Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 15:42:40 Player: star Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (99) 495 Value Destroyed (3231) 3231 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (668) 668 TOTAL SCORE: 9714 Bonus ------- High Alert Combat Kills 711 Friendly Fire -43 Cogmind --------- Core Integrity 842/1150 Matter 242/300 Energy 90/190 System Corruption 24% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (10) -- Flexi-carbon Leg Improved Flight Unit Biomechanical Wings Biomechanical Wings > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced Melee Analysis Suite Improved Medium Armor Plating Advanced Hacking Suite Experimental System Shield > --- WEAPON (2) ------- Compact Tesla Bomb Launcher Lance > --- INVENTORY (5) ---- Advanced Cryofiber Web Advanced Heat Sink Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Field Propulsion Drive > --- UTILITY ---------- Advanced Power Amplifier Advanced Visual Processing Unit Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Reaction Control System > --- WEAPON ----------- Scatter Rocket Array Lance > --- INVENTORY -------- Biomechanical Wings Improved Cryofiber Web Advanced Heat Sink Advanced Hacking Suite Compact Tesla Bomb Launcher [Rating: 90] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Improved Assault Rifle Launcher Scatter Rocket Array Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 8 | . . . 2 2 1 1 . . 1 1 Utility 3 | . . . . . . 1 . . 1 1 Weapon . | . . . . . . . . . . . Parts Attached 102 | 6 . 1 10 10 22 15 3 . 4 31 Power 10 | 1 . . . 1 3 . 2 . . 3 Engine 7 | 1 . . . 1 3 . 2 . . . Core 2 | . . . . . . . . . . 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 35 | 2 . . 2 4 10 5 1 . 2 9 Treads 3 | . . . . 3 . . . . . . Leg 2 | . . . . . . . . . . 2 Wheel 3 | 2 . . . 1 . . . . . . Hover . | . . . . . . . . . . . Flight 27 | . . . 2 . 10 5 1 . 2 7 Utility 25 | 1 . . 3 1 2 6 . . 2 10 Device 13 | . . . . . 2 5 . . . 6 Storage 2 | 1 . . 1 . . . . . . . Processor 3 | . . . . . . 1 . . 2 . Hackware 3 | . . . . . . . . . . 3 Protection 4 | . . . 2 1 . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 32 | 2 . 1 5 4 7 4 . . . 9 Energy Gun 8 | . . . . 2 5 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 2 . . 4 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 13 | . . 1 1 1 2 2 . . . 6 Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 16 | . . . 3 3 2 4 . . . 4 Corrupted Parts 3 | . . . . . . . . . . 3 System Corruption 23 | . . . . . . . . . . 23 Parts Lost 29 | . . . 2 5 3 2 . 1 . 16 Power 4 | . . . . 1 . . . . . 3 Propulsion 17 | . . . . 4 2 . . 1 . 10 Utility 3 | . . . 1 . . 1 . . . 1 Weapon 5 | . . . 1 . 1 1 . . . 2 Highest Loss Streak 5 | . . . 1 2 2 2 . 1 . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 85 82 87 86 92 100 100 97 74 Engine 8 | . 14 14 11 7 12 13 13 13 11 1 Treads 5 | . . . . 19 . . . . . . Wheel 8 | . 28 28 22 13 . . . . . . Flight 26 | . . . 7 10 46 53 53 53 50 32 Device 3 | . . . . . 5 10 13 13 9 5 Storage 5 | . 14 14 14 9 . . . . . . Processor 4 | . . . . . . 5 6 6 10 13 Hackware 1 | . . . . . . . . . . 5 Protection 4 | . . . 6 9 7 1 . . . . Energy Gun 3 | . . . . 7 8 3 . . . . Ballistic Gun 7 | . 28 20 20 10 1 . . . . . Launcher 2 | . . 8 1 . 1 1 6 6 5 2 Piercing Weapon 1 | . . . . . . . . . . 