Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.24 @ 11:45:19 Player: Sgt. SmokeWeed Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (93) 465 Value Destroyed (3048) 3048 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (497) 497 TOTAL SCORE: 7910 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 40 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 181/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- Power Maul > --- INVENTORY (5) ---- Thermic Laser Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Force Field > --- WEAPON ----------- Arc Projector Heavy Particle Cannon AWS/Autocannon Grenade Launcher > --- INVENTORY -------- Titanium Leg Flak Cannon Gauss Cannon Grenade Launcher [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Processor Targeting Computer Weapon Grenade Launcher Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 3 | . . . . . 2 . 1 Weapon 4 | . . . . . 2 2 . Parts Attached 59 | 5 10 7 . . 8 13 16 Power 9 | 1 2 1 . . 3 . 2 Engine 3 | 1 . . . . 2 . . Core 6 | . 2 1 . . 1 . 2 Reactor . | . . . . . . . . Propulsion 10 | 2 1 1 . . 1 2 3 Treads . | . . . . . . . . Leg 10 | 2 1 1 . . 1 2 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 5 | . 2 1 . . . . 2 Device 4 | . 2 . . . . . 2 Storage . | . . . . . . . . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 35 | 2 5 4 . . 4 11 9 Energy Gun 12 | 1 . . . . . 6 5 Energy Cannon 2 | . . 1 . . . 1 . Ballistic Gun 6 | 1 2 1 . . . 2 . Ballistic Cannon 7 | . . 1 . . 2 2 2 Launcher 7 | . 3 1 . . 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 19 | . . 2 . . 2 1 14 Power 5 | . . 1 . . 1 . 3 Propulsion 3 | . . 1 . . . . 2 Utility 4 | . . . . . . 1 3 Weapon 7 | . . . . . 1 . 6 Highest Loss Streak 6 | . . 2 . . 1 1 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 74 | . 81 88 100 100 62 66 63 Engine 3 | . 2 . . . 4 7 4 Core 6 | . 11 10 14 14 4 . 5 Leg 19 | . 27 23 28 28 18 15 11 Device 11 | . 10 14 14 14 9 7 15 Processor 6 | . . 10 14 14 9 4 . Energy Gun 3 | . 4 . . . . 10 5 Energy Cannon 4 | . . 7 14 14 . . 5 Ballistic Gun 2 | . 14 3 . . . 2 . Ballistic Cannon 5 | . . 2 . . 10 9 6 Launcher 8 | . 9 14 14 14 7 7 4 Naked Turns 8 | . . . . . . . 8 Heaviest Build 96 | 9 11 16 16 16 73 86 96 Greatest Support 37 | 20 20 27 27 27 32 34 37 Greatest Overweight (x) 2 | 1 1 1 . . 2 2 2 Average Overweight (x) . | . . . . . 2 2 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 5 5 5 5 5 4 Average Carried 3 | . 1 4 4 5 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 5 5 5 5 5 2 Class Distribution -------------------- 43% | Mutant 24% | Executioner 20% | Skirmisher 11% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Executioner | -7/Factory Scavenger-Executioner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1264 | 223 207 185 . 24 136 100 389 Remotely . | . . . . . . . . Salvage Created 2326 | . 372 274 . 53 674 113 840 Parts 166 | . 32 12 . 10 43 9 60 Haulers Intercepted 3 | . 1 . . . 2 . . Recyclers Shooed 7 | . 1 1 . . 1 . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 67 | . 12 7 . 5 18 4 21 Melee 1 | . . . . . . . 1 Guns 7 | . 5 1 . . . . 1 Cannons 36 | . . 4 . 1 17 4 10 AOE 22 | . 7 2 . 4 1 . 8 Classes Destroyed 15 | . 5 3 . . 4 1 2 Worker 3 | . 1 . . 1 . . 1 Builder 11 | . 1 . . . 2 . 8 Tunneler 2 | . . . . . 1 1 . Hauler 3 | . 1 . . . 2 . . Recycler 2 | . . 1 . . . . 1 Operator 1 | . . . . . 1 . . Watcher 7 | . . . . . 4 . 3 Swarmer 18 | . 