Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 19:52:14 Player: Sen Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (158) 790 Value Destroyed (6017) 6017 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1608) 1608 TOTAL SCORE: 16915 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 20 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/1450 Matter 58/300 Energy 98/100 System Corruption 37% Temperature Cool (27) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (12) ----- Faulty Gravity Neutralizer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Antigrav System Gamma Rifle Enhanced Hardcell Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Transmission Jammer Advanced Transmission Jammer Improved System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Biometal Leg Improved Thunder Leg High-density Centrium Wheel Improved Antigrav System Improved Antigrav System Improved Arc Projector Gamma Rifle Gamma Rifle Gamma Rifle Enhanced Quantum Rifle Enhanced Hardcell Cannon Advanced Remote Datajack [Rating: 162] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Advanced Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Modified TNC Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Res Qua Slots Evolved 16 | . . . . . 4 . . . 4 . . . . 2 2 2 2 . Power 2 | . . . . . . . . . . . . . . 1 . . 1 . Propulsion 4 | . . . . . 1 . . . 1 . . . . . 1 . 1 . Utility 10 | . . . . . 3 . . . 3 . . . . 1 1 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 209 | 7 6 3 . 4 34 5 . . 22 6 4 6 4 11 35 9 51 2 Power 22 | 1 . 2 . . 3 . . . 2 . 1 . 1 1 3 . 8 . Engine 9 | 1 . 2 . . 2 . . . . . 1 . . . . . 3 . Core 8 | . . . . . 1 . . . 2 . . . 1 1 3 . . . Reactor 5 | . . . . . . . . . . . . . . . . . 5 . Propulsion 68 | 2 3 . . . 12 1 . . 5 2 2 2 . 2 12 3 21 1 Treads 2 | . . . . . . . . . . . . . . . 2 . . . Leg 15 | 2 1 . . . 6 1 . . 1 1 1 . . . . . 2 . Wheel 17 | . 2 . . . 6 . . . 2 1 1 . . . 1 2 1 1 Hover 31 | . . . . . . . . . 2 . . 2 . 2 9 . 16 . Flight 3 | . . . . . . . . . . . . . . . . 1 2 . Utility 73 | 2 1 . . 1 12 . . . 10 1 . 2 3 7 14 4 15 1 Device 39 | 1 . . . 1 4 . . . 3 . . 1 1 5 10 4 8 1 Storage 9 | 1 1 . . . 1 . . . . . . . 1 . 1 . 4 . Processor 9 | . . . . . 2 . . . 3 . . . . 1 . . 3 . Hackware 3 | . . . . . . . . . 2 . . . . . 1 . . . Protection 13 | . . . . . 5 . . . 2 1 . 1 1 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 2 1 . 3 7 4 . . 5 3 1 2 . 1 6 2 7 . Energy Gun 21 | 1 1 . . . 5 1 . . 2 2 . 1 . 1 2 1 4 . Energy Cannon 5 | . . . . 1 . 2 . . . . . . . . 1 1 . . Ballistic Gun 7 | 1 . . . 1 1 . . . 1 . 1 . . . 2 . . . Ballistic Cannon 4 | . . 1 . . 1 . . . . . . . . . . . 2 . Launcher 3 | . . . . 1 . . . . . 1 . . . . 1 . . . Special Weapon 3 | . 1 . . . . 1 . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . . . 1 . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 2 . . . . . . . . . . . 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . 1 . Parts Lost 108 | . . 1 . . 10 . . . 6 6 5 . . . 31 13 34 2 Power 15 | . . . . . 1 . . . 1 . 1 . . . 4 1 7 . Propulsion 45 | . . . . . 4 . . . 2 4 2 . . . 17 4 12 . Utility 33 | . . . . . 4 . . . 3 1 . . . . 5 7 11 2 Weapon 15 | . . 1 . . 1 . . . . 1 2 . . . 5 1 4 . Highest Loss Streak 24 | . . 1 . . 6 . . . 5 4 3 . . . 11 11 22 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 18 | 2 11 19 22 24 23 25 25 24 23 22 21 23 12 9 12 3 11 5 Power 1 | 1 2 3 3 3 3 3 3 3 2 2 2 2 1 . . . . 1 Propulsion 3 | . 3 6 8 6 4 4 4 4 5 4 3 2 2 2 1 . 3 1 Utility 5 | . 2 4 6 9 7 8 8 7 5 6 6 7 2 1 4 . . . Weapon 6 | . 3 4 5 4 6 8 8 8 8 8 7 10 6 5 5 2 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . . . . 2 5 . 1 3 2 . . . 6 1 6 . 6 . Power 4 | . . . . 1 2 . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . . . . . . . . 1 . 1 . Utility 13 | . . . . . 2 . . 3 1 . . . 2 . 5 . . . Weapon 10 | . . . . 1 1 . 1 . 1 . . . 2 1 . . 3 . Tool/Special 3 | . . . . . . . . . . . . . 1 . . . 2 . Average Slot Usage (%) 94 | . 100 100 100 99 99 100 100 100 97 98 97 97 93 88 91 71 75 17 Engine 5 | . 14 14 14 14 3 9 9 9 . . 1 6 . 3 4 . 3 . Core 2 | . . . . . 5 . . . 5 6 2 . 5 2 4 7 . . Leg 7 | . 13 5 14 14 10 8 . . 10 14 16 13 . . . . . . Wheel 9 | . 14 22 14 14 16 18 26 27 13 9 8 4 . . 1 3 1 . Hover 5 | . . . . . . . . . . . . 6 20 16 18 3 14 4 Device 9 | . 