Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 02:38:58 Player: daxter767676 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (29) 145 Value Destroyed (913) 913 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4918 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (7) ------ Structural Scanner Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core High-capacity Battery (250) Makeshift ECM Suite Cooled Pulse Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Weight Redist. System Structural Scanner Visual Processing Unit Improved Signal Interpreter Propulsion Shielding Improved Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Great Maul > --- INVENTORY -------- High-capacity Battery Improved Sensor Array Makeshift ECM Suite Cooled Pulse Rifle Rocket Launcher [Rating: 34] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 5 | . . 1 . 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 52 | . 8 15 4 6 6 5 2 . 6 Power 5 | . 1 1 . 1 . 1 . . 1 Engine 3 | . 1 1 . 1 . . . . . Core 2 | . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 15 | . 4 2 1 2 2 . 1 . 3 Treads 3 | . . . 1 2 . . . . . Leg . | . . . . . . . . . . Wheel 5 | . 4 1 . . . . . . . Hover . | . . . . . . . . . . Flight 7 | . . 1 . . 2 . 1 . 3 Utility 21 | . 1 6 2 2 4 4 . . 2 Device 9 | . . 3 2 . 2 2 . . . Storage 1 | . 1 . . . . . . . . Processor 5 | . . 1 . 1 1 . . . 2 Hackware . | . . . . . . . . . . Protection 6 | . . 2 . 1 1 2 . . . Artifact . | . . . . . . . . . . Weapon 11 | . 2 6 1 1 . . 1 . . Energy Gun 7 | . 2 5 . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 . . . . Parts Lost 31 | . 7 9 . . 1 2 . . 12 Power 6 | . 2 1 . . . 1 . . 2 Propulsion 11 | . 2 3 . . . . . . 6 Utility 6 | . . 1 . . . 1 . . 4 Weapon 8 | . 3 4 . . 1 . . . . Highest Loss Streak 6 | . 6 4 . . 1 2 . . 5 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | . 10 11 5 4 5 5 5 5 5 Power . | . . . . . . . . . . Propulsion . | . 3 . . . . . . 1 . Utility 4 | . 4 7 4 3 3 3 2 2 2 Weapon 2 | . 1 3 1 1 2 2 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . 7 . . . . . . 4 Power 1 | . . . . . . . . . 1 Propulsion . | . . . . . . . . . . Utility 7 | . . 6 . . . . . . 1 Weapon 3 | . . 1 . . . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 81 | . 87 72 71 80 76 91 92 92 79 Engine 3 | . 10 . . 7 7 3 . . . Treads 2 | . . . 7 16 7 . . . . Leg 1 | . 7 . . . . . . . . Wheel 7 | . 17 19 . . . . . . . Flight 10 | . . 1 11 9 14 23 23 23 20 Device 12 | . . 9 18 18 17 20 15 15 14 Storage 7 | . 22 16 . . . . . . . Processor 9 | . . 1 11 15 15 15 15 15 20 Protection 7 | . . 4 3 . 4 16 23 23 15 Energy Gun 8 | . 16 17 11 4 . . . . . Ballistic Gun 1 | . 10 . . . . . . . . Launcher 1 | . . 1 9 4 . . . . . Impact Weapon 3 | . . . . 3 7 7 7 7 6 Peak Build Rating 34 | . 8 12 10 21 30 32 34 33 33 Average Rating 17 | . 6 7 8 17 23 31 31 33 26 On Entrance 17 | 6 6 6 6 10 19 30 30 33 33 Avg Prop Armor Cover (%) 13 | . . . 15 26 15 3 . . 7 Naked Turns . | . . . . . . . . . . Heaviest Build 93 | 13 93 90 6 10 16 17 16 16 16 Greatest Support 30 | 20 20 30 10 26 21 21 23 23 23 Greatest Overweight (x) 8 | . 8 8 1 . . . . . 2 Average Overweight (x) . | . 2 2 . . . . . . . Largest Inventory Capacity 25 | . 25 25 5 5 5 5 5 5 5 Average Capacity 11 | . 18 22 5 5 5 5 5 5 5 Most Carried 15 | . 13 15 5 5 5 5 5 5 5 Average Carried 7 | . 10 11 5 4 4 4 4 5 4 Final Capacity 25 | 8 25 5 5 5 5 5 5 5 5 Final Carried 12 | 6 12 5 5 5 5 5 5 5 5 Class Distribution -------------------- 66% | Mutant 17% | Derelict-Sprinter 6% | Sprinter 3% | Infiltrator-Ninja 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Derelict-Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Data Miner Derelict-Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Matter Collected 1174 | 200 301 195 94 94 . 