Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 12:08:18 Player: Aon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (104) 104 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1929 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 91/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Particle Charger Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit VTOL Module > --- UTILITY ---------- Terrain Scan Processor ECM Suite > --- WEAPON ----------- Medium Laser Autogun > --- INVENTORY -------- Small Storage Unit Seismic Detector Particle Charger [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Terrain Scan Processor Device ECM Suite Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 2 | . . 2 . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 5 5 2 6 2 Power 5 | 1 1 . 3 . Engine 3 | 1 1 . 1 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 7 | 2 2 1 2 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 4 | . 2 1 1 . Flight 1 | . . . 1 . Utility 5 | . 2 . 1 2 Device 2 | . 1 . . 1 Storage 1 | . . . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 3 | 2 . 1 . . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . 2 . 7 3 Power 5 | . 1 . 3 1 Propulsion 4 | . . . 3 1 Utility 1 | . . . . 1 Weapon 2 | . 1 . 1 . Highest Loss Streak 3 | . 2 . 3 2 To Critical Strikes . | . . . . . Average Backups 3 | 2 4 4 3 3 Power . | . . . . . Propulsion 1 | 1 1 2 . . Utility 2 | . 1 1 2 3 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 4 | . 3 . . 1 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special 1 | . 1 . . . Average Slot Usage (%) 59 | . 79 71 69 10 Engine 7 | . 14 11 6 . Core 4 | . . . 10 2 Leg 1 | . 9 . . . Hover 16 | . 18 21 20 2 Flight 1 | . . . 4 . Device 4 | . . 11 5 . Processor 8 | . 9 11 9 5 Protection 1 | . . . 3 . Energy Gun 9 | . 26 11 5 . Ballistic Gun 3 | . . 6 4 . Peak Build Rating 21 | 5 9 11 21 7 Average Rating 9 | 4 7 10 14 2 On Entrance 7 | . 5 9 11 10 Naked Turns 64 | . . . . 64 Heaviest Build 22 | 9 9 10 22 7 Greatest Support 21 | 20 20 14 21 7 Greatest Overweight (x) 2 | 1 1 1 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 5 5 4 4 Average Carried 3 | 2 4 4 3 3 Final Capacity 8 | 5 5 5 5 8 Final Carried 4 | 4 3 4 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 341 | 215 60 . 27 39 Remotely . | . . . . . Salvage Created 168 | . 112 . 27 29 Parts 7 | . 3 . 3 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 3 | . 3 . . . Guns 3 | . 3 . . . Classes Destroyed 2 | . 1 . 1 . Worker 2 | . . . 1 1 Grunt 3 | . 3 . . . Best Kill Streak 3 | . 3 . 1 1 Combat Bots Only 3 | . 3 . . . Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 171 | . 17 8 81 65 Missed 71 | . 4 2 31 34 Hits 100 | . 13 6 50 31 Projectile 100 | . 13 6 50 31 Critical Strikes 5 | . . . 3 2 Damage Taken 1519 | . 217 69 755 478 Core 626 | . 65 . 152 409 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 74 100 . . Volleys Fired 5 | . 4 1 . . Largest 2 | . 2 1 . . Hottest 90 | . 90 50 . . Shots Fired 8 | . 7 1 . . Gun 8 | . 7 1 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 5 | . 4 1 . . Explosive . | . . . . . Electromagnetic 3 | . 3 . . . Robot Hit Streak 4 | . 3 4 . . Robot Miss Streak 1 | . 1 . . . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 7 | . 6 1 . . Core Hits 7 | . 4 . 1 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 135 | . 80 13 20 22 Guns 93 | . 80 13 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 42 | . . . 20 22 Kinetic . | . . . . . Thermal 50 | . 37 13 . . Explosive . | . . . . . Electromagnetic 43 | . 43 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . . 9 10 Shots . | . . . . . Rammed 6 | . . . 3 3 Targets Rammed 6 | . . . 3 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 170 | . 170 8 30 . Average Temperature 52 | . 