Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 21:32:51 Player: Maulwurf Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (2055) 2055 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 5602 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 0/700 Matter 85/300 Energy 89/100 System Corruption 4% Temperature Cool (36) Movement Core (700) Ox13 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Improved Sensor Array Terrain Scan Processor Core Shielding Shield Generator Scythe Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Sensor Array Terrain Scan Processor Core Shielding Shield Generator Scythe [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Matter Pod Device Improved Sensor Array Storage High-capacity Matter Pod Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . . 1 1 . Utility . | . . . . . . . . . Weapon 3 | . . 2 . . . . 1 . Parts Attached 50 | 6 1 11 . . 5 5 17 5 Power 9 | 1 . 2 . . 1 1 3 1 Engine 9 | 1 . 2 . . 1 1 3 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . 2 . . 1 1 7 1 Treads . | . . . . . . . . . Leg 14 | 2 . 2 . . 1 1 7 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 5 | 1 1 1 . . . . 1 1 Device 1 | . . . . . . . 1 . Storage 4 | 1 1 1 . . . . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 22 | 2 . 6 . . 3 3 6 2 Energy Gun 4 | 2 . . . . 1 1 . . Energy Cannon 3 | . . 1 . . . . 2 . Ballistic Gun 7 | . . 2 . . 1 2 1 1 Ballistic Cannon 4 | . . 1 . . 1 . 1 1 Launcher 3 | . . 2 . . . . 1 . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 35 | . . 5 . . 5 3 11 11 Power 5 | . . . . . 1 . 1 3 Propulsion 10 | . . 2 . . 1 1 2 4 Utility 2 | . . . . . . . 1 1 Weapon 18 | . . 3 . . 3 2 7 3 Highest Loss Streak 10 | . . 2 . . 3 2 4 10 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 89 | . 99 98 100 100 90 86 77 67 Engine 11 | . 14 10 11 11 8 14 13 9 Leg 21 | . 28 21 22 22 21 19 18 26 Storage 19 | . 27 22 22 22 22 18 14 13 Energy Gun 5 | . 28 8 . . . 12 4 . Energy Cannon 7 | . . 5 11 11 10 . 9 . Ballistic Gun 9 | . . 17 11 11 8 10 8 4 Ballistic Cannon 2 | . . 5 . . 5 2 3 4 Launcher 10 | . . 6 22 22 14 9 2 6 Peak Build Rating 30 | 6 8 15 14 14 14 20 29 30 Average Rating 16 | 5 7 12 14 14 12 17 23 24 On Entrance 12 | . 6 8 14 14 14 14 20 21 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 13 17 32 29 29 32 35 46 63 Greatest Support 74 | 20 20 23 20 20 23 33 74 71 Greatest Overweight (x) 4 | 4 . 2 1 1 2 1 4 2 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 10 10 10 20 Average Capacity 10 | 7 8 9 10 10 10 10 9 19 Most Carried 10 | 5 8 10 10 10 10 10 10 10 Average Carried 8 | 3 6 8 10 10 8 7 8 6 Final Capacity 20 | 8 8 10 10 10 10 10 5 20 Final Carried 10 | 4 8 10 10 10 7 10 5 6 Class Distribution -------------------- 55% | Gunner 26% | Scavenger-Gunner 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Matter Collected 1646 | 260 20 499 42 . 172 . 575 78 Remotely . | . . . . . . . . . Salvage Created 1875 | 147 40 656 . . 111 156 579 186 Parts 130 | 7 2 45 . . 9 20 35 12 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | 1 . 1 . . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 51 | . 2 19 . . 6 8 11 5 Guns 18 | . 2 10 . . . 3 3 . Cannons 14 | . . 5 . . 1 . 5 3 AOE 18 | . . 4 . . 5 5 2 2 Classes Destroyed 11 | 2 1 5 . . 1 1 1 . Worker 5 | . . 2 . . . . 2 1 Builder 6 | . . . . . . 3 1 2 Tunneler 5 | 3 . . . . 1 . 1 . Recycler 3 | 1 . . . . 1 . 1 . Watcher 5 | . . 1 . . . . 3 1 Swarmer 19 | . 2 6 . . 4 4 . 3 Grunt 15 | . . 7 . . . 2 6 . Duelist 1 | . . 1 . . . . . . Sentry 8 | . . 5 . . . 1 1 1 Hunter 5 | . . . . . 2 1 2 . Programmer 3 | . . . . . . . 2 1 Best Kill Streak 8 | 3 2 7 . . 4 6 4 8 Combat Bots Only 6 | . 2 6 . . 4 5 3 3 Max Kills in Single Turn 4 | 1 1 3 . . 4 2 2 3 Gunslinging . | . . . . . . . . . Exploded 4 | . . 3 . . 4 1 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 560 | . 14 98 . . 26 46 96 280 Missed 205 | . 5 24 . . 10 14 27 125 Damage Taken 4415 | . 69 943 . . 431 490 962 1520 Core 961 | . 33 95 . . 81 44 132 576 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 83 | 100 86 . . . 56 92 . . Volleys Fired 121 | 8 4 35 . . 9 16 38 11 Largest 5 | 2 2 4 . . 