Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.22 @ 03:04:07 Player: Kappa Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (159) 795 Value Destroyed (3982) 3982 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (474) 474 TOTAL SCORE: 7911 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 381 Cogmind --------- Core Integrity 239/700 Matter 277/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Thermal Generator Improved Heat Sink Shock Absorption System Hardlight Generator Gatling Laser Gatling Laser Beamcaster Plasma Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Thermal Generator Improved Heat Sink Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Cooled Particle Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Thermal Generator Advanced Targeting Computer Improved Weapon Shielding Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Gatling Laser Beamcaster Mining Laser [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 4 | . . 2 1 . 1 Weapon . | . . . . . . Parts Attached 98 | 6 1 30 16 16 29 Power 14 | 1 . 3 4 2 4 Engine 11 | 1 . 3 4 2 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 24 | 2 . 7 3 7 5 Treads 24 | 2 . 7 3 7 5 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 37 | 1 1 11 7 5 12 Device 18 | . . 7 3 5 3 Storage 4 | 1 1 1 1 . . Processor 3 | . . 1 2 . . Hackware 1 | . . . 1 . . Protection 11 | . . 2 . . 9 Artifact . | . . . . . . Weapon 23 | 2 . 9 2 2 8 Energy Gun 14 | 2 . 4 2 1 5 Energy Cannon 5 | . . 2 . . 3 Ballistic Gun 3 | . . 2 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 4 1 1 1 Corrupted Parts 2 | . . 2 . . . System Corruption 6 | . . 6 . . . Parts Lost 42 | . 1 3 9 8 21 Power 7 | . . . 2 2 3 Propulsion 12 | . . . 2 3 7 Utility 14 | . . 2 3 2 7 Weapon 9 | . 1 1 2 1 4 Highest Loss Streak 15 | . 1 1 3 5 15 To Critical Strikes . | . . . . . . Average Backups 12 | . 1 10 12 11 14 Power . | . . 2 1 . . Propulsion 3 | . . 3 3 3 4 Utility 5 | . 1 2 3 6 6 Weapon 2 | . . 2 3 2 3 Tool/Special . | . . . . . . Unused Backups 13 | . . . 1 2 10 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 8 | . . . 1 1 6 Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 84 87 96 99 96 Engine 12 | . 14 11 17 17 6 Core 2 | . . . . . 8 Treads 20 | . 28 22 17 17 22 Device 16 | . . 13 17 17 16 Storage 9 | . 14 15 9 9 7 Processor 8 | . . 1 14 18 2 Protection 5 | . . 3 . . 15 Energy Gun 7 | . 27 4 8 7 6 Energy Cannon 8 | . . 10 9 9 7 Ballistic Gun 1 | . . 5 . . . Peak Build Rating 43 | 6 7 22 30 31 43 Average Rating 29 | 4 5 15 26 29 39 On Entrance 15 | . 6 5 22 29 29 Naked Turns . | . . . . . . Heaviest Build 76 | 14 29 45 47 48 76 Greatest Support 60 | 40 40 49 49 48 60 Greatest Overweight (x) 17 | 1 . 1 2 1 17 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | . 2 15 15 15 15 Average Carried 12 | . 1 10 13 12 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | . 2 15 12 15 9 Class Distribution -------------------- 51% | Mutant 43% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 2088 | 144 126 493 279 452 594 Remotely 243 | . . . . 243 . Salvage Created 5974 | . 229 1000 1154 1845 1746 Parts 346 | . 10 86 64 102 84 Haulers Intercepted 10 | . . 3 2 4 1 Recyclers Shooed 5 | . . . 1 3 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 101 | . 3 20 24 23 31 Guns 49 | . 3 14 10 10 12 Cannons 42 | . . 6 11 13 12 AOE 4 | . . . 1 . 3 Classes Destroyed 13 | . 2 8 2 . 1 Worker 17 | . . 5 2 5 5 Builder 8 | . . 2 . 3 3 Tunneler 3 | . . 1 1 . 1 Hauler 10 | . . 3 2 4 1 Recycler 12 | . 1 . . 7 4 Operator 2 | . . . 1 1 . Watcher 6 | . . 2 . . 4 Swarmer 39 | . . 10 8 7 14 Grunt 38 | . 3 6 9 9 11 Brawler 2 | . . 1 . 1 . Sentry 17 | . . 3 6 6 2 Hunter 2 | . . . 1 . 1 Programmer 3 | . . . . . 3 Best Kill Streak 8 | . 3 6 6 8 6 Combat Bots Only 6 | . 2 5 6 4 4 Max Kills in Single Turn 2 | . 1 2 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 718 | . 29 132 120 119 318 Missed 186 | . 9 33 26 36 82 Hits 532 | . 20 99 94 83 236 Melee 20 | . . . . 1 19 Projectile 512 | . 