Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 21:25:46 Player: H3-MLN Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (25) 125 Value Destroyed (987) 987 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1436) 1436 TOTAL SCORE: 10948 Bonus ------- Follower Combat Kills 370 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/1600 Matter 55/300 Energy 83/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- Experimental Gyrokinetic Inverter > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Tiamat Missile Launcher Voltaic Drivehammer (9/40) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Long-range Sensor Array Advanced Target Analyzer Advanced System Shield > --- WEAPON ----------- Tiamat Missile Launcher > --- INVENTORY -------- Backup Power I Improved Diametric Drive Multitool Voltaic Drivehammer [Rating: 117] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Improved Fusion Compressor Reactor Light Antimatter Reactor Propulsion Heavy Shield Leg Treads Light Treads Leg Heavy Shield Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Authchip [Propulsion] Device Advanced Sensor Array Processor Advanced Target Analyzer Hackware Authchip [Propulsion] Protection Backup Plating I Weapon Heavy Pick Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Tiamat Missile Launcher Special Weapon Voltaic Drivehammer Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac Res Arm Lab Res Acc Slots Evolved 18 | . . . . 8 . . . . 2 2 2 . . 2 2 Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 9 | . . . . 4 . . . . 1 1 1 . . 1 1 Utility 7 | . . . . 3 . . . . 1 1 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 98 | 5 1 . 8 8 3 3 . 6 3 6 11 22 . 19 3 Power 15 | 1 . . . 1 1 1 . 2 . 3 1 3 . 2 . Engine 8 | 1 . . . 1 1 1 . 1 . 1 . . . 2 . Core 3 | . . . . . . . . 1 . 1 . 1 . . . Reactor 4 | . . . . . . . . . . 1 1 2 . . . Propulsion 40 | 2 . . 3 . 2 . . 3 . 2 6 10 . 9 3 Treads 9 | 2 . . 1 . . . . . . . . 4 . 2 . Leg 7 | . . . . . . . . . . . . 2 . 4 1 Wheel 2 | . . . . . 2 . . . . . . . . . . Hover 6 | . . . . . . . . . . 2 . 1 . 2 1 Flight 16 | . . . 2 . . . . 3 . . 6 3 . 1 1 Utility 26 | . . . 3 4 . 1 . 1 2 . 2 8 . 5 . Device 11 | . . . 1 2 . 1 . . 1 . 1 3 . 2 . Storage . | . . . . . . . . . . . . . . . . Processor 4 | . . . 1 2 . . . . . . . . . 1 . Hackware 8 | . . . . . . . . . 1 . 1 5 . 1 . Protection 3 | . . . 1 . . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 17 | 2 1 . 2 3 . 1 . . 1 1 2 1 . 3 . Energy Gun 2 | 1 . . . . . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . Launcher 2 | . . . . 1 . . . . . . . . . 1 . Special Weapon 4 | . . . 1 1 . . . . . . . . . 2 . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 1 . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . 4 . 1 1 Parts Lost 25 | . . . 4 . 1 1 . . 2 . . 5 . 7 5 Power 2 | . . . . . . . . . . . . . . 1 1 Propulsion 11 | . . . 2 . . . . . 1 . . 2 . 3 3 Utility 6 | . . . 1 . . . . . . . . 3 . 2 . Weapon 6 | . . . 1 . 1 1 . . 1 . . . . 1 1 Highest Loss Streak 4 | . . . 3 . 1 1 . . 2 . . 2 . 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | 1 5 3 4 3 4 4 4 4 3 3 3 3 5 4 4 Power . | . 1 . . . . . . . . . . . . . . Propulsion . | . 2 1 . . . . . . . . . . 1 . 1 Utility . | . . . . . . . . . . . . . . . . Weapon 2 | . 2 . 1 1 3 3 2 2 1 1 1 1 3 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 9 | . . 1 2 1 1 1 . . . 1 . 1 . 1 . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . . 1 . Utility 1 | . . . . . 1 . . . . . . . . . . Weapon 3 | . . . . . . 1 . . . 1 . 1 . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 21 | . . 