4 Peak Build Rating 90 | 6 6 6 17 25 44 58 58 57 65 90 Average Rating 38 | 4 6 6 11 21 35 47 57 56 63 72 On Entrance 29 | . 6 6 6 17 20 36 57 57 54 65 Naked Turns . | . . . . . . . . . . . Heaviest Build 38 | 10 10 12 32 38 32 32 32 32 32 37 Greatest Support 60 | 26 26 26 26 60 60 40 35 35 47 57 Greatest Overweight (x) 6 | . . . 6 2 3 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 14 15 5 5 5 5 5 5 Most Carried 15 | 2 3 6 12 15 5 5 5 5 5 5 Average Carried 7 | . 2 4 8 14 4 4 5 5 4 4 Final Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 Final Carried 15 | 2 3 6 12 15 5 5 5 5 5 2 Class Distribution -------------------- 52% | Mutant 39% | Sprinter 4% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Matter Collected 2492 | 179 52 24 252 278 196 195 196 45 111 964 Remotely . | . . . . . . . . . . . Salvage Created 3751 | . 36 55 289 536 383 317 128 . 211 1796 Parts 172 | . 4 13 16 33 19 11 8 2 4 62 Haulers Intercepted 12 | . . . 2 3 2 1 . . 1 3 Recyclers Shooed 4 | . . . 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 73 | . 2 6 5 11 6 6 4 1 5 27 Melee 6 | . . . . . . 1 . . . 5 Guns 15 | . 2 . 2 8 3 . . . . . AOE 48 | . . 6 3 3 3 5 4 1 5 18 Classes Destroyed 14 | . 1 1 5 1 2 . . 1 . 3 Worker 6 | . . . . . . . . . . 6 Builder 4 | . . . . . 1 1 . . . 2 Tunneler 1 | . . 1 . . . . . . . . Hauler 12 | . . . 2 3 2 1 . . 1 3 Recycler 2 | . . . . . 1 . . . . 1 Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . 1 Swarmer 30 | . 2 6 . 6 3 . 4 . . 9 Grunt 29 | . . . 3 1 2 6 . . 5 12 Brawler 2 | . . . 1 . . . . . . 1 Sentry 9 | . . . 1 3 1 . . . . 4 Hunter 1 | . . . . 1 . . . . . . Thief 1 | . . . . . . . . 1 . . Best Kill Streak 15 | . 2 4 4 4 7 6 6 1 6 15 Combat Bots Only 9 | . 2 3 4 4 4 5 4 1 5 9 Max Kills in Single Turn 5 | . 1 2 2 3 4 2 4 1 3 5 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . 2 2 3 2 2 4 1 3 5 Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 280 | . 7 4 16 66 26 28 1 3 12 117 Missed 113 | . 3 2 4 12 11 13 1 1 6 60 Damage Taken 3066 | . 31 20 142 733 210 234 81 38 116 1461 Core 536 | . 8 16 23 45 41 38 . 19 38 308 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 94 | 100 . 90 94 91 94 . . 93 96 . Volleys Fired 134 | . 4 6 21 40 19 11 1 1 4 27 Largest 2 | . 2 2 2 2 2 1 1 1 1 1 Hottest 136 | . 40 40 53 78 136 60 50 50 50 50 Shots Fired 212 | . 8 7 41 80 32 11 1 1 4 27 Gun 159 | . 8 2 38 80 29 2 . . . . Cannon . | . . . . . . . . . . . Launcher 45 | . . 5 3 . 3 9 1 1 4 19 Special 8 | . . . . . . . . . . 8 Kinetic 103 | . 8 2 38 53 2 . . . . . Thermal 56 | . . . . 27 27 2 . . . . Explosive 35 | . . 5 3 . 3 9 1 1 4 9 Electromagnetic 10 | . . . . . . . . . . 10 Robot Hit Streak 17 | . 3 3 5 13 17 3 1 . 1 6 Robot Miss Streak 39 | . 3 . 2 5 2 1 4 14 11 39 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 161 | . 4 2 24 54 25 13 3 . 6 30 Core Hits 228 | . 2 7 18 19 19 18 6 3 27 109 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 2 | . . . 1 . 1 . . . . . Burn 1 | . . . . . 1 . . . . . Destroy 1 | . . . 1 . . . . . . . Melee Attacks 36 | . . . . . . 9 2 . 4 21 Impact . | . . . . . . . . . . . Slashing 19 | . . . . . . 9 2 . 4 4 Piercing 17 | . . . . . . . . . . 17 Sneak Attacks 5 | . . . . . . 1 . . 1 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10269 | . 34 244 525 981 894 1293 330 82 1035 4851 Guns 1695 | . 