14 14 14 13 6 9 9 9 5 . . 3 12 16 15 23 15 6 Storage 7 | . 14 14 14 14 10 9 9 9 6 6 6 6 6 5 4 . 8 . Processor 12 | . . . . . 15 18 18 18 15 20 20 20 13 11 10 8 8 6 Hackware 7 | . . . . . . . . . 11 13 13 13 13 11 13 13 3 . Protection 7 | . . . . . 12 9 9 9 11 12 13 9 6 5 5 . . . Energy Gun 5 | . 12 2 . . 8 10 9 9 2 8 6 6 13 6 4 . 3 . Energy Cannon 1 | . . . . 5 . 2 9 9 6 2 . . . . . 3 . . Ballistic Gun 3 | . 14 14 14 14 3 4 . . . 1 5 2 . . 1 . . . Ballistic Cannon 2 | . . 11 14 6 6 . . . . . . . . . . . 3 . Impact Weapon 1 | . . . . . . . . . 1 . . 3 . 2 3 3 . . Peak Build Rating 162 | 7 8 9 10 17 38 35 35 32 62 62 66 71 71 82 110 105 162 39 Average Rating 57 | 5 7 8 9 12 31 33 31 31 54 58 61 66 65 73 96 87 114 32 On Entrance 35 | . 7 8 9 10 17 33 35 31 32 55 59 66 71 66 82 39 15 33 Avg Prop Armor Cover (%) 8 | . 8 8 8 7 4 . . . 5 10 13 15 . . 5 3 10 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 15 90 91 89 93 112 103 103 103 104 103 104 107 107 46 60 39 70 1 Greatest Support 72 | 20 20 20 10 10 32 42 42 30 65 65 22 43 43 45 58 20 72 3 Greatest Overweight (x) 10 | . 8 8 8 9 10 3 3 3 5 9 9 8 2 1 3 3 3 . Average Overweight (x) 2 | . 5 4 8 8 4 2 2 3 2 3 5 5 . . . 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 10 15 5 15 5 Average Capacity 20 | 7 22 25 25 25 25 25 25 25 25 25 25 25 11 10 13 5 13 5 Most Carried 25 | 6 16 23 24 25 25 25 25 25 25 25 24 25 24 10 15 5 15 5 Average Carried 18 | 2 11 19 22 24 23 24 24 24 24 23 22 24 11 9 12 3 11 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 5 15 5 Final Carried 25 | 6 16 21 24 25 25 25 25 25 25 22 24 24 10 10 8 5 13 5 Class Distribution -------------------- 40% | Hacker-Mutant 24% | Mutant 14% | Scavenger-Mutant 7% | Commander-Mutant 5% | Derelict-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Assassin | -3/Research Scavenger-Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Res Qua Matter Collected 4947 | 259 150 193 57 97 951 233 40 . 231 434 243 66 110 150 718 182 833 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5649 | 34 170 287 . 98 1402 354 . . 252 436 416 . 66 32 1037 220 845 . Parts 281 | 8 12 14 . 7 64 19 . . 19 18 16 . 3 1 42 11 47 . Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 4 | 1 . . . . 3 . . . . . . . . . . . . . Parts Field Recycled 13 | . . . . . . . . . . . . . . . 13 . . . Retrieved Matter 242 | . . . . . . . . . . . . . . . 242 . . . Parts Self-Destructed 40 | . . . . . . . . . . 20 15 . 5 . . . . . Prevented 2 | . . . . . . . . . . 1 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Res Qua Combat Hostiles Destroyed 120 | . 6 7 . 5 30 7 . . 4 13 10 . 3 1 18 1 15 . Guns 69 | . 6 3 . 1 19 4 . . 3 8 10 . 3 1 8 1 2 . Cannons 36 | . . 4 . 1 10 3 . . 1 1 . . . . 5 . 11 . AOE 11 | . . . . 3 1 . . . . 3 . . . . 2 . 2 . Classes Destroyed 16 | 1 2 1 . 1 6 . . . 1 . . . . . 2 1 1 . Worker 12 | . . . . . 5 . . . 3 . . . . . 1 3 . . Builder 8 | . . . . . . . . . . . . . . . 4 3 1 . Tunneler 4 | 3 . . . . . . . . . . . . . . 1 . . . Hauler 1 | . . . . . . . . . . . . . . . 1 . . . Recycler 7 | . . 2 . . 3 1 . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . Watcher 4 | . . . . . 3 1 . . . . . . . . . . . . Swarmer 37 | . 3 5 . 3 3 2 . . . 8 7 . 3 . 2 1 . . Grunt 32 | . 3 2 . 1 16 2 . . . 4 1 . . . 3 . . . Brawler 4 | . . . . 1 2 . . . . . 1 . . . . . . . Sentry 13 | . . . . . 5 3 . . 2 1 . . . . 2 . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . Programmer 30 | . . . . . . . . . 2 . 1 . . 1 11 . 15 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Decomposer 5 | . . . . . . . . . . 2 3 . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 2 3 2 . 3 7 3 . . 2 6 4 . 3 1 5 2 4 . Combat Bots Only 6 | . 3 2 . 3 6 2 . . 1 6 4 . 3 1 4 1 3 . Max Kills in Single Turn 3 | 1 1 1 . 2 3 1 . . 1 1 1 . 1 1 2 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 1 . . . . 1 . . . . 2 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Res Qua Hostile Shots Fired 1050 | . 16 40 . 5 117 18 . . 70 66 54 . 4 8 226 104 210 112 Missed 308 | . 3 5 . 2 35 2 . . 17 15 16 . 1 5 47 32 60 68 Hits 742 | . 13 35 . 3 82 16 . . 53 51 38 . 3 3 179 72 150 44 Melee 14 | . . . . . . . . . . . . . . . 14 . . . Projectile 728 | . 13 35 . 3 82 16 . . 53 51 38 . 3 3 165 72 150 44 Critical Strikes 52 | . . 1 . . 6 . . . 1 . 2 . . 