4 4 5 3 Hottest 279 | 80 80 154 . . 156 161 279 106 Shots Fired 381 | 16 8 121 . . 26 52 130 28 Gun 205 | 16 8 88 . . 5 33 44 11 Cannon 131 | . . 29 . . 10 5 76 11 Launcher 43 | . . 4 . . 11 14 8 6 Special 2 | . . . . . . . 2 . Kinetic 173 | . . 70 . . 9 21 51 22 Thermal 147 | 8 4 41 . . 6 17 71 . Explosive 43 | . . 4 . . 11 14 8 6 Electromagnetic 18 | 8 4 6 . . . . . . Robot Hit Streak 13 | 8 10 12 . . 5 7 13 2 Robot Miss Streak 4 | 3 1 3 . . 3 2 3 4 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 212 | 10 5 70 . . 17 26 76 8 Core Hits 113 | 5 2 31 . . 13 18 31 13 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . . . . 1 1 4 2 Burn 3 | . . . . . . 1 2 . Meltdown 1 | . . . . . . . 1 . Blast 4 | . . . . . 1 . 1 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6058 | 123 69 1420 . . 736 1085 2008 617 Guns 1791 | 123 69 797 . . 54 329 340 79 Cannons 2004 | . . 351 . . 110 16 1310 217 Explosions 2225 | . . 272 . . 561 740 331 321 Melee . | . . . . . . . . . Ramming 14 | . . . . . 11 . 3 . Kinetic 1817 | . . 725 . . 81 195 520 296 Thermal 1906 | 44 23 353 . . 83 150 1253 . Explosive 2126 | . . 272 . . 561 740 232 321 Electromagnetic 195 | 79 46 70 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 Average Corruption 2 | . . . . . . . 2 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . . . 12 5 Message Errors 4 | . . . . . . . 2 2 Matter Fused 4 | . . . . . . . 3 1 Heat Flow Errors 2 | . . . . . . . 2 . Energy Discharges 3 | . . . . . . . 3 . Data Loss (minor) 2 | . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 141 | . . 1 . . 65 26 32 17 Projectiles 50 | . . 1 . . . . 32 17 Explosions 91 | . . . . . 65 26 . . Melee . | . . . . . . . . . Knockbacks 10 | . . 2 . . . . 7 1 Impact . | . . . . . . . . . Kinetic 9 | . . 2 . . . . 6 1 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 420 | . . 24 . . 241 114 . 41 Shots 14 | . . 2 . . 6 5 . 1 Rammed . | . . . . . . . . . Targets Rammed 3 | . . . . . 2 . 1 . Kicked 3 | . . . . . 2 . 1 . Crushed . | . . . . . . . . . Highest Temperature 879 | 54 72 451 . . 131 306 879 48 Average Temperature 191 | 21 38 149 . . 69 158 293 21 Received Heat Transfer 1008 | . . 312 . . . 81 258 357 Effects 61 | . . 6 . . . . 55 . Shutdowns 18 | . . 1 . . . . 17 . Energy Bleed 8 | . . . . . . . 8 . Interference 12 | . . 3 . . . . 9 . Matter Decay 4 | . . . . . . . 4 . Short Circuit 2 | . . . . . . . 2 . Damage (minor) 10 | . . 1 . . . . 9 . Damage (major) 7 | . . 1 . . . . 6 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 7 | . 1 3 . . . . 3 . Heat Transferred 3392 | 100 50 735 . . 148 409 1950 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Peak Influence 577 | 20 78 577 192 . 148 370 237 316 Initial 192 | . 13 32 192 . . 24 168 51 Average 183 | 7 32 384 192 . 76 212 142 203 Maximum Alert Level 2 | . . 2 . . . 1 1 1 Low Security (%) 66 | 100 100 6 100 . 100 27 94 42 Level 1 23 | . . 43 . . . 72 5 57 Level 2 10 | . . 49 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . . . . 1 1 3 . Investigation . | . . . . . . . . . Extermination 2 | . . . . . . . 2 . Reinforcement 3 | . . . . . 1 1 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Distress Signals 4 | . . 3 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 5 23 . . 6 9 19 11 Peak Tracking Total 7 | . 3 7 . . 4 5 4 4 Tactical Retreats 2 | . . 2 . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Traps Triggered 2 | . . . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Machines Disabled 9 | . . 2 . . 1 4 1 1 Max in Single Turn 3 | . . 1 . . 1 3 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Machines Accessed 2 | . . 1 . . . . . 1 Terminals 2 | . . 1 . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 3 | . . 1 . . . . . 2 Successful 2 | . . 1 . . . . . 1 Failed 1 | . . . . . . . . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . 1 . . . . . . Terminals 3 | . . 1 . . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . . . . 1 Open Door 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . Terminals 1 | . . 