34 12 309 862 478 . . . . . Cannons . | . . . . . . . . . . . Explosions 6832 | . . 224 216 119 416 829 202 82 802 3942 Melee 1734 | . . . . . . 464 128 . 233 909 Ramming 8 | . . 8 . . . . . . . . Kinetic 903 | . 34 12 309 517 31 . . . . . Thermal 868 | . . . . 378 447 . . . . 43 Explosive 5151 | . . 224 216 . 416 829 202 82 802 2380 Electromagnetic 1605 | . . . . 86 . . . . . 1519 Impact . | . . . . . . . . . . . Slashing 1143 | . . . . . . 464 128 . 233 318 Piercing 591 | . . . . . . . . . . 591 Highest Corruption 24 | . . 1 . 1 2 . . . . 24 Average Corruption 3 | . . 1 . 1 2 . . . . 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 5 | . . . . . 2 . . . . 3 Message Errors 2 | . . . . . 1 . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . . . . Overload Shots 2 | . . . . . . 2 . . . . Overflow Damage 419 | . . . 8 3 30 35 47 . 36 260 Projectiles . | . . . . . . . . . . . Explosions 226 | . . . 8 3 30 . . . . 185 Melee 193 | . . . . . . 35 47 . 36 75 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 428 | . . 4 . 33 35 . 81 . . 275 Shots 18 | . . . . 2 2 . 3 . . 11 Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 390 | . . . 7 180 390 196 . . 63 72 Average Temperature 75 | . . . 3 48 106 84 . . 9 25 Received Heat Transfer 661 | . . . 63 234 42 69 . 9 63 181 Effects 2 | . . . . . 2 . . . . . Interference 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . 4 Parts Fried 9 | . . . . . . . . . . 9 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1861 | . . . . 716 1045 . . . . 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Peak Influence 1426 | . 46 214 268 251 457 599 . . 442 1426 Initial 233 | . . 17 83 113 114 223 . . 233 216 Average 368 | . 27 91 204 141 228 426 . . 344 868 Maximum Alert Level 4 | . . 1 1 1 2 2 . . 2 4 Low Security (%) 44 | 100 100 81 29 90 65 . . . . . Level 1 23 | . . 18 70 9 13 28 . . 51 19 Level 2 13 | . . . . . 21 71 . . 48 6 Level 3 13 | . . . . . . . . . . 53 Level 4 4 | . . . . . . . . . . 19 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 2 3 . . . 8 Investigation 3 | . 1 . . . . . . . . 2 Extermination 1 | . . . . . . . . . . 1 Reinforcement 8 | . . . . . 2 3 . . . 3 Assault 2 | . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 5 | . . . . . 1 2 . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Distress Signals 2 | . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 137 | . 6 4 10 12 13 23 4 8 8 49 Peak Tracking Total 11 | . 4 3 4 4 4 10 4 9 5 11 Tactical Retreats 10 | . . . . 1 1 3 . . . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 2 | . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 17 | . . . 2 1 5 1 . . . 8 Max in Single Turn 4 | . . . 2 1 4 1 . . . 2 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 18 | . 3 . 2 2 2 1 . . . 8 Terminals 12 | . 3 . 2 1 2 1 . . . 3 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . 1 . . . . . 3 Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 48 | . 11 . 5 5 4 2 . . . 21 Successful 16 | . 1 . 1 4 1 . . . . 9 Failed 32 | . 10 . 4 1 3 2 . . . 12 Catastrophic 6 | . 1 . . . . 1 . . . 4 Database Lockouts . | . . . . . . . . . . . Manual 31 | . 11 . 5 . 4 2 . . . 9 Terminals 35 | . 11 . 5 3 4 2 . . . 10 Fabricators 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 10 | . . . . 2 . . . . . 