1 21 2 13 5 Actively Blocked 19 | . . . . . . . . . . . 1 . . . 17 1 . . Part Disruptions 3 | . . . . . . . . . . . . . . . . . 3 . Damage Taken 16038 | . 120 349 . 23 1678 209 . . 755 969 604 . 45 79 4479 1928 4317 483 Core 4367 | . 17 82 . 7 215 70 . . 30 113 71 . 18 . 1026 1254 1029 435 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 190 | . . . . . . . . . 10 45 27 . . . 108 . . . Ignored by Resistances 62 | . . . . . . . . . . . . . . . 62 . . . Regen/Repaired (Parts) 136 | . . . . . 63 . . . . . . . . 28 45 . . . Core Remaining (%) 55 | 100 . . . 57 . . . 48 . . . . 72 100 10 3 . . Volleys Fired 379 | 10 12 25 . 5 88 29 . . 16 25 22 3 5 2 77 4 56 . Largest 2 | 2 2 2 . 2 2 2 . . 2 2 2 2 2 2 2 2 2 . Hottest 174 | 70 100 60 . 50 112 130 . . 135 130 130 103 145 103 165 174 138 . Shots Fired 712 | 20 21 45 . 10 169 51 . . 32 50 47 6 10 4 133 7 107 . Gun 499 | 20 19 27 . 5 113 35 . . 15 37 47 6 10 4 104 6 51 . Cannon 194 | . . 18 . 3 56 9 . . 17 10 . . . . 25 1 55 . Launcher 9 | . . . . 2 . . . . . 3 . . . . 4 . . . Special 10 | . 2 . . . . 7 . . . . . . . . . . 1 . Kinetic 293 | 10 9 43 . 8 88 5 . . 3 5 23 3 . 2 39 . 55 . Thermal 354 | 10 2 . . . 81 46 . . 24 25 23 3 5 2 78 7 48 . Explosive 9 | . . . . 2 . . . . . 3 . . . . 4 . . . Electromagnetic 55 | . 10 2 . . . . . . 5 17 1 . 5 . 12 . 3 . Robot Hit Streak 18 | 4 7 6 . 3 13 13 . . 13 18 13 . 4 4 18 3 6 . Robot Miss Streak 12 | 2 1 5 . 1 12 10 . . 2 3 5 . 4 2 7 2 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . . . . . . . . 1 2 . 1 . 3 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 1 . 1 . 1 1 . . Shots Hit Robots 512 | 12 14 24 . 4 134 29 . . 28 36 36 . 7 3 117 13 55 . Core Hits 405 | 4 7 10 . 7 163 22 . . 15 29 34 . 7 6 73 5 23 . Critical Kills 2 | . . . . . . 1 . . . 1 . . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 . . . . . . . . . 3 1 . . Critical Strikes 16 | . . . . . 1 1 . . . 1 . . . . 3 1 9 . Meltdown 2 | . . . . . . 1 . . . 1 . . . . . . . . Destroy 2 | . . . . . 1 . . . . . . . . . 1 . . . Blast 8 | . . . . . . . . . . . . . . . . . 8 . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . Smash 3 | . . . . . . . . . . . . . . . 2 1 . . Melee Attacks 78 | . . . . . . . . . 8 . . 1 . 23 36 10 . . Impact 78 | . . . . . . . . . 8 . . 1 . 23 36 10 . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . 2 . . . . . 5 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 15194 | 175 191 363 . 146 3047 595 . . 707 1197 686 . 97 85 4030 843 3024 8 Guns 7005 | 175 191 175 . 26 1662 423 . . 286 561 686 . 97 66 1928 120 609 . Cannons 4962 | . . 188 . 31 1141 172 . . 299 93 . . . . 968 40 2030 . Explosions 1743 | . . . . 89 244 . . . . 543 . . . . 499 . 368 . Melee 1435 | . . . . . . . . . 122 . . . . . 630 683 . . Ramming 49 | . . . . . . . . . . . . . . 19 5 . 17 8 Kinetic 5429 | 88 79 333 . 57 1465 39 . . 81 102 296 . . 33 826 . 2030 . Thermal 6135 | 87 . . . . 1338 556 . . 451 435 376 . 61 33 2040 160 598 . Explosive 1539 | . . . . 89 244 . . . . 468 . . . . 370 . 368 . Electromagnetic 607 | . 112 30 . . . . . . 53 192 14 . 36 . 159 . 11 . Impact 1435 | . . . . . . . . . 122 . . . . . 630 683 . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . . . . 15 15 15 15 . 4 31 3 36 37 Average Corruption 13 | . . . . . . . . . 15 15 15 15 . 3 12 2 12 36 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 299 | . . . . . . . . . 49 40 58 4 . 8 81 2 51 6 Message Errors 78 | . . . . . . . . . 15 8 17 2 . 2 21 1 11 1 Matter Fused 75 | . . . . . . . . . 11 10 13 . . 4 23 . 12 2 Heat Flow Errors 35 | . . . . . . . . . 6 4 6 . . 2 11 . 6 . Energy Discharges 26 | . . . . . . . . . 5 6 5 . . . 5 . 4 1 Parts Rejected 9 | . . . . . . . . . 1 1 1 . . . 2 1 3 . Parts Fused 3 | . . . . . . . . . 1 1 . . . . 1 . . . Data Loss (minor) 35 | . . . . . . . . . 4 5 9 1 . . 7 . 9 . Data Loss (major) 10 | . . . . . . . . . 2 3 2 1 . . 2 . . . Misfires 11 | . . . . . . . . . 1 1 4 . . . 3 . 2 . Alerts 6 | . . . . . . . . . 2 1 . . . . 1 . 2 . Misdirections 5 | . . . . . . . . . . . . . . . 2 . 1 2 Weapon Failures 6 | . . . . . . . . . 1 . 1 . . . 3 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1121 | . . . . 5 . . . . 42 1 . . . . 592 272 209 . Projectiles 225 | . . . . . . . . . . . . . . . 66 10 149 . Explosions 154 | . . . . 5 . . . . . 1 . . . . 88 . 