Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 13:40:49 Player: YA-B01 Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (477) 2385 Value Destroyed (18266) 18266 Prototype IDs (71) 1420 Alien Tech Used (2) 400 Bonus (11732) 11732 TOTAL SCORE: 44303 Bonus ------- High Alert Combat Kills 1739 Follower Combat Kills 358 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 60 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -525 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 89/100 System Corruption 22% Temperature Cool (0) Movement Hovering (70) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Enhanced Multireflex Exoskeleton Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Target Analyzer Advanced Target Analyzer Advanced Phase Shifter Advanced Phase Shifter Layered Medium Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Hacking Suite > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Heavy Quantum Rifle Plasma Lance > --- INVENTORY -------- Biometal Leg High-density Centrium Leg High-density Centrium Leg Advanced Trap Scanner ECM Suite Experimental ECM Suite Mini Drone Bay Dimensional Node Initializer Subatomic Replicator Tachyon Dispersion Ray Advanced Variable Charge Gun Compact Tesla Bomb Launcher Micro-nuke Launcher Sigix Terminator Improved Remote Datajack Powered Hammer SGEMP Prototype [Rating: 200] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys II Flight Unit Improved Q-thruster Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Improved Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . 2 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Propulsion 5 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Utility 9 | . . . . . . . 2 1 . . . . 2 . . . . . . . . . 1 1 . 1 . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Parts Attached 391 | 6 6 2 30 4 1 2 34 23 5 4 . 7 16 3 2 1 23 9 5 2 1 7 38 23 39 22 35 41 Power 41 | 1 1 . 3 . 1 . 2 1 2 1 . . 1 . . . 1 . . . . 2 4 3 6 2 5 5 Engine 11 | 1 1 . 3 . 1 . 2 1 . . . . 1 . . . . . . . . . . . . . . 1 Core 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Reactor 27 | . . . . . . . . . . . . . . . . . 1 . . . . 2 4 3 6 2 5 4 Propulsion 124 | 2 . . 13 1 . 2 15 9 2 1 . 3 5 . . . 6 3 2 1 1 2 13 8 8 5 8 14 Treads 47 | 2 . . 11 1 . 2 15 4 2 1 . 2 3 . . . 2 . . . . . 2 . . . . . Leg 42 | . . . . . . . . . . . . 1 . . . . . 2 1 . 1 2 8 8 8 5 6 . Wheel 15 | . . . 2 . . . . 5 . . . . 2 . . . . 1 1 1 . . 3 . . . . . Hover 16 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 10 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 133 | 1 3 . 4 1 . . 8 11 1 1 . 3 4 2 2 . 12 5 2 1 . 2 11 9 14 9 14 13 Device 58 | . 1 . 1 . . . 3 3 1 . . 1 1 1 1 . 3 3 1 1 . 1 5 5 8 3 8 7 Storage 11 | 1 2 . 1 . . . . 1 . . . . . . . . 3 . . . . . 1 . 1 . . 1 Processor 16 | . . . . . . . . 1 . . . 1 . . 1 . 1 1 . . . 1 . 2 . 1 2 5 Hackware 6 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 2 . 1 . Protection 42 | . . . 2 1 . . 4 6 . 1 . 1 2 1 . . 5 . 1 . . . 5 2 3 5 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 2 2 10 2 . . 9 2 . 1 . 1 6 1 . 1 4 1 1 . . 1 10 3 11 6 8 9 Energy Gun 35 | . . 2 2 . . . 4 . . . . . . . . . 2 . . . . . 6 1 5 4 4 5 Energy Cannon 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 23 | 2 1 . 6 2 . . . 2 . . . . 1 . . . . . . . . . 2 2 3 . . 2 Ballistic Cannon 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . Launcher 11 | . 1 . 1 . . . . . . 1 . 1 1 1 . . 1 . . . . . . . 1 1 2 . Special Weapon 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 Impact Weapon 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Slashing Weapon 8 | . . . . . . . . . . . . . 3 . . . . 1 . . . 1 1 . 1 1 . . Piercing Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 2 . . . 2 . . . . . 2 . . . 8 . . . 1 . . 1 12 3 7 2 Corrupted Parts 4 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . System Corruption 11 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . 7 . Parts Lost 232 | . . . 7 1 . . 14 11 2 2 . 6 5 2 . . 15 4 1 1 1 6 25 12 39 2 36 40 Power 22 | . . . . . . . 1 1 . 1 . . . . . . . . . . . 1 3 3 3 . 4 5 Propulsion 72 | . . . 3 . . . 5 3 1 . . 3 2 . . . 5 1 1 1 . 3 7 6 9 . 7 15 Utility 81 | . . . . 1 . . 5 3 . 1 . 2 3 2 . . 10 2 . . 1 2 7 2 13 2 14 11 Weapon 57 | . . . 4 . . . 3 4 1 . . 1 . . . . . 1 . . . . 8 1 14 . 11 9 Highest Loss Streak 23 | . . . 4 1 . . 10 5 2 2 . 3 3 2 . . 5 2 1 1 1 7 6 5 13 1 19 23 To Critical Strikes 8 | . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . 2 . 3 . Average Backups 18 | 3 15 24 24 24 24 25 24 22 21 22 22 22 22 23 23 24 20 4 5 5 5 4 15 19 18 13 16 2 Power . | . 1 1 1 1 . . . . 2 1 1 1 1 1 1 1 . . . . . . . . . . . . Propulsion 2 | . . 1 1 3 3 2 2 3 2 3 4 2 2 4 4 4 2 . . . . . 1 4 1 . 1 . Utility 7 | 1 4 7 9 10 10 12 10 10 10 9 10 10 8 8 9 10 7 1 1 . . . 5 5 6 6 6 . Weapon 6 | . 8 14 10 8 8 8 7 5 5 5 6 6 7 7 7 7 7 2 3 3 3 2 6 6 7 3 5 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | 1 2 . 20 . . . 6 1 . 2 . . 1 2 . . 10 2 . 1 . . 1 2 1 . 3 1 Power 11 | . 1 . 1 . . . 2 1 . 1 . . 1 2 . . 2 . . . . . . . . . . . Propulsion 4 | 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . Utility 18 | . . . 8 . . . 2 . . . . . . . . . 3 2 . . . . . 1 1 . 1 . Weapon 19 | . 1 . 11 . . . . . . . . . . . . . 4 . . 1 . . 1 1 . . . . Tool/Special 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 88 | . 96 100 98 100 100 100 95 90 85 86 76 82 83 85 85 86 86 67 84 80 86 78 87 91 89 90 85 38 Engine 4 | . 14 14 11 11 11 11 8 5 4 . . . . 6 6 6 5 . . . . . . . . . . . Core 1 | . . . . . . . . . 2 6 7 7 6 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 4 5 5 10 9 7 8 10 12 3 Treads 18 | . 28 28 42 44 44 44 35 25 16 23 23 22 9 6 6 6 15 . . . . . 1 . . . . . Leg 6 | . . . . . . . . . . . . . 3 . . . . 18 24 19 21 22 17 24 24 24 21 . Wheel 3 | . . . . . . . . 7 7 7 7 7 9 13 13 13 6 2 1 1 5 . 2 . . . . . Device 10 | . 8 14 1 . . . 6 10 14 14 15 8 18 18 19 13 9 17 17 20 18 10 11 21 18 14 6 5 Storage 7 | . 16 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 8 5 5 5 5 5 8 4 4 4 3 1 Processor 1 | . . . . . . . . 1 . . . 4 . . . 6 4 . . . . 2 5 7 6 2 6 11 Hackware 1 | . . . . . . . 7 . . . . . 5 6 6 6 . 5 2 . . . . . 3 4 4 . Protection 9 | . . . 9 11 11 11 9 14 15 10 7 7 9 14 13 13 18 4 8 7 9 5 9 3 4 13 12 . Energy Gun 1 | . . 11 6 . . . 2 . . . . . . . . . . . . . . . 10 . 3 6 7 4 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 5 9 16 16 11 1 . . . . . Ballistic Gun 8 | . 27 16 14 21 22 21 14 9 9 13 7 9 . . 6 3 3 . . . . . 1 9 2 . . . Slashing Weapon 1 | . . . . . . . . . . . . . 5 10 4 1 3 5 5 . . 4 3 6 6 . . . Peak Build Rating 200 | 6 11 11 20 20 21 21 39 42 46 49 41 52 62 60 61 56 78 97 127 125 136 115 119 125 155 169 200 124 Average Rating 60 | 5 9 11 16 19 20 20 29 36 39 43 37 44 58 58 58 54 59 85 122 122 129 90 101 112 132 154 166 58 On Entrance 57 | . 