Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.08 @ 11:32:14 Player: ktur Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (81) 405 Value Destroyed (2224) 2224 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (361) 361 TOTAL SCORE: 7310 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 40 Met Imprinter 300 Friendly Fire -103 Cogmind --------- Core Integrity 745/850 Matter 280/300 Energy 1/100 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Advanced Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Nuclear Pulse Thruster Coolant Injector Energy Well (500) Large Matter Pod (150) Improved Utility Shielding Makeshift Hacking Suite Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Plasma Cutter Power Sword > --- INVENTORY -------- Makeshift Power Source Nuclear Pulse Thruster Coolant Injector Energy Well Large Matter Pod Improved Utility Shielding Missile Launcher Heavy Rocket Launcher [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . 1 1 . . . . . 1 . . Utility 4 | . . 1 1 2 . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 87 | 8 6 18 18 18 5 3 . 4 5 1 1 Power 14 | 2 2 2 2 2 1 . . 1 1 1 . Engine 9 | 2 2 2 1 . . . . . 1 1 . Core 5 | . . . 1 2 1 . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 . 7 8 8 2 . . 1 1 . 1 Treads 18 | 2 . 7 7 2 . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 12 | . . . 1 6 2 . . 1 1 . 1 Utility 18 | 2 3 2 1 6 . 1 . 2 1 . . Device 1 | . . . . 1 . . . . . . . Storage 7 | 2 3 1 . 1 . . . . . . . Processor 5 | . . 1 1 1 . . . 2 . . . Hackware 4 | . . . . 3 . . . . 1 . . Protection 1 | . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 1 7 7 2 2 2 . . 2 . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 17 | 2 1 7 7 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon 2 | . . . . . . 1 . . 1 . . Impact Weapon 2 | . . . . 1 1 . . . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . . . . Parts Lost 29 | . . 5 7 4 1 . . 4 2 3 3 Power 9 | . . 1 2 1 . . . 1 1 2 1 Propulsion 13 | . . 3 5 1 1 . . 1 . 1 1 Utility 1 | . . . . 1 . . . . . . . Weapon 6 | . . 1 . 1 . . . 2 1 . 1 Highest Loss Streak 4 | . . 2 2 4 1 . . 4 1 2 4 Average Slot Usage (%) 96 | . 100 99 96 98 82 88 92 95 94 87 80 Engine 7 | . 14 10 5 . . . . . 11 12 6 Core 2 | . . . 3 7 7 7 7 6 . . . Treads 18 | . 28 32 35 2 . . . . . . . Flight 11 | . . . . 27 28 30 30 30 31 27 26 Storage 19 | . 28 28 27 8 7 7 7 7 6 6 6 Processor 5 | . . 4 6 13 7 7 7 13 8 6 6 Hackware 8 | . . . . 15 23 23 23 23 23 26 26 Ballistic Gun 14 | . 28 21 18 1 . . . . . . . Impact Weapon 1 | . . . . 6 6 2 . . . . . Slashing Weapon 1 | . . . . . . 4 7 5 4 6 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 17 41 61 61 59 15 17 17 17 17 17 15 Greatest Support 88 | 40 40 66 88 88 22 22 17 26 22 18 18 Greatest Overweight (x) 3 | . 1 1 . 3 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 16 22 22 22 8 8 8 8 8 8 8 Average Capacity 13 | 6 13 19 22 9 8 8 8 8 8 8 8 Most Carried 22 | 6 16 22 22 19 8 8 8 8 8 8 8 Average Carried 13 | 4 12 19 21 8 7 7 8 7 7 7 7 Final Capacity 22 | 8 16 22 22 8 8 8 8 8 8 8 8 Final Carried 22 | 6 16 22 20 7 8 8 8 6 8 8 7 Class Distribution -------------------- 38% | Hacker-Sprinter 30% | Mutant 24% | Hauler-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Matter Collected 2470 | 304 411 881 552 96 92 94 . 20 . 20 . Remotely . | . . . . . . . . . . . . Salvage Created 3162 | 82 455 1462 931 96 20 81 . 35 . . . Parts 177 | 2 35 92 40 2 2 3 . 1 . . . Haulers Intercepted 11 | . 2 6 2 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 3 . 2 . 