Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 20:55:49 Player: Glogmind Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (2410) 2410 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6491 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1000 Matter 57/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Force Field System Restoration Module High-powered Tractor Beam Improved Recalibrator Peak State ------------ > --- POWER ------------ Nuclear Core Antimatter Reactor > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle KE Penetrator > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Improved Signal Interpreter Particle Charger Force Field System Restoration Module High-powered Tractor Beam High-powered Tractor Beam Improved Recalibrator Heavy Machine Gun KE Penetrator Rocket Launcher Mini Grenade Launcher Precision Grenade Launcher Katana [Rating: 64] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 1 . . Utility 5 | . . 2 . . 1 2 Weapon 2 | . . . 1 1 . . Parts Attached 67 | 6 . 6 20 7 9 19 Power 10 | 1 . 2 1 2 3 1 Engine 3 | 1 . 2 . . . . Core 6 | . . . 1 2 3 . Reactor 1 | . . . . . . 1 Propulsion 8 | 2 . . 3 1 . 2 Treads 6 | 2 . . 2 . . 2 Leg . | . . . . . . . Wheel 2 | . . . 1 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 . 1 7 3 6 4 Device 8 | . . . 2 3 2 1 Storage 3 | 1 . 1 1 . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 9 | . . . 4 . 2 3 Artifact . | . . . . . . . Weapon 27 | 2 . 3 9 1 . 12 Energy Gun 3 | . . . 3 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 13 | 2 . . 4 1 . 6 Ballistic Cannon 2 | . . 2 . . . . Launcher 8 | . . 1 1 . . 6 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 28 | . . 1 3 2 . 22 Power 3 | . . 1 . . . 2 Propulsion 6 | . . . 2 2 . 2 Utility 9 | . . . 1 . . 8 Weapon 10 | . . . . . . 10 Highest Loss Streak 20 | . . 1 2 1 . 20 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 85 65 89 88 80 89 Engine 3 | . 14 10 5 . . . Core 4 | . . . 3 7 6 4 Treads 18 | . 28 22 18 16 13 17 Wheel 1 | . . . 6 2 . . Device 9 | . . . 7 13 12 10 Storage 7 | . 14 11 9 7 6 5 Processor 1 | . . . . . 3 4 Protection 9 | . . . 11 8 9 15 Energy Gun 1 | . . . 7 . . . Ballistic Gun 20 | . 28 1 11 30 26 21 Ballistic Cannon 2 | . . 11 3 . . . Launcher 1 | . . 8 . . . . Peak Build Rating 64 | 6 6 9 34 40 49 64 Average Rating 33 | 4 6 7 25 38 42 56 On Entrance 19 | . 6 6 9 34 38 43 Naked Turns 3 | . . . . . . 3 Heaviest Build 81 | 11 11 33 50 55 63 81 Greatest Support 88 | 40 40 40 62 62 42 88 Greatest Overweight (x) 1 | . . . 1 1 1 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 14 Most Carried 15 | 4 7 12 15 15 15 15 Average Carried 12 | 1 6 9 13 14 14 13 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 15 | 4 7 12 15 15 15 5 Class Distribution -------------------- 37% | Tank 31% | Gunner 20% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1924 | 251 51 170 437 332 . 683 Remotely 10 | . . . 10 . . . Salvage Created 2070 | . 86 193 715 216 . 860 Parts 126 | . 7 10 39 13 . 57 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 48 | . 4 7 17 3 . 17 Melee 1 | . 1 . . . . . Guns 29 | . 3 . 9 3 . 14 Cannons 8 | . . 5 3 . . . AOE 7 | . . 2 3 . . 2 Classes Destroyed 15 | . 3 2 6 1 . 3 Worker 2 | . . . 1 1 . . Builder 4 | . . . 2 . . 2 Hauler 2 | . . . 2 . . . Recycler 1 | . . . . . . 1 Mechanic 1 | . . . 1 . . . Watcher 4 | . 1 . 1 1 . 1 Swarmer 11 | . 3 . 4 . . 4 Saboteur 1 | . . . . . . 1 Grunt 17 | . 1 5 10 . . 1 Brawler 1 | . . . 1 . . . Duelist 2 | . . 1 1 . . . Protector 2 | . . . 1 . . 1 Sentry 4 | . . 1 . 1 . 2 Hunter 5 | . . . . . . 5 Programmer 5 | . . . . 2 . 3 Best Kill Streak 7 | . 3 4 6 2 . 7 Combat Bots Only 5 | . 3 4 5 1 . 5 Max Kills in Single Turn 2 | . 1 2 2 2 . 