60 . Melee 742 | . . . . . . . . . 42 . . . . . 438 262 . . Knockbacks 43 | . . 1 . . 19 . . . . . . . . . 2 3 18 . Impact 5 | . . . . . . . . . . . . . . . 2 3 . . Kinetic 34 | . . 1 . . 16 . . . . . . . . . . . 17 . Secondary 4 | . . . . . 3 . . . . . . . . . . . 1 . Self-Inflicted Damage 391 | . . . . . 98 . . . . 18 . . . 19 201 . 52 3 Shots 8 | . . . . . 1 . . . . 1 . . . . 5 . 1 . Rammed 7 | . . . . . . . . . . . . . . 1 1 . 3 2 Targets Rammed 8 | . . . . . . . . . . . . . . 1 2 . 3 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 . . . Highest Temperature 361 | 36 20 27 . . 291 198 . . 257 361 205 81 320 229 198 322 318 . Average Temperature 89 | 16 9 16 . . 74 54 . . 85 143 43 41 173 106 80 147 133 . Received Heat Transfer 1653 | . 42 96 . . 621 81 . . 84 162 63 . . . 162 72 243 27 Effects 20 | . . . . . 6 . . . . 4 . . . . . 2 8 . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . Energy Bleed 4 | . . . . . . . . . . 1 . . . . . 1 2 . Interference 12 | . . . . . 6 . . . . 1 . . . . . . 5 . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 1 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 9 | . . . . . . . . . 1 . . . . . 5 3 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . Parts Fried 14 | . . . . . . . . . 2 . . . . . 8 4 . . Impact Corruptions 27 | . . . . . . . . . 2 . . . . . 15 10 . . Robots Melted 3 | . . . . . . 1 . . . 1 . . . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . 1 . . . Parts Melted 6 | 1 . . . . . 2 . . . . . . . . 2 . 1 . Heat Transferred 6879 | 259 . . . . 1110 745 . . 620 798 705 . 50 25 1753 185 629 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 . . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Res Qua Maximum Alert Level 5 | . . . . . 1 . . . . . . . . 2 1 . 1 5 Low Security (%) 92 | 100 100 100 . 100 80 100 100 . 100 . . . . 83 98 100 93 1 Level 1 6 | . . . . . 19 . . . . . . . . 12 1 . 6 . Level 2 . | . . . . . . . . . . . . . . 3 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . 98 Peak Influence 1600 | 10 116 120 . 83 378 158 14 . 45 . . . . 424 241 131 236 1600 Initial 421 | . . 4 . . 19 158 . . . . . . . 421 . 126 42 19 Average 60 | . 50 48 . 10 111 59 . . 7 . . . . 83 31 35 42 1569 Influence Increases 4972 | 15 177 240 . 133 934 250 14 . 224 295 255 . 312 422 820 160 721 . Destroy 0b10 Robot/C 2420 | . 120 140 . 100 600 140 . . 80 260 200 . 80 20 360 20 300 . Destroy 0b10 Robot/NC 200 | 15 . 10 . . 55 10 . . 15 . . . 10 . 35 35 15 . Destroy Leader 520 | . 20 30 . 20 146 32 . . 40 20 40 . 10 10 82 . 70 . Allied During Kill 2 | . . . . . . . . . . . . . 2 . . . . . Successful Hack 199 | . 5 . . . 44 20 14 . 3 . . . . 33 35 . 45 . Select Force Hacks 20 | . . . . . . . . . 20 . . . . . . . . . Disable Machine 270 | . 30 . . . 30 15 . . 15 . . . . 15 90 . 75 . Destroy Structure 351 | . 2 . . 13 29 3 . . 6 . . . . 44 98 . 156 . Advance Influence 300 | . . . . . . . . . . . . . . 300 . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . 15 . 15 . Lose Combat Pursuer 660 | . . 60 . . 30 30 . . 45 15 15 . 210 . 105 105 45 . Influence Decreases 4973 | 15 164 173 80 82 609 626 14 . 224 218 332 . 118 614 581 324 763 36 Entered New Map 595 | . . 9 80 . 32 218 . . . . 15 . . 73 2 115 35 16 Time Decay 3380 | 15 164 154 . 82 506 408 14 . 197 158 267 . 118 431 294 164 408 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . . . Lost Part 878 | . . 10 . . 71 . . . 17 60 50 . . . 285 45 320 20 Lost Ally 20 | . . . . . . . . . 10 . . . . 10 . . . . Squads Dispatched 41 | . 2 . . 1 5 1 . . 7 . . . . 3 11 2 8 1 Investigation 8 | . 1 . . 1 1 . . . 3 . . . . . 2 . . . Extermination 17 | . . . . . . . . . 3 . . . . 3 6 1 4 . Reinforcement 14 | . 1 . . . 4 1 . . 1 . . . . . 3 1 2 1 Assault 2 | . . . . . . . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Res Qua Distress Signals 9 | . 1 . . . 2 1 . . . . . . 1 . 3 1 . . Communications Jammed 50 | . . . . . . . . . . . . . . . 33 . 17 . Distress Signals 50 | . . . . . . . . . . . . . . . 33 . 17 . Times Spotted 221 | . 14 9 . 3 42 8 . . 5 14 11 . 8 7 43 20 31 6 Peak Tracking Total 11 | . 5 3 . 3 4 3 . . 3 6 4 . 8 2 9 11 9 4 Tactical Retreats 25 | . . 3 . . 2 1 . . 1 1 1 . 6 2 4 1 3 . ECM-based Alert Blocks 12 | . . . . . . . . . . . . . 8 4 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Res Qua Traps Triggered 6 | . . . . . 