Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.21 @ 08:37:54 Player: ILikeVoltron Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2733) 2733 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7308 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 119/300 Energy 100/100 System Corruption 11% Temperature Cool (36) Movement Core (1350) Ox26 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Nuclear Core Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Armored Wheel Large Storage Unit Targeting Computer Matter Filter Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Shield Generator Improved Shield Generator Field Recycling Unit (3) Tesla Rifle Proton Cannon Plasma Cannon Autogun Mini Grenade Launcher Remote Datajack Power Maul Power Sword Peak State ------------ > --- POWER ------------ Cooled Ion Engine Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Medium Matter Pod Advanced Targeting Computer Cloaking Device Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Power Sword Power Sword > --- INVENTORY -------- Nuclear Core Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Armored Wheel Armored Huge Wheel Large Storage Unit Improved Sensor Array Targeting Computer Matter Filter Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Shield Generator Improved Shield Generator Field Recycling Unit Proton Cannon Plasma Cannon Gauss Cannon Mini Grenade Launcher Remote Datajack Power Maul [Rating: 72] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Huge Storage Unit Device Cloaking Device Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . . 1 . . . Propulsion 2 | . . 2 . . . . . Utility 5 | . . . 1 . 2 2 . Weapon 2 | . . . 1 1 . . . Parts Attached 93 | . 3 26 11 34 5 8 6 Power 12 | . . 4 1 3 . 2 2 Engine 7 | . . 4 . 2 . 1 . Core 5 | . . . 1 1 . 1 2 Reactor . | . . . . . . . . Propulsion 25 | . . 9 1 14 . . 1 Treads 9 | . . 7 1 1 . . . Leg 14 | . . 1 . 13 . . . Wheel 2 | . . 1 . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | . 2 4 6 5 5 4 . Device 8 | . . . 1 2 3 2 . Storage 4 | . 2 . 1 . . 1 . Processor 6 | . . 2 . 3 . 1 . Hackware . | . . . . . . . . Protection 8 | . . 2 4 . 2 . . Artifact . | . . . . . . . . Weapon 30 | . 1 9 3 12 . 2 3 Energy Gun 4 | . . 4 . . . . . Energy Cannon 2 | . . 1 . 1 . . . Ballistic Gun 16 | . 1 4 1 8 . . 2 Ballistic Cannon 1 | . . . . . . 1 . Launcher 3 | . . . 1 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 3 | . . . . 2 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 29 | . 2 3 . 5 2 1 16 Power 6 | . . 1 . 1 1 . 3 Propulsion 6 | . . 2 . . . . 4 Utility 8 | . . . . 2 1 1 4 Weapon 9 | . 2 . . 2 . . 5 Highest Loss Streak 14 | . 1 2 . 2 2 1 14 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 94 | . 98 90 99 97 92 91 94 Engine 6 | . 14 9 . 6 5 3 1 Core 4 | . . . 8 7 6 5 7 Treads 12 | . . 29 36 5 . . . Leg 17 | . 28 6 . 24 26 23 21 Device 4 | . . . 5 3 6 11 15 Storage 10 | . 28 13 9 7 6 10 10 Processor 4 | . . 2 3 3 6 5 11 Protection 5 | . . 5 8 5 6 3 . Energy Gun 1 | . 1 7 . . . . . Energy Cannon 1 | . . 4 . 1 . . . Ballistic Gun 14 | . 25 7 18 19 13 11 9 Launcher 1 | . . . 1 2 . 1 1 Impact Weapon 2 | . . . 7 4 . . . Slashing Weapon 3 | . . . . 1 13 7 3 Naked Turns . | . . . . . . . . Heaviest Build 132 | 12 37 41 106 118 132 129 115 Greatest Support 82 | 20 20 80 82 82 78 78 78 Greatest Overweight (x) 36 | . 1 3 1 36 1 1 28 Average Overweight (x) . | . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 21 | 8 14 15 22 25 25 25 25 Most Carried 25 | 6 9 15 25 25 25 25 25 Average Carried 20 | 6 8 13 20 24 24 23 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 25 | 6 9 15 25 25 23 24 23 Class Distribution -------------------- 74% | Mutant 8% | Tank 8% | Gunner 5% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Skirmisher | -5/Garrison Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Matter Collected 2150 | 190 166 355 254 820 203 19 143 Remotely . | . . . . . . . . Salvage Created 3197 | . 215 717 317 1097 569 96 186 Parts 190 | . 