6 11 11 19 20 20 21 38 39 46 41 41 47 60 58 55 53 27 96 122 122 115 92 98 120 94 164 20 Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Heaviest Build 143 | 12 107 89 100 100 101 101 117 120 114 119 117 119 123 116 117 116 125 31 90 101 101 65 127 110 108 143 139 48 Greatest Support 182 | 40 46 46 86 80 80 80 83 103 28 68 28 60 56 56 56 56 70 100 120 100 105 95 120 153 173 175 182 71 Greatest Overweight (x) 10 | . 2 1 10 1 1 1 1 9 4 4 4 4 5 5 2 2 4 3 8 9 10 . 9 1 5 . 1 2 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 4 3 3 3 3 2 1 1 2 2 1 . 3 2 . 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 20 20 20 20 20 5 Average Capacity 20 | 7 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 5 5 5 5 5 19 20 20 20 19 5 Most Carried 25 | 5 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 20 20 20 20 20 5 Average Carried 19 | 3 15 24 24 24 24 25 24 23 24 24 24 24 23 24 24 25 21 4 5 4 4 4 15 19 19 15 18 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 20 20 20 20 5 5 Final Carried 25 | 5 24 25 25 25 25 25 24 25 25 25 25 24 25 23 25 25 5 5 5 5 5 5 19 19 14 18 5 1 Class Distribution -------------------- 39% | Scavenger-Mutant 21% | Mutant 18% | Trapper-Mutant 12% | Golem 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Trapper-Mutant | -6/Proximity Caves Trapper-Mutant | -6/Factory Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Res Qua Res Tes Acc Matter Collected 11687 | 320 405 87 1026 119 80 253 1485 942 326 440 . 580 313 145 57 40 707 219 50 20 . 130 661 465 730 865 829 393 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21025 | 169 704 134 1817 94 . 380 2858 1134 196 279 . 565 538 461 110 . 1146 292 322 339 35 434 2873 667 1231 588 3435 224 Parts 1039 | 16 51 8 105 7 . 27 174 59 18 16 . 30 24 19 8 . 17 14 16 14 2 18 123 27 68 17 152 9 Haulers Intercepted 18 | . 2 . 6 . . . 6 . . . . . . . . . . . . . . . 1 . . 2 1 . Recyclers Shooed 23 | . 4 . 12 . . . 2 . . . . . . . . . . . . . . . 2 2 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . . 13 21 . 23 . 9 5 . . 10 . 13 . 11 . . . . . . Prevented 27 | . . . . . . . . . . 5 . . . 11 3 . . 4 . 4 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 390 | . 13 5 29 8 . 13 47 26 14 10 . 19 9 10 4 . 49 5 7 8 2 6 30 6 14 15 32 9 Melee 54 | . . . . . . . 2 5 1 . . 4 5 . . . 5 5 5 . . 1 5 3 8 . 5 . Guns 134 | . 10 5 21 1 . 4 33 12 3 3 . 5 . . 1 . . . . . . . 19 2 5 1 5 4 Cannons 19 | . . . . . . . . . . . . . . . . . . . 2 8 2 5 . 1 1 . . . AOE 162 | . 3 . 7 7 . 9 12 9 10 7 . 10 4 9 3 . 44 . . . . . 1 . . 14 8 5 Classes Destroyed 31 | 2 7 . 2 . . 1 6 1 . 1 . 1 . . . . 4 . . 1 1 . . . 1 2 1 . Worker 25 | . 3 . 5 . . . 7 1 . . . . 1 . . . . . . . . . 3 . 3 . 1 1 Builder 29 | . . . 2 . . . 6 1 . . . . . . . . . . 1 . . . 5 1 1 . 11 1 Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 6 . . . 6 . . . . . . . . . . . . . . . 1 . . 2 1 . Recycler 24 | 1 2 . 5 . . 1 3 1 . . . . 2 . . . . . . . . . 4 2 2 . 1 . Minesweeper 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Mechanic 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Operator 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . Watcher 18 | . 3 . 5 . . . 5 . . . . . . . . . . . . . . . 2 . . 2 1 . Swarmer 103 | . 6 3 10 6 . 7 6 . 13 7 . 12 4 6 4 . . . 5 5 . . . . . 4 . 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Grunt 124 | . 7 2 9 2 . 5 24 19 . 1 . 5 2 4 . . . 2 . 1 . 4 9 2 3 5 18 . Brawler 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . Duelist 4 | . . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 31 | . . . 10 . . . 10 2 1 . . . 2 . . . . . 2 1 . . 3 . . . . . Demolisher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 22 | . . . . . . . 1 2 . . . . . . . . . 3 . . . . 6 4 . . 4 2 Programmer 37 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 11 . 10 4 7 2 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Z-Light 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Assembler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 38 | . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . Golem 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 34 | 3 5 3 7 3 . 4 10 7 4 4 . 4 5 4 4 . 34 1 2 3 2 4 6 3 6 7 13 6 Combat Bots Only 34 | . 4 3 5 3 . 4 7 5 4 4 . 4 4 4 4 . 34 1 2 3 2 4 4 2 6 6 10 5 Max Kills in Single Turn 12 | 1 3 2 3 3 . 4 3 3 3 3 . 3 5 2 2 . 12 1 1 1 1 1 2 1 1 5 3 6 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploded 12 | . 2 . 2 3 . 4 3 3 3 3 . 3 4 2 2 . 12 . . . . . 1 . . 4 2 5 Melee 1 | . . . . . . . 1 1 1 . . 1 1 . . . 1 1 1 . . 1 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Res Qua Res Tes Acc Hostile Shots Fired 3402 | . 51 20 180 16 . 26 280 196 66 64 . 93 182 16 7 . 66 110 64 26 32 77 352 185 410 28 505 350 Missed 1077 | . 13 6 38 3 . 9 68 56 22 26 . 26 68 8 1 . 12 31 23 6 17 25 102 76 104 14 166 157 Hits 2325 | . 38 14 142 13 . 17 212 140 44 38 . 67 114 8 6 . 54 79 41 20 15 52 250 109 306 14 339 193 Melee 11 | . . . . . . . 1 5 . 1 . . . . . . 4 . . . . . . . . . . . Projectile 2314 | . 38 14 142 13 . 17 211 135 44 37 . 67 114 8 6 . 50 79 41 20 15 52 250 109 306 14 339 193 AOE 15 | . . . . . . . 3 . . . . . . . . . . . 1 . 2 . . . . 8 . 1 Critical Strikes 130 | . . 1 2 . . . 14 8 1 1 . 3 . 1 . . 1 3 2 2 2 3 15 5 18 . 31 17 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . Damage Taken 42483 | . 383 184 1728 136 . 307 3776 2233 494 457 . 1116 1054 145 99 . 2040 1184 846 286 432 873 4485 1759 5727 876 7241 4622 Core 5803 | . 21 50 210 . . 41 312 149 61 44 . 81 66 . . . 547 169 43 . 107 138 448 110 527 28 828 1823 Absorbed by Shields 121 | . . . . . . . . . . . . . . . . . . . . . . . . . 121 . . . Redirected to Shielding 320 | . . . . . . . . . . . . . . . . . 210 . . . . . . . . . 110 . Ignored by Resistances 981 | . . . . . . . . . . . . . . . . . . 127 171 45 85 180 373 . . . . . Regen/Repaired (Parts) 736 | . . . 381 . . . 208 . . . . . . . . . . . . . 17 . . . . . 130 . Core Remaining (%) 53 | 100 . 71 . . . 37 43 . . . . 52 . . . . . 8 . . . 71 61 . 51 . 40 . Volleys Fired 966 | 10 64 9 124 6 . 17 165 62 14 22 . 23 2 15 5 . 23 2 3 54 14 30 117 27 28 38 71 21 Largest 4 | 2 2 2 2 2 . 2 2 2 1 2 . 2 1 1 1 . 1 1 2 3 3 3 4 4 4 2 4 3 Hottest 334 | 40 40 40 96 55 . 55 83 53 30 53 . 53 39 43 43 . 43 25 50 75 75 75 292 180 198 334 320 234 Shots Fired 1767 | 20 126 18 237 8 . 30 307 108 14 34 . 34 2 15 5 . 23 3 6 72 26 46 275 81 72 40 134 31 Gun 1378 | 20 124 18 230 3 . 26 286 100 4 28 . 24 . . 3 . . . . . . . 249 58 68 8 104 25 Cannon 208 | . . . . . . . 6 . . . . . . . . . . 3 6 72 24 46 19 23 4 . . 5 Launcher 177 | . 2 . 7 5 . 4 15 8 10 6 . 10 2 15 2 . 23 . . . . . 7 . . 