190 30 . 70 Remotely . | . . . . . . . . . . Salvage Created 947 | . 522 195 . . . 104 . . 126 Parts 52 | . 28 15 . . . 1 . . 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 5 . . 2 Prevented 3 | . . . . . . 1 . . 2 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 26 | . 14 5 . . . 2 . . 5 Melee 4 | . . . . . . . . . 4 Guns 18 | . 14 4 . . . . . . . AOE 1 | . . 1 . . . . . . . Classes Destroyed 6 | . 4 2 . . . . . . . Worker 1 | . 1 . . . . . . . . Builder 1 | . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . Swarmer 7 | . 3 . . . . . . . 4 Grunt 16 | . 11 4 . . . 1 . . . Sentry 3 | . . 1 . . . 1 . . 1 Decomposer 1 | . . . . . . 1 . . . Best Kill Streak 4 | . 3 2 . . . 1 . . 4 Combat Bots Only 4 | . 3 1 . . . 1 . . 4 Max Kills in Single Turn 1 | . 1 1 . . . 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 381 | . 99 83 2 4 . 59 22 . 112 Missed 146 | . 24 28 1 2 . 27 15 . 49 Hits 235 | . 75 55 1 2 . 32 7 . 63 Projectile 235 | . 75 55 1 2 . 32 7 . 63 AOE 11 | . . . . . . . . . 11 Critical Strikes 4 | . . 2 . . . . . . 2 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 3072 | . 848 691 11 36 . 337 76 . 1073 Core 1112 | . 204 205 . . . 82 29 . 592 Absorbed by Shields 39 | . . 12 4 . . . . . 23 Redirected to Shielding 148 | . . 13 3 . . 35 1 . 96 Regen/Repaired (Parts) 27 | . . . . 20 7 . . . . Core Remaining (%) 66 | 100 18 . 48 100 . . . . . Volleys Fired 118 | . 71 47 . . . . . . . Largest 2 | . 2 2 . . . . . . . Hottest 85 | . 80 85 . . . . . . . Shots Fired 176 | . 117 59 . . . . . . . Gun 172 | . 117 55 . . . . . . . Cannon . | . . . . . . . . . . Launcher 4 | . . 4 . . . . . . . Special . | . . . . . . . . . . Kinetic 38 | . 38 . . . . . . . . Thermal 129 | . 79 50 . . . . . . . Explosive 4 | . . 4 . . . . . . . Electromagnetic 5 | . . 5 . . . . . . . Robot Hit Streak 11 | . 11 8 . . . . . . . Robot Miss Streak 5 | . 3 5 . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 129 | . 82 29 . . . 9 . . 9 Core Hits 47 | . 31 14 . . . . . . 2 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . 3 . . 2 Critical Strikes 8 | . 2 . . . . 3 . . 3 Burn 2 | . 2 . . . . . . . . Smash 6 | . . . . . . 3 . . 3 Melee Attacks 34 | . . . . 1 4 17 . . 12 Impact 34 | . . . . 1 4 17 . . 12 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2190 | . 925 400 . . . 442 . . 423 Guns 1263 | . 925 338 . . . . . . . Cannons . | . . . . . . . . . . Explosions 62 | . . 62 . . . . . . . Melee 865 | . . . . . . 442 . . 423 Ramming . | . . . . . . . . . . Kinetic 155 | . 155 . . . . . . . . Thermal 1091 | . 770 321 . . . . . . . Explosive 62 | . . 62 . . . . . . . Electromagnetic 17 | . . 17 . . . . . . . Impact 865 | . . . . . . 442 . . 423 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . 2 2 . . . . . . Average Corruption 1 | . . 1 2 . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . 1 5 . . . . . . Message Errors 1 | . . . 1 . . . . . . Matter Fused 1 | . . . 1 . . . . . . Energy Discharges 3 | . . 1 2 . . . . . . Alerts 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 385 | . . . . . . 245 . . 140 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 385 | . . . . . . 245 . . 140 Knockbacks 2 | . . . . . . 1 . . 1 Impact 2 | . . . . . . 1 . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 160 | . 160 30 . . . 6 7 . 1 Average Temperature 55 | . 61 12 . . . 4 4 . 1 Received Heat Transfer 1020 | . 447 318 6 18 . 156 27 . 48 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . . 1 Combat Hostiles 3 | . . . . . . 2 . . 1 Parts Fried 2 | . . . . . . 