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . 2 1 . . 1 Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 511 | . 10 22 68 48 . 363 Missed 170 | . 2 6 22 21 . 119 Damage Taken 5778 | . 79 219 929 385 25 4141 Core 1153 | . 20 14 67 52 . 1000 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 92 96 87 92 100 . Volleys Fired 153 | . 13 20 58 12 . 50 Largest 4 | . 2 2 3 4 . 4 Hottest 163 | . 40 78 163 112 . 117 Shots Fired 374 | . 26 26 130 48 . 144 Gun 294 | . 26 1 86 48 . 133 Cannon 61 | . . 23 38 . . . Launcher 19 | . . 2 6 . . 11 Special . | . . . . . . . Kinetic 311 | . 26 24 80 48 . 133 Thermal 10 | . . . 10 . . . Explosive 19 | . . 2 6 . . 11 Electromagnetic 34 | . . . 34 . . . Robot Hit Streak 24 | . 5 7 14 8 . 24 Robot Miss Streak 7 | . 2 2 7 4 . 4 Penetration Max 1 | . . . 1 . . 1 Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 242 | . 16 16 77 30 . 103 Core Hits 122 | . 4 9 46 10 . 53 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 4 | . . . 1 . . 3 Critical Strikes 10 | . . 1 4 . . 5 Burn 2 | . . . 2 . . . Destroy 6 | . . . 1 . . 5 Blast 2 | . . 1 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6963 | . 139 486 2299 726 . 3313 Guns 3751 | . 137 11 1142 726 . 1735 Cannons 906 | . . 365 541 . . . Explosions 2264 | . . 107 603 . . 1554 Melee . | . . . . . . . Ramming 42 | . 2 3 13 . . 24 Kinetic 4040 | . 137 376 1066 726 . 1735 Thermal 160 | . . . 160 . . . Explosive 2205 | . . 107 544 . . 1554 Electromagnetic 516 | . . . 516 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 . 2 Average Corruption 2 | . . . . 2 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . 14 . 3 Message Errors 3 | . . . . 3 . . Matter Fused 2 | . . . . 2 . . Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . 3 . . Data Loss (minor) 5 | . . . . 5 . . Misfires 1 | . . . . . . 1 Alerts 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 80 | . . 13 13 3 . 51 Projectiles 13 | . . 13 . . . . Explosions 60 | . . . 13 3 . 44 Melee 7 | . . . . . . 7 Knockbacks 8 | . . 2 5 . . 1 Impact 1 | . . . . . . 1 Kinetic 7 | . . 2 5 . . . Secondary . | . . . . . . . Self-Inflicted Damage 398 | . . . 149 22 . 227 Shots 9 | . . . 4 1 . 4 Rammed 6 | . . 1 3 . . 2 Targets Rammed 7 | . 1 1 3 . . 2 Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 466 | . . 81 335 206 . 466 Average Temperature 109 | . . 40 134 75 . 112 Received Heat Transfer 1122 | . 30 93 297 54 . 648 Effects 4 | . . . . . . 4 Shutdowns 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 1 . . 1 Combat Hostiles 2 | . . . 1 . . 1 Parts Fried 5 | . . . 4 . . 1 Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted . | . . . . . . . Heat Transferred 544 | . . . 544 . . . Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 489 | . 119 291 489 269 16 268 Initial 154 | . . 62 . 154 16 . Average 103 | . 35 160 181 92 11 97 Maximum Alert Level 2 | . . 1 2 1 . 1 Low Security (%) 86 | 100 100 89 50 95 100 94 Level 1 11 | . . 10 38 4 . 5 Level 2 2 | . . . 11 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 1 3 2 . 1 Investigation 2 | . 1 1 . . . . Extermination 2 | . . . . 2 . . Reinforcement 3 | . . . 2 . . 1 Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 9 7 24 4 . 25 Peak Tracking Total 11 | . 4 3 5 2 . 11 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . 1 1 1 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 14 | . . 2 6 2 . 4 Max in Single Turn 2 | . . 1 1 2 . 2 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 12 | . 1 2 2 2 3 2 Terminals 8 | . 1 2 2 1 1 1 Fabricators 2 | . . . . 1 . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 5 5 5 3 7 3 Successful 13 | . 2 3 4 . 3 1 Failed 15 | . 3 2 1 3 4 2 Catastrophic 4 | . 1 . . 1 1 1 Database Lockouts . | . . . . . . . Manual 16 | . 6 7 . . 