Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.29 @ 16:09:41 Player: Pogmind Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1153) 1153 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 4133 Bonus ------- Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 405/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (215) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Armored Treads Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Autogun Gauss Rifle > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Humpback Humpback Humpback High-capacity Matter Pod (200) Modified TNC 0b10 Alert Chip Sensor Drone Bay (20/20) Beam Rifle Guided Plasma Cannon Heavy Assault Rifle Gauss Rifle Assault Cannon Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Seismic Detector > --- WEAPON ----------- Autogun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Storage Unit Humpback Humpback Humpback High-capacity Matter Pod Modified TNC 0b10 Alert Chip Sensor Drone Bay Beam Rifle Guided Plasma Cannon Heavy Assault Rifle Assault Cannon Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 47 | 7 3 9 3 15 10 Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 2 . . 3 Treads 5 | 2 . . . . 3 Leg . | . . . . . . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 3 1 1 4 5 Device 9 | 1 . 1 . 4 3 Storage 5 | 1 3 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 21 | 2 . 5 2 10 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 14 | 2 . 3 2 5 2 Ballistic Cannon . | . . . . . . Launcher 7 | . . 2 . 5 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 10 | . . 4 . 1 5 Power 1 | . . . . 1 . Propulsion 4 | . . 2 . . 2 Utility 2 | . . 1 . . 1 Weapon 3 | . . 1 . . 2 Highest Loss Streak 5 | . . 3 . 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 96 71 99 81 Engine 13 | . 14 14 14 13 9 Treads 15 | . 28 19 . . 12 Wheel 12 | . . 8 28 28 16 Device 13 | . 14 10 14 14 14 Storage 13 | . 14 14 14 14 9 Ballistic Gun 24 | . 28 27 . 24 18 Naked Turns . | . . . . . . Heaviest Build 103 | 13 28 30 90 103 92 Greatest Support 40 | 40 40 40 20 20 20 Greatest Overweight (x) 9 | 1 . 2 4 5 9 Average Overweight (x) 1 | . . . 2 4 4 Largest Inventory Capacity 25 | 8 25 15 25 25 25 Average Capacity 17 | 6 14 15 19 25 25 Most Carried 25 | 4 13 15 24 23 25 Average Carried 14 | 2 9 12 16 22 24 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 25 | 4 13 12 22 23 25 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1967 | 255 463 291 . 619 339 Remotely . | . . . . . . Salvage Created 1526 | 96 459 183 . 265 523 Parts 91 | 7 26 8 . 20 30 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 8 | . 1 . . . 7 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 7 11 . 13 7 Guns 22 | . 7 7 . 1 7 AOE 16 | . . 4 . 12 . Classes Destroyed 11 | 2 4 2 . 1 2 Builder 2 | . . 1 . 1 . Tunneler 1 | 1 . . . . . Hauler 2 | . 2 . . . . Recycler 4 | 1 1 . . . 2 Watcher 4 | . 3 . . . 1 Swarmer 9 | . 3 2 . 4 . Grunt 15 | . 4 2 . 7 2 Brawler 2 | . . . . 2 . Sentry 2 | . . . . . 2 Hunter 3 | . . . . . 3 Assembled 7 | . . 7 . . . Best Kill Streak 5 | 2 5 2 . 4 4 Combat Bots Only 4 | . 3 2 . 4 2 Max Kills in Single Turn 3 | 1 1 2 . 3 1 Gunslinging . | . . . . . . Exploded 3 | . . 2 . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1539 | . 341 313 . 216 669 Core 296 | . 34 85 . 32 145 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . . . 39 . Volleys Fired 127 | 4 41 24 . 19 39 Largest 2 | 2 2 2 . 2 2 Hottest 51 | 40 40 40 . 40 51 Shots Fired 236 | 8 82 43 . 25 78 Gun 217 | 8 82 38 . 11 78 Cannon . | . . . . . . Launcher 19 | . . 5 . 14 . Special . | . . . . . . Kinetic 217 | 8 82 38 . 11 78 Thermal . | . . . . . . Explosive 19 | . . 5 . 14 . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 4 10 8 . 4 8 Robot Miss Streak 4 | 1 4 3 . 3 2 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 3 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 140 | 6 45 24 . 10 55 Core Hits 98 | 3 25 22 . 