8 Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 6 | . . . 1 2 . . . . . 3 Record 2 | . . . . . . . . . . 2 Fabricator Index 1 | . . . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . . 2 . . . . . 5 Insert Component 4 | . . . . 1 . . . . . 3 Analyze 3 | . . . . 1 . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 2 | . 1 . . . 1 . . . . . Terminals 2 | . 1 . . . 1 . . . . . Assimilate 2 | . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 14 | . 3 . 2 . 1 1 . . . 7 Full Trace Events 3 | . 1 . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . 1 Part Schematics Acquired 2 | . . . . 1 . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . 6 Non-combat 5 | . . . . . . . . . . 5 Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 6 | . . . . . . . . . . 6 parse_system 2 | . . . . . . . . . . 2 find_chute 2 | . . . . . . . . . . 2 find_fabricator 1 | . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Total Allies 2 | . 1 . . . 1 . . . . . Largest Group 1 | . 1 1 1 1 1 1 . . . . Highest-Rated Group 10 | . 10 10 10 10 10 9 . . . . Highest-Rated Ally 10 | . 10 10 10 10 10 9 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Turns Passed 2906 | 45 106 138 331 732 351 277 53 42 136 695 Spaces Moved 4613 | 39 96 110 229 386 620 933 223 198 470 1309 Core 1 | 1 . . . . . . . . . . Treads 202 | . . . . 200 2 . . . . . Legs 41 | . . . . . . . . . . 41 Wheels 658 | 38 96 110 228 186 . . . . . . Hover . | . . . . . . . . . . . Flight 3711 | . . . 1 . 618 933 223 198 470 1268 Fastest Speed 12 | 50 90 90 90 105 18 14 18 18 13 12 Average Speed 41 | 89 90 90 104 142 28 18 18 18 17 29 Slowest Speed 470 | 100 90 90 470 240 310 21 18 18 19 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 25 | . . . . . 9 2 . . 6 8 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 3 25 46 23 36 20 23 52 28 13 31 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 2 1 . . Spaces Dug 16 | . . . . . . 1 . . 9 6 Terrain Destroyed 421 | . . 52 7 4 8 24 54 53 30 189 Melee 6 | . . . . . . . . . . 6 Projectile 2 | . . . . . . 2 . . . . AOE 413 | . . 52 7 4 8 22 54 53 30 183 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Total 5279 | 46 109 141 276 485 748 1001 229 201 498 1545 Wait 338 | . 9 21 10 40 77 25 . 3 16 137 Move 4555 | 38 95 109 228 385 602 928 222 197 457 1294 Hop 23 | . . . . . 8 2 . . 6 7 Pick Up 44 | 2 1 3 6 6 7 6 . . 4 9 Fast Attach 38 | 6 . . 4 4 9 4 . . 2 9 Attach 9 | . . . 1 . 2 2 . . 1 3 Detach 1 | . . . . . 1 . . . . . Swap 56 | . . 1 6 6 11 9 3 . 1 19 Drop 36 | . . . . 4 12 5 1 . 3 11 Fire 134 | . 4 6 21 40 19 11 1 1 4 27 Melee 36 | . . . . . . 9 2 . 4 21 Ram 1 | . . 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 13) 152 | -10/Materials | Entered Mines 152 | -10/Mines | Accompanied by 1 ally 268 | -10/Mines | Discovered new exit (range 15) 290 | -10/Mines | Entered Materials 290 | -9/Materials | Accompanied by 1 ally 290 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Mutant 590 | -9/Materials | Discovered new exit (range 15) 621 | -9/Materials | Entered another Materials area 621 | -8/Materials | Accompanied by 1 ally 621 | -8/Materials | Evolved 2 slots: Propulsion x2 887 | -8/Materials | Discovered new exit (range 3) 1301 | -8/Materials | Discovered new exit (range 13) 1353 | -8/Materials | Entered Factory 1353 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1688 | -7/Factory | Discovered new exit (range 14) 1704 | -7/Factory | Entered another Factory area 1704 | -6/Factory | Accompanied by 1 ally 1704 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1893 | -6/Factory | Build established: Sprinter 1941 | -6/Factory | Discovered new exit (range 14) 1967 | -6/Factory | Found Prototype Launcher 1967 | -6/Factory | Identified Scatter Rocket Array 1969 | -6/Factory | Discovered new exit (range 12) 1970 | -6/Factory | Found Scatter Rocket Array 1975 | -6/Factory | Found Scatter Rocket Array 1981 | -6/Factory | Entered Lower Caves 2016 | -6/Lower Caves | Encountered a Warlord checkpoint 2032 | -6/Lower Caves | Discovered new exit (range 8) 2032 | -6/Lower Caves | Learned location of Zion (-6) 2034 | -6/Lower Caves | Entered another Lower Caves area 2071 | -6/Lower Caves | Discovered new exit (range 8) 2076 | -6/Lower Caves | Entered Factory 2076 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2164 | -5/Factory | Spotted B-75 Beast 2210 | -5/Factory | Discovered new exit (range 9) 2212 | -5/Factory | Entered another Factory area 2212 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2253 | -4/Factory | Found Prototype Launcher 2253 | -4/Factory | Identified Com. Tesla Bomb Launcher 2279 | -4/Factory | Lost 3 parts (1p2n) 2422 | -4/Factory | Destroyed 7 combat bots 2462 | -4/Factory | Lost 5 parts (1p4n) 2652 | -4/Factory | Discovered new exit (range 8) 2712 | -4/Factory | First assault squad dispatched 2713 | -4/Factory | Found Prototype Hackware 2713 | -4/Factory | Identified Exp. System Shield 2845 | -4/Factory | System corruption reached 10% 2858 | -4/Factory | Destroyed 9 combat bots 2865 | -4/Factory | Lost 5 parts (1p2n1u1w) 2907 | -4/Factory | Self-destructed Last Messages --------------- 02870_ Slug penetrates Wall. 02871_ U-05 Engineer builds a Wall. 02872_ Jacked H-77 Assassin... >>parse_system Reading system data... New IDs: Imp. Phase Shifter 02874_ Slug penetrates Wall. 02875_ U-05 Engineer builds a Wall. 02877_ Slug penetrates Wall. 02879_ Imp. Fusion Compressor severed. 02881_ System corrupted: Matter fused (-8). 02883_ Penetrated by Slug. 02896_ System corrupted: Energy discharge (-51). 02896_ Penetrated by Slug. 02897_ Imp. Remote Datajack destroyed. 02903_ Flexi-carbon Leg destroyed. 02903_ Destroyed Flexi-carbon Leg. 02903_ Destroyed Adv. Melee Analysis Suite. 02907_ U-05 Engineer lays Concrete. 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""???????# | | """ """ """ """ #?????"" ""???????# | | #####?""" """????+ | | """ """ """ """ # """ """ ??###### T### | | """ """ """ """ # """ """ #????###??## | | """ """ """ """ / #??????????? | | # #??????????? | | # ! #??????????? | | #######+##################? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 55 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 225 Evasion (%) 76 Melee Accuracy 8 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 26 Defensive Hacking 16 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Biomechanical Wings | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonCatalystBeacon Manual? 0 Play Time 00:53:05 Cumulative 132.0 hours Start 2024.11.12 @ 07:47:59 End 2024.11.14 @ 15:42:40 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57a44073-e6c9-4049-ba58-335f0037716a