1 . . . . . . Assimilate 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Turns Passed 3760 | 146 187 622 48 834 451 290 912 270 Spaces Moved 1826 | 84 134 241 26 438 230 126 399 148 Core 22 | 22 . . . . . . . . Treads . | . . . . . . . . . Legs 1804 | 62 134 241 26 438 230 126 399 148 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 120 123 130 Average Speed 170 | 123 120 190 190 190 172 170 170 138 Slowest Speed 400 | 250 120 260 190 190 260 190 400 270 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 6 28 25 15 88 67 21 14 35 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 322 | . . 27 . . 105 79 57 54 Melee . | . . . . . . . . . Projectile 8 | . . . . . . . 4 4 AOE 314 | . . 27 . . 105 79 53 50 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Total 2223 | 110 155 325 25 440 263 165 549 191 Wait 142 | 3 4 20 . 1 16 12 68 18 Move 1818 | 83 133 240 25 437 229 125 398 148 Hop . | . . . . . . . . . Pick Up 64 | 10 9 14 . . 2 7 15 7 Fast Attach . | . . . . . . . . . Attach 47 | 6 1 9 . . 5 4 17 5 Detach 5 | . . . . . . . 5 . Swap 3 | . . 2 . . . 1 . . Drop 18 | . 4 5 . . . . 7 2 Fire 121 | 8 4 35 . . 9 16 38 11 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . . . . . 2 . 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . 2 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Weapon x2 643 | -9/Materials | Build established: Gunner 855 | -9/Materials | Discovered new exit (range 14) 956 | -9/Materials | Entered Mines 961 | -9/Mines | Met a Derelict bent on vengeance 994 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 996 | -9/Mines | Discovered new exit (range 5) 1004 | -9/Mines | Entered Exiles 1052 | -9/Exiles | Met 8R-AWN 1080 | -9/Exiles | Met EX-HEX 1139 | -9/Exiles | Met EX-BIN 1289 | -9/Exiles | Met EX-DEC 1368 | -9/Exiles | Visited The Gauntlet 1817 | -9/Exiles | Discovered new exit (range 12) 1838 | -9/Exiles | Entered Mines 1996 | -8/Mines | Lost 3 parts (1p2w) 2248 | -8/Mines | Discovered new exit (range 9) 2289 | -8/Mines | Entered Materials 2289 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2554 | -8/Materials | Discovered new exit (range 11) 2579 | -8/Materials | Entered Factory 2579 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2673 | -7/Factory | Build established: Scavenger-Gunner 3423 | -7/Factory | Lost 4 parts (1u3w) 3482 | -7/Factory | Discovered new exit (range 7) 3491 | -7/Factory | Entered Storage 3755 | -7/Storage | Core integrity fell below 50% 3759 | -7/Storage | Core integrity fell below 20% 3761 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03652_ The unstable cave ceiling collapses. 03652_ K-01 Serf collects debris. 03702_ Gauss Rifle destroyed. 03708_ Connecting with Door Terminal... 03708_ Current location identified: Storage >>Open(Door) Sealed Heavy Doors opened. 03721_ Adv. Assault Cannon destroyed. 03723_ Lgt. Deuterium Engine destroyed. 03724_ C YDP8SZ7TANY/6DEXYMN5 AHO0&HBG 03726_ Hcp. Matter Pod destroyed. 03742_ Compression Vault explodes. 03742_ Titanium Leg destroyed. 03742_ Compression Vault explodes. 03742_ Titanium Leg destroyed. 03742_ Lgt. Ion Engine destroyed. 03750_ Imp. Titanium Leg destroyed. 03752_ Titanium Leg destroyed. 03752_ Mni. Grenade Launcher destroyed. 03755_ The unstable cave ceiling collapses. 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"## Y ##?????????????????? | | ?# #????? ?# YY #?????????????????? | | = ?# #????? !# #?????????????????? | | ######### #?????***# #?????????????????? | | = #??????**# #?????????????????? | | #??????##### ! #?????????????????? | | #?????????# # ????????????????? | | #"########?????????##! # ??????????????? | | = #??????????########? ????????????? | | = #???????????????????? == ???????????? | | ! / ???????????????? = ???????????? | | """"" # ????????????????? ??????????? | | """"" #???????????????????????? ???????????? | | """" #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | ! ###### #????????????????????????????????????? | | ###???????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | =##?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingAuthchipWings Manual? 0 Play Time 00:33:26 Cumulative 17.0 hours Start 2024.09.15 @ 17:10:44 End 2024.09.15 @ 21:32:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab8be1af-a95c-4268-94fa-02c5dedb2174