1 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 58 | . 10 27 13 . 3 3 . 2 . . . Melee 5 | . . . . . . 3 . 2 . . . Guns 50 | . 10 27 13 . . . . . . . . AOE 3 | . . . . . 3 . . . . . . Classes Destroyed 8 | 1 5 2 . . . . . . . . . Worker 1 | . 1 . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . Hauler 11 | . 2 6 2 1 . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . Operator 8 | . 2 3 1 2 . . . . . . . Swarmer 17 | . 3 6 . . 3 3 . 2 . . . Grunt 27 | . 7 11 9 . . . . . . . . Sentry 14 | . . 10 4 . . . . . . . . Best Kill Streak 4 | 1 4 3 3 1 3 3 . 2 . . . Combat Bots Only 4 | . 4 3 3 . 3 3 . 2 . . . Max Kills in Single Turn 2 | 1 1 2 1 1 2 1 . 1 . . . Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . Melee 1 | . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Damage Taken 4079 | . 238 1405 1341 250 171 135 . 89 253 77 120 Core 497 | . 33 182 58 27 24 57 . 11 68 22 15 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 82 | 100 86 54 89 . . . . 83 . . . Volleys Fired 208 | 5 45 94 61 . 3 . . . . . . Largest 2 | 2 2 2 2 . 1 . . . . . . Hottest 48 | 40 40 46 48 . 39 . . . . . . Shots Fired 412 | 10 90 187 122 . 3 . . . . . . Gun 409 | 10 90 187 122 . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . 3 . . . . . . Special . | . . . . . . . . . . . . Kinetic 409 | 10 90 187 122 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 3 | . . . . . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | 4 9 19 21 . 13 . . . . . . Robot Miss Streak 5 | 2 2 5 3 . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . 2 4 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 314 | 7 61 130 100 4 2 7 . 3 . . . Core Hits 131 | 2 27 56 36 . 5 3 . 2 . . . Critical Hits 3 | . . 3 . . . . . . . . . Critical Kills 2 | . . 2 . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Melee Attacks 58 | . . . . 18 11 11 . 4 7 7 . Impact 29 | . . . . 18 11 . . . . . . Slashing 29 | . . . . . . 11 . 4 7 7 . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5402 | 73 762 2084 1631 244 211 253 . 144 . . . Guns 4462 | 71 743 2017 1631 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 211 | . . . . . 211 . . . . . . Melee 641 | . . . . 244 . 253 . 144 . . . Ramming 88 | 2 19 67 . . . . . . . . . Kinetic 4462 | 71 743 2017 1631 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 211 | . . . . . 211 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 244 | . . . . 244 . . . . . . . Slashing 397 | . . . . . . 253 . 144 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . 1 5 . 1 1 1 . . . . Average Corruption 2 | . . 1 5 . 1 1 1 . . . . Corruption Purged . | . . . . . . . . . . . . Effects 15 | . . 5 7 . . 2 1 . . . . Message Errors 3 | . . 1 2 . . . . . . . . Matter Fused 1 | . . . 1 . . . . . . . . Heat Flow Errors 3 | . . . 3 . . . . . . . . Energy Discharges 4 | . . 2 . . . 1 1 . . . . Data Loss (minor) 2 | . . 1 . . . 1 . . . . . Targeting Errors 2 | . . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 190 | . . . . 154 7 29 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 7 | . . . . . 7 . . . . . . Melee 183 | . . . . 154 . 29 . . . . . Knockbacks 2 | . . . . 2 . . . . . . . Impact 2 | . . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . 41 . . . . . . Shots 1 | . . . . . 1 . . . . . . Rammed 10 | 1 2 7 . . . . . . . . . Targets Rammed 10 | 1 2 7 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 304 | . 8 8 304 7 . . . 20 2 . . Average Temperature 71 | . 3 2 100 4 . . . 16 2 . . Received Heat Transfer 1449 | . 126 411 675 96 15 . . 30 42 18 36 Effects 3 | . . . 3 . . . . . . . . Interference 2 | . . . 