Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 21:12:42 Player: LandRaider Result: Destroyed self with Missile Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (465) 465 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2040 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 256/300 Energy 150/150 System Corruption 1% Temperature Hot (213) Movement Rolling (135) Ox3 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- KE Penetrator Missile Launcher > --- INVENTORY (15) --- Micro Fission Core Scrap Suit Advanced Heat Sink Advanced Sensor Array Target Analyzer Weapon Cycler Improved Hacking Suite A0-MCA's Component Scanner Improved Datajack Voltaic Drivehammer (0/40) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array > --- WEAPON ----------- Gatling Laser Proton Cannon > --- INVENTORY -------- Micro Fission Core Armored Wheel Scrap Suit Advanced Heat Sink Weapon Cycler Improved Hacking Suite A0-MCA's Component Scanner Missile Launcher Improved Datajack Voltaic Drivehammer DRS Beacon [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Protection Makeshift Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Missile Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 6 . 5 17 Power 4 | 1 . . 3 Engine 2 | 1 . . 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 8 | 2 . 1 5 Treads 1 | . . . 1 Leg 3 | . . . 3 Wheel 4 | 2 . 1 1 Hover . | . . . . Flight . | . . . . Utility 6 | 1 . 1 4 Device 2 | . . 1 1 Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 . 3 5 Energy Gun 4 | 2 . 1 1 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | . . 1 1 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 4 4 Power 1 | . . 1 . Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 4 | . . 2 2 Highest Loss Streak 4 | . . 4 2 To Critical Strikes . | . . . . Average Backups 8 | 3 6 7 8 Power . | . 1 1 . Propulsion 2 | 2 4 4 2 Utility 3 | . . . 3 Weapon 2 | . 1 1 2 Tool/Special . | . . . . Unused Backups 16 | . . 1 15 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 8 | . . . 8 Weapon 2 | . . 1 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 95 | . 85 81 97 Engine 4 | . 14 4 3 Core 9 | . . . 10 Treads 3 | . . . 4 Leg 1 | . . . 1 Wheel 21 | . 28 26 20 Device 12 | . . 9 13 Storage 14 | . 14 14 14 Energy Gun 14 | . 28 14 13 Energy Cannon 9 | . . . 10 Ballistic Gun 3 | . . 10 2 Peak Build Rating 34 | 6 6 9 34 Average Rating 17 | 4 6 7 19 On Entrance 5 | . 6 6 8 Avg Prop Armor Cover (%) 11 | . . . 11 Naked Turns . | . . . . Heaviest Build 38 | 11 11 14 38 Greatest Support 31 | 20 20 30 31 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 10 | 6 8 8 10 Most Carried 14 | 6 7 8 14 Average Carried 9 | 3 6 7 9 Final Capacity 15 | 8 8 8 15 Final Carried 12 | 6 7 7 12 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 659 | 204 . 157 298 Remotely . | . . . . Salvage Created 566 | . . 54 512 Parts 28 | . . 3 25 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 11 | . . 2 9 Guns 9 | . . 1 8 Cannons 2 | . . 1 1 Classes Destroyed 6 | . . 1 5 Subdweller 2 | . . 2 . Federalist 2 | . . . 2 Explorer 1 | . . . 1 Ranger 1 | . . . 1 Guru 1 | . . . 1 Scrapper 4 | . . . 4 Best Kill Streak 5 | . . 2 5 Combat Bots Only 5 | . . 2 5 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 105 | . . 27 78 Missed 24 | . . 6 18 Hits 81 | . . 21 60 Melee 12 | . . . 12 Projectile 69 | . . 21 48 Critical Strikes 3 | . . 2 1 Damage Taken 1268 | . . 449 819 Core 266 | . . 138 128 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 44 | . . 16 28 Largest 2 | . . 2 2 Hottest 155 | . . 83 155 Shots Fired 61 | . . 23 38 Gun 41 | . . 11 30 Cannon 18 | . . 12 6 Launcher 2 | . . . 2 Special . | . . . . Kinetic 34 | . . 16 18 Thermal 14 | . . 4 10 Explosive 2 | . . . 2 Electromagnetic 11 | . . 3 8 Robot Hit Streak 17 | . . 17 7 Robot Miss Streak 3 | . . 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 46 | . . 19 27 Core Hits 20 | . . 5 15 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 892 | . . 315 577 Guns 562 | . . 90 472 Cannons 330 | . . 225 105 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 521 | . . 241 280 Thermal 222 | . . 23 199 Explosive . | . . . . Electromagnetic 149 | . . 51 98 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles 4 | . . . 4 Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 65 | . . . 65 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 337 | . . . 337 Average Temperature 149 | . . . 149 Received Heat Transfer 367 | . . 48 319 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 340 | . . 50 290 Parts Sabotaged . | . . . . Parts Stolen 4 | . . . 4 Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 7 | . 7 . . Initial . | . . . . Average . | . . . . Influence Increases 13 | . 13 . . Successful Hack 13 | . 13 . . Influence Decreases 13 | . 13 . . Time Decay 13 | . 13 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 1 2 18 Peak Tracking Total 5 | . 