19 29 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 3 . . . . Critical Strikes 3 | . 3 . . . . Destroy 3 | . 3 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2850 | 80 570 491 . 945 764 Guns 1737 | 80 555 300 . 38 764 Cannons . | . . . . . . Explosions 1098 | . . 191 . 907 . Melee . | . . . . . . Ramming 15 | . 15 . . . . Kinetic 1737 | 80 555 300 . 38 764 Thermal 89 | . . . . 89 . Explosive 1009 | . . 191 . 818 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 6 6 6 . Average Corruption 5 | . . 5 6 6 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 48 | . . 10 9 29 . Message Errors 12 | . . 6 2 4 . Matter Fused 15 | . . 2 5 8 . Heat Flow Errors 4 | . . . . 4 . Energy Discharges 6 | . . . 1 5 . Data Loss (minor) 8 | . . 2 . 6 . Data Loss (major) 2 | . . . 1 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 33 | . . 10 . 23 . Projectiles . | . . . . . . Explosions 33 | . . 10 . 23 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 99 | . . 46 . 53 . Shots 4 | . . 2 . 2 . Rammed 5 | . 5 . . . . Targets Rammed 6 | . 6 . . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 277 | . 9 20 . 277 . Average Temperature 94 | . 3 10 . 124 . Received Heat Transfer 441 | . 153 66 . 96 126 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . . . 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 398 | 10 158 139 . 398 367 Initial 154 | . 6 . . . 154 Average 87 | 5 34 35 . 192 216 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 87 | 100 100 100 . 61 59 Level 1 12 | . . . . 38 40 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . 1 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . . 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 14 11 . 9 9 Peak Tracking Total 4 | . 4 3 . 3 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . . . . 3 . Max in Single Turn 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 8 . 2 1 . Terminals 8 | . 8 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 25 . 2 1 . Successful 16 | . 13 . 2 1 . Failed 11 | . 11 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 23 | . 22 . 1 . . Terminals 25 | . 25 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 9 . 2 1 . Record 1 | . . . 1 . . Part Schematic 5 | . 5 . . . . Robot Analysis 2 | . 2 . . . . Open Door 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 4 | . 4 . . . . Botnet 2 | . 2 . . . . Operators 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 6 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . 5 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 . . . Highest-Rated Group 71 | . . 71 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders 4 | . . . . 4 . FOLLOW 1 | . . . . 1 . RETURN 3 | . . . . 3 . Ally Attacks 2 | . . 2 . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 4 | . . . . 4 . Drone Recoveries 4 | . . . . 4 . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5216 | 92 1749 1422 379 1156 418 Spaces Moved 2661 | 46 891 584 331 630 179 Core 8 | 8 . . . . . Treads 1060 | 38 891 130 . . 1 Legs . | . . . . . . Wheels 1593 | . . 454 331 630 178 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 95 95 140 140 Average Speed 137 | 141 160 111 111 140 149 Slowest Speed 480 | 160 160 160 140 155 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 4 98 92 70 98 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 34 | . . . . 34 . Terrain Destroyed 185 | . . 37 . 148 . Melee . | . . . . . . Projectile . | . . . . . . AOE 185 | . . 37 . 148 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3970 | 61 1128 1311 342 873 255 Wait 1090 | 1 179 692 . 206 12 Move 2656 | 45 890 583 330 629 179 Hop . | . . . . . . Pick Up 33 | 4 8 2 7 2 10 Fast Attach 12 | 7 . 1 . 1 3 Attach 12 | . . 3 2 1 6 Detach 5 | . . . 2 1 2 Swap 23 | . 3 5 1 13 1 Drop 6 | . 1 1 . 1 3 Fire 127 | 4 41 24 . 