96 6 9 . Received Heat Transfer 705 | . 102 36 378 189 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 296 | . 259 37 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | . 70 25 20 45 Initial 25 | . . 25 . . Average 5 | . 13 6 1 9 Influence Increases 216 | . 105 . 32 79 Destroy 0b10 Robot/C 60 | . 60 . . . Destroy 0b10 Robot/NC 10 | . . . 5 5 Successful Hack 26 | . . . 12 14 Partial Spotted 30 | . 15 . . 15 Lose Combat Pursuer 90 | . 30 . 15 45 Influence Decreases 181 | . 45 60 32 44 Entered New Map 35 | . . 35 . . Time Decay 102 | . 25 25 22 30 Lost Part 39 | . 20 . 10 9 Lost Ally 5 | . . . . 5 Squads Dispatched 4 | . . 1 2 1 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 7 9 26 19 Peak Tracking Total 16 | . 5 6 8 16 Tactical Retreats 9 | . 1 3 4 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . 1 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 9 | . . 1 7 1 Terminals 7 | . . 1 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 19 | . . 3 15 1 Successful 8 | . . 2 5 1 Failed 11 | . . 1 10 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals 16 | . . 3 12 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 2 | . . . 2 . Terminal Hacks 8 | . . 2 5 1 Record 2 | . . 1 1 . Level Access Points 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Locate Traps 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 1 3 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 83 | . . . . 83 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 341 | . 7 144 181 9 Seismic 9 | . . . . 9 ECM 332 | . 7 144 181 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 847 | 92 138 144 323 150 Spaces Moved 1069 | 69 159 237 333 271 Core 239 | 7 . . . 232 Treads . | . . . . . Legs 95 | 62 33 . . . Wheels . | . . . . . Hover 735 | . 126 237 333 39 Flight . | . . . . . Fastest Speed 50 | 50 56 56 52 50 Average Speed 72 | 116 69 57 92 53 Slowest Speed 180 | 120 120 120 180 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 28 41 42 50 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1121 | 78 179 241 346 277 Wait 3 | . 3 . . . Move 1065 | 68 158 236 332 271 Hop . | . . . . . Pick Up 12 | 5 4 2 1 . Fast Attach 13 | 4 3 1 5 . Attach 9 | 1 2 1 3 2 Detach 2 | . . . 1 1 Swap . | . . . . . Drop 6 | . 5 . 1 . Fire 5 | . 4 1 . . Melee . | . . . . . Ram 6 | . . . 3 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 3) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Power x2 303 | -9/Materials | Build established: Mutant 366 | -9/Materials | Discovered new exit (range 16) 375 | -9/Materials | Entered another Materials area 375 | -8/Materials | Evolved 2 slots: Propulsion x2 423 | -8/Materials | Identified exit to Factory 609 | -8/Materials | Lost 3 parts (2n1w) 680 | -8/Materials | Discovered new exit (range 11) 698 | -8/Materials | Entered Storage 745 | -8/Storage | Discovered new exit (range 11) 760 | -8/Storage | Core integrity fell below 50% 777 | -8/Storage | Met a pair of Derelict thieves 801 | -8/Storage | Core integrity fell below 20% 848 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf cleans the Terminal. U-05 Engineer lays Concrete. G-50 Soldier heat spikes uncontrollably. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. G-50 Soldier heat damages Lgt. Angular Momentum Engine, Carbon-fiber Leg, Adv. Heat Sink. G-50 Soldier overheating. Critical hit (Burn: +37). K-01 Serf collects debris. G-50 Soldier heat spikes uncontrollably. M-13 Machinist repairs G-47 Trooper. G-50 Soldier heat short circuits Carbon-fiber Leg. R-06 Scavenger collects Prototype Energy Gun. G-50 Soldier overheating. K-01 Serf collects debris. Connecting with Terminal... Transfer Shaft disabled. Slammed into G-47 Trooper. 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