2 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . 6 . . . . . . . Impact Corruptions 6 | . . . . 6 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . 1 . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Peak Influence 516 | 5 206 516 514 445 . . . . 417 . . Initial 217 | . 3 3 217 193 . . . . 43 . . Average 211 | 2 88 278 344 196 . . . . 234 . . Maximum Alert Level 2 | . 1 2 2 2 . . . . 2 . . Low Security (%) 46 | 100 98 20 . 47 . . . . 33 . . Level 1 44 | . 1 67 82 40 . . . . 61 . . Level 2 8 | . . 12 17 11 . . . . 5 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 2 3 2 3 . . . . 2 . . Investigation 2 | . . . . 1 . . . . 1 . . Extermination 1 | . . . . 1 . . . . . . . Reinforcement 9 | . 2 3 2 1 . . . . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Distress Signals 13 | . 3 7 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 173 | . 30 50 29 12 6 7 . 6 24 5 4 Peak Tracking Total 7 | . 5 6 7 6 3 3 . 4 7 4 4 Tactical Retreats 16 | . 1 1 1 4 1 1 . 1 5 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Traps Triggered 3 | . 1 1 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Machines Disabled 4 | . . . 2 1 1 . . . . . . Max in Single Turn 1 | . . . 1 1 1 . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Machines Accessed 30 | . 4 8 2 7 . . . . 8 1 . Terminals 21 | . 4 7 2 5 . . . . 3 . . Fabricators 2 | . . . . 1 . . . . 1 . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers 2 | . . 1 . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Total Hacks 70 | . 12 18 5 18 . . . . 16 1 . Successful 42 | . 7 9 2 13 . . . . 10 1 . Failed 28 | . 5 9 3 5 . . . . 6 . . Catastrophic 6 | . 2 3 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 42 | . 12 12 4 10 . . . . 4 . . Terminals 47 | . 12 13 5 10 . . . . 7 . . Fabricators 7 | . . . . 5 . . . . 2 . . Repair Stations 2 | . . . . . . . . . 2 . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers 8 | . . 5 . 3 . . . . . . . Garrison Access 4 | . . . . . . . . . 4 . . Terminal Hacks 17 | . 6 2 2 4 . . . . 2 1 . Part Schematic 2 | . 1 . . 1 . . . . . . . Robot Analysis 4 | . 2 1 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . . . Fabricator Index 2 | . . . . 1 . . . . 1 . . Unreport Threat 4 | . 2 . . 1 . . . . 1 . . Hauler Manifests 2 | . . 1 1 . . . . . . . . Fabricator Hacks 6 | . . . . 4 . . . . 2 . . Load Schematic 2 | . . . . 1 . . . . 1 . . Build 4 | . . . . 3 . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . 1 . . Scanalyzer 7 | . . 5 . 2 . . . . . . . Insert Component 3 | . . 2 . 1 . . . . . . . Analyze 4 | . . 3 . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . . 2 . . Unauthorized Hacks 8 | . 1 2 . 3 . . . . 2 . . Terminals 7 | . 1 2 . 2 . . . . 2 . . Track 1 | . . . . . . . . . 1 . . Assimilate 1 | . . . . 1 . . . . . . . Botnet 2 | . . . . 1 . . . . 1 . . Disrupt 1 | . . 1 . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . Siphon 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 4 7 2 5 . . . . 5 . . Full Trace Events 2 | . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 2 . 2 . . . . . . . Parts Built 4 | . . . . 3 . . . . 1 . . Matter 819 | . . . . 567 . . . . 252 . . Time 446 | . . . . 402 . . . . 44 . . Total Part Build Rating 16 | . . . . 12 . . . . 4 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . Parts Scanalyzed 3 | . . 2 . 1 . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Total Allies 3 | . . . . 1 . . 2 . . . . Largest Group 2 | . . . . 1 . . 2 2 . . . Highest-Rated Group 59 | . . . . 10 . . 59 59 . . . Highest-Rated Ally 31 | . . . . 10 . . 