39 23 18 22 1 . 28 11 11 30 35 . 36 5 Engine 1 | . . . . 2 1 . . 4 . 1 . . . 4 1 Treads 2 | . . 24 . . . . . . . . . 3 . 4 . Leg 1 | . . . . . . . . . . . . 1 . 8 . Wheel 1 | . . . . . 10 . . . . . . . . . . Flight 3 | . . . 7 . . . . 17 3 . 14 5 . 1 3 Device 2 | . . . 3 . 6 . . . 1 4 8 4 . 1 . Processor 1 | . . . 5 6 . . . . . . . . . 3 . Hackware 1 | . . . . . . . . . 3 . 3 13 . 2 . Protection 1 | . . . 3 . . . . 5 . . . . . 4 . Special Weapon 1 | . . . 2 3 2 . . . . . . 1 . . . Peak Build Rating 117 | 5 1 5 25 26 19 16 2 26 16 36 57 111 3 117 24 Average Rating 22 | 1 . 2 11 14 9 3 2 22 9 14 32 56 3 79 12 On Entrance 1 | . . . 1 2 2 2 2 2 2 2 2 2 3 3 2 Avg Prop Armor Cover (%) 31 | . . 29 35 . 29 . . . 11 27 10 42 . 35 29 Naked Turns 862 | . 303 29 163 12 . 243 56 4 . 27 . . 4 1 20 Heaviest Build 29 | 4 . 4 7 21 14 3 . 12 2 23 29 17 . 23 1 Greatest Support 180 | 40 3 3 12 3 10 3 3 21 8 31 42 75 3 180 20 Greatest Overweight (x) 6 | . . 1 . 6 4 . . . . . 2 2 . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 4 4 4 5 5 5 5 5 5 Average Carried 4 | 1 4 3 4 3 4 4 4 4 3 3 3 3 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 4 4 4 5 4 5 5 5 5 5 2 Class Distribution -------------------- 87% | Mutant 4% | Commander-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Commander-Mutant | -4/Factory Commander-Mutant | -3/Research Mutant | -3/Armory Mutant | -3/Lab Mutant | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac Res Arm Lab Res Acc Matter Collected 1507 | 246 14 43 80 78 153 62 . . . 190 162 88 . 309 82 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1229 | . 9 15 . 90 285 30 . . . 113 170 156 . 361 . Parts 63 | . . 2 . 9 10 3 . . . 5 7 4 . 23 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . 8 . . . 6 . . . . . . . . . Prevented 4 | . . . . . 1 3 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac Res Arm Lab Res Acc Combat Hostiles Destroyed 16 | . . . . 3 1 1 . . . . 1 2 . 8 . Melee 3 | . . . . . . . . . . . . 2 . 1 . Guns 1 | . . . . . . . . . . . 1 . . . . AOE 11 | . . . . 3 . 1 . . . . . . . 7 . Classes Destroyed 11 | . 1 1 . 3 2 . . . . 1 1 1 . 1 . Worker 3 | . . . . 1 . . . . . 1 . . . 1 . Tunneler 1 | . 1 . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . 1 . . . 1 . Mechanic 2 | . . . . . . . . . . . 1 . . 1 . Watcher 1 | . . . . 1 . . . . . . . . . . . Swarmer 9 | . . . . 3 . 1 . . . . . . . 5 . Grunt 2 | . . . . . . . . . . . . 2 . . . Sentry 2 | . . . . . 1 . . . . . 1 . . . . Programmer 3 | . . . . . . . . . . . . . . 3 . Artisan 1 | . . 1 . . . . . . . . . . . . . Decomposer 3 | . . . . . 3 . . . . . . . . . . Samaritan 3 | . . . . . 3 . . . . . . . . . . Best Kill Streak 5 | . 1 . . 3 1 1 . . . 2 2 2 . 5 . Combat Bots Only 5 | . . . . 3 1 1 . . . . 1 2 . 5 . Max Kills in Single Turn 3 | . 1 1 . 2 1 1 . . . 1 1 1 . 3 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 1 . . . . . . . 3 . Melee 1 | . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac Res Arm Lab Res Acc Hostile Shots Fired 859 | . . 3 37 38 8 48 . 37 57 1 1 232 . 231 166 Missed 356 | . . 3 18 16 4 20 . 20 26 1 1 77 . 96 74 Hits 503 | . . . 19 22 4 28 . 17 31 . . 155 . 135 92 Melee 1 | . . . . . . . . . . . . 1 . . . Projectile 502 | . . . 19 22 4 28 . 17 31 . . 154 . 135 92 Critical Strikes 25 | . . . 3 . . . . . . . . 12 . 7 3 Part Disruptions 2 | . . . . . . . . . . . . . . 1 1 Damage Taken 10182 | . . 98 349 178 62 428 . 211 469 14 31 3051 . 3231 2060 Core 3432 | . . . 131 99 28 366 . 22 432 . 31 562 . 159 1602 Absorbed by Shields 109 | . . . . . . . . . . . . 109 . . . Core Remaining (%) 69 | 100 . . 