31 29 1 Special 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . Kinetic 921 | 20 124 18 172 3 . 26 248 96 4 28 . 24 . . 3 . . . . . . . 33 68 47 . . 7 Thermal 538 | . . . 49 . . . . . . . . . . . . . . 3 6 72 24 46 200 13 19 6 76 24 Explosive 120 | . 2 . 7 5 . 4 15 8 10 6 . 10 2 . . . 17 . . . . . . . . 31 3 . Electromagnetic 184 | . . . 9 . . . 44 4 . . . . . 15 2 . 6 . . . . . 42 . 6 2 54 . Robot Hit Streak 25 | 12 13 6 15 8 . 15 19 24 2 5 . 14 . . 2 . 8 1 2 6 7 11 25 9 14 10 9 9 Robot Miss Streak 9 | 1 4 3 3 . . 1 3 9 6 4 . 6 . . 5 . 1 1 2 2 1 4 7 4 2 2 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Secondary Targets 24 | . 2 3 5 . . . 6 . . . . . . . . . . . . . . . 3 . 2 . 2 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 1 Shots Hit Robots 1343 | 14 79 14 169 3 . 19 233 90 7 20 1 45 26 . 3 . 30 17 22 19 6 30 183 56 120 15 101 21 Core Hits 986 | 7 36 6 80 8 . 21 131 74 29 31 . 41 18 18 6 . 154 7 8 10 2 12 89 26 37 45 80 10 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Critical Parts Destroyed 13 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 3 . . 7 . Critical Strikes 75 | . . . 9 . . . . 2 . 1 . 3 4 . . . . 2 3 . . 1 10 6 19 . 13 2 Burn 14 | . . . 8 . . . . . . . . . . . . . . . . . . . 4 . . . . 2 Destroy 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Smash 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 8 . Sever 30 | . . . . . . . . . . . . . 3 . . . . 2 3 . . 1 3 1 14 . 3 . Impale 14 | . . . . . . . . 2 . 1 . 3 1 . . . . . . . . . . . 5 . 2 . Melee Attacks 491 | . . . 12 . . . 22 23 3 2 1 42 47 1 . 1 23 24 26 . . 7 42 38 118 4 55 . Impact 46 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . 34 . Slashing 287 | . . . . . . . . . . . . . 33 1 . 1 23 24 26 . . 7 42 38 81 . 11 . Piercing 156 | . . . . . . . 22 23 3 1 . 42 14 . . . . . . . . . . . 37 4 10 . Sneak Attacks 36 | . . . 1 . . . 3 4 . 1 1 5 2 . . . . . 1 . . . 3 . 7 2 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 29 | . . . . . . . . . . . . . 6 . . . . . . . . . . . 20 . 3 . Damage Inflicted 62609 | 196 1365 194 3175 486 . 877 5648 3044 807 771 . 2253 1494 687 156 . 7309 729 944 800 181 1209 6211 1506 4448 4041 7746 6332 Guns 18574 | 196 1025 169 2320 31 . 319 3940 1229 28 295 . 209 . . 28 . . . . . . . 4086 754 1428 248 1821 448 Cannons 3462 | . . . . . . . 89 . . . . . . . . . . 49 86 800 181 1056 596 279 111 . . 215 Explosions 27637 | . 207 . 631 426 . 534 1241 1371 727 423 . 1044 481 687 128 . 6218 . . . . . 501 . . 3618 3854 5546 Melee 12172 | . . . 183 . . . 235 436 52 53 . 998 1013 . . . 1091 679 858 . . 153 938 435 2872 175 2001 . Ramming 764 | . 133 25 41 29 . 24 143 8 . . . 2 . . . . . 1 . . . . 90 38 37 . 70 123 Kinetic 11028 | 196 1025 169 1653 31 . 319 3222 1148 28 295 . 209 . . 28 . . . . . . . 654 961 935 . . 155 Thermal 15400 | . . . 643 73 . . 161 . . . . . . 31 . . 47 49 86 800 181 1056 3655 72 535 248 1709 6054 Explosive 17273 | . 207 . 563 353 . 534 1080 1371 727 423 . 1044 481 . . . 5891 . . . . . . . . 3618 981 . Electromagnetic 5972 | . . . 92 . . . 807 81 . . . . . 656 128 . 280 . . . . . 874 . 69 . 2985 . Impact 1219 | . . . 183 . . . . . . . . . . . . . . . . . . . . . . . 1036 . Slashing 7807 | . . . . . . . . . . . . . 851 . . . 1091 679 858 . . 153 938 435 2126 . 676 . Piercing 3146 | . . . . . . . 235 436 52 53 . 998 162 . . . . . . . . . . . 746 175 289 . Highest Corruption 39 | . . . 1 1 1 1 2 3 3 3 3 3 . . . . 3 3 . . 2 3 18 . 39 1 22 22 Average Corruption 4 | . . . 1 1 1 1 1 2 2 3 3 3 . . . . 3 3 . . 1 3 9 . 15 1 8 10 Corruption Purged 8 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 5 . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Effects 342 | . . . 2 6 5 12 . 15 5 35 3 54 . . . . 15 25 . . . 19 54 . 32 3 36 21 Message Errors 68 | . . . 1 1 2 4 . 2 . 6 . 13 . . . . 2 5 . . . 5 10 . 5 1 8 3 Matter Fused 82 | . . . . 4 2 3 . 4 3 12 1 14 . . . . 2 5 . . . 6 10 . 5 . 9 2 Heat Flow Errors 42 | . . . . . . 1 . 3 1 6 . 7 . . . . . 3 . . . 4 7 . 5 . 2 3 Energy Discharges 49 | . . . 1 . . 3 . 5 . 4 1 8 . . . . 2 6 . . . 3 6 . 3 . 4 3 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . 1 Parts Fused 3 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . Data Loss (minor) 32 | . . . . . 1 1 . 1 1 2 . 5 . . . . 5 1 . . . 1 4 . 1 2 6 1 Data Loss (major) 13 | . . . . 1 . . . . . 2 1 1 . . . . 1 3 . . . . 2 . 1 . 1 . Misfires 12 | . . . . . . . . . . 2 . 5 . . . . . 1 . . . . 1 . 1 . 1 1 Alerts 8 | . . . . . . . . . . . . . . . . . 3 . . . . . 4 . . . 1 . Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 7 Weapon Failures 16 | . . . . . . . . . . . . . . . . . . . . . . . 8 . 6 . 2 . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Overflow Damage 2853 | . 22 . 45 27 . . 36 111 5 16 . 244 75 3 . . 319 . 62 20 2 61 128 . 215 145 728 589 Projectiles 159 | . . . . . . . . . . . . . . . . . . . . 20 2 61 50 . . . 4 22 Explosions 1102 | . 22 . 12 27 . . 4 54 5 16 . 51 41 3 . . 151 . . . . . . . . 145 13 558 Melee 1592 | . . . 33 . . . 32 57 . . . 193 34 . . . 168 . 62 . . . 78 . 215 . 711 9 Knockbacks 22 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . 2 5 3 . 8 1 Impact 12 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . 7 1 Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 2 . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Self-Inflicted Damage 1874 | . . . . 18 . 69 114 188 106 53 . 116 . . . . 86 . . . . . 6 . . 80 60 978 Shots 36 | . . . . 1 . 3 4 6 4 2 . 4 . . . . 2 . . . . . 1 . . 3 5 1 Rammed 60 | . 16 3 6 4 . 4 15 . . . . . . . . . . . . . . . . . . . . 12 Targets Rammed 89 | . 17 3 7 4 . 4 18 1 . . . 1 . . . . . 1 . . . . 9 1 3 . 8 12 Kicked 22 | . . . . . . . . . . . . . . . . . . 1 . . . . 9 1 3 . 8 . Crushed 7 | . 1 . 1 . . . 3 1 . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 595 | . 2 20 278 16 . 49 262 142 85 277 . 234 4 8 . . 34 227 . . . 262 595 441 255 332 448 190 Average Temperature 100 | . 2 11 62 9 . 18 60 24 45 93 . 74 2 4 . . 11 112 . . . 113 153 81 87 143 158 64 Received Heat Transfer 6459 | . 150 111 612 6 . 108 1557 810 24 126 . 322 288 72 . . 243 129 165 36 18 259 405 84 394 9 477 54 Effects 29 | . . . . . . . . . . . . . . . . . . . . . . . 15 1 . 4 9 . Shutdowns 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Interference 15 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . 4 3 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Longest Duration 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 29 | . . . 1 . . . 2 . . . . . . 1 . . . . . . . . 5 . . . 18 2 Combat Hostiles 21 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 5 . . . 14 . Parts Fried 61 | . . . 1 . . . 8 . . . . . . 2 1 . 6 . . . . . 5 . . 1 34 3 Impact Corruptions 23 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . 17 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 26 | . . . 