20 99 94 82 217 Critical Strikes 20 | . 1 2 4 2 11 Damage Taken 8013 | . 246 1110 1343 1211 4103 Core 1069 | . 10 191 224 183 461 Absorbed by Shields 266 | . . . . . 266 Regen/Repaired (Parts) 239 | . . . . 239 . Core Remaining (%) 68 | 100 96 52 . 26 . Volleys Fired 341 | . 12 62 84 84 99 Largest 2 | . 2 2 2 2 2 Hottest 170 | . 80 168 168 168 170 Shots Fired 644 | . 24 119 152 160 189 Gun 301 | . 24 60 58 76 83 Cannon 330 | . . 57 90 79 104 Launcher . | . . . . . . Special 13 | . . 2 4 5 2 Kinetic 56 | . . 36 . 20 . Thermal 449 | . . 59 126 84 180 Explosive . | . . . . . . Electromagnetic 139 | . 24 24 26 56 9 Robot Hit Streak 27 | . 17 13 14 27 12 Robot Miss Streak 4 | . 2 3 4 3 4 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 426 | . 20 67 102 114 123 Core Hits 223 | . 9 41 47 65 61 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 7 | . . . 2 1 4 Burn 4 | . . . 1 . 3 Meltdown 2 | . . . 1 . 1 Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10219 | . 273 1362 1975 2451 4158 Guns 3925 | . 273 602 735 1222 1093 Cannons 5497 | . . 612 1190 1100 2595 Explosions 748 | . . 148 42 102 456 Melee . | . . . . . . Ramming 49 | . . . 8 27 14 Kinetic 624 | . . 336 . 288 . Thermal 7416 | . . 647 1593 1202 3974 Explosive 113 | . . 113 . . . Electromagnetic 2017 | . 273 266 374 934 170 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 6 . 7 3 Average Corruption 4 | . . 5 . 5 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 118 | . . 35 . 61 22 Message Errors 26 | . . 6 . 15 5 Matter Fused 28 | . . 7 . 11 10 Heat Flow Errors 17 | . . 4 . 12 1 Energy Discharges 10 | . . 4 . 5 1 Parts Rejected 3 | . . . . 1 2 Parts Fused 1 | . . 1 . . . Data Loss (minor) 21 | . . 9 . 10 2 Data Loss (major) 2 | . . 1 . 1 . Misfires 7 | . . 3 . 4 . Alerts 1 | . . . . 1 . Weapon Failures 2 | . . . . 1 1 Overload Shots 37 | . . . . . 37 Effects 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Heat Surge 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Overflow Damage 191 | . . 2 29 15 145 Projectiles 149 | . . 2 29 11 107 Explosions 42 | . . . . 4 38 Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 441 | . . 117 79 115 130 Shots 10 | . . 2 2 4 2 Rammed 5 | . . . 1 3 1 Targets Rammed 8 | . . . 1 4 3 Kicked . | . . . . . . Crushed 3 | . . . . 1 2 Highest Temperature 672 | . 186 369 564 357 672 Average Temperature 124 | . 73 94 141 89 150 Received Heat Transfer 2237 | . 156 240 486 423 932 Effects 50 | . . 1 16 8 25 Shutdowns 13 | . . 1 3 . 9 Energy Bleed 5 | . . . 3 . 2 Interference 16 | . . . 6 7 3 Matter Decay 4 | . . . 1 . 3 Short Circuit 5 | . . . 2 . 3 Damage (minor) 3 | . . . . 1 2 Damage (major) 2 | . . . . . 2 Damage (core) 2 | . . . 1 . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 . . 1 . Impact Corruptions . | . . . . . . Robots Melted 6 | . . . 2 . 4 Combat Hostiles 6 | . . . 2 . 4 Parts Melted 28 | . . 1 11 4 12 Heat Transferred 11945 | . . 1160 3147 2111 5527 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . . 1 2 5 1 Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 2 | . . 1 1 2 2 Low Security (%) 48 | 100 100 98 78 45 8 Level 1 40 | . . 1 21 33 79 Level 2 10 | . . . . 21 12 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 599 | . 53 222 284 599 531 Initial 264 | . . 9 91 116 264 Average 213 | . 14 104 112 235 312 Influence Increases 3881 | . 123 693 711 1328 1026 Destroy 0b10 Robot/C 2240 | . 60 400 480 680 620 Destroy 0b10 Robot/NC 305 | . 5 65 30 115 90 Destroy Leader 576 | . 20 100 134 182 140 Allied During Kill 130 | . . . . 130 . Successful Hack 57 | . 23 . 10 16 8 Select Force Hacks 30 | . . . . 30 . Disable Machine 285 | . 15 105 30 75 60 Destroy Structure 93 | . . 23 12 25 33 Lose Combat Pursuer 165 | . . . 15 75 75 Influence Decreases 3506 | . 100 498 653 1021 1234 Entered New Map 620 | . . 14 127 160 319 Time Decay 2326 | . 90 454 436 641 705 Lost Part 400 | . 10 30 90 60 210 Lost Ally 160 | . . . . 160 . Squads Dispatched 25 | . 1 2 10 4 8 Investigation 11 | . 1 2 2 3 3 Extermination 4 | . . . . . 