1 . . 1 Impact Corruptions 12 | . . . . . . 7 . . 5 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 3 1 . . . . . . . Heat Transferred 2942 | . 2217 725 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | . 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 107 | . 76 107 34 44 15 . . . . Initial 34 | . . 13 34 . 6 . . . . Average 13 | . 33 7 8 5 1 . . . . Influence Increases 1418 | . 425 244 30 131 18 235 75 . 260 Destroy 0b10 Robot/C 580 | . 280 100 . 60 . 40 . . 100 Destroy 0b10 Robot/NC 15 | . 10 5 . . . . . . . Destroy Leader 100 | . 60 20 . 10 . . . . 10 Successful Hack 34 | . 15 4 . 15 . . . . . Select Force Hacks 30 | . 30 . . . . . . . . Disable Machine 45 | . . 30 . . 15 . . . . Destroy Structure 29 | . . 25 . 1 3 . . . . Partial Spotted 15 | . . . . 15 . . . . . Lose Combat Pursuer 570 | . 30 60 30 30 . 195 75 . 150 Influence Decreases 1406 | . 394 186 119 117 31 229 7 75 248 Entered New Map 159 | . . 18 55 . 8 1 2 75 . Time Decay 863 | . 235 138 64 57 17 188 5 . 159 Lost Part 211 | . 66 30 . . 6 20 . . 89 Lost Ally 80 | . . . . 60 . 20 . . . Purge Threat 93 | . 93 . . . . . . . . Squads Dispatched 7 | . 4 3 . . . . . . . Investigation 4 | . 3 1 . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 2 . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Distress Signals 16 | . 3 2 . 1 . . . . 10 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 103 | . 28 18 2 8 1 17 6 . 23 Peak Tracking Total 9 | . 5 6 2 6 1 9 8 . 9 Tactical Retreats 17 | . 1 3 1 1 . 5 1 . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Traps Triggered 5 | . 1 2 . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Disabled 4 | . . 2 . . 1 1 . . . Max in Single Turn 1 | . . 1 . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Accessed 22 | . 7 2 . 6 3 . . 4 . Terminals 14 | . 6 2 . 5 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . 1 2 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 80 | . 25 6 . 16 5 . . 28 . Successful 63 | . 15 4 . 14 2 . . 28 . Failed 17 | . 10 2 . 2 3 . . . . Catastrophic 2 | . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 45 | . 25 6 . 12 1 . . 1 . Terminals 45 | . 24 6 . 14 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . 2 4 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 33 | . 4 . . 1 . . . 28 . Record 11 | . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . 3 . Alert Level 2 | . 1 . . 1 . . . . . Unreport Threat 3 | . 3 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 2 . . . . Scan Component 2 | . . . . 1 1 . . . . Repair 2 | . . . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 26 | . 11 4 . 11 . . . . . Terminals 25 | . 10 4 . 11 . . . . . Track 3 | . 1 1 . 1 . . . . . Botnet 13 | . 6 2 . 5 . . . . . Skim 9 | . 3 1 . 5 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 14 | . 5 2 . 5 2 . . . . Full Trace Events 2 | . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . . Time 64 | . . . . 32 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total Allies 5 | . . . 3 . . 1 . . 1 Largest Group 3 | . . . 3 3 . 1 . . 1 Highest-Rated Group 96 | . . . 40 40 . 16 . . 96 Highest-Rated Ally 96 | . . . 16 16 . 16 . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 34 | . . . . 24 . 4 . . 6 Total Damage 554 | . . . . 238 . 61 . . 255 Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Active Infowar (turns) 2357 | . . 524 97 253 298 601 88 30 466 Optics 1660 | . . . . 177 298 601 88 30 466 Sensors 13 | . . . . . 13 . . . . Structural 2344 | . . 524 97 253 298 601 88 30 453 ECM 52 | . . . . . 46 6 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . 3 1 . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Turns Passed 3466 | . 