5 . . . . . . . . . . . . . . . . . 1 1 11 . 2 . 4 2 Heat Transferred 11920 | . . . 1950 100 . . 200 . . . . . . 50 . . 50 25 50 450 125 625 4950 148 444 248 1765 740 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 1 . . . 3 . . . . . . 1 . . 2 . . . . . 1 . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Res Qua Res Tes Acc Maximum Alert Level 3 | . 1 . 2 1 . . 3 2 . . . . 2 . . . . . . . . . 2 1 . 3 3 2 Low Security (%) 52 | 100 92 100 61 97 . 100 42 . . . . . . . . . . . 100 . . . . 37 100 63 . . Level 1 25 | . 7 . 16 2 . . 35 26 . . . . 86 . . . . . . . . . 54 62 . 12 32 18 Level 2 20 | . . . 22 . . . 19 73 . . . . 13 . . . . . . . . . 45 . . 11 52 81 Level 3 1 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 12 14 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 973 | 15 239 111 559 214 . 186 854 674 . . . . 475 . . . . . 150 . . . 667 344 89 973 899 604 Initial 539 | . . 31 . 214 . . . 388 . . . . 475 . . . . . 6 . . . 450 344 89 25 524 539 Average 228 | 2 111 28 201 63 . 38 249 488 . . . . 343 . . . . . 37 . . . 385 229 17 248 477 487 Influence Increases 14204 | 30 543 150 1108 267 . 400 1633 866 325 320 . 435 877 230 105 . . 180 277 155 109 105 1541 315 491 1210 1245 1287 Destroy 0b10 Robot/C 6880 | . 260 100 580 160 . 260 920 520 280 200 . 340 180 200 80 . . 100 140 140 80 80 600 120 280 300 680 280 Destroy 0b10 Robot/NC 680 | 30 65 . 120 . . 5 140 15 . 5 . 25 15 . . . . . 5 . . 15 75 15 30 20 85 15 Destroy Leader 1280 | . 60 20 172 30 . 40 232 110 30 10 . 40 40 30 10 . . 20 30 . . 10 156 20 40 58 72 50 Allied During Kill 125 | . . . . . . . . . . . . . . . . . . . . . 29 . . . . . . 96 Trap Triggered on 0b10 40 | . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . Successful Hack 318 | . 36 . 71 11 . 14 44 5 . . . . 57 . . . . . . . . . 4 27 22 . 27 . Select Force Hacks 120 | . . . . . . . . . . . . . 60 . . . . . . . . . 60 . . . . . Disable Machine 510 | . 30 . 45 30 . 45 30 60 . . . . 15 . . . . . . . . . 105 . 45 15 90 . Anti-Garrison Action 400 | . . . . . . . . . . . . . . . . . . . . . . . . . . 400 . . Destroy Structure 1196 | . 2 . 45 36 . 21 77 36 . . . . 15 . . . . . 12 . . . 76 58 44 372 171 231 Advance Influence 900 | . . . . . . . . . . . . . 450 . . . . . . . . . 450 . . . . . Partial Spotted 60 | . . . . . . . 15 . . . . . . . . . . . . . . . . . 30 . . 15 Lose Combat Pursuer 1695 | . 90 30 75 . . 15 135 120 15 105 . 30 45 . 15 . . 60 90 15 . . 15 75 . 45 120 600 Influence Decreases 13530 | 30 460 233 557 730 88 400 779 1258 714 312 81 393 567 518 138 31 . 170 153 265 110 128 884 813 604 323 1279 1512 Entered New Map 2678 | . . 52 . 337 88 . . 466 172 15 81 . 17 131 13 31 . . 4 51 24 23 . 313 70 21 409 360 Time Decay 8270 | 30 460 181 487 393 . 400 639 522 522 297 . 353 490 367 125 . . 150 145 214 6 75 634 380 316 272 510 302 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Lost Part 1872 | . . . 70 . . . 130 110 20 . . 40 50 20 . . . 20 4 . 10 30 250 120 218 20 360 400 Lost Ally 410 | . . . . . . . 10 10 . . . . 10 . . . . . . . 70 . . . . 10 . 300 Purge Threat 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 2 . 2 1 . 1 10 10 . . . . 7 . . . . . . . . . 9 7 4 5 10 7 Investigation 20 | . . . . 1 . . 1 1 . . . . 5 . . . . . . . . . 3 3 . 2 2 2 Extermination 19 | . . . . . . . . 3 . . . . 2 . . . . . . . . . 4 2 3 . 2 3 Reinforcement 25 | . 2 . . . . 1 5 1 . . . . . . . . . . . . . . 2 2 1 3 6 2 Assault 5 | . . . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 7 | . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . 2 Construction Impeded 9 | . . . . . . 1 2 . . . . . . . . . . . . . . . 2 . . . 3 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Res Qua Res Tes Acc Distress Signals 28 | . 2 1 1 . . . 3 . . . . . 1 . . . . . . . 1 . 3 . 4 8 2 2 Communications Jammed 48 | . . . . . . . . . . . . . . . . . . . . . . . 47 1 . . . . Distress Signals 48 | . . . . . . . . . . . . . . . . . . . . . . . 47 1 . . . . Times Spotted 633 | . 23 5 35 7 . 13 68 40 15 20 . 22 14 7 4 . 41 15 14 7 18 8 49 13 35 42 53 65 Peak Tracking Total 25 | . 5 2 7 3 . 4 6 9 4 4 . 4 4 4 4 . 25 4 5 3 18 4 5 4 7 9 10 12 Tactical Retreats 65 | . 3 1 2 . . 1 6 3 1 6 . 2 2 . 1 . 4 3 2 1 . . 1 3 3 2 5 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Res Qua Res Tes Acc Traps Triggered 10 | . . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . 3 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 186 | . . . . . . . 43 87 . 7 . . 49 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogrammed 18 | . . . . . . . 6 5 . 1 . . 6 . . . . . . . . . . . . . . . Reused 20 | . . . . . . . 4 . . 5 . 1 . . . . 9 1 . . . . . . . . . . Traps Extracted 24 | . . . . . . . 6 5 . 4 . 2 6 . . . 1 . . . . . . . . . . . Installed 33 | . . . . . . . 4 . . 7 . 3 6 . . . 12 1 . . . . . . . . . . Triggered 11 | . . . . . . . 4 . . 5 . 1 . . . . . 1 . . . . . . . . . . Most Traps Carried 12 | . . . . 1 1 . 6 7 7 12 6 12 12 12 12 12 12 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Res Qua Res Tes Acc Machines Disabled 43 | . 2 . 4 2 . 3 2 4 . 1 . . 1 . . 4 1 . . 2 . . 7 . 3 1 6 . Max in Single Turn 4 | . 2 . 1 1 . 2 1 4 . 1 . . 1 . . 1 1 . . 1 . . 1 . 1 1 2 . Garrison Access 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Res Qua Res Tes Acc Machines Accessed 112 | . 8 . 13 2 2 1 18 6 . 1 4 . 10 . 1 . . . . 3 10 . 7 6 8 2 8 2 Terminals 52 | . 6 . 9 1 . 1 11 3 . 1 . . 4 . . . . . . . . . 1 3 6 . 4 2 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Repair Stations 10 | . . . 2 . . . 2 . . . . . 2 . . . . . . . . . 2 . 1 . 1 . Recycling Units 11 | . 2 . 1 . . . 2 2 . . . . 1 . . . . . . . . . 2 1 . . . . Scanalyzers 8 | . . . 1 . . . 2 . . . . . 2 . . . . . . . . . 1 . 1 . 1 . Garrison Access 7 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . 2 1 . Total Hacks 321 | . 18 . 35 8 2 8 66 14 . 6 29 . 28 . 1 . . . . 6 14 . 27 12 16 4 21 6 Successful 194 | . 10 . 21 3 2 3 46 5 . 6 29 . 17 . 1 . . . . 6 14 . 16 1 7 2 5 . Failed 126 | . 7 . 14 5 . 5 20 9 . . . . 11 . . . . . . . . . 11 11 9 2 16 6 Catastrophic 36 | . 3 . 2 2 . 1 1 3 . . . . 5 . . . . . . . . . 2 4 1 1 6 5 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 113 | . 9 . 8 6 . 7 40 4 . . . . 12 . . 3 . . . . 1 . 8 1 2 2 9 1 Terminals 154 | . 15 . 22 7 . 8 44 5 . 6 . . 10 . . . . . . . . . 3 5 12 . 11 6 Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . 2 . Repair Stations 19 | . . . 7 . . . 4 . . . . . 3 . . . . . . . . . 2 . 1 . 2 . Recycling Units 27 | . 3 . 2 . . . 6 5 . . . . 2 . . . . . . . . . 5 4 . . . . Scanalyzers 43 | . . . 4 . . . 10 . . . . . 10 . . . . . . . . . 14 . 3 . 2 . Garrison Access 18 | . . . . . . . 2 4 . . . . 3 . . . . . . . . . . 1 . 4 4 . Terminal Hacks 99 | . 10 . 