12 62 18 49 32 1 16 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled 1 | . . . . . 1 . . Retrieved Matter 3 | . . . . . 3 . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Combat Hostiles Destroyed 53 | . 4 13 5 13 9 4 5 Melee 7 | . . . . . 4 . 3 Guns 34 | . 4 10 3 11 5 . 1 Cannons 5 | . . 3 . . . 1 1 AOE 7 | . . . 2 2 . 3 . Classes Destroyed 13 | . 3 6 2 2 . . . Worker 7 | . 1 3 1 1 1 . . Builder 4 | . . 1 . 2 1 . . Hauler 1 | . . . . 1 . . . Recycler 8 | . . . 1 5 2 . . Mechanic 1 | . . 1 . . . . . Operator 2 | . 1 1 . . . . . Watcher 3 | . . 3 . . . . . Swarmer 12 | . . 2 . . 7 . 3 Grunt 21 | . 4 6 . 8 . 3 . Brawler 1 | . . 1 . . . . . Sentry 10 | . . 4 3 2 1 . . Hunter 2 | . . . 2 . . . . Programmer 7 | . . . . 3 1 1 2 Best Kill Streak 6 | . 2 5 2 6 5 3 3 Combat Bots Only 4 | . 2 4 1 3 4 3 3 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 2 . 2 . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Damage Taken 6736 | . 614 818 407 1205 827 606 2259 Core 1434 | . 142 68 28 118 67 . 1011 Absorbed by Shields 50 | . . . 50 . . . . Core Remaining (%) 82 | 100 43 83 94 83 92 . . Volleys Fired 202 | . 22 61 22 58 19 9 11 Largest 4 | . 2 2 2 4 2 4 3 Hottest 153 | . 40 100 46 153 50 128 96 Shots Fired 413 | . 44 96 39 141 39 29 25 Gun 358 | . 44 80 34 126 39 18 17 Cannon 42 | . . 16 . 9 . 9 8 Launcher 13 | . . . 5 6 . 2 . Special . | . . . . . . . . Kinetic 341 | . 44 46 34 126 39 27 25 Thermal 45 | . . 36 . 9 . . . Explosive 13 | . . . 5 6 . 2 . Electromagnetic 14 | . . 14 . . . . . Robot Hit Streak 18 | . 8 18 6 17 8 5 3 Robot Miss Streak 5 | . 2 3 3 4 2 4 5 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . 1 1 2 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . Shots Hit Robots 267 | . 29 66 22 91 38 9 12 Core Hits 133 | . 12 31 13 41 17 10 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed 7 | . 1 1 . 5 . . . Critical Strikes 12 | . 1 4 . 5 1 1 . Burn 3 | . . 3 . . . . . Destroy 4 | . 1 1 . 1 1 . . Blast 1 | . . . . . . 1 . Smash 4 | . . . . 4 . . . Melee Attacks 32 | . . . 4 7 15 . 6 Impact 10 | . . . 4 6 . . . Slashing 22 | . . . . 1 15 . 6 Piercing . | . . . . . . . . Sneak Attacks 10 | . . . 2 4 4 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . Damage Inflicted 6639 | . 399 1010 812 2293 1055 770 300 Guns 3772 | . 397 871 282 1429 497 163 133 Cannons 462 | . . 139 . 133 . 121 69 Explosions 1106 | . . . 307 313 . 486 . Melee 1297 | . . . 223 418 558 . 98 Ramming 2 | . 2 . . . . . . Kinetic 3627 | . 397 536 282 1429 497 284 202 Thermal 460 | . . 327 . 133 . . . Explosive 1106 | . . . 307 313 . 486 . Electromagnetic 147 | . . 147 . . . . . Impact 567 | . . . 223 344 . . . Slashing 730 | . . . . 74 558 . 98 Piercing . | . . . . . . . . Highest Corruption 11 | . . . . 6 3 3 11 Average Corruption 3 | . . . . 3 2 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . . . . 17 4 5 8 Message Errors 10 | . . . . 6 . 3 1 Matter Fused 8 | . . . . 3 1 1 3 Heat Flow Errors 7 | . . . . 3 1 . 3 Energy Discharges 1 | . . . . 1 . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 3 | . . . . 1 1 . 1 Data Loss (major) 2 | . . . . 1 . 1 . Misfires 1 | . . . . . 1 . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 615 | . . . 79 344 121 71 . Projectiles . | . . . . . . . . Explosions 78 | . . . 7 . . 71 . Melee 537 | . . . 72 344 121 . . Knockbacks 6 | . . . 1 3 . 1 1 Impact 4 | . . . 1 3 . . . Kinetic 2 | . . . . . . 1 1 Secondary . | . . . . . . . . Self-Inflicted Damage 69 | . . . . . . 69 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 526 | . 2 262 5 526 148 79 197 Average Temperature 100 | . 2 83 3 126 37 27 86 Received Heat Transfer 1728 | . 339 330 81 360 102 102 414 Effects 15 | . . 1 . 14 . . . Shutdowns 4 | . . . . 4 . . . Energy Bleed 1 | . . . . 1 . . . Interference 9 | . . 1 . 8 . . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . 2 3 . . . Impact Corruptions 11 | . . . 2 9 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 3 . . . . . Heat Transferred 1249 | . . 999 . 250 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Peak Influence 324 | . 