644 751 335 253 298 601 88 30 466 Spaces Moved 4556 | 1 304 434 442 257 429 1285 260 93 1051 Core 5 | . . . . . . . . . 5 Treads 1 | . . . . 1 . . . . . Legs 74 | 1 73 . . . . . . . . Wheels 519 | . 231 288 . . . . . . . Hover . | . . . . . . . . . . Flight 3957 | . . 146 442 256 429 1285 260 93 1046 Fastest Speed 29 | 120 80 40 40 60 32 32 32 32 29 Average Speed 52 | 120 123 109 60 78 51 32 32 32 31 Slowest Speed 200 | 120 200 200 140 170 80 34 32 32 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 19 | . . 4 8 6 . 1 . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . Exploration Rate (%) 55 | 1 49 41 97 30 12 95 59 74 92 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . 1 . . . . 2 . 1 1 Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 13 | . . . 2 . . 7 3 . 1 Spaces Dug 8 | . . . . 1 3 4 . . . Terrain Destroyed 36 | . . 28 . 1 3 4 . . . Melee 8 | . . . . 1 3 4 . . . Projectile . | . . . . . . . . . . AOE 28 | . . 28 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total 5342 | . 463 639 500 301 494 1432 265 92 1156 Wait 511 | . 64 129 59 37 49 113 . . 60 Move 4513 | . 303 425 427 246 428 1282 259 92 1051 Hop 15 | . . 4 6 4 . 1 . . . Pick Up 28 | . 13 8 . 2 1 2 1 . 1 Fast Attach 37 | . 3 5 4 5 8 5 1 . 6 Attach 14 | . 5 7 . 1 . . . . 1 Detach 3 | . . . . 1 1 . . . 1 Swap 18 | . . 10 2 . . 4 1 . 1 Drop 28 | . 4 4 2 4 3 7 3 . 1 Fire 118 | . 71 47 . . . . . . . Melee 34 | . . . . 1 4 17 . . 12 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 Rewire 18 | . . . . . . 1 . . 17 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 489 | -10/Materials | Core integrity fell below 50% 539 | -10/Materials | Lost 6 parts (2p2n2w) 636 | -10/Materials | Discovered new exit (range 8) 641 | -10/Materials | Core integrity fell below 20% 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1296 | -9/Materials | Discovered new exit (range 8) 1336 | -9/Materials | Lost 4 parts (1p1n1u1w) 1380 | -9/Materials | Crushed by falling debris 1391 | -9/Materials | Core integrity fell below 50% 1392 | -9/Materials | Discovered new exit (range 8) 1395 | -9/Materials | Identified exit to Mines 1396 | -9/Materials | Entered Mines 1448 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1486 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1623 | -9/Mines | Discovered new exit (range 10) 1640 | -9/Mines | Identified exit to Materials 1675 | -9/Mines | Discovered exit to Materials (range 12) 1731 | -9/Mines | Entered Materials 1731 | -8/Materials | Accompanied by 3 allies 1731 | -8/Materials | Evolved 2 slots: Utility x2 1858 | -8/Materials | Repaired Shield Generator 1970 | -8/Materials | Discovered new exit (range 6) 1974 | -8/Materials | Identified exit to Factory 1984 | -8/Materials | Entered Factory 1984 | -7/Factory | Evolved 2 slots: Utility x2 2048 | -7/Factory | Repaired Weight Redist. System 2275 | -7/Factory | Discovered new exit (range 5) 2279 | -7/Factory | Identified exit to Lower Caves 2282 | -7/Factory | Entered Lower Caves 2300 | -7/Lower Caves | Learned location of 1 exit from Factory 2339 | -7/Lower Caves | Spotted B-75 Beast 2404 | -7/Lower Caves | Learned location of Extension (-4) 2498 | -7/Lower Caves | Encountered a Warlord checkpoint 2530 | -7/Lower Caves | Discovered new exit (range 17) 2535 | -7/Lower Caves | Identified exit to Lower Caves 2538 | -7/Lower Caves | Learned location of Zion (-6) 2562 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2845 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2883 | -7/Lower Caves | Entered another Lower Caves area 2904 | -7/Lower Caves | Discovered new exit (range 16) 2908 | -7/Lower Caves | Identified exit to Factory 2910 | -7/Lower Caves | Encountered a Warlord checkpoint 2926 | -7/Lower Caves | Identified exit to Data Miner 2931 | -7/Lower Caves | Spotted B-75 Beast 2957 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2971 | -7/Lower Caves | Entered Data Miner 2971 | -7/Data Miner | Discovered new exit (range 6) 2973 | -7/Data Miner | Identified exit to Proximity Caves 2978 | -7/Data Miner | Met Data Miner 2987 | -7/Data Miner | Learned location of Section 7 (-2) 2987 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2993 | -7/Data Miner | Received God Mode back door access code from Data Miner 3001 | -7/Data Miner | Entered Proximity Caves 3003 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3229 | -6/Proximity Caves | Core integrity fell below 50% 3261 | -6/Proximity Caves | Lost 4 parts (1p3n) 3276 | -6/Proximity Caves | Learned Factory emergency access door positions 3284 | -6/Proximity Caves | Spotted B-75 Beast 3436 | -6/Proximity Caves | Core integrity fell below 20% 3467 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03243_ S-27 Virus suffers critical hit (Smash). 03243_ S-27 Virus destroyed. 03248_ Autogun fries itself beyond repair. 03248_ Acquired VTOL Module. 03250_ Acquired 19 matter. 03251_ Acquired Lgt. Nuclear Core. 03253_ Acquired 1 matter. 03276_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 03287_ G-50 Soldier springs to life. [Achievement: That Tickles] 03424_ Weight Redist. System destroyed. 03434_ Cesium-ion Thruster destroyed. 03437_ Propulsion Shielding destroyed. 03437_ VTOL Module destroyed. 03437_ Dropped Great Maul. 03449_ Attempting to rewire D-53 Grenadier. 03465_ Machine disabled. 03465_ Attempting to rewire D-53 Grenadier. 03467_ Imp. Utility Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####################????????????????????????????? | | #####################????????????????????????????? | | % ##??######?###################? | | ##??######?###################? | | ################# ##??# " ? " # #"? | | ################# ##????" "???" #+## #"? | | ?################ ###???" """"" # #"? | | ?### ####### # ####??" """" # #"? | | ### #### " """" # #"? | | ### ###"" """" # #"? | | ### ##### ## ### "" """" # #"? | | ###### ## ### d """""""" # #"" | | ###?## ## ###d d "############### ### | | ###??## # ####" "# " | | ####??## # #####d "# | | #######???## # ###### "# | | ##### ###?### # ###?##d "# / | | #### ####### # ##??## @ "# | | ?## ##### ##??##d d ""# | | ### ###?######### | | ### ###?####### | | ## ## ##??????## | | # ## ##??????## | | ## ####?????## | | #######????## | | #### ## ###????## | | ######### ##????## | | ######### ### ##?##### | | ######### ### ######### | | ########## ### #### % " | | ## ######## # # | | ## ######## # | | ### ######## | | ### ########## | | ## #### ###### | | # #### ###### | | # ### #### | | ## # # | | ## #### # | | # ### ####### | | ##### ####### | | # ###### ########????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 71 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Shield Generator | 33% | -8/Materials Weight Redist. System | 68% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Overwhelming Resistances Are Futile Spot Them First That Tickles Challenges ------------ None Game ------ Seed PowerCloakNeutralizer Manual? 0 Play Time 01:22:53 Cumulative 148.1 hours Start 2025.10.28 @ 01:01:37 End 2025.10.28 @ 02:38:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 147 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 56 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 49% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0779afd9-4f9f-4caa-90e2-b4865f07568a