7 3 2 3 8 2 . 6 29 . 1 . 1 . . . . 6 14 . . 1 4 . 2 . Record 37 | . . . . . 2 . . . . 6 11 . . . . . . . . 5 12 . . . 1 . . . Part Schematic 16 | . 3 . . 1 . 2 . . . . 10 . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 2 . 3 . . . 3 1 . . 3 . . . . . . . . . . . . . 1 . . . Open Door 6 | . . . . 1 . . . . . . . . . . 1 . . . . 1 2 . . . 1 . . . Branch Access Points 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . 1 . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 13 | . . . 6 . . . 4 . . . . . 1 . . . . . . . . . . . . . 2 . Scan Component 7 | . . . 3 . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 . Repair 6 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . . . 1 . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 6 | . . . 1 . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 36 | . . . 4 . . . 10 . . . . . 8 . . . . . . . . . 11 . 2 . 1 . Insert Component 20 | . . . 2 . . . 5 . . . . . 4 . . . . . . . . . 7 . 1 . 1 . Analyze 16 | . . . 2 . . . 5 . . . . . 4 . . . . . . . . . 4 . 1 . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 37 | . . . 3 . . . 21 1 . . . . 6 . . . . . . . . . 3 . 1 2 . . Terminals 26 | . . . 2 . . . 19 1 . . . . 3 . . . . . . . . . . . 1 . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . Botnet 12 | . . . 2 . . . 7 1 . . . . 1 . . . . . . . . . . . 1 . . . Operators 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Skim 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 1 . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . . Mask 4 | . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Extract 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 6 . 12 1 . 1 15 6 . . . . 10 . . . . . . . . . 7 6 6 2 7 2 Full Trace Events 13 | . . . 2 1 . . . 1 . . . . 2 . . . . . . . . . . 3 . . 2 2 Feedback Events 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Corruption 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 66 | . 3 . 2 1 . 2 5 . . . 10 . 23 . . 13 . . . . . . 4 . 1 . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Time 174 | . . . 52 . . . 54 . . . . . . . . . . . . . . . . . . . 68 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . . . 9 . . . 19 2 . . . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 17 | . . . 2 . . . 5 . . . . . 4 . . . . . . . . . 4 . 1 . 1 . Part Schematics Acquired 16 | . . . 2 . . . 5 . . . . . 4 . . . . . . . . . 4 . 1 . . . Parts Damaged 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . parse_system 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Res Qua Res Tes Acc Total Allies 23 | . . . . . . . 2 . . . . . 1 . . . . . . . 5 . . . . . . 15 Largest Group 8 | . . . . . . . 1 1 . . . . 1 . . . . . . . 5 . . . . . . 8 Highest-Rated Group 241 | . . . . . . . 10 9 . . . . 10 . . . . . . . 241 . . . . . . 113 Highest-Rated Ally 64 | . . . . . . . 10 9 . . . . 10 . . . . . . . 64 . . . . . . 15 Total Orders 12 | . . . . . . . 6 2 . . . . . . . . . . . . . . . . . 4 . . STAY 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 72 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . 60 Total Damage 1296 | . . . . . . . . . . . . . . . . . . . . . 353 . . . . . . 943 Kills 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Res Qua Res Tes Acc Active Infowar (turns) 32294 | . . . 200 . . . 2927 1438 1452 2806 149 2275 1297 1168 933 1749 3444 246 604 3213 1128 1062 2211 899 1086 968 485 554 Optics 6983 | . . . . . . . . . . . . . . . . . 2076 . . . . 588 2197 899 768 . . 455 Sensors 11986 | . . . . . . . . . . . . . 1268 1168 932 . 1972 . 77 3213 1128 1062 1166 . . . . . IFF 1340 | . . . . . . . . . . . . . . . . . . . . . . . . 704 636 . . . Terrain 773 | . . . . . . . . . . . . . . . . . . 246 527 . . . . . . . . . Structural 16615 | . . . 200 . . . 2927 1281 1176 1694 149 1664 1297 1168 933 1749 1260 . . . . . . . 662 . 296 159 Traps 1534 | . . . . . . . . 102 . . . 1 946 . . . . . . . . . . . . 485 . . Seismic 10975 | . . . . . . . . 539 1452 2806 149 1265 . 854 926 1749 1235 . . . . . . . . . . . Jamming 2251 | . . . . . . . . . . . . . . . . . . . . . . . 508 674 73 576 420 . ECM 206 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 204 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 1 . . . . 1 2 . 1 . 1 1 1 . 3 . . . 3 . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Res Qua Res Tes Acc Turns Passed 50034 | 161 2509 723 4043 1427 1121 1631 5013 1447 1452 2806 149 3469 1297 1168 933 1749 3898 1569 605 3213 1128 1062 2233 899 1302 969 1397 661 Spaces Moved 24987 | 72 839 285 1306 517 466 653 1559 561 840 1541 95 1885 744 889 736 1243 2409 726 321 1419 662 714 913 501 687 688 793 923 Core 92 | 2 . . 1 . . . . . . . . . . . . . 17 11 . . . . . . . . 30 31 Treads 5942 | 70 839 285 1247 517 466 653 1559 111 1 1 . 3 . 1 . . 186 . . . . . 3 . . . . . Legs 6110 | . . . . . . . . . . . . . 1 . . . . 286 274 928 515 714 800 501 679 688 724 . Wheels 11414 | . . . 58 . . . . 450 839 1540 95 1882 743 888 736 1243 1708 429 47 491 147 . 110 . 8 . . . Hover 1221 | . . . . . . . . . . . . . . . . . 498 . . . . . . . . . 39 684 Flight 208 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208 Fastest Speed 32 | 50 160 240 120 240 240 240 240 135 145 145 145 160 115 115 115 130 48 50 134 137 130 113 115 120 118 116 40 32 Average Speed 162 | 156 260 240 235 240 240 240 241 179 149 157 150 160 135 119 118 130 134 125 140 195 149 115 176 127 121 116 108 54 Slowest Speed 560 | 160 320 240 550 240 240 240 245 320 480 240 160 240 470 560 130 130 240 150 200 215 230 123 470 190 190 120 232 160 Overloaded Moves 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 4 99 36 99 99 91 97 99 16 95 90 74 94 21 94 91 91 89 67 9 97 94 85 31 15 71 34 65 26 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 11 | . . 1 . 1 . . 2 . . . 1 1 . . 1 1 . . . . . 1 2 . . . . . Known Exits Taken 12 | . . . . . . . 1 1 1 1 . 1 1 . 1 1 . 1 1 . . 1 . 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . . . . 1 . . 1 . . 1 . . 1 1 . 1 . 1 1 1 . Scrap Searched 30 | . . . . 2 . 1 . . 2 4 . 2 . 4 5 4 . 2 . 4 . . . . . . . . Spaces Dug 262 | . . . 12 17 . . 14 6 41 17 . 37 14 1 . . 4 . 2 25 5 3 8 19 18 2 17 . Terrain Destroyed 1190 | . 1 . 40 38 . 22 82 45 64 30 . 76 17 7 . . 44 2 6 52 19 21 35 25 25 321 63 155 Melee 92 | . . . 4 . . . 14 6 . . . 2 9 1 . . 4 . 2 . . . 4 12 17 2 15 . Projectile 163 | . . . . . . . . . . . . . . . . . . 2 4 52 19 21 28 13 8 . 15 1 AOE 935 | . 1 . 36 38 . 22 68 39 64 30 . 74 8 6 . . 40 . . . . . 3 . . 319 33 154 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Res Qua Res Tes Acc Total 32060 | 98 1006 302 2025 690 470 686 2502 876 1014 1894 101 2254 974 978 794 1299 3040 1345 431 1803 780 899 1274 654 920 807 1107 1037 Wait 4057 | 4 55 3 452 153 . 4 590 65 144 283 . 