3 . . 5 3 . 7 Grunt 30 | . 9 2 . . 12 2 5 Duelist 1 | . . . . . 1 . . Sentry 5 | . . 2 . . 2 . 1 Specialist 4 | . . . . . . . 4 Hunter 4 | . . . . . . . 4 Programmer 2 | . . . . . . 2 . Assembled 3 | . . 3 . . . . . Best Kill Streak 13 | . 4 2 . 5 4 2 13 Combat Bots Only 6 | . 4 2 . 5 4 2 6 Max Kills in Single Turn 5 | . 2 1 . 5 2 1 5 Gunslinging . | . . . . . . . . Exploded 4 | . 2 1 . 4 1 . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 306 | . 35 15 . 11 20 13 212 Missed 90 | . 8 7 . 3 7 5 60 Damage Taken 3314 | . 345 133 . 63 323 72 2378 Core 981 | . 54 8 . 6 45 . 868 Absorbed by Shields 467 | . . . . . . . 467 Core Remaining (%) 90 | 100 . . . 72 91 100 . Volleys Fired 101 | . 22 30 . 2 12 4 31 Largest 6 | . 2 2 . 2 1 2 6 Hottest 380 | . 60 108 . 108 44 112 380 Shots Fired 301 | . 44 34 . 4 69 19 131 Gun 71 | . 35 3 . . . 4 29 Cannon 193 | . . 27 . 2 63 15 86 Launcher 37 | . 9 4 . 2 6 . 16 Special . | . . . . . . . . Kinetic 174 | . 22 5 . . 63 17 67 Thermal 66 | . . 25 . 2 . 2 37 Explosive 37 | . 9 4 . 2 6 . 16 Electromagnetic 24 | . 13 . . . . . 11 Robot Hit Streak 12 | . 4 12 . 1 7 3 11 Robot Miss Streak 8 | . 3 1 . 2 8 4 8 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Autonomous 105 | . . . . . 57 11 37 Shots Hit Robots 179 | . 21 10 . 1 48 11 88 Core Hits 155 | . 28 13 . 5 28 6 75 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . . . . 2 1 6 Burn 1 | . . . . . . . 1 Blast 8 | . . . . . 2 1 5 Melee Attacks 7 | . . . . . . . 7 Impact 7 | . . . . . . . 7 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10583 | . 767 359 . 255 3671 827 4704 Guns 575 | . 249 27 . . . 30 269 Cannons 6917 | . . 188 . 25 3301 797 2606 Explosions 2633 | . 511 126 . 217 334 . 1445 Melee 366 | . . . . . . . 366 Ramming 92 | . 7 18 . 13 36 . 18 Kinetic 6669 | . 162 65 . . 3301 810 2331 Thermal 736 | . . 150 . 25 . 17 544 Explosive 2560 | . 511 126 . 217 334 . 1372 Electromagnetic 160 | . 87 . . . . . 73 Impact 366 | . . . . . . . 366 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 1307 | . 32 . . 47 701 169 358 Projectiles 1147 | . . . . . 689 169 289 Explosions 119 | . 32 . . 47 12 . 28 Melee 41 | . . . . . . . 41 Knockbacks 23 | . . . . . 7 3 13 Impact 5 | . . . . . 1 . 4 Kinetic 16 | . . . . . 5 3 8 Secondary 2 | . . . . . 1 . 1 Self-Inflicted Damage 193 | . 24 24 . . 105 . 40 Shots 7 | . 2 1 . . 3 . 1 Rammed 2 | . . . . . . . 2 Targets Rammed 14 | . 1 3 . 2 4 . 4 Kicked 12 | . 1 3 . 2 4 . 2 Crushed . | . . . . . . . . Highest Temperature 245 | . 96 40 . 24 . . 245 Average Temperature 37 | . 43 12 . 14 . . 58 Received Heat Transfer 552 | . 153 45 . . 99 12 243 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1351 | . . 222 . 37 . 37 1055 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 727 | . 314 143 . 182 437 142 727 Initial 142 | . . 84 . . 70 142 16 Average 176 | . 125 48 . 158 272 74 333 Maximum Alert Level 3 | . 1 . . . 2 . 3 Low Security (%) 66 | 100 77 100 . 100 11 100 38 Level 1 24 | . 22 . . . 83 . 24 Level 2 8 | . . . . . 4 . 32 Level 3 . | . . . . . . . 4 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 2 1 . . 2 1 11 Investigation 2 | . 1 1 . . . . . Extermination 2 | . . . . . . 1 1 Reinforcement 11 | . 1 . . . 2 . 8 Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . 1 . 3 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 7 | . 2 1 . . 1 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 18 7 . 