47 . . . . 39 56 100 . . 54 89 . Volleys Fired 19 | . . 1 . 2 1 1 . . . . 3 4 . 7 . Largest 1 | . . 1 . 1 1 1 . . . . 1 1 . 1 . Hottest 58 | . . 20 . 30 . . . . . . 30 58 . 46 . Shots Fired 19 | . . 1 . 2 1 1 . . . . 3 4 . 7 . Gun 4 | . . 1 . . . . . . . . 3 . . . . Cannon 4 | . . . . . . . . . . . . 4 . . . Launcher 9 | . . . . 2 . . . . . . . . . 7 . Special 2 | . . . . . 1 1 . . . . . . . . . Kinetic 8 | . . 1 . . . . . . . . 3 4 . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 9 | . . . . 2 . . . . . . . . . 7 . Electromagnetic 2 | . . . . . 1 1 . . . . . . . . . Robot Hit Streak 5 | . . 1 . . 2 . . . . . 1 . . 5 . Robot Miss Streak 2 | . . . . . . 1 . . . . 2 . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 40 | . 1 1 . 6 7 . . . 1 5 2 5 . 12 . Core Hits 34 | . . 1 . 6 5 1 . . . 1 2 3 . 15 . Critical Kills 1 | . . . . . . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . 1 1 . . . . . 2 2 . 1 . Destroy 1 | . . . . . . . . . . . 1 . . . . Impale 6 | . . . . 1 1 . . . . . 1 2 . 1 . Melee Attacks 76 | . 1 3 13 10 8 5 . . 2 5 3 18 . 8 . Impact 4 | . 1 3 . . . . . . . . . . . . . Slashing 16 | . . . 13 . . 3 . . . . . . . . . Piercing 54 | . . . . 10 8 2 . . 1 4 3 18 . 8 . Sneak Attacks 18 | . 1 . . 3 6 . . . 1 3 1 . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2935 | . 72 14 . 435 519 274 . . . 187 96 205 . 1133 . Guns 56 | . . 14 . . . . . . . . 42 . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 1306 | . . . . 143 112 274 . . . . . . . 777 . Melee 1530 | . 72 . . 292 379 . . . . 187 54 192 . 354 . Ramming 15 | . . . . . . . . . . . . 13 . 2 . Kinetic 56 | . . 14 . . . . . . . . 42 . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 920 | . . . . 143 . . . . . . . . . 777 . Electromagnetic 386 | . . . . . 112 274 . . . . . . . . . Impact 100 | . 72 . . . 28 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1458 | . . . . 292 379 . . . . 187 54 192 . 354 . Highest Corruption 11 | . . . . . 3 4 4 4 . 4 . 4 4 11 2 Average Corruption 3 | . . . . . 3 2 4 4 . 3 . 2 4 3 1 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 26 | . . . . . 3 5 1 3 . 4 . 1 . 8 1 Message Errors 5 | . . . . . . 2 . . . 1 . 1 . 1 . Matter Fused 6 | . . . . . 2 1 . . . 1 . . . 2 . Heat Flow Errors 6 | . . . . . . 2 . 1 . . . . . 2 1 Energy Discharges 4 | . . . . . . . 1 2 . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . 1 . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 355 | . 32 . . 139 67 1 . . . 58 . . . 58 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 53 | . . . . . . 1 . . . . . . . 52 . Melee 302 | . 32 . . 139 67 . . . . 58 . . . 6 . Knockbacks 1 | . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 10 | . . . . . . . . . . . . 10 . . . Targets Rammed 13 | . . . . . . . . . . . . 10 . 3 . Kicked 3 | . . . . . . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 248 | . . . 49 . . 226 . 229 . . 11 14 . 248 179 Average Temperature 79 | . . . 27 . . 111 . 90 . . 7 5 . 84 101 Received Heat Transfer 1247 | . . . 255 48 . . . 27 . . 12 392 . 369 144 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac Res Arm Lab Res Acc Maximum Alert Level 2 | . . . . . . . . . . 1 1 1 . 2 1 Low Security (%) 73 | 100 100 . . 100 . . . . 100 94 14 75 . 63 . Level 1 26 | . . . . . . . . . . 5 85 24 . 35 100 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 415 | . . . . 103 . . . . 62 307 398 334 . 415 379 Initial 248 | . . . . . . . . . 53 9 155 199 . . 248 Average 113 | . . . . 5 . . . . 40 40 315 185 . 133 283 Influence Increases 2670 | . 5 30 . 128 35 230 . 105 26 395 385 417 . 