264 83 59 44 16 400 566 69 300 49 141 108 40 25 26 84 30 Move 24958 | 71 838 284 1305 516 465 652 1558 560 839 1540 94 1884 743 888 735 1242 2408 726 320 1418 662 713 912 500 687 687 792 919 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 217 | 6 20 1 31 3 2 1 18 15 1 9 . 5 10 5 3 . 30 5 . 2 . 1 20 8 10 4 7 . Fast Attach 284 | 6 3 . 16 . . . 15 7 4 1 2 3 7 . 2 . 16 7 5 2 2 6 29 20 36 14 37 44 Attach 142 | . . . 8 1 . . 13 13 1 3 1 4 10 2 . . 26 3 . . 2 . 13 3 11 9 16 3 Detach 128 | . 2 . 2 . . . 3 6 . . 1 1 7 . . . 29 5 5 24 5 . 9 2 3 12 10 2 Swap 201 | . 3 2 23 5 1 6 29 22 5 12 . 20 10 3 2 3 13 1 . . . 1 9 4 8 6 13 . Drop 263 | 1 4 . 45 2 2 2 24 15 3 8 2 4 8 5 3 . 60 5 3 3 1 . 6 12 17 7 18 3 Fire 966 | 10 64 9 124 6 . 17 165 62 14 22 . 23 2 15 5 . 23 2 3 54 14 30 117 27 28 38 71 21 Melee 452 | . . . 12 . . . 22 23 3 2 1 42 39 1 . 1 23 24 26 . . 7 42 37 92 4 51 . Ram 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Kick 21 | . . . . . . . . . . . . . . . . . . . . . . . 9 1 3 . 8 . Crush 55 | . 17 3 7 4 . 4 18 1 . . . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 45 | . . . . . . . . . . . . . . . . . . . . . 45 . . . . . . . Trap 219 | . . . . . . . 47 87 . 14 . 3 55 . . . 12 1 . . . . . . . . . . Miscellaneous 37 | . . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Sto x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 3) 1171 | -10/Materials | Discovered new exit (range 6) 1909 | -10/Materials | Central database locked down 1952 | -10/Materials | Discovered new exit (range 4) 2159 | -10/Materials | Discovered new exit (range 13) 2671 | -10/Materials | Entered Mines 2784 | -10/Mines | Discovered new exit (range 7) 2791 | -10/Mines | Learned Materials machine intel 2854 | -10/Mines | Discovered new exit (range 6) 3002 | -10/Mines | Learned location of Zion (-6) 3075 | -10/Mines | Assembled infested the area 3394 | -10/Mines | Entered Materials 3394 | -9/Materials | Evolved 2 slots: Propulsion x2 3395 | -9/Materials | Loaded intel: 48 machine locations 3598 | -9/Materials | Lost 4 parts (2n2w) 3960 | -9/Materials | Build established: Scavenger-Mutant 4938 | -9/Materials | Repaired Lgt. Treads 5216 | -9/Materials | Discovered new exit (range 5) 5283 | -9/Materials | Discovered new exit (range 12) 5695 | -9/Materials | Discovered new exit (range 12) 5963 | -9/Materials | Repaired Lgt. Treads 5977 | -9/Materials | Repaired Lgt. Treads 6347 | -9/Materials | Discovered new exit (range 8) 6892 | -9/Materials | Build established: Mutant 6919 | -9/Materials | Discovered new exit (range 4) 7151 | -9/Materials | Core integrity fell below 50% 7394 | -9/Materials | First assault squad dispatched 7437 | -9/Materials | Entered Mines 7443 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7679 | -9/Mines | Learned 2 Materials zone layouts 7890 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7913 | -9/Mines | Build established: Scavenger-Mutant 7966 | -9/Mines | Discovered new exit (range 13) 8125 | -9/Mines | Discovered new exit (range 9) 8304 | -9/Mines | Found a hidden stash of uninstalled traps 8455 | -9/Mines | Learned location of Storage (-7) 8852 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8855 | -9/Mines | Discovered new exit (range 5) 8864 | -9/Mines | Entered Exiles 8864 | -9/Exiles | Found Exiles lab abandoned 9961 | -9/Exiles | Discovered new exit (range 12) 9985 | -9/Exiles | Entered Mines 10023 | -8/Mines | Discovered new exit (range 8) 10760 | -8/Mines | Build established: Mutant 11147 | -8/Mines | Discovered new exit (range 9) 11616 | -8/Mines | Entered Materials 11616 | -8/Materials | Evolved 2 slots: Utility x2 11957 | -8/Materials | Build established: Scavenger-Mutant 13103 | -8/Materials | Discovered new exit (range 10) 13180 | -8/Materials | Repaired Imp. Treads? 13183 | -8/Materials | Repaired Minigun 14288 | -8/Materials | Discovered new exit (range 13) 14361 | -8/Materials | Learned location of 2 exits from Lower Caves 14441 | -8/Materials | Identified exit to Factory 14477 | -8/Materials | Learned Recycling recycling unit intel 14479 | -8/Materials | Learned location of 1 exit from Lower Caves 14511 | -8/Materials | Learned Factory emergency access door positions 14544 | -8/Materials | Learned Factory garrison access intel 15496 | -8/Materials | Garrison activated, responded to threat 15524 | -8/Materials | Core integrity fell below 50% 15548 | -8/Materials | Lost 10 parts (1p4n2u3w) 16416 | -8/Materials | First assault squad dispatched 16549 | -8/Materials | Destroyed 7 combat bots 16629 | -8/Materials | Entered Factory 16629 | -7/Factory | Accompanied by 1 ally 16629 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16630 | -7/Factory | Identified exit to Factory 16630 | -7/Factory | Identified exit to Storage 16630 | -7/Factory | Identified exit to Lower Caves 16632 | -7/Factory | Loaded intel: 4 garrison access locations 16939 | -7/Factory | Garrison activated, responded to threat 17029 | -7/Factory | First assault squad dispatched 17202 | -7/Factory | Lost 5 parts (1n1u3w) 17680 | -7/Factory | Discovered exit to Storage (range 10) 17684 | -7/Factory | Discovered exit to Factory (range 12) 18076 | -7/Factory | Entered Lower Caves 18077 | -7/Lower Caves | Identified exit to Lower Caves 18206 | -7/Lower Caves | Learned 4 Factory zone layouts 18376 | -7/Lower Caves | Build established: Trapper-Mutant 18453 | -7/Lower Caves | Spotted B-75 Beast 18493 | -7/Lower Caves | Encountered a Warlord checkpoint 18865 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19528 | -7/Lower Caves | Entered another Lower Caves area 19529 | -7/Lower Caves | Identified exit to Data Miner 19647 | -7/Lower Caves | Learned location of 1 exit from Factory 19848 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20643 | -7/Lower Caves | Encountered a Warlord checkpoint 21383 | -7/Lower Caves | Attracted the attention of an 0b10 base 21570 | -7/Lower Caves | Build established: Scavenger-Mutant 21880 | -7/Lower Caves | Spotted B-75 Beast 22334 | -7/Lower Caves | Entered Data Miner 22334 | -7/Data Miner | Discovered new exit (range 6) 22370 | -7/Data Miner | Met Data Miner 22395 | -7/Data Miner | Learned location of Section 7 (-2) 22395 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22421 | -7/Data Miner | Received God Mode back door access code from Data Miner 22483 | -7/Data Miner | Entered Proximity Caves 22486 | -6/Proximity Caves | Spotter reported a threat 22486 | -6/Proximity Caves | Spotter reported a threat 22656 | -6/Proximity Caves | Spotter reported a threat 22909 | -6/Proximity Caves | Spotted B-75 Beast 23496 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24225 | -6/Proximity Caves | Build established: Mutant 24414 | -6/Proximity Caves | Discovered exit to Factory (range 11) 