6 23 4 33 Peak Tracking Total 6 | . 6 2 . 6 4 1 6 Tactical Retreats 7 | . . . . . 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 3 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 15 | . . 2 . . 1 . 12 Max in Single Turn 6 | . . 2 . . 1 . 6 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 9 | . 4 2 1 . 1 . 1 Terminals 5 | . 4 . . . 1 . . Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 16 | . 9 2 1 . 3 . 1 Successful 6 | . 1 2 1 . 1 . 1 Failed 10 | . 8 . . . 2 . . Catastrophic 5 | . 4 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 7 | . 5 . 1 . 1 . . Terminals 12 | . 9 . . . 3 . . Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 2 1 . 1 . . Robot Analysis 1 | . . . . . 1 . . Open Door 2 | . . 2 . . . . . Branch Access Points 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 5 | . 4 . . . 1 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 4 | . . 3 . . . . 1 Largest Group 3 | . . 3 3 3 3 . 1 Highest-Rated Group 40 | . . 40 40 40 40 . 21 Highest-Rated Ally 21 | . . 16 16 16 16 . 21 Total Orders . | . . . . . . . . Ally Attacks 27 | . . . . 5 22 . . Total Damage 271 | . . . . 10 261 . . Kills 3 | . . . . 1 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 5332 | 47 511 995 270 330 1021 1031 1127 Spaces Moved 2777 | 39 351 695 214 258 362 370 488 Core 139 | 10 . . . . . . 129 Treads . | . . . . . . . . Legs 2638 | 29 351 695 214 258 362 370 359 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 125 125 265 265 50 Average Speed 173 | 103 120 128 125 125 265 269 189 Slowest Speed 270 | 120 190 190 125 125 265 270 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 56 95 60 44 33 11 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 292 | . 56 45 . 17 68 1 105 Melee . | . . . . . . . . Projectile 38 | . . 4 . 1 19 1 13 AOE 254 | . 56 41 . 16 49 . 92 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3086 | 43 392 765 218 261 405 396 606 Wait 89 | . 5 23 1 . 14 . 46 Move 2770 | 38 350 694 213 257 361 369 488 Hop . | . . . . . . . . Pick Up 12 | . 2 3 1 . 3 2 1 Fast Attach 33 | 5 9 5 . . 1 6 7 Attach 12 | . . . . . 2 2 8 Detach 3 | . . . . . . . 3 Swap 14 | . 1 2 . . 5 5 1 Drop 24 | . 2 5 3 . 3 8 3 Fire 101 | . 22 30 . 2 12 4 31 Melee 7 | . . . . . . . 7 Ram 2 | . . . . . . . 2 Kick 12 | . 1 3 . 2 4 . 2 Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Identified exit to Mines 223 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 559 | -10/Materials | Entered Mines 643 | -10/Mines | Learned 2 Materials zone layouts 913 | -10/Mines | Discovered new exit (range 15) 974 | -10/Mines | Met a Derelict shopkeep closing up shop 1076 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1287 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1301 | -10/Mines | Discovered new exit (range 8) 1383 | -10/Mines | Excavation squad dispatched 1383 | -10/Mines | A large section of the Mines collapsed 1536 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1547 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1547 | -10/Mines | Discovered new exit (range 5) 1554 | -10/Mines | Entered Exiles 1554 | -10/Exiles | Accompanied by 3 allies 1574 | -10/Exiles | Discovered new exit (range 15) 1590 | -10/Exiles | Met 8R-AWN 1609 | -10/Exiles | Met EX-HEX 1644 | -10/Exiles | Met EX-BIN 1659 | -10/Exiles | Aligned with FarCom system 1660 | -10/Exiles | Given EX-Vault access code 1692 | -10/Exiles | Opened EX-Vault 1702 | -10/Exiles | Found