/Scraptown | Found Exp. Sensor Array 8689 | -9/Scraptown | Visited Research Penetration Think Tank 8715 | -9/Scraptown | Visited Scrapoid Pod Storage 8746 | -9/Scraptown | Visited Analyses Database 8779 | -9/Scraptown | Visited Botcube Research 8802 | -9/Scraptown | Visited Derelict Rescue Squad 8820 | -9/Scraptown | Found DRS Beacon 8865 | -9/Scraptown | Visited LU-1G1's Boring Crew 8918 | -9/Scraptown | Visited Scrap Suit Storage 9222 | -9/Scraptown | Found Scrap Suit 9325 | -9/Scraptown | Found Botcube 9395 | -9/Scraptown | Found Scrap Suit 9892 | -9/Scraptown | Botcube activated 9914 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 10076 | -9/Scraptown | Discovered new exit (range 5) 10089 | -9/Scraptown | Entered Factory 10089 | -6/Factory | Accompanied by 1 ally 10089 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 10427 | -6/Factory | Build established: Gladiator 10443 | -6/Factory | System corruption reached 10% 10451 | -6/Factory | Lost 4 parts (3n1w) 10645 | -6/Factory | Spotted B-75 Beast 10694 | -6/Factory | Core integrity fell below 50% 10703 | -6/Factory | Core integrity fell below 20% 10712 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 10690_ Hvy. Hammer destroyed. 10690_ M-28 Smith destroyed. 10691_ U-05 Engineer builds a Wall. 10691_ Slammed into B-75 Beast. 10693_ Critical hit (Meltdown: +320). 10693_ Knocked back. 10695_ Slammed into B-75 Beast. 10695_ Destabilizing: Core damaged (-42). 10697_ Slammed into B-75 Beast. 10699_ Knocked back. 10699_ Med. Storage Unit destroyed. 10702_ Slammed into B-75 Beast. 10702_ Knocked back. 10703_ Slammed into B-75 Beast. 10703_ Destabilizing: System corrupted (+2). 10704_ Slammed into B-75 Beast. 10706_ Knocked back. 10706_ Assembly Bed disabled. 10707_ System corrupted: Component data lost. 10707_ Slammed into B-75 Beast. Map ----- +----------------------------------------------------+ | #?# ######### """ #??????????????????????? | | #?# #???????# "" #??????????????????????? | | #?# #???????# #??????????????????????? | | ##### ##??????#######+#####??????????????????????? | | ?# #??????????# #######+###??????????????? | | ?# ! ############ T" ^??????????????? | | ?# = " ^ ?????????????? | | ?# ############ ^??????????????? | | ?# #??????????# ###########??????????????? | | ####+####?????????### ###????????????????????????? | | #???????????# #??????????????????????????? | | !/ #???????????# #??????????????????????????? | | ! #???????????# #???????????????##?????????? | | ###########?# #?####################?????? | | """"" # ** ### ### #?????? | | """"" # ** !# # * #?????? | | """ #= # # #?????? | | ! # """""" + + #?????? | | ######### """""" # # #?????? | | ????????# """""" # # #?????? | | ???????????"""""" ## ## #?????? | | ???????????? ## ## #?????? | | ????????????######## #####################?????? | | ???????????????????# ###BB#????????????????????? | | ?????????????????### ###BB#########????????????? | | ?????????????????# p%@% u ????????? | | ?????????????????# !!!%% ????????? | | ?????????????????# " "*%/% """"" """""??????????? | | ?????????????????# "F "] """""" "??????????????? | | ?????????????????#^ %"""""?????^???????????? | | ?????????????????# ^ """""?????????????????? | | ?????????????????# ^ ?????????????????? | | ?????????????????# "" """ ?????????????????? | | ????????????????# "" """ ??^??????????????? | | ????????????????# """""" % ?????????????????? | | ????????????????+ ?"""""" ! ?????????????????? | | ????????????????#????????? ????????????????? | | ?????????????????????????? ?????????????????? | | ??????????????????????????;#####?????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 2 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Deep Structural Scanner | -9/Recycling | Extrapolated Spk. Treads | -9/Scraptown | Extrapolated Machine Rigger | -9/Scraptown | Extrapolated Mak. Leg | -9/Scraptown | Extrapolated Mak. Light Armor Plating | -9/Scraptown | Extrapolated Mak. Terrain Scanner | -9/Scraptown | Extrapolated Mak. Coolant Network | -9/Scraptown | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Mak. System Shield | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 31% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bob, First Of His Name Civilization 2243 Do Not Disturb Frankenstein Hammer Time Inventory Pressure Low-level Research Scientist At Large Survival Of The Most Covered You May Approach The Wall Challenges ------------ None Game ------ Seed ResetScanGun Manual? 0 Play Time 01:06:36 Cumulative 221.3 hours Start 2025.12.28 @ 13:16:19 End 2025.12.28 @ 14:29:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/3/1/0/0/0/0/0/0 Lore% 80 Gallery% 67 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e41f672b-9479-48a6-b9ca-e355d7f11ea7