Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.16 @ 20:52:24 Player: ButtBot Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (471) 471 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2161 Bonus ------- None Cogmind --------- Core Integrity 401/550 Matter 300/300 Energy 140/140 System Corruption 1% Temperature Cool (18) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Ion Engine Ion Engine Aluminum Leg Heat Sink Disposable Heat Sink Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Light Deuterium Engine Compact Wheel Heat Sink Disposable Heat Sink Medium Laser Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 28 | 7 9 3 9 Power 4 | 1 1 . 2 Engine 3 | 1 1 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 1 3 1 3 Treads 2 | . . 1 1 Leg 4 | 1 2 . 1 Wheel 2 | . 1 . 1 Hover . | . . . . Flight . | . . . . Utility 8 | 3 2 2 1 Device 5 | 2 2 1 . Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 3 . 3 Energy Gun 5 | . 3 . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 9 | . . . 9 Power . | . . . . Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 92 100 90 Engine 10 | . 14 11 1 Core 1 | . . . 7 Treads 6 | . . 11 17 Leg 20 | . 20 22 16 Device 12 | . 14 15 8 Storage 12 | . 14 11 9 Processor 3 | . . 6 12 Energy Gun 13 | . 9 22 16 Ballistic Gun 11 | . 18 . 1 Naked Turns . | . . . . Heaviest Build 19 | 14 17 18 19 Greatest Support 20 | 10 20 20 20 Greatest Overweight (x) 4 | 4 1 . 1 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 7 8 Average Carried 7 | 5 7 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 8 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 648 | 296 208 . 144 Remotely . | . . . . Salvage Created 692 | 121 298 59 214 Parts 43 | 12 15 4 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 10 | . 5 1 4 Guns 10 | . 5 1 4 Classes Destroyed 8 | 3 3 1 1 Worker 3 | 2 1 . . Builder 1 | . 1 . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Grunt 7 | . 5 . 2 Duelist 1 | . . . 1 Sentry 2 | . . 1 1 Best Kill Streak 3 | 2 3 1 3 Combat Bots Only 3 | . 2 1 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1394 | . 328 27 1039 Core 237 | . 88 . 149 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 64 100 . Volleys Fired 72 | 20 31 3 18 Largest 2 | 2 2 2 2 Hottest 90 | 40 90 90 90 Shots Fired 141 | 40 62 6 33 Gun 141 | 40 62 6 33 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 91 | 40 42 . 9 Thermal 12 | . . . 12 Explosive . | . . . . Electromagnetic 38 | . 20 6 12 Robot Hit Streak 16 | 16 12 8 12 Robot Miss Streak 6 | 3 6 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 107 | 30 47 4 26 Core Hits 43 | 8 18 3 14 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1282 | 302 545 85 350 Guns 1250 | 302 542 56 350 Cannons . | . . . . Explosions 29 | . . 29 . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 732 | 302 352 . 78 Thermal 141 | . . 29 112 Explosive . | . . . . Electromagnetic 406 | . 190 56 160 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 2 | . 1 . 1 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 28 | . 27 6 28 Average Temperature 10 | . 11 4 8 Received Heat Transfer 345 | . 210 9 126 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 383 | . . 50 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 150 | 25 150 93 143 Initial 39 | . 16 34 39 Average 60 | 9 74 55 78 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 13 1 9 Peak Tracking Total 6 | . 4 1 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 5 | . 3 1 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 3 2 Successful 5 | . 3 1 1 Failed 4 | . 1 2 1 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 1 1 Robot Analysis 1 | . . 1 . Locate Traps 2 | . 1 . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1288 | 247 617 163 261 Spaces Moved 667 | 99 325 125 118 Core 26 | 26 . . . Treads 110 | . . . 110 Legs 530 | 73 325 125 7 Wheels 1 | . . . 1 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 148 | 176 146 120 159 Slowest Speed 250 | 250 190 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 10 46 18 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 826 | 132 408 131 155 Wait 41 | . 33 . 8 Move 664 | 98 324 124 118 Hop . | . . . . Pick Up 12 | 7 3 1 1 Fast Attach 13 | 6 5 . 2 Attach 10 | . 3 2 5 Detach 2 | . 2 . . Swap 5 | 1 1 1 2 Drop 5 | . 5 . . Fire 72 | 20 31 3 18 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 45 | -11/Junkyard | Discovered new exit (range 16) 248 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 828 | -10/Materials | Discovered new exit (range 15) 865 | -10/Materials | Entered another Materials area 865 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1013 | -9/Materials | Discovered new exit (range 10) 1028 | -9/Materials | Entered another Materials area 1028 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1289 | -8/Materials | Self-destructed Last Messages --------------- 01273_ Slug penetrates K-01 Serf. 01273_ K-01 Serf destroyed. 01273_ R-06 Scavenger collects Imp. Heat Sink. 01274_ Wall collapses. 01274_ U-05 Engineer builds a Wall. 01275_ R-06 Scavenger collects Wheel. 01276_ Penetrated by Slug. 01277_ Slug penetrates Wall. 01277_ Lgt. Treads destroyed. 01278_ R-06 Scavenger collects Corrupted Imp. Ion Engine. 01279_ Slug penetrates Wall. 01279_ Assault Rifle destroyed. 01280_ Slug penetrates Wall. 01285_ Wall collapses. 01286_ Slug penetrates Wall. 01287_ Penetrated by Slug. 01287_ R-06 Scavenger collects Corrupted Lgt. Nuclear Core. 01288_ U-05 Engineer builds a Wall. 01289_ Slug penetrates Hadron Collector. 01289_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????#####?????# ########????????????????? | | ?????????????#"""#?????# """" #????????????????? | | ?????????????#"T"#?????# ""S"" #????????????????? | | ##############" "####### "" "" #????????????????? | | %# #????????????????? | | rh%% #????????????????? | | ] //[ *#% """" #????????????????? | | ############# /=[ %#*@ "" #????????????????? | | ????????????# /=[ # " " #????????????????? | | ????????????# # #????????????????? | | ??????????? / ##########????????????????? | | ??????????? # ^ ###????????????????? | | ????????????# ^ = ^ ""#????????????????? | | ????????????# ! Y"#????????????????? | | ????????????# ####^ ""#????????????????? | | ????????????# #??# ^ ! ###????????????????? | | ????????????# #??#^ #??????????????????? | | ????????????# #??# #??????????????????? | | ????????????# #??# "T" #??????????????????? | | ????????????# #??# #??????????????????? | | ????????????# #??# #??????????????????? | | ????????????# ???######## #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? +??????????????????? | | ??????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedDrainedCoupler Manual? 0 Play Time 00:13:49 Cumulative 14.1 hours Start 2023.11.16 @ 20:35:54 End 2023.11.16 @ 20:52:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7292184-16d8-40f9-b973-9f9ec7db9594