19 39 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 6 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 1060 | -10/Materials | Discovered new exit (range 16) 1320 | -10/Materials | Discovered new exit (range 3) 1481 | -10/Materials | Central database locked down 1842 | -10/Materials | Entered Mines 1934 | -10/Mines | Learned location of Zion (-7) 1935 | -10/Mines | Assembled infested the area 1940 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2802 | -10/Mines | Lost 3 parts (1n1u1w) 2881 | -10/Mines | Discovered new exit (range 10) 3003 | -10/Mines | Learned location of 2 exits from Materials 3005 | -10/Mines | Received a Mining Laser from a helpful Derelict 3149 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3180 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3187 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3202 | -10/Mines | Discovered new exit (range 11) 3260 | -10/Mines | Discovered new exit (range 5) 3264 | -10/Mines | Entered Exiles 3289 | -10/Exiles | Met 8R-AWN 3303 | -10/Exiles | Met EX-HEX 3350 | -10/Exiles | Met EX-DEC 3421 | -10/Exiles | Met EX-BIN 3435 | -10/Exiles | Aligned with FarCom system 3436 | -10/Exiles | Given EX-Vault access code 3459 | -10/Exiles | Opened EX-Vault 3465 | -10/Exiles | Found Modified TNC 3469 | -10/Exiles | Found 0b10 Alert Chip 3473 | -10/Exiles | Found Gui. Plasma Cannon 3502 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3627 | -10/Exiles | Discovered new exit (range 12) 3643 | -10/Exiles | Stole three prototypes: Modified TNC, 0b10 Alert Chip, Gui. Plasma Cannon 3643 | -10/Exiles | Entered Mines 3650 | -9/Mines | Found the Drone Emporium 3657 | -9/Mines | Found Prototype Device 3657 | -9/Mines | Identified Sensor Drone Bay 3896 | -9/Mines | Discovered new exit (range 9) 4183 | -9/Mines | Discovered new exit (range 9) 4460 | -9/Mines | Core integrity fell below 50% 4799 | -9/Mines | Entered Materials 4799 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4800 | -8/Materials | Identified exit to Factory 5105 | -8/Materials | Garrison activated, responded to threat 5179 | -8/Materials | Lost 5 parts (2n1u2w) 5217 | -8/Materials | Self-destructed Last Messages --------------- 05156_ G-47 Trooper destroyed. 05158_ Acquired 44 matter. 05160_ R-06 Scavenger collects Particle Gun. 05161_ Slug penetrates W-25 Informer. 05166_ Acquired Imp. Heat Sink. 05170_ R-06 Scavenger collects Aluminum Leg. 05172_ U-05 Engineer builds a Door. 05173_ Acquired 67 matter. 05174_ R-06 Scavenger collects Lgt. Nuclear Core. 05182_ Penetrated by Slug. 05182_ Slug penetrates H-55 Commando. 05186_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 05187_ Slug penetrates Wall. 05188_ Penetrated by Slug. 05190_ H-55 Commando destroyed. 05208_ Acquired Lgt. Nuclear Core. 05209_ Acquired 36 matter. 05211_ Dropped Lrg. Storage Unit. 05214_ Acquired Gauss Rifle. Map ----- +----------------------------------------------------+ | ???????????????????????????????? #?????????????? | | ???????????????????????????????# +?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# % #?????????????? | | ???????????????????????????????+ #?????????????? | | ???????????????????????????????# #?????????????? | | ?????????????###########+#?????# #?????????????? | | ?????????????# # #????## ##????????????? | | ????????????## # ###### #??? ???????? | | ????????????# # %# """ #??????? | | ?????????????# """ """ + + """ #??????? | | ?????????????# """ """ # # """ #??????? | | ?????????????# ""! 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""" # # #?? #????????????????????? | | ????# # # #?? #????????????????????? | | ????# # ########?? #????????????????????? | | ????############????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Heat Sink | -10/Materials | Hacked Hammer | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperAuthchipDissipator Manual? 0 Play Time 00:38:24 Cumulative 565.9 hours Start 2022.10.17 @ 22:50:42 End 2022.10.29 @ 16:09:41 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 48 Adventurer 5 Explorer 5 Win Type - Total 23 Types 6/6/4/0/3/1/2/0/1 Lore% 88 Gallery% 93 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63dfc770-d0f4-4e79-92db-1cd68303e1a1