4 Reinforcement 3 | . . . 2 1 . Assault 1 | . . . . . 1 Garrison 6 | . . . 6 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 9 | . . 1 4 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 159 | . 8 28 33 38 52 Peak Tracking Total 6 | . 5 6 5 4 6 Tactical Retreats 8 | . . . 1 3 4 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 8 | . . 1 1 1 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 19 | . 1 7 2 5 4 Max in Single Turn 4 | . 1 3 1 1 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 23 | . 3 2 5 8 5 Terminals 16 | . 3 1 4 5 3 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . 2 . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 56 | . 9 7 11 18 11 Successful 30 | . 6 4 5 11 4 Failed 26 | . 3 3 6 7 7 Catastrophic 4 | . . . . 2 2 Database Lockouts . | . . . . . . Manual 23 | . 8 2 3 8 2 Terminals 33 | . 9 2 8 9 5 Fabricators 6 | . . . . . 6 Repair Stations 8 | . . . . 8 . Recycling Units 1 | . . . . 1 . Scanalyzers 8 | . . 5 3 . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 6 . 3 4 1 Record 2 | . . . 1 1 . Prototype ID Bank 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Dispatch Records 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 6 | . 3 . 2 1 . Fabricator Hacks 3 | . . . . . 3 Load Schematic 2 | . . . . . 2 Build 1 | . . . . . 1 Repair Station Hacks 6 | . . . . 6 . Scan Component 3 | . . . . 3 . Repair 3 | . . . . 3 . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 4 2 . . Insert Component 3 | . . 2 1 . . Analyze 3 | . . 2 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Tunnel 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 1 . Used 1 | . . . 1 . . Hacking Detections 19 | . 2 2 4 6 5 Full Trace Events 8 | . 1 1 1 3 2 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 2 1 . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 51 | . . . . . 51 Total Part Build Rating 2 | . . . . . 2 Parts Repaired 3 | . . . . 3 . Time 175 | . . . . 175 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 2 1 . . Part Schematics Acquired 3 | . . 2 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 173 | . . . . 173 . Highest-Rated Ally 29 | . . . . 29 . Total Orders . | . . . . . . Ally Attacks 99 | . . . . 99 . Total Damage 1241 | . . . . 1241 . Kills 15 | . . . . 15 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 1145 | . . . 139 1006 . Terrain 1145 | . . . 139 1006 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 8997 | 65 241 1436 1464 2707 3084 Spaces Moved 3323 | 45 120 632 577 936 1013 Core 19 | 16 . . . . 3 Treads 3304 | 29 120 632 577 936 1010 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 152 152 160 Average Speed 204 | 126 160 177 160 231 228 Slowest Speed 900 | 160 160 240 305 240 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 23 54 42 95 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 10 | . . 2 6 2 . Terrain Destroyed 91 | . . 26 11 20 34 Melee . | . . . . . . Projectile 22 | . . 2 6 2 12 AOE 69 | . . 24 5 18 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 4859 | 50 145 820 956 1303 1585 Wait 926 | . 11 61 250 229 375 Move 3318 | 44 119 631 576 935 1013 Hop . | . . . . . . Pick Up 39 | . 1 11 5 7 15 Fast Attach 48 | 6 1 14 6 9 12 Attach 35 | . . 1 11 8 15 Detach 19 | . 1 5 6 3 4 Swap 64 | . . 19 10 14 21 Drop 57 | . . 16 7 10 24 Fire 341 | . 12 62 84 84 99 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . . . 1 4 3 Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 11) 258 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Utility x2 427 | -9/Materials | Discovered new exit (range 16) 777 | -9/Materials | Build established: Scavenger-Mutant 1455 | -9/Materials | Discovered new exit (range 5) 1743 | -9/Materials | Entered another Materials area 1743 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1805 | -8/Materials | Build established: Mutant 2531 | -8/Materials | Garrison activated, responded to threat 2628 | -8/Materials | Lost 3 parts (1p1n1w) 2863 | -8/Materials | Garrison activated, responded to