673 241 Destroy 0b10 Robot/C 580 | . . . . 60 20 20 . . . 100 180 40 . 160 . Destroy 0b10 Robot/NC 50 | . 5 . . 10 . . . . . 15 5 . . 15 . Destroy Leader 114 | . . . . 12 . . . . . 22 40 10 . 30 . Allied During Kill 134 | . . . . . . . . . . 67 62 5 . . . Successful Hack 94 | . . . . . . . . . 9 18 16 14 . 21 16 Disable Machine 90 | . . . . . . . . . . 30 30 30 . . . Destroy Structure 288 | . . . . 16 . . . . 2 98 22 18 . 132 . Partial Spotted 135 | . . . . 30 . . . . . 45 30 . . 15 15 Lose Combat Pursuer 1185 | . . 30 . . 15 210 . 105 15 . . 300 . 300 210 Influence Decreases 2301 | . 5 30 . 25 123 115 130 20 92 117 302 477 320 258 287 Entered New Map 1025 | . . . . . 39 4 130 . 32 10 142 181 320 . 167 Time Decay 966 | . 5 30 . 25 84 101 . 20 40 107 90 206 . 188 70 Lost Part 200 | . . . . . . 10 . . 20 . . 50 . 70 50 Lost Ally 110 | . . . . . . . . . . . 70 40 . . . Squads Dispatched 18 | . 2 . . . . 1 . . . 2 1 3 . 5 4 Investigation 7 | . . . . . . . . . . 2 . 1 . 2 2 Extermination 3 | . . . . . . . . . . . . 1 . 2 . Reinforcement 7 | . 2 . . . . . . . . . 1 1 . 1 2 Assault 1 | . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac Res Arm Lab Res Acc Distress Signals 8 | . 1 . . . . . . 1 1 . . 1 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 193 | . 11 8 11 6 4 25 . 12 8 7 7 33 . 39 22 Peak Tracking Total 19 | . 5 6 8 4 3 19 . 9 7 4 3 14 . 19 17 Tactical Retreats 30 | . . 1 . . 1 7 . 2 1 . . 7 . 6 5 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac Res Arm Lab Res Acc Traps Triggered 8 | . . 2 . 3 . . . . . 2 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac Res Arm Lab Res Acc Machines Disabled 9 | . . 1 2 . . . . . . 2 2 2 . . . Max in Single Turn 1 | . . 1 1 . . . . . . . . 1 . . . Machines Repaired 1 | . . . . . . . . . . . . . . . 1 Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac Res Arm Lab Res Acc Machines Accessed 38 | . 2 1 2 . 1 1 4 . 3 5 3 5 . 7 4 Terminals 21 | . 2 . . . . . . . 2 3 2 3 . 5 4 Fabricators 3 | . . . . . . . . . . 1 . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . . . . . . 1 . . . 1 . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Total Hacks 110 | . 4 1 5 . 1 1 29 . 7 10 7 9 . 30 6 Successful 67 | . 2 1 5 . 1 1 29 . 3 4 2 5 . 13 1 Failed 43 | . 2 . . . . . . . 4 6 5 4 . 17 5 Catastrophic 14 | . 1 . . . . . . . . 2 2 1 . 4 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 23 | . 3 . . . . . . . 2 5 1 1 . 8 3 Terminals 46 | . 4 . . . . . . . 5 7 5 5 . 14 6 Fabricators 6 | . . . . . . . . . . 2 . 4 . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . Recycling Units 15 | . . . . . . . . . . 1 . . . 14 . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . Terminal Hacks 46 | . 2 1 5 . 1 1 29 . 3 1 . 1 . 1 1 Record 17 | . . . 4 . 1 1 11 . . . . . . . . Part Schematic 11 | . . . . . . . 11 . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 3 . 1 . . . . . . Level Access Points 4 | . . . . . . . . . 1 1 . . . 1 1 Locate Traps 1 | . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Proto ID Catalog 2 | . . 1 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 1 . 4 . . . Network Status 1 | . . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . . . . 2 . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 10 | . . . . . . . . . . . . . . 10 . Recycle Component 3 | . . . . . . . . . . . . . . 3 . Process 4 | . . . . . . . . . . . . . . 4 . Report Inventory 1 | . . . . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . . . . 2 . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . 2 1 . . 1 . Terminals 3 | . . . . . . . . . . 1 1 . . 1 . Assimilate 1 | . . . . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . Disrupt 1 | . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . Scrapoids 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . . . . . 3 4 3 3 . 6 3 Full Trace Events 6 | . . . . . . . . . . 1 . 1 . 2 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . Authchips 2 | . . . . . . . . . . . . 2 . . . Time 106 | . . . . . . . . . . . . 106 . . . Total Part Build Rating 11 | . . . . . . . . . . . . 11 . . . Part Studies Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled 3 | . . . . . . . . . . . . . . 3 . Recycled Matter 340 | . . . . . . . . . . . . . . 340 . Retrieved Matter 65 | . . . . . . . . . . . . . . 65 . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 1 . . . . . Non-combat 2 | . . . . . . . . . 1 1 . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 1 . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . find_recycling 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac Res Arm Lab Res Acc Total Allies 7 | . . . . . . . . . . 6 1 . . . . Largest Group 6 | . . . . . . . . . . 6 6 3 . . . Highest-Rated Group 299 | . . . . . . . . . . 299 299 137 . . . Highest-Rated Ally 64 | . . . . . . . . . . 64 64 64 . . . Initial UFD Resources 34 | . . . . 24 24 24 24 26 26 28 28 28 28 32 34 Total Orders 2 | . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . Ally Attacks 109 | . . . . . . . . . . 22 83 4 . . . Total Damage 2301 | . . . . . . . . . . 812 1427 62 . . . Kills 15 | . . . . . . . . . . 6 9 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac Res Arm Lab Res Acc Active Infowar (turns) 1366 | . . . 210 231 454 . . . 19 208 83 81 . 80 . Optics 231 | . . . . 231 . . . . . . . . . . . Sensors 681 | . . . 210 . . . . . 19 208 83 81 . 80 . Seismic 480 | . . . . 26 454 . . . . . . . . . . Triangulation 22 | . . . . 22 . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . 1 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 3 . 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . 4 . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac Res Arm Lab Res Acc Turns Passed 4195 | 35 307 306 675 376 454 323 56 142 80 243 185 434 4 417 158 Spaces Moved 5391 | 31 250 313 1156 240 467 508 112 250 138 288 245 397 9 594 393 Core 4009 | 22 250 313 880 240 466 508 112 8 136 214 62 244 9 424 121 Treads 14 | 9 . . . . . . . . . . . 1 . 4 . Legs 2 | . . . . . . . . . . . . . . 2 . Wheels 1 | . . . . . 1 . . . . . . . . . . Hover 143 | . . . . . . . . . . 74 . . . 69 . Flight 1222 | . . . 276 . . . . 242 2 . 183 152 . 95 272 Fastest Speed 25 | 50 50 50 44 50 50 50 50 40 50 50 25 40 50 32 30 Average Speed 51 | 81 50 55 48 90 60 50 50 40 50 51 43 48 50 52 36 Slowest Speed 350 | 160 50 100 55 350 250 50 50 55 55 60 150 200 50 200 50 Overloaded Moves 1 | . . . . . . . . . . . . . . 1 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . 1 . . . . . . . 1 . . 2 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 49 22 59 7 64 69 69 47 8 6 5 30 5 20 16 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 20 | . . 8 5 . 2 4 . 1 . . . . . . . Spaces Dug 21 | . . . 6 3 2 2 . . 1 . 1 6 . . . Terrain Destroyed 118 | . . . 6 27 13 18 . . 1 . 1 8 . 44 . Melee 20 | . . . 6 3 2 2 . . 1 . 1 5 . . . Projectile 4 | . . . . . . 1 . . . . . 3 . . . AOE 94 | . . . . 24 11 15 . . . . . . . 44 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac Res Arm Lab Res Acc Total 6607 | 40 430 436 1246 376 619 566 111 288 146 375 313 587 8 670 396 Wait 824 | . 176 105 56 99 127 39 . 31 . 49 32 107 . 3 . Move 5352 | 30 249 312 1153 239 466 507 111 249 137 287 242 396 8 590 376 Hop 11 | . . . 