31 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . 14 . . . Total Damage 231 | . . . . . . . . 231 . . . Kills 2 | . . . . . . . . 2 . . . Allies Corrupted 1 | . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Robot Analysis Total 4 | . 2 1 1 . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 1 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . 3 . . Patrols 1 | . . . . . . . . . 1 . . Guards 2 | . . . . . . . . . 2 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Turns Passed 6028 | 134 1279 1527 671 863 317 185 396 127 299 218 12 Spaces Moved 6430 | 65 663 723 302 954 613 448 915 214 890 609 34 Core 3 | 3 . . . . . . . . . . . Treads 1797 | 62 663 723 302 47 . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4630 | . . . . 907 613 448 915 214 890 609 34 Fastest Speed 20 | 50 160 145 145 30 26 26 29 20 26 29 29 Average Speed 65 | 154 167 155 151 35 28 28 29 28 28 29 29 Slowest Speed 249 | 160 180 180 155 249 30 29 29 29 29 30 30 Overloaded Moves 8 | . . . . . . . . 8 . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 52 | . . . . 17 3 5 . 2 24 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 5 63 76 39 20 68 58 83 38 25 61 5 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . 3 . . 1 . Known Exits Taken 3 | . . . . 1 . . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 . . 1 . Scrap Searched 13 | . . . . . 4 2 4 2 . 1 . Spaces Dug 28 | . . . . 5 9 . . . 7 7 . Terrain Destroyed 71 | . . . . 5 52 . . . 7 7 . Melee 28 | . . . . 5 9 . . . 7 7 . Projectile . | . . . . . . . . . . . . AOE 43 | . . . . . 43 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Total 7728 | 84 738 956 404 1437 732 488 1046 273 902 633 35 Wait 854 | . 7 62 10 436 98 29 130 53 14 15 . Move 6317 | 64 662 722 301 919 606 437 914 209 843 606 34 Hop 50 | . . . . 17 3 5 . 2 22 1 . Pick Up 70 | 6 11 28 4 7 4 1 1 . 6 2 . Fast Attach 27 | 7 2 2 5 4 . 1 . 2 4 . . Attach 34 | . . 6 6 12 3 2 . 2 1 1 1 Detach 7 | . . 1 1 2 . 1 . 1 1 . . Swap 26 | 1 4 10 7 2 2 . . . . . . Drop 67 | . 5 24 9 20 2 1 1 . 4 1 . Fire 208 | 5 45 94 61 . 3 . . . . . . Melee 58 | . . . . 18 11 11 . 4 7 7 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 10 | 1 2 7 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 16) 1320 | -10/Materials | Discovered new exit (range 10) 1414 | -10/Materials | Entered another Materials area 1414 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2118 | -9/Materials | Discovered new exit (range 13) 2384 | -9/Materials | Build established: Hauler-Mutant 2413 | -9/Materials | Discovered new exit (range 15) 2915 | -9/Materials | Discovered new exit (range 16) 2941 | -9/Materials | Entered another Materials area 2941 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3599 | -8/Materials | Discovered new exit (range 10) 3612 | -8/Materials | Entered Factory 3612 | -7/Factory | Evolved 2 slots: Utility x2 3735 | -7/Factory | Identified exit to Lower Caves 3980 | -7/Factory | Build established: Hacker-Sprinter 4056 | -7/Factory | Fabricated Cld. VTOL Module (x1) 4192 | -7/Factory | Fabricated Cld. VTOL Module (x1) 4309 | -7/Factory | Local fabrication network quarantined 4326 | -7/Factory | Fabricated Cld. VTOL Module (x1) 4472 | -7/Factory | Lost 4 parts (1p1n1u1w) 4475 | -7/Factory | Entered Lower Caves 4477 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4493 | -7/Lower Caves | Spotted B-75 Beast 4556 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4565 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4782 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4787 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4788 | -7/Lower Caves | Discovered new exit (range 16) 4792 | -7/Lower Caves | Entered another Lower Caves area 4793 | -7/Lower Caves | Encountered a Warlord checkpoint 4794 | -7/Lower Caves | Discovered new exit (range 12) 4958 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4970 | -7/Lower Caves | Discovered new exit (range 15) 4977 | -7/Lower Caves | Entered Zion 4998 | -7/Zion | Discovered new exit (range 15) 5023 | -7/Zion | System corruption cleaned by Quarantine Array 5032 | -7/Zion | Received a hallucinogenic algorithm 5053 | -7/Zion | Learned location of Warlord (-5) 5054 | -7/Zion | Identified exit to Deep Caves 5056 | -7/Zion | Learned Factory security intel 5102 | -7/Zion | Learned location of Testing (-2) 5109 | -7/Zion | Given A8's code to call for help 5167 | -7/Zion | Gained Derelict followers 5373 | -7/Zion | Entered Proximity Caves 5373 | -6/Proximity Caves | Accompanied by 2 allies 5374 | -6/Proximity Caves | Identified exit to Factory 5443 | -6/Proximity Caves | Spotted B-75 Beast 5492 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5497 | -6/Proximity Caves | Learned 12 Factory zone layouts 5500 | -6/Proximity Caves | Entered Factory 5500 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5501 | -6/Factory | Identified exit to Factory 5501 | -6/Factory | Identified exit to Lower Caves 5520 | -6/Factory | Lost 4 parts (1p1n2w) 5673 | -6/Factory | Fabricated Cld. VTOL Module (x1) 5785 | -6/Factory | Discovered exit to Factory (range 15) 5799 | -6/Factory | Entered Lower Caves 5802 | -6/Lower Caves | Learned location of Extension (-6) 6015 | -6/Lower Caves | Encountered a Warlord checkpoint 6015 | -6/Lower Caves | Discovered new exit (range 3) 6017 | -6/Lower Caves | Entered another Lower Caves area 6017 | -6/Lower Caves | Discovered exit to Factory (range 9) 6029 | -6/Lower Caves | Self-destructed Last Messages --------------- 05885_ Found 20 Matter. 05886_ Acquired 20 matter. 05886_ Acquired Energy Well. 05900_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 05900_ Dropped Energy Well. 05901_ Acquired Mak. Hacking Suite. 05902_ Extracted 3 energy. 06002_ Backup Power III destroyed. 06015_ PB-BOA(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 06015_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06017_ EXIT=FOUND: FACTORY 06020_ Mak. Power Source destroyed. 06023_ Nuclear Pulse Thruster destroyed. 06026_ Power Sword destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????##### ###?????????????????????? | | ???????????####### ##????????????????????? | | ??????????## ##???????????????????? | | ??????????# ### #???????????????????? | | ??????????# ### ### ##??????????????????? | | ??????????# < ### ### #??????????????????? | | ??????????# ### ##??????????????????? | | ??????????## ## ##???????????????????? | | ???????????# ####### #### #????????????????????? | | ???????????####?????####### ##### ???????? | | ???????????????????????# @ ???????? | | ???????????????????????# ######## ???????? | | ???????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ????????????????????# ###?????????????????????? | | ???????????????????? #????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 40 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorChromaticBuckler Manual? 0 Play Time 00:49:13 Cumulative 266.8 hours Start 2021.11.07 @ 20:59:26 End 2021.11.08 @ 11:32:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/1/2/2/0/0/0/0/0 Lore% 88 Gallery% 85 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 327c602e-4ad8-456b-8f3d-aa20154f2882