threat 3079 | -8/Materials | Discovered new exit (range 8) 3080 | -8/Materials | Discovered new exit (range 7) 3207 | -8/Materials | Entered Storage 3304 | -8/Storage | Repaired Broken Adv. Beam Cannon 3357 | -8/Storage | Repaired Imp. EM Shotgun 3601 | -8/Storage | Core integrity fell below 50% 3652 | -8/Storage | Lost 5 parts (1p2n1u1w) 4044 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4354 | -8/Storage | Build established: Commander-Mutant 4581 | -8/Storage | Lost 7 allies 4806 | -8/Storage | Build established: Mutant 4931 | -8/Storage | Repaired Hvy. EM Shotgun 4976 | -8/Storage | Discovered new exit (range 8) 5914 | -8/Storage | Entered Factory 5914 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6119 | -7/Factory | Allied Derelicts emerged from ambush trap array 6269 | -7/Factory | Build established: Scavenger-Mutant 6866 | -7/Factory | Lost 3 parts (1p1u1w) 7034 | -7/Factory | Fabricated Lgt. Treads? 7617 | -7/Factory | Build established: Mutant 8100 | -7/Factory | Build established: Scavenger-Mutant 8130 | -7/Factory | Discovered new exit (range 4) 8714 | -7/Factory | First assault squad dispatched 8984 | -7/Factory | Core integrity fell below 50% 8998 | -7/Factory | Self-destructed Last Messages --------------- 08912_ K-01 Serf collects debris. 08916_ Critical hit (Burn: +25). 08919_ System corrupted: Imp. Heat Sink rejected. 08920_ K-01 Serf collects debris. 08920_ Imp. Shield Generator destroyed. 08922_ Lgt. Nuclear Core destroyed. 08926_ Lgt. Treads destroyed. 08932_ Critical hit (Burn: +37). 08935_ Imp. Medium Armor Plating destroyed. 08937_ Lgt. Treads destroyed. 08947_ Critical hit (Burn: +37). 08948_ Lgt. Treads destroyed. 08951_ UZ32ZHXSG &< #6=LZ3NVPT 08958_ Imp. Medium Armor Plating destroyed. 08970_ Imp. Medium Armor Plating severed. 08971_ Lgt. Treads destroyed. 08982_ Imp. Medium Armor Plating destroyed. 08983_ Thermal Generator destroyed. 08988_ Cld. Particle Cannon destroyed. 08988_ Plasma Cannon destroyed. Map ----- +----------------------------------------------------+ | ???###+######## #??? | | ?????# + = #??? | | ?????# # ! #??? | | ?????#^ # #??? | | ?????# + #??? | | ?????# ### [[[ #??? | | ?????# #?# [[[ #??? | | ?????# #?# [[ #??? | | ?????# #?# #??? | | ?????# #?#######+######### | | ?????# #????# | | ?????# #????# | | ?????# #????# | | ?????# #????# | | ?????# ###### | | ?????# ^ | | ?????# | | ?????# """ """ """ """ """ "" | | ?????# """ """ """ """ """ "" | | ?????# """ """ """ """ """ "" | | ?????# | | ?????# | | ?????# g | | ?????# ! ###### | | ?????#l###+#### ##????? | | ?????#@# ######### #?????? | | ?????# # """" #???????# #?????? | | ?????# # """" #??######+###???? | | ?????# # """" #??# = #???? | | ?????# # """" #??# #???? | | ?????# # #### """" #???? | | ?????# ######## +[ """" #???? | | ?????# #??????# ## """" #???? | | ?????# #?######+## ! """" #???? | | ???### ### """" ## """" #???? | | ???# # """" ##! """" #???? | | ???# # """" ## ##### | | ???# < + """" #######+### | | ???# # #??# | | ???# [ #[ ! ! #??# | | ?#####+##########??# | | # | #?????# | | # """""" = #?????# !! | | # """""" #?????# !! | | # """""" = #?????# !! | | # """""" #?????# """" | | # #?????# """" | | ##############?????# """" | | ???????????????????# """" | | ???????????????????# """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 26 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 675 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 3 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -7/Factory Repaired ---------- Adv. Beam Cannon | 23% | -8/Storage | Broken Imp. EM Shotgun | 7% | -8/Storage Hvy. EM Shotgun | 6% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Overkill Challenges ------------ None Game ------ Seed LightningFocalNullifier Manual? 0 Play Time 01:07:43 Cumulative 22.5 hours Start 2025.10.22 @ 01:54:50 End 2025.10.22 @ 03:04:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 96x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b4d4fdd-2c86-4efa-9f30-ae023ae71a3f