173 212 323 253 324 295 229 Initial 89 | . . . 66 56 72 89 74 Average 127 | . 74 114 190 93 179 115 143 Maximum Alert Level 1 | . . 1 1 1 1 1 1 Low Security (%) 80 | 100 100 92 54 91 55 89 70 Level 1 19 | . . 7 45 8 44 10 29 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 3 1 6 . 2 . Investigation 3 | . 1 . . 1 . 1 . Extermination 4 | . . . . 3 . 1 . Reinforcement 7 | . 1 3 1 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Distress Signals 3 | . 1 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 13 21 8 18 12 6 22 Peak Tracking Total 15 | . 6 5 4 3 4 3 15 Tactical Retreats 3 | . 1 . . 1 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Traps Triggered 9 | . 1 1 . 4 . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . 2 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Machines Disabled 11 | . . 3 1 1 . 4 2 Max in Single Turn 3 | . . 1 1 1 . 3 1 Garrison Relay 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Machines Accessed 16 | . 1 3 2 4 3 3 . Terminals 12 | . 1 3 1 3 3 1 . Fabricators 2 | . . . . 1 . 1 . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 33 | . 3 5 7 7 5 6 . Successful 20 | . 2 3 3 5 3 4 . Failed 13 | . 1 2 4 2 2 2 . Catastrophic 2 | . . 1 1 . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . 1 . 2 1 . Terminals 22 | . 3 5 3 4 5 2 . Fabricators 6 | . . . . 3 . 3 . Repair Stations 4 | . . . 4 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 11 | . 2 3 1 3 2 . . Part Schematic 3 | . . . . 2 1 . . Prototype ID Bank 1 | . . 1 . . . . . Open DSF 2 | . . . . 1 1 . . Alert Level 1 | . . . 1 . . . . Locate Traps 2 | . 1 1 . . . . . Transport Status 1 | . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 4 | . . . . 2 . 2 . Load Schematic 2 | . . . . 1 . 1 . Build 2 | . . . . 1 . 1 . Repair Station Hacks 1 | . . . 1 . . . . Scan Component 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 3 | . . . 1 . 1 1 . Terminals 3 | . . . 1 . 1 1 . Botnet 3 | . . . 1 . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . . 3 1 2 3 1 . Full Trace Events 3 | . . . 1 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 2 1 . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 100 | . . . . 47 . 53 . Total Part Build Rating 10 | . . . . 10 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . 4 . . 3 Machine Destruction 3 | . . . . . . . 3 Programmers 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Turns Passed 4865 | 2 407 1000 659 1285 687 487 338 Spaces Moved 2015 | 2 176 454 243 487 300 213 140 Core 2 | . . . . 1 . . 1 Treads 677 | . . 354 243 80 . . . Legs 1322 | 2 176 100 . 406 300 213 125 Wheels 14 | . . . . . . . 14 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 170 195 197 197 145 Average Speed 197 | 120 188 174 227 208 197 197 200 Slowest Speed 1850 | 120 190 330 250 1850 197 197 1450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 2 47 41 28 20 10 7 32 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . 2 2 1 . . Terrain Destroyed 84 | . . . 37 21 1 25 . Melee 5 | . . . 2 2 1 . . Projectile 3 | . . . . . . 3 . AOE 76 | . . . 35 19 . 22 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Total 2539 | 1 206 562 305 669 354 263 179 Wait 91 | . 3 1 1 48 8 26 4 Move 2009 | 1 175 453 242 486 299 213 140 Hop . | . . . . . . . . Pick Up 39 | . 2 9 14 8 4 2 . Fast Attach 37 | . 1 12 2 16 1 3 2 Attach 18 | . . 3 3 7 2 2 1 Detach 10 | . . 2 2 5 1 . . Swap 38 | . 2 11 6 11 2 3 3 Drop 48 | . . 10 9 23 4 . 2 Fire 202 | . 22 61 22 58 19 9 11 Melee 31 | . . . 4 7 14 . 6 Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . 5 10 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 16) 355 | -10/Materials | Core integrity fell below 50% 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Propulsion x2 1053 | -9/Materials | Discovered new exit (range 13) 1385 | -9/Materials | Discovered new exit (range 7) 1410 | -9/Materials | Entered another Materials area 1410 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2052 | -8/Materials | Discovered new exit (range 5) 2069 | -8/Materials | Entered Factory 2069 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2826 | -7/Factory | Build established: Tank 3107 | -7/Factory | Discovered new exit (range 13) 3194 | -7/Factory | Fabricated Power Sword (x2) 3344 | -7/Factory | Discovered new exit (range 3) 3354 | -7/Factory | Entered another Factory area 3354 | -6/Factory | Evolved 2 slots: Utility x2 3506 | -6/Factory | Build established: Mutant 3987 | -6/Factory | Discovered new exit (range 11) 4041 | -6/Factory | Entered another Factory area 4041 | -5/Factory | Evolved 2 slots: Utility x2 4528 | -5/Factory | Identified exit to Garrison 4528 | -5/Factory | Entered Garrison 4603 | -5/Garrison | Spotted B-75 Beast 4647 | -5/Garrison | Triggered checkpoint 4708 | -5/Garrison | Garrison Relay disabled 4831 | -5/Garrison | Triggered checkpoint 4846 | -5/Garrison | Triggered checkpoint 4852 | -5/Garrison | Triggered checkpoint 4855 | -5/Garrison | Triggered checkpoint 4862 | -5/Garrison | Core integrity fell below 50% 4864 | -5/Garrison | System corruption reached 10% 4865 | -5/Garrison | Core integrity fell below 20% 4866 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04856_ Critical hit (Destroy). 04856_ Arm. Huge Wheel destroyed. 04856_ Penetrated by Slug. 04858_ S-27 Virus destroyed. 04858_ Penetrated by Slug. 04858_ Knocked back. 04859_ Adv. Cooling System destroyed. 04859_ Slug penetrates Wall. 04860_ Critical hit (Burn: +37). 04861_ System corrupted: Component data lost. 04861_ Slug penetrates Wall. 04861_ Penetrated by Slug. 04862_ P-70 Sage resets B-60 Warrior, system corruption cleaned. 04862_ B-60 Warrior destroyed. 04862_ Penetrated by Slug. 04863_ Mic. Fission Core destroyed. 04863_ Slug penetrates Wall. 04864_ Slug penetrates Reinforced Barrier. 04864_ Knocked back. 04866_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????# ????????????????????????? | | ????????????????######?# #???????????????????????? | | ????????????????# #?# #???????????????????????? | | ???????????###### ###;######??????????????????? | | ????????#### ???????????????????? | | ???????? ????????????????????? | | ?????????? ?????????????????????? | | ???????????# ## ## #??????????????????????? | | ?????????### ## ## ###????????????????????? | | ?????????#C %s @ Y#????????????????????? | | ?????????#C BB ss %% % #????????????????????? | | ?????????# BB #????????????????????? | | ?????????# % g g% Y#????????????????????? | | ?????????### % ## gg ## ###????????????????????? | | ??########## ## p ## s#??????????????????????? | | ??# % = " % g ?????????????????? | | ??# " ????????????????? | | ??# ####### #######????????????????? | | ??# #?????# ^## ## Y##??????????????????????? | | ??# #?????# ^## ## #???????????????????????? | | ??# ####### ######## +???????????????????????? | | ??# # #??????# #???????????????????????? | | ??# ####### #??????# #???????????????????????? | | ??# #?????# #??????# #???????????????????????? | | ??# #?????# #??????? #???????????????????????? | | ###""####### #??????? ????????????????????????? | | | #?????????????????????????????????? | | =%= #?????????????????????????????????? | | !%! = #?????????????????????????????????? | | ###*!###########?????????????????????????????????? | | ??#[ ###?????????????????????????????????????????? | | ??# =#?????????????????????????????????????????? | | ??# =#?????????????????????????????????????????? | | ??# = #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 85 Cloak Strength 2 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Power Sword | -7/Factory | Hacked Imp. Thermal Shield | -7/Factory | Hacked Imp. Focal Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Power Sword | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonLatentDetonator Manual? 0 Play Time 00:51:39 Cumulative 77.2 hours Start 2023.02.20 @ 13:00:51 End 2023.02.21 @ 08:37:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 104 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c01d84fb-9bf1-4dc2-bfb6-cfbac68a7cc7