1 . . . . . . . 1 . . 1 8 Pick Up 39 | . 1 5 6 3 5 2 . . . 2 . 4 . 9 2 Fast Attach 84 | 5 . . 5 8 2 2 . 6 2 6 12 21 . 14 1 Attach 60 | . 1 4 4 5 5 4 . . 3 3 4 10 . 11 6 Detach 45 | 5 1 1 2 4 1 3 . 1 2 3 5 7 . 9 1 Swap 1 | . . . . . . . . . . . . . . 1 . Drop 64 | . 1 5 5 6 4 3 . 1 . 6 11 10 . 12 . Fire 19 | . . 1 . 2 1 1 . . . . 3 4 . 7 . Melee 76 | . 1 3 13 10 8 5 . . 2 5 3 18 . 8 . Ram . | . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . 3 . Crush 10 | . . . . . . . . . . . . 10 . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . 14 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . 1 . . . . . . . . . . 2 2 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat] / [*Rec] / *Scr x2) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Met a group of wandering Federalists 165 | -10/Materials | Discovered new exit (range 15) 276 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 3) 343 | -10/Materials | Entered Subcaves 344 | -10/Subcaves | Continued accompanying wandering Federalists (4) 344 | -10/Subcaves | Approached by a straggling Scientist 494 | -10/Subcaves | Discovered new exit (range 13) 581 | -10/Subcaves | Discovered new exit (range 15) 595 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 606 | -10/Subcaves | Visited 4L-MR0's lab 617 | -10/Subcaves | Found Gun Armor 649 | -10/Subcaves | Entered Scraptown 674 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 744 | -8/Scraptown | Visited Awakened 754 | -8/Scraptown | Visited Symbiants 759 | -8/Scraptown | Visited IN-MT5's Study 763 | -8/Scraptown | Visited The Evicted 766 | -8/Scraptown | Visited Fellowship of the Rings 773 | -8/Scraptown | Visited Cyclists 792 | -8/Scraptown | Visited UFD Registry 792 | -8/Scraptown | Registered with UFD as "Alphablaster" 803 | -8/Scraptown | Visited A0-MCA Data Center 806 | -8/Scraptown | Given a B rating by A0-MCA 811 | -8/Scraptown | Found A0-MCA's Component Scanner 829 | -8/Scraptown | Visited Scrap Suit Storage 835 | -8/Scraptown | Visited Junk Cannon Lab 845 | -8/Scraptown | Visited Scrapoid Pod Storage 871 | -8/Scraptown | Visited Junk Repository 874 | -8/Scraptown | Received an X-ray algorithm 880 | -8/Scraptown | Visited Abandonware Association 885 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 904 | -8/Scraptown | Visited DA-N13 Charitable Foundation 909 | -8/Scraptown | Found DCF Scrap (30 items) 920 | -8/Scraptown | Visited Science Guys 1093 | -8/Scraptown | Attached Gun Armor, gained temporary slots: Weapon x2 1161 | -8/Scraptown | Met Optimus 1161 | -8/Scraptown | Accepted into 0bPrime 1230 | -8/Scraptown | Civil war broke out across Scraptown 1246 | -8/Scraptown | Found Voltaic Drivehammer 1272 | -8/Scraptown | Lost 3 allies 1317 | -8/Scraptown | Released all parts (1) 1322 | -8/Scraptown | Discovered new exit (range 5) 1323 | -8/Scraptown | Core integrity fell below 50% 1324 | -8/Scraptown | Released all parts (1) 1324 | -8/Scraptown | Entered Factory 1324 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 1347 | -6/Factory | Lost 3 parts (2n1u) 1693 | -6/Factory | Discovered new exit (range 9) 1700 | -6/Factory | Entered Lower Caves 1833 | -6/Lower Caves | Entered a destroyed Warlord outpost 1988 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2149 | -6/Lower Caves | Discovered new exit (range 11) 2154 | -6/Lower Caves | Released all parts (3) 2154 | -6/Lower Caves | Entered another Lower Caves area 2160 | -6/Lower Caves | Discovered new exit (range 3) 2252 | -6/Lower Caves | Encountered an infested base 2280 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2299 | -6/Lower Caves | Entered a destroyed Warlord outpost 2329 | -6/Lower Caves | Learned Factory stockpile data 2419 | -6/Lower Caves | Learned Factory emergency access door positions 2465 | -6/Lower Caves | Core integrity fell below 50% 2465 | -6/Lower Caves | Discovered new exit (range 10) 2473 | -6/Lower Caves | Learned Factory stockpile data 2477 | -6/Lower Caves | Entered Data Miner 2477 | -6/Data Miner | Discovered new exit (range 6) 2488 | -6/Data Miner | Met Data Miner 2498 | -6/Data Miner | Learned location of Section 7 (-2) 2498 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2506 | -6/Data Miner | Received God Mode back door access code from Data Miner 2533 | -6/Data Miner | Entered Proximity Caves 2534 | -5/Proximity Caves | Spotted B-75 Beast 2536 | -5/Proximity Caves | Found DCF Scrap (15 items) 2586 | -5/Proximity Caves | Learned Factory stockpile data 2629 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2638 | -5/Proximity Caves | Discovered new exit (range 10) 2675 | -5/Proximity Caves | Released all parts (4) 2675 | -5/Proximity Caves | Entered Factory 2675 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2683 | -5/Factory | Identified exit to Factory 2755 | -5/Factory | Released all parts (1) 2755 | -5/Factory | Entered another Factory area 2755 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2838 | -4/Factory | Identified exit to Research 2874 | -4/Factory | Scrapoids reinforcements arrived? 2998 | -4/Factory | Entered Research 2998 | -3/Research | Accompanied by 6 allies 2998 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3066 | -3/Research | Discovered new exit (range 29) 3183 | -3/Research | Released all parts (1) 3183 | -3/Research | Entered Armory 3183 | -3/Armory | Accompanied by 4 allies 3415 | -3/Armory | Lost 3 allies 3458 | -3/Armory | Fabricated Combat Drone Bay? 3470 | -3/Armory | Found Prototype Device 3470 | -3/Armory | Identified Exp. Thermal Defense Suite 3474 | -3/Armory | Fabricated Lgt. Regenerative Plating? 3606 | -3/Armory | Discovered new exit (range 15) 3617 | -3/Armory | Released all parts (7) 3617 | -3/Armory | Entered Lab 3617 | -3/Lab | Discovered new exit (range 9) 3621 | -3/Lab | Entered Research 3621 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3776 | -2/Research | Lost 4 parts (1p1n1u1w) 3980 | -2/Research | Identified exit to Access 4013 | -2/Research | System corruption reached 10% 4038 | -2/Research | Released all parts (6) 4038 | -2/Research | Entered Access 4038 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 4054 | -1/Access | Lost 3 parts (2n1u) 4125 | -1/Access | Identified exit to Surface 4136 | -1/Access | Core integrity fell below 50% 4144 | -1/Access | Core integrity fell below 20% 4196 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04143_ Penetrated by Slug. 04143_ Slug penetrates Wall. 04144_ System corrupted: Heat flow error (+204). 04144_ K-01 Serf collects debris. 04144_ Critical hit (Burn: +37). 04147_ Connecting with Terminal... 04164_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04165_ O-24 Administrator uses terminal to summon reinforcements. 04165_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 04165_ O-24 Administrator locks terminal. 04174_ Biometal Leg destroyed. 04181_ Connecting with Terminal... 04181_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 04190_ Terminal disabled. 04191_ Repairing Terminal. 04191_ Terminal mechanical functionality restored. 04193_ Multitool destroyed. 04193_ Identified Exp. Gyrokinetic Inverter. 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