3 . Terminals 22 | . 5 5 5 2 3 2 Fabricators 2 | . . . . 1 . 1 Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 2 3 4 . . . Robot Analysis 4 | . 2 2 . . . . Prototype ID Bank 1 | . . . 1 . . . Unreport Threat 3 | . . 1 2 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . Report Inventory 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 2 1 2 1 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 40 | . . . . . . 40 Total Robot Build Rating 2 | . . . . . . 2 Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . 1 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . 1 . . . Machine Destruction 1 | . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 16 | . . . . . . 16 Highest-Rated Ally 8 | . . . . . . 8 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 4 | . 2 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4242 | 99 291 449 883 1198 540 782 Spaces Moved 1666 | 57 145 239 303 473 221 228 Core 9 | 4 . . . . . 5 Treads 1657 | 53 145 239 303 473 221 223 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 155 155 232 50 Average Speed 196 | 152 160 160 214 205 232 189 Slowest Speed 240 | 160 160 160 240 232 232 235 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 15 | 4 28 19 24 13 6 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 208 | . . 21 70 32 . 85 Melee . | . . . . . . . Projectile 7 | . . . 4 2 . 1 AOE 200 | . . 21 66 30 . 83 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2378 | 66 180 278 426 682 249 497 Wait 414 | . 19 6 25 173 10 181 Move 1661 | 56 145 238 302 472 220 228 Hop . | . . . . . . . Pick Up 40 | 4 3 6 8 7 3 9 Fast Attach 29 | 6 . . 11 4 4 4 Attach 20 | . . 2 5 2 1 10 Detach 3 | . . . 1 2 . . Swap 18 | . . 4 4 1 4 5 Drop 34 | . . 1 9 9 7 8 Fire 153 | . 13 20 58 12 . 50 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . . 1 3 . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 100 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 15) 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Utility x2 709 | -9/Materials | Discovered new exit (range 15) 840 | -9/Materials | Entered another Materials area 840 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1271 | -8/Materials | Garrison activated, responded to threat 1299 | -8/Materials | Build established: Tank 1672 | -8/Materials | Discovered new exit (range 3) 1723 | -8/Materials | Entered Factory 1723 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1974 | -7/Factory | Discovered new exit (range 7) 2305 | -7/Factory | Build established: Gunner 2921 | -7/Factory | Entered another Factory area 2921 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3304 | -6/Factory | Discovered new exit (range 9) 3330 | -6/Factory | Identified exit to Lower Caves 3336 | -6/Factory | Discovered new exit (range 12) 3461 | -6/Factory | Entered another Factory area 3461 | -5/Factory | Evolved 2 slots: Utility x2 3560 | -5/Factory | Fabricated R-06 Scavenger (x2) 4022 | -5/Factory | Build established: Scavenger-Tank 4181 | -5/Factory | Cargo convoy interrupted 4214 | -5/Factory | Core integrity fell below 50% 4239 | -5/Factory | Core integrity fell below 20% 4243 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Wall collapses. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. Slug penetrates Wall. System corrupted: Heat flow error (+119). X-77 Beamer suffers critical hit (Destroy). Destroyed Gatling Laser. Hvy. Machine Gun destroyed. The unstable cave ceiling collapses. Power Conduit explodes. K-01 Serf collects debris. The unstable cave ceiling collapses. Gauss Rifle destroyed. Dropped Lrg. Storage Unit. K-01 Serf collects debris. R-10 Processor collects Gauss Rifle. Acquired 30 matter. Penetrated by Slug. 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