1 . . . 1 . . . . . 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Res Qua Machines Disabled 21 | . 2 . . . 2 1 . . 1 3 . . . 1 6 . 5 . Max in Single Turn 2 | . 1 . . . 1 1 . . 1 2 . . . 1 2 . 1 . Garrison Access 4 | . . . . . . . . . . . . . . 2 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Res Qua Machines Accessed 76 | . 4 . 3 2 11 4 2 1 5 . 1 . . 15 16 3 9 . Terminals 39 | . 3 . . . 8 4 2 . 2 . . . . 6 8 1 5 . Fabricators 6 | . . . . . . . . . 1 . . . . 2 3 . . . Repair Stations 7 | . . . . . 1 . . . . . . . . 1 1 1 3 . Recycling Units 8 | . 1 . . . 1 . . . . . . . . 3 2 . 1 . Scanalyzers 6 | . . . . . 1 . . . 2 . . . . 1 2 . . . Garrison Access 3 | . . . . . . . . . . . . . . 2 . 1 . . Total Hacks 201 | . 8 . 10 2 28 9 5 8 17 . 1 . . 34 55 4 20 . Successful 118 | . 2 . 10 2 15 2 2 8 10 . 1 . . 26 28 3 9 . Failed 82 | . 6 . . . 13 7 3 . 7 . . . . 7 27 1 11 . Catastrophic 11 | . 2 . . . 1 4 . . . . . . . . 1 . 3 . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . Manual 31 | . 3 . 1 . 3 6 . . 3 . . . . 6 7 . 2 . Terminals 99 | . 4 . . . 21 9 5 . 8 . . . . 17 22 2 11 . Fabricators 15 | . . . . . . . . . 2 . . . . 2 11 . . . Repair Stations 15 | . . . . . 3 . . . . . . . . 2 2 1 7 . Recycling Units 18 | . 4 . . . 2 . . . . . . . . 5 5 . 2 . Scanalyzers 29 | . . . . . 2 . . . 7 . . . . 5 15 . . . Garrison Access 4 | . . . . . . . . . . . . . . 3 . 1 . . Terminal Hacks 58 | . 1 . 10 2 12 2 2 8 3 . 1 . . 8 5 1 3 . Record 24 | . . . 9 . . . . 8 1 . . . . 3 2 . 1 . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . 5 . 1 . 1 . . . . 1 . . . . Open Door 3 | . . . . 2 . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . 1 1 . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Locate Traps 5 | . . . . . 2 1 . . . . . . . 1 . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . Zone Layout 8 | . 1 . . . 3 1 1 . 1 . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 1 . . . . 1 3 . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . 1 2 . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 11 | . . . . . 2 . . . . . . . . 2 2 1 4 . Scan Component 5 | . . . . . 1 . . . . . . . . 1 1 . 2 . Repair 4 | . . . . . 1 . . . . . . . . 1 1 . 1 . Refit 2 | . . . . . . . . . . . . . . . . 1 1 . Recycling Unit Hacks 10 | . 1 . . . . . . . . . . . . 4 3 . 2 . Process 2 | . . . . . . . . . . . . . . 1 1 . . . Report Inventory 7 | . 1 . . . . . . . . . . . . 3 2 . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzer 20 | . . . . . . . . . 3 . . . . 4 13 . . . Insert Component 4 | . . . . . . . . . 1 . . . . 1 2 . . . Analyze 5 | . . . . . . . . . 1 . . . . 1 3 . . . Retrieve Study 11 | . . . . . . . . . 1 . . . . 2 8 . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 2 . 1 . . Seal Access 3 | . . . . . . . . . . . . . . 2 . 1 . . Unauthorized Hacks 11 | . . . . . 1 . . . 3 . . . . 5 2 . . . Terminals 9 | . . . . . 1 . . . 2 . . . . 4 2 . . . Assimilate 2 | . . . . . . . . . . . . . . 2 . . . . Botnet 2 | . . . . . . . . . 1 . . . . 1 . . . . Operators 5 | . . . . . 1 . . . 1 . . . . 1 2 . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Download 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 3 . . . 10 4 2 . 4 . . . . 14 15 2 8 . Full Trace Events 4 | . 1 . . . . . . . 1 . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . 1 . . 16 . 1 2 . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . . 53 . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . Part Studies Acquired 11 | . . . . . . . . . 1 . . . . 2 8 . . . Parts Repaired 3 | . . . . . 1 . . . . . . . . 1 1 . . . Time 193 | . . . . . 32 . . . . . . . . 50 16 . 95 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 70 | . . . . . . . . . . . . . . 47 23 . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . 1 . Parts Scanalyzed 4 | . . . . . . . . . 1 . . . . 1 2 . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . 1 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 8 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Res Qua Total Allies 10 | . . . . . . . 8 . . . . . . 2 . . . . Largest Group 8 | . . . . . . . 8 8 8 . . . . 1 . . . . Highest-Rated Group 68 | . . . . . . . 68 68 68 . . . . 26 . . . . Highest-Rated Ally 26 | . . . . . . . 10 10 10 . . . . 26 . . . . Total Orders 9 | . . . . . . . . . 