24951 | -6/Proximity Caves | Build established: Trapper-Mutant 25644 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 25952 | -6/Proximity Caves | Entered Factory 25952 | -6/Factory | Evolved 2 slots: Utility x2 25953 | -6/Factory | Identified exit to Factory 26100 | -6/Factory | Discovered exit to Factory (range 7) 26406 | -6/Factory | Incoming investigation squad redirected 26795 | -6/Factory | Incoming investigation squad redirected 26795 | -6/Factory | Incoming investigation squad redirected 26929 | -6/Factory | Lost 3 parts (1n2u) 27019 | -6/Factory | Identified exit to Lower Caves 27036 | -6/Factory | Incoming investigation squad redirected 27249 | -6/Factory | Entered Lower Caves 27272 | -6/Lower Caves | Encountered a Warlord checkpoint 27648 | -6/Lower Caves | Found DCF Scrap (14 items) 27666 | -6/Lower Caves | Learned 4 Factory zone layouts 28343 | -6/Lower Caves | Discovered new exit (range 7) 28417 | -6/Lower Caves | Entered another Lower Caves area 28469 | -6/Lower Caves | Discovered exit to Factory (range 7) 28671 | -6/Lower Caves | Entered a destroyed Warlord outpost 29066 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 29196 | -6/Lower Caves | Discovered new exit (range 8) 29350 | -6/Lower Caves | Identified exit to Zion 29350 | -6/Lower Caves | Entered Zion 29351 | -6/Zion | Identified exit to Proximity Caves 29633 | -6/Zion | Learned Factory emergency access door positions 29642 | -6/Zion | Given the Hacking Drone Bay 29662 | -6/Zion | Learned Factory stockpile data 29705 | -6/Zion | Learned location of Warlord (-5) 30448 | -6/Zion | Met Imprinter 30979 | -6/Zion | Discovered new exit (range 5) 30982 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 30985 | -6/Zion | Identified exit to Deep Caves 31099 | -6/Zion | Entered Deep Caves 31797 | -6/Deep Caves | Build established: Mutant 32252 | -6/Deep Caves | Attacked by Z-Imprinter 32589 | -6/Deep Caves | Found Prototype Protection 32589 | -6/Deep Caves | Identified Zio. Weapon Casing 33974 | -6/Deep Caves | Discovered new exit (range 13) 34218 | -6/Deep Caves | Spotted AG-82144 34266 | -6/Deep Caves | Lost 5 parts (1n4u) 34729 | -6/Deep Caves | Spotted AG-03950 34831 | -6/Deep Caves | Core integrity fell below 50% 34861 | -6/Deep Caves | Lost 3 parts (1n2u) 34921 | -6/Deep Caves | Triggered Deep Caves wall 34926 | -6/Deep Caves | Exposed GOLEM chamber 34946 | -6/Deep Caves | Found GOLEM Unit 34958 | -6/Deep Caves | Destroyed 34 combat bots 34962 | -6/Deep Caves | Spotted AS-02595 34965 | -6/Deep Caves | Lost 3 parts (1n2u) 34982 | -6/Deep Caves | Destroyed AS-02595 34997 | -6/Deep Caves | Entered Proximity Caves 35005 | -5/Proximity Caves | Destroyed 8 combat bots 35310 | -5/Proximity Caves | Core integrity fell below 20% 35522 | -5/Proximity Caves | Build established: Golem 36331 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 36566 | -5/Proximity Caves | Entered Factory 36566 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 36567 | -5/Factory | Identified exit to Upper Caves 36568 | -5/Factory | Identified exit to Factory 36568 | -5/Factory | Identified exit to Extension 37171 | -5/Factory | Entered Upper Caves 37276 | -5/Upper Caves | Encountered a Warlord checkpoint 37830 | -5/Upper Caves | Entered an active Warlord outpost 37859 | -5/Upper Caves | Learned Research trap positions 38281 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 39234 | -5/Upper Caves | Found Alien Artifact 39404 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 39420 | -5/Upper Caves | Discovered new exit (range 7) 40186 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 40384 | -5/Upper Caves | Entered Warlord 40587 | -5/Warlord | Opened Warlord's prototype stash 40875 | -5/Warlord | Met Warlord 40899 | -5/Warlord | Warlord's base attacked by MAIN.C 41102 | -5/Warlord | Met EX-DEC 41249 | -5/Warlord | Warlord forces counterattacked 41456 | -5/Warlord | Opened side exit 41496 | -5/Warlord | Discovered new exit (range 9) 41499 | -5/Warlord | Spotted Striker 41499 | -5/Warlord | Spotted Striker 41500 | -5/Warlord | Spotted Striker 41512 | -5/Warlord | Entered Proximity Caves 41543 | -4/Proximity Caves | Lost 4 allies 41603 | -4/Proximity Caves | Lost 7 parts (1p3n3u) 41612 | -4/Proximity Caves | Spotter reported a threat 41851 | -4/Proximity Caves | Build established: Scavenger-Mutant 41892 | -4/Proximity Caves | Spotter reported a threat 41945 | -4/Proximity Caves | Spotter reported a threat 42076 | -4/Proximity Caves | Learned Research stockpile data 42175 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 42184 | -4/Proximity Caves | Learned location of Testing (-2) 42533 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 42574 | -4/Proximity Caves | Entered Factory 42574 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 42776 | -4/Factory | Identified Dimensional Node Initializer 42892 | -4/Factory | Discovered new exit (range 7) 43046 | -4/Factory | Build established: Scavenger-Tank 43745 | -4/Factory | Lost 3 parts (1p1n1u) 43754 | -4/Factory | Incoming investigation squad redirected 43791 | -4/Factory | Lost 3 parts (1n2u) 43951 | -4/Factory | Lost 4 parts (1p1n1u1w) 44169 | -4/Factory | System corruption reached 10% 44231 | -4/Factory | Lost 6 parts (2n3u1w) 44453 | -4/Factory | Build established: Scavenger-Skirmisher 44807 | -4/Factory | Entered Research 44807 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 44808 | -3/Research | Loaded intel: 76 trap records 45001 | -3/Research | Lost 5 parts (1p2n1u1w) 45410 | -3/Research | Build established: Scavenger-Mutant 45504 | -3/Research | Lost 5 parts (1p3n1u) 45591 | -3/Research | Identified exit to Quarantine 45706 | -3/Research | Entered Quarantine 45828 | -3/Quarantine | Spotted Alpha 7 45932 | -3/Quarantine | Destroyed Alpha 7 45948 | -3/Quarantine | Found Prototype Ballistic Gun 45948 | -3/Quarantine | Identified Multirail 45953 | -3/Quarantine | Found Prototype Device 45953 | -3/Quarantine | Identified Exp. ECM Suite 45959 | -3/Quarantine | Lost 13 parts (1p3n3u6w) 46004 | -3/Quarantine | Found Alien Launcher 46004 | -3/Quarantine | Identified Sigix Terminator 46235 | -3/Quarantine | Found Alien Artifact 46235 | -3/Quarantine | Identified Core Reset Matrix 46235 | -3/Quarantine | Used Core Reset Matrix 46239 | -3/Quarantine | Detected hypermatrix surge 46239 | -3/Quarantine | Sensed 10 artifacts in vicinity 46436 | -3/Quarantine | Found Subatomic Replicator 46499 | -3/Quarantine | System corruption reached 10% 46549 | -3/Quarantine | Lost 7 parts (1p2n3u1w) 46825 | -3/Quarantine | Cryocooling Duct disabled 46840 | -3/Quarantine | Ambient heat levels rising (+20) 46840 | -3/Quarantine | Non-combat units ordered to evacuate 46853 | -3/Quarantine | Lost 6 parts (2n3u1w) 