AWS/Autocannon 1729 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1767 | -10/Exiles | Met EX-DEC 1812 | -10/Exiles | Discovered new exit (range 10) 1824 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1824 | -10/Exiles | Entered Mines 1824 | -9/Mines | Accompanied by 3 allies 1961 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2142 | -9/Mines | Discovered new exit (range 10) 2154 | -9/Mines | Entered Materials 2154 | -8/Materials | Accompanied by 3 allies 2154 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2442 | -8/Materials | Build established: Skirmisher 3127 | -8/Materials | Discovered new exit (range 16) 3175 | -8/Materials | Entered Factory 3175 | -7/Factory | Evolved 2 slots: Weapon x2 3478 | -7/Factory | Build established: Executioner 4108 | -7/Factory | Discovered new exit (range 7) 4206 | -7/Factory | Entered another Factory area 4206 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4815 | -6/Factory | Build established: Scavenger-Executioner 4916 | -6/Factory | Garrison activated, responded to threat 5170 | -6/Factory | Lost 6 parts (1p1n4w) 5257 | -6/Factory | Lost 4 parts (1p2u1w) 5273 | -6/Factory | Core integrity fell below 50% 5319 | -6/Factory | Core integrity fell below 20% 5333 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Acquired 15 matter. Penetrated by Slug. H-66 Slayer knocked back. Penetrated by Slug. Titanium Leg destroyed. Slug penetrates Wall. Penetrated by Slug. R-10 Processor collects Adv. Heat Sink. Penetrated by Slug. Destroyed Targeting Computer. H-66 Slayer system corrupted by crushing effect. H-66 Slayer system terminally corrupted. Gauss Rifle fried. Phase Shifter fried. R-10 Processor collects Corrupted Gauss Rifle. Sneak attack on R-10 Processor. R-10 Processor knocked back. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????# #######/########*= | | ????????????????????????# ## ## | | ???????????????????????## ## "" """ ## | | ???????????????????????# !% # """"""" ## | | ???????????????????????# # """"""" ## | | ???###################?# # """"""" #? | | ???#! ! ! ### % #% % #? | | ???# / * %+ """""" #?? | | ???# """"""" """"""" ### # """""" #??? | | ?? + """"""" """"""" #?# % # """"""" #??? | | ???# """"""" """"""" #?# % # """""" #??? | | ???# """"""" """"""" #?# # #??? | | ???# #?### ### % #??? | | ???###################???# H ################??? | | ?????????????????????????#u #??#########??????? | | ?????????????????????????# % #?????????????????? | | ?????????????????????????# #?????????????????? | | ????????????????######???# R #????##########???? | | ????????????????# #???# #??? #???? | | ????????????????# #???# #??? #???? | | ????????????????# #??## ##? #???? | | ????????????????# #??# #? #???? | | ????????????????# #??# # #???? | | ????????????????# #### "T # #???? | | ????????????????# ; "" + #???? | | ????????????????# ###;@ R # #???? | | ????????????????# ! #?## %h # #???? | | ????????????????######??# #? #???? | | ????????????????????????### ###? #???? | | ??????????????????????????# #???? #???? | | ??????????????????????????# #????###########???? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionAlertMatrix Manual? 0 Play Time 00:35:15 Cumulative 43.1 hours Start 2024.07.24 @ 11:14:07 End 2024.07.24 @ 11:45:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 24 Adventurer 70 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 626cf0b0-2242-46f4-93ce-075cce24307b