1 . . . 8 . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . 7 . . . . . Ally Attacks 40 | . . . . . . . . . 6 . . . 34 . . . . . Total Damage 118 | . . . . . . . . . 30 . . . 88 . . . . . Kills 3 | . . . . . . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Res Qua Active Infowar (turns) 14970 | 30 416 369 893 789 184 . . . 1418 981 1410 2095 416 1854 2412 528 1175 . Sensors 34 | . . . . . 32 . . . . . . . . 2 . . . . Terrain 80 | . . . . . . . . . . . . . . . 37 43 . . Traps 1497 | . . . . . . . . . 168 . . . . . 828 501 . . Seismic 2681 | 30 416 369 893 789 184 . . . . . . . . . . . . . T.N.C. 11114 | . . . . . . . . . 1418 981 1410 2095 416 1854 2412 528 . . Triangulation 2386 | . . . . . . . . . . . . . . 1559 316 511 . . Jamming 2367 | . . . . . . . . . . . . . . . 1192 . 1175 . ECM 2940 | . . . . . . . . . . . . . 176 1854 910 . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . 1 1 . 3 . . . . . Drone Launches 8 | . . . . . . . . . . . . . 8 . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . 6 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Res Qua Turns Passed 20644 | 126 416 369 893 870 2554 1025 554 1001 1420 981 1410 2095 416 1854 2412 573 1604 71 Spaces Moved 12821 | 69 211 169 446 400 1168 276 323 783 744 551 752 1044 449 1843 1629 356 1491 117 Core 358 | 4 . . . . . . . . . . . . . . 119 105 13 117 Treads 42 | . . . . . . . . . . . . . . . 42 . . . Legs 450 | 65 37 . . . . 98 2 . 147 97 1 . . . . . 3 . Wheels 6830 | . 174 169 446 400 1168 178 321 783 597 454 751 647 . . 77 251 414 . Hover 4849 | . . . . . . . . . . . . 397 449 1843 1391 . 769 . Flight 292 | . . . . . . . . . . . . . . . . . 292 . Fastest Speed 38 | 50 95 140 200 200 125 125 125 125 120 120 140 164 55 55 38 50 41 50 Average Speed 121 | 115 165 153 200 206 154 173 125 125 143 159 176 196 61 57 80 100 74 50 Slowest Speed 400 | 120 200 200 200 215 230 263 263 125 263 215 400 210 175 121 320 125 166 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 1 . . . . . 1 . . . Exploration Rate (%) 48 | 4 42 30 80 77 75 32 74 56 13 49 86 85 93 30 41 8 22 18 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . . . . 3 1 . . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . 1 . . Scrap Searched 12 | . . . . 1 . . . 2 . 2 2 2 3 . . . . . Spaces Dug 53 | . 1 . . . . . . . 5 . . . . 22 24 . 1 . Terrain Destroyed 210 | . 1 . . 23 30 1 . . 5 13 . . . 22 55 . 60 . Melee 51 | . . . . . . . . . 5 . . . . 22 24 . . . Projectile 24 | . 1 . . . . 1 . . . . . . . . 4 . 18 . AOE 135 | . . . . 23 30 . . . . 13 . . . . 27 . 42 . Terrain Rammed 1 | . . . . . . . . . . . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Res Qua Total 16988 | 91 248 233 448 435 1761 758 469 807 1043 602 792 1076 584 2586 2521 546 1859 129 Wait 2954 | . 3 23 . 11 393 431 42 19 216 7 2 12 108 671 657 156 196 7 Move 12803 | 68 210 168 445 399 1167 275 322 782 743 550 751 1043 448 1842 1628 355 1490 117 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 148 | 6 10 6 3 6 30 2 1 3 13 6 6 1 2 6 27 3 17 . Fast Attach 90 | 7 . 1 . 2 7 . . . 5 1 3 3 . 9 10 8 32 2 Attach 89 | . 1 2 . . 18 . . . 11 6 5 1 1 5 21 2 16 . Detach 27 | . 1 2 . 1 6 . . . 2 . 2 1 . 3 3 . 6 . Swap 170 | . 10 5 . 4 26 18 3 . 20 4 . 6 5 11 41 3 14 . Drop 126 | . 1 1 . 7 26 3 1 3 9 3 1 5 15 12 19 5 14 1 Fire 379 | 10 12 25 . 5 88 29 . . 16 25 22 3 5 2 77 4 56 . Melee 78 | . . . . . . . . . 8 . . 1 . 23 36 10 . . Ram 8 | . . . . . . . . . . . . . . 2 1 . 3 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . 15 . Rewire 100 | . . . . . . . 100 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 13) 520 | -10/Materials | Discovered new exit (range 16) 543 | -10/Materials | Entered Mines 870 | -10/Mines | Discovered new exit (range 5) 898 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 900 | -10/Mines | Discovered new exit (range 5) 912 | -10/Mines | Entered Exiles 948 | -10/Exiles | Discovered new exit (range 15) 1016 | -10/Exiles | Met 8R-AWN 1046 | -10/Exiles | Met EX-HEX 1180 | -10/Exiles | Met EX-DEC 1227 | -10/Exiles | Visited The Gauntlet 1364 | -10/Exiles | Met EX-BIN 1398 | -10/Exiles | Aligned with FarCom system 1400 | -10/Exiles | Given EX-Vault access code 1504 | -10/Exiles | Opened EX-Vault 1518 | -10/Exiles | Found Modified TNC 1563 