46911 | -3/Quarantine | System corruption reached 30% 46981 | -3/Quarantine | Discovered new exit (range 13) 46984 | -3/Quarantine | Lost 10 parts (1p2n3u4w) 47008 | -3/Quarantine | Entered Research 47008 | -2/Research | Warlord forces began assault on 0b10 47008 | -2/Research | Evolved 2 slots: Power x1, Utility x1 47038 | -2/Research | Lost 3 parts (1u2w) 47055 | -2/Research | Met up with Warlord 47118 | -2/Research | Research machine network offline 47136 | -2/Research | Discovered new exit (range 15) 47194 | -2/Research | Discovered new exit (range 12) 47498 | -2/Research | Found Unknown Protection 47529 | -2/Research | Borebot progress halted 47612 | -2/Research | Borebot progress halted 47640 | -2/Research | Borebot progress halted 47655 | -2/Research | Spotted Executioner 47661 | -2/Research | Spotted Executioner 47833 | -2/Research | Spotted Striker 47835 | -2/Research | Destroyed Striker 47838 | -2/Research | Build established: Scavenger-Tank 47843 | -2/Research | Destroyed BI-BLM(K) 47873 | -2/Research | Spotted Striker 47878 | -2/Research | Destroyed Striker 47917 | -2/Research | Discovered new exit (range 15) 47919 | -2/Research | Identified Hvy. Reflective Plating 47977 | -2/Research | Entered Testing 48064 | -2/Testing | Found Prototype Launcher 48064 | -2/Testing | Identified Com. Tesla Bomb Launcher 48210 | -2/Testing | Found Prototype Energy Gun 48210 | -2/Testing | Identified Tachyon Dispersion Ray 48358 | -2/Testing | Spotted Striker 48363 | -2/Testing | Spotted Striker 48367 | -2/Testing | Spotted Alpha 7 48373 | -2/Testing | Destroyed Striker 48375 | -2/Testing | Destroyed Striker 48437 | -2/Testing | Destroyed Alpha 7 48446 | -2/Testing | Found Corrupted Prototype Energy Gun 48446 | -2/Testing | Identified Enh. Gamma Rifle 48466 | -2/Testing | Lost 4 parts (2n1u1w) 48469 | -2/Testing | Stole the SGEMP Prototype 48790 | -2/Testing | Repaired Broken Enh. Multireflex Exoskeleton 48896 | -2/Testing | Destroyed 8 combat bots 48897 | -2/Testing | Lost 5 parts (3u2w) 48928 | -2/Testing | System corruption reached 10% 49006 | -2/Testing | Scanned by Researcher 49180 | -2/Testing | Lost 4 parts (1n3u) 49189 | -2/Testing | Destroyed 10 combat bots 49339 | -2/Testing | Released all parts (10) 49345 | -2/Testing | Core integrity fell below 50% 49365 | -2/Testing | Lost 19 parts (3p4n5u7w) 49367 | -2/Testing | Discovered new exit (range 12) 49374 | -2/Testing | Entered Access 49374 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 49686 | -1/Access | Lost 3 allies 49771 | -1/Access | Found Unknown Device 49771 | -1/Access | Identified Quantum Capacitor 49786 | -1/Access | Lost 23 parts (2p10n6u5w) 49789 | -1/Access | System corruption reached 10% 49835 | -1/Access | Core integrity fell below 50% 49854 | -1/Access | Found Prototype Launcher 49854 | -1/Access | Identified Point Singularity Launcher 49871 | -1/Access | Spotted B-99 Colossus 49874 | -1/Access | Search patrols dispatched 49903 | -1/Access | Emitted hypermatrix ping 49908 | -1/Access | Assembled emerged from beneath the floor 49910 | -1/Access | Lost 9 parts (1p3n3u2w) 49911 | -1/Access | Incoming investigation squad redirected 49954 | -1/Access | Assembled emerged from beneath the floor 49962 | -1/Access | Lost 7 allies 49982 | -1/Access | Incoming investigation squad redirected 49987 | -1/Access | Lost 4 parts (1n1u2w) 50010 | -1/Access | Core integrity fell below 20% 50035 | -1/Access | Fired Sigix Terminator 50035 | -1/Access | Destroyed self with Sigix Terminator Last Messages --------------- Bombardment Thruster. 50021_ Slammed into U-05 Engineer. 50022_ System corrupted: Matter fused (-8). 50022_ Acquired 4 matter. 50022_ U-05 Engineer destroyed. 50022_ Slammed into U-05 Engineer. 50025_ U-05 Engineer knocked back. 50025_ Destabilizing: System corrupted (+1). 50035_ Sigix Terminator expended. 50035_ S-43 Plague destroyed. 50035_ Destroyed Xenon Bombardment Thruster. 50035_ S-43 Plague destroyed. 50035_ Destroyed Hvy. Machine Gun. 50035_ S-43 Plague destroyed. 50035_ Destroyed Adv. Phase Shifter. 50035_ Destroyed Biometal Leg. 50035_ Destroyed Unknown Ballistic Gun. 50035_ H-88 Terminator destroyed. 50035_ Destroyed Unknown Engine. 50035_ M-36 Artificer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | +?????? ??????????????????????????????????????? | | #????? ????????????????????????????????????? | | #????? #?????????????????????????????????? | | #????? #######+##+#######????????????????? | | #???? ?????????????????? | | #???? ??????????????????? | | #???? ???????????????????? | | #???? #???????????????????? | | #???? #???????????????????? | | #???? ??u #???????????????????? | | ######## ????? ?????????????????????? | | ##########@;########??????????????? | | # ! #??? ???????? | | # #???############ | | # #???## | | # #???## | | # ; ??## """"" | | # ; ## """"" | | ######### ; ; """"" | | #???????# ; ; """"" | | #???????##########;;;;;;;;;; ; """"" | | #?????????????????? ; ; ; ; """"" | | #?????????????????? ; ; ; ; % | | #?????????????????? ; ; ; ; | | #?????????????????? ; ; ; ; | | #?????????????????? ; ; ; ; % | | ########??????????? ;;;; ;;;; ####+##+#### | | #??????????? ; ####### % %% # | | #??????????? # %=* ####### % # | | !% #??????????? # #### # % % # | | |!! +??????????? # #####!# # | | #??????????? # ## ###% # | | # # #######% # | | ############## %% %%%%% # | | ####### % ####### # | | ??????# ### # % # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 80 Energy Generation 63 Energy Capacity 1395 Matter Stores 637 Matter Capacity 700 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 ECM Strength 3 Jamming Range 16 Additional Mass Support 6 Corruption Block 15 Armor Coverage 1205 Resistance: KI 15 Resistance: TH 25 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 18 Target Analysis 12 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 11 Trap Extractor Capacity 8 Item Schematics ----------------- Exp. Q-thruster | -2/Testing | Archive Adv. Quantum Shading Machine | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -9/Materials Lgt. Treads | 4% | -9/Materials Lgt. Treads | 11% | -9/Materials Imp. Treads | 43% | -8/Materials Minigun | 4% | -8/Materials Enh. Multireflex Exoskeleton | 69% | -2/Testing | Broken Alien Tech Used ----------------- Sigix Terminator Core Reset Matrix Achievements -------------- All-out Warlord Equal Opportunity Bot Killing Spree Ultimate Loadout Challenges ------------ None Game ------ Seed PoweredBehemothCleaver Manual? 0 Play Time 07:18:46 Cumulative 225.3 hours Start 2025.05.12 @ 16:33:30 End 2025.05.19 @ 13:40:49 Sessions 51 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 121 Adventurer 3 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d09f5026-d0dc-45a8-99fa-311e7474637f