Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.27 @ 02:08:19 Player: EgoOrb Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (5) 25 Value Destroyed (132) 132 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 357 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 271/300 Energy 73/100 System Corruption 0% Temperature Cool (54) Movement Core (650) Ox12 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Beam Rifle Assault Rifle > --- INVENTORY (12) --- Light Ion Engine Small Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Integration Mediator > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Integration Mediator Device Integration Mediator Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 16 | 6 10 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 3 | 1 2 Device 1 | . 1 Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 9 | 2 7 Energy Gun 5 | . 5 Energy Cannon 1 | . 1 Ballistic Gun 3 | 2 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 2 | . 2 Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 6 | . 6 Average Slot Usage (%) 93 | . 93 Engine 13 | . 13 Leg 26 | . 26 Device 11 | . 11 Storage 14 | . 14 Energy Gun 21 | . 21 Ballistic Gun 4 | . 4 Naked Turns . | . . Heaviest Build 43 | 11 43 Greatest Support 20 | 20 20 Greatest Overweight (x) 11 | 2 11 Average Overweight (x) . | . . Largest Inventory Capacity 12 | 6 12 Average Capacity 7 | 4 8 Most Carried 6 | 4 6 Average Carried 4 | 1 4 Final Capacity 12 | 6 12 Final Carried 3 | 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 295 | 170 125 Remotely . | . . Salvage Created 150 | . 150 Parts 11 | . 11 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 5 | . 5 Guns 4 | . 4 Cannons 1 | . 1 Classes Destroyed 2 | . 2 Swarmer 2 | . 2 Grunt 3 | . 3 Best Kill Streak 2 | . 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 836 | . 836 Core 250 | . 250 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 25 | . 25 Largest 2 | . 2 Hottest 116 | . 116 Shots Fired 45 | . 45 Gun 41 | . 41 Cannon 4 | . 4 Launcher . | . . Special . | . . Kinetic 3 | . 3 Thermal 42 | . 42 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 5 | . 5 Robot Miss Streak 5 | . 5 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 20 | . 20 Core Hits 7 | . 7 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 258 | . 258 Guns 205 | . 205 Cannons 53 | . 53 Explosions . | . . Melee . | . . Ramming . | . . Kinetic 29 | . 29 Thermal 229 | . 229 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 277 | . 277 Average Temperature 103 | . 103 Received Heat Transfer 300 | . 300 Effects 3 | . 3 Interference 3 | . 3 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 555 | . 555 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 145 | . 145 Initial . | . . Average 37 | . 42 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation . | . . Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 13 | . 13 Peak Tracking Total 5 | . 5 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 481 | 61 420 Spaces Moved 281 | 41 240 Core 22 | 21 1 Treads . | . . Legs 259 | 20 239 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 132 | 115 135 Slowest Speed 600 | 150 600 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 17 | 4 30 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 346 | 54 292 Wait . | . . Move 280 | 40 240 Hop . | . . Pick Up 19 | 8 11 Fast Attach . | . . Attach 16 | 6 10 Detach 1 | . 1 Swap . | . . Drop 5 | . 5 Fire 25 | . 25 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 467 | -10/Materials | Core integrity fell below 50% 472 | -10/Materials | Core integrity fell below 20% 482 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00335_ Acquired Sml. Storage Unit. 00343_ Terminal unresponsive. 00384_ G-34 Mercenary destroyed. 00399_ R-06 Scavenger collects Aluminum Leg. 00400_ Overheating: System interference. 00400_ Beam Rifle temporarily disabled. 00403_ R-06 Scavenger collects Ion Engine. 00406_ R-06 Scavenger collects Heat Sink. 00409_ Acquired 47 matter. 00423_ Acquired 39 matter. 00445_ Dropped Beam Rifle. 00449_ Beam Rifle destroyed. 00453_ Flight Unit melted. 00453_ S-10 Pest destroyed. 00460_ Lgt. Ion Engine destroyed. 00462_ Aluminum Leg destroyed. 00464_ Beam Cannon destroyed. 00468_ Integration Mediator destroyed. 00476_ S-10 Pest destroyed. 00476_ Switching to secondary target: G-47 Trooper. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????##???????????????????? | | ?????????????? #???????????????????? | | ??????????????T ????????????????????? | | ?????????????? ????????#######?????? | | ?????????????? #???###### ####### | | ?????##+###### #???# | | ?????# ^ ##### | | ?????# ^ | | ?????# ^ ###### ### ##### | | ??????# """ #????#+#####/####### | | ??????# """ #????# [ # | | ??????#^ """ #????#" """ """ # | | ??????# @ #????#T """ """ # | | ??????# [ =#????#" """ """ # | | ??????#g%g s###### # | | ?? +** = + # | | # # ########### ############### | | # ?# #?????????# #????# # | | # "T??# #?????????# #????# T # | | ##????# #?????????# #????# # | | ??????# #?????????# #????# # | | ??????# #?????????# #????# + | | ??????# #?????????# #????# """ # | | ??????? ??????????# #????# ^""" # # | | ??????? ??????????? ?????# """ # # | | ??????? ??????????? ?????# # # | | ??????? ??????????? ?????##########+# | | ??????? ??????????? ??????????# | | ??????? ??????????? ??????????# """ " | | ??????? ??????????? ??????????# """ " | | ???????????????????#??????????# """ " | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????####### | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityPrecisionComputer Manual? 0 Play Time 00:08:49 Cumulative 2.5 hours Start 2020.11.27 @ 02:00:33 End 2020.11.27 @ 02:08:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d51cd19d-e2c2-437d-8a94-c2d531c47667