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1785 | -10/Exiles | Discovered new exit (range 11) 1805 | -10/Exiles | Left Exiles lab with Modified TNC 1805 | -10/Exiles | Entered Mines 1983 | -9/Mines | Learned Materials emergency access door positions 2197 | -9/Mines | Met a Derelict shopkeep closing up shop 2592 | -9/Mines | Found the Drone Emporium 2602 | -9/Mines | Found Prototype Device 2602 | -9/Mines | Identified Thief Drone Bay 2648 | -9/Mines | Discovered new exit (range 14) 2675 | -9/Mines | Entered Materials 2675 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3183 | -8/Materials | Discovered new exit (range 16) 3280 | -8/Materials | Identified exit to Factory 3400 | -8/Materials | Repaired Med. Armor Plating 4243 | -8/Materials | Lost 6 parts (1p3n2u) 4572 | -8/Materials | Build established: Scavenger-Mutant 4674 | -8/Materials | Identified exit to Storage 4691 | -8/Materials | Discovered exit to Factory (range 14) 5229 | -8/Materials | Entered Storage 5994 | -8/Storage | Core integrity fell below 50% 6143 | -8/Storage | Discovered new exit (range 6) 6246 | -8/Storage | Used back door to open Recycling access 6251 | -8/Storage | Identified exit to Recycling 6254 | -8/Storage | Entered Recycling 6687 | -8/Recycling | Discovered new exit (range 16) 6706 | -8/Recycling | Identified exit to Factory 6732 | -8/Recycling | Scanned before Scraplab entrance 6733 | -8/Recycling | Build established: Commander-Mutant 6751 | -8/Recycling | Entered Scraplab 6770 | -8/Recycling | Discovered new exit (range 3) 6771 | -8/Recycling | Identified exit to Scraptown 6808 | -8/Recycling | Entered Scraptown 6808 | -8/Scraptown | Accompanied by 8 allies 7047 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7097 | -8/Scraptown | Discovered exit to Factory (range 5) 7200 | -8/Scraptown | Visited Supply Room 7248 | -8/Scraptown | Visited The Evicted 7430 | -8/Scraptown | Visited Awakened 7470 | -8/Scraptown | Visited IN-MT5's Study 7530 | -8/Scraptown | Visited Cyclists 7549 | -8/Scraptown | Visited TADAMA 7573 | -8/Scraptown | Visited Cave Peace 7629 | -8/Scraptown | Turned away by UFD registrar 7809 | -8/Scraptown | Entered Factory 7809 | -6/Factory | Accompanied by 8 allies 7809 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7987 | -6/Factory | Lost 6 allies 8009 | -6/Factory | Crushed by falling debris 8009 | -6/Factory | System corruption reached 10% 8040 | -6/Factory | Lost 5 parts (1p1n3u) 8202 | -6/Factory | Discovered new exit (range 5) 8291 | -6/Factory | Build established: Hacker-Mutant 8823 | -6/Factory | Discovered new exit (range 14) 8848 | -6/Factory | Identified exit to Factory 9226 | -6/Factory | Identified exit to Lower Caves 9229 | -6/Factory | Entered Lower Caves 9274 | -6/Lower Caves | Encountered a Warlord checkpoint 9308 | -6/Lower Caves | Identified exit to Lower Caves 9547 | -6/Lower Caves | Attracted the attention of an 0b10 base 9616 | -6/Lower Caves | Lost 4 parts (2n1u1w) 10210 | -6/Lower Caves | Entered another Lower Caves area 10241 | -6/Lower Caves | Discovered exit to Factory (range 9) 10399 | -6/Lower Caves | Learned Factory trap positions 10408 | -6/Lower Caves | Encountered a Warlord checkpoint 10861 | -6/Lower Caves | Lost 3 parts (1p1n1w) 11610 | -6/Lower Caves | Discovered new exit (range 5) 11618 | -6/Lower Caves | Identified exit to Zion 11620 | -6/Lower Caves | Entered Zion 11711 | -6/Zion | System corruption cleaned by Quarantine Array 12517 | -6/Zion | Learned location of Armory (-3) 12870 | -6/Zion | Build established: Derelict-Mutant 13197 | -6/Zion | Rebuked by Imprinter 13687 | -6/Zion | Discovered new exit (range 14) 13710 | -6/Zion | Identified exit to Proximity Caves 13715 | -6/Zion | Entered Proximity Caves 13828 | -5/Proximity Caves | Spotter reported a threat 13833 | -5/Proximity Caves | Spotter reported a threat 13885 | -5/Proximity Caves | Learned Factory terminal intel 14028 | -5/Proximity Caves | Build established: Hacker-Mutant 14058 | -5/Proximity Caves | Discovered exit to Factory (range 31) 14099 | -5/Proximity Caves | Learned Factory terminal intel 14131 | -5/Proximity Caves | Entered Factory 14131 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14132 | -5/Factory | Loaded intel: 84 trap records 14133 | -5/Factory | Loaded intel: 26 terminal locations 14431 | -5/Factory | Search patrols dispatched 15267 | -5/Factory | Central database locked down 15490 | -5/Factory | Repaired Lgt. Angular Momentum Engine+ 15964 | -5/Factory | Identified exit to Factory 15985 | -5/Factory | Entered another Factory area 15985 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15986 | -4/Factory | Loaded intel: 25 terminal locations 16836 | -4/Factory | Identified exit to Upper Caves 17093 | -4/Factory | Crushed by falling debris 17093 | -4/Factory | System corruption reached 10% 17228 | -4/Factory | Fabricated Antigrav System? 