2 2 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 12 | . 2 . 10 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 80 | . 10 . 70 Successful 76 | . 6 . 70 Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 73 | . 3 . 70 Record 69 | . . . 69 Robot Analysis 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Assimilate 1 | . 1 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 10 | . 10 10 10 Highest-Rated Ally 10 | . 10 10 10 Total Orders 3 | . 1 2 . FOLLOW 3 | . 1 2 . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1847 | . . . 1847 Sensors 1847 | . . . 1847 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 3074 | 64 185 201 2624 Spaces Moved 2729 | 63 74 162 2430 Core 5 | 5 . . . Treads . | . . . . Legs 40 | . . . 40 Wheels 2684 | 58 74 162 2390 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 95 Average Speed 99 | 77 80 92 101 Slowest Speed 185 | 80 80 95 185 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 9 14 92 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 1 3 Spaces Dug . | . . . . Terrain Destroyed 25 | . . . 25 Melee . | . . . . Projectile 5 | . . . 5 AOE 20 | . . . 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 3010 | 74 199 189 2548 Wait 151 | . 125 2 24 Move 2726 | 62 73 161 2430 Hop . | . . . . Pick Up 29 | 6 1 3 19 Fast Attach 17 | 6 . 2 9 Attach 9 | . . 2 7 Detach 2 | . . . 2 Swap 11 | . . 2 9 Drop 19 | . . 1 18 Fire 44 | . . 16 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . . . 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 8) 250 | -10/Materials | Entered Subcaves 250 | -10/Subcaves | Accompanied by 1 ally 251 | -10/Subcaves | Approached by a straggling Scientist 302 | -10/Subcaves | Build established: Mutant 311 | -10/Subcaves | Core integrity fell below 50% 333 | -10/Subcaves | Lost 4 parts (1p1n2w) 451 | -10/Subcaves | Entered Scraptown 451 | -7/Scraptown | Accompanied by 1 ally 581 | -7/Scraptown | Visited Fellowship of the Rings 615 | -7/Scraptown | Visited SPCMW 641 | -7/Scraptown | Visited Awakened 674 | -7/Scraptown | Visited Scrapoid Research Area 712 | -7/Scraptown | Visited Cyclists 736 | -7/Scraptown | Visited UFD Registry 736 | -7/Scraptown | Registered with UFD as "Deathchip" 750 | -7/Scraptown | Entered Cyclist Reading Room 783 | -7/Scraptown | Visited Science Testing Area 792 | -7/Scraptown | Visited Spacefarers 1185 | -7/Scraptown | Discovered new exit (range 5) 1259 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1263 | -7/Scraptown | Learned location of Zion (-7) 1356 | -7/Scraptown | Visited Curators Association 1385 | -7/Scraptown | Visited A0-MCA Data Center 1391 | -7/Scraptown | Given a C+ rating by A0-MCA 1394 | -7/Scraptown | Found A0-MCA's Component Scanner 1416 | -7/Scraptown | Visited LU-1G1's Boring Crew 1589 | -7/Scraptown | Visited Science Guys 1678 | -7/Scraptown | Visited Derelict Rescue Squad 1688 | -7/Scraptown | Found DRS Beacon 1712 | -7/Scraptown | Visited Scrap Suit Storage 1745 | -7/Scraptown | Visited Junk Repository 1803 | -7/Scraptown | Discovered new exit (range 5) 1880 | -7/Scraptown | Visited Abandonware Association 1898 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 1898 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 1942 | -7/Scraptown | Visited Chapter 10 2106 | -7/Scraptown | Found Scrap Suit 2798 | -7/Scraptown | Met Optimus 2798 | -7/Scraptown | Accepted into 0bPrime 2872 | -7/Scraptown | Civil war broke out across Scraptown 2896 | -7/Scraptown | Found Voltaic Drivehammer 2920 | -7/Scraptown | Lost 6 allies 3045 | -7/Scraptown | Core integrity fell below 20% 3075 | -7/Scraptown | Destroyed self with Missile Launcher Last Messages --------------- 03033_ Slug penetrates Machine. 03033_ Machine disabled. 03035_ Slug penetrates CA-ZVI(p). 03035_ Destroyed EM Pulse Gun. 03036_ BP-2OQ(j) switches sides. 03037_ Slug penetrates CA-ZVI(p). 03039_ CA-ZVI(p) suffers critical hit (Destroy). 03039_ CA-ZVI(p) destroyed. 03042_ Acquired 33 matter. 03045_ Slug penetrates BP-2OQ(j). 03052_ BP-2OQ(j) heat short circuits Mak. Microdissipator Network. 03052_ Slug penetrates BP-2OQ(j). 03054_ Mak. Salvage Targeting Computer melted. 03054_ BP-2OQ(j) destroyed. 03058_ Acquired 20 matter. 03061_ 7L-CBV(j): "We will win here, and we will win in 0b1. Believe it." 03066_ Slug penetrates Wall. 03068_ Imp. Carbon-fiber Leg destroyed. 03068_ Slug penetrates PE-6PC(j). 03070_ Penetrated by Bolt. 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"""#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 45 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Challenges ------------ None Game ------ Seed MicroSapperDrillbomb Manual? 0 Play Time 00:46:33 Cumulative 56.6 hours Start 2026.08.11 @ 20:01:07 End 2026.08.11 @ 21:12:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 54 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db0c3092-3ec7-4751-aa2b-56390e2dedee