17403 | -4/Factory | Repaired Lgt. Angular Momentum Engine+ 18001 | -4/Factory | Lost 3 parts (2n1u) 18152 | -4/Factory | Lost 11 parts (2p4n2u3w) 18326 | -4/Factory | Core integrity fell below 50% 18349 | -4/Factory | System corruption reached 30% 18368 | -4/Factory | Lost 8 parts (5n1u2w) 18380 | -4/Factory | Discovered new exit (range 15) 18387 | -4/Factory | Identified exit to Research 18393 | -4/Factory | Core integrity fell below 20% 18397 | -4/Factory | Entered Research 18397 | -3/Research | Evolved 2 slots: Utility x2 18697 | -3/Research | Build established: Hacker-Assassin 18898 | -3/Research | Spotted B-86 Titan 18940 | -3/Research | Core integrity fell below 50% 18956 | -3/Research | Lost 11 parts (1p4n5u1w) 18961 | -3/Research | Discovered new exit (range 15) 18968 | -3/Research | Core integrity fell below 20% 18970 | -3/Research | Entered another Research area 18970 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 19260 | -2/Research | Build established: Mutant 19403 | -2/Research | Watched by a mysterious "MATRIX" hacker. 19466 | -2/Research | Spotted B-90 Cyclops 19569 | -2/Research | Build established: Scavenger-Mutant 19890 | -2/Research | System corruption reached 10% 20336 | -2/Research | Lost 4 parts (3n1u) 20561 | -2/Research | Discovered new exit (range 12) 20570 | -2/Research | Core integrity fell below 50% 20570 | -2/Research | System corruption reached 30% 20573 | -2/Research | Identified exit to Quarantine 20574 | -2/Research | Entered Quarantine 20575 | -2/Quarantine | Maximum security lockdown engaged 20612 | -2/Quarantine | Core integrity fell below 20% 20645 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 20584_ Faulty integration damages Adv. Component Analysis Suite (-5). 20585_ System corrupted: Energy discharge (-33). 20602_ Adv. Target Analyzer destroyed. 20605_ Acquired Unknown Wheel. 20605_ Identified Com. Wheel. 20606_ XEXTU<6:UI&EQVOMTUJLR|WBT,ELL%FJ90C=J2 20606_ Dropped Com. Wheel. 20621_ System corrupted: Matter fused (-7). 20625_ P-80 Master knocked back. 20625_ X-82 Rainmaker knocked back. 20625_ Knocked back. 20628_ Adv. Component Analysis Suite destroyed. 20628_ Knocked back. 20630_ Slammed into U-05 Engineer. 20630_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 20634_ Slammed into K-01 Serf. 20640_ System corrupted: Matter fused (-7). 20645_ Critical hit (Burn: +37). 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Force Field | -6/Factory | Downloaded Imp. Transmission Jammer | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Force Field | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Gravmag System | -5/Factory | Scanalyzed Antigrav System | -4/Factory | Scanalyzed Arc Thrower | -4/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive Fabricated ------------ Antigrav System | x2 | -4/Factory Repaired ---------- Med. Armor Plating | 47% | -8/Materials Lgt. Angular Momentum Engine | 53% | -5/Factory Lgt. Angular Momentum Engine | 25% | -4/Factory Studied --------- Gravmag Array | -6/Factory | Hacked Gravmag System | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Antigrav System | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Linear Gravjet | -4/Factory | Hacked Hvy. Phase Cannon | -4/Factory | Hacked Hvy. Flail | -4/Factory | Hacked Flak Gun | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Lrn. Missile Launcher | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Hornet's Nest Insider Info Rockin' Loadout Challenges ------------ None Game ------ Seed FlightDynamicShearcannon Manual? 0 Play Time 05:07:49 Cumulative 136.4 hours Start 2026.03.04 @ 22:12:21 End 2026.03.05 @ 19:52:14 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 633d6979-0c1b-40df-8ecc-75cc5b9eeff1