Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 22:37:13 Player: Zedx Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2712) 2712 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 6905 Bonus ------- High Alert Combat Kills 33 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 177/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Visual Processing Unit Core Analyzer Microactuators Graphene Brace > --- WEAPON ----------- Gatling Laser Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Huge Wheel Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Shock Rifle Improved EM Pulse Cannon Heavy Assault Rifle Autogun Scythe [Rating: 52] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Field Propulsion Drive Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Hammer Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 5 | . . 2 1 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 93 | 6 11 24 26 24 . 2 Power 17 | 1 1 3 7 5 . . Engine 12 | 1 . 3 6 2 . . Core 5 | . 1 . 1 3 . . Reactor . | . . . . . . . Propulsion 27 | 2 4 7 8 4 . 2 Treads 9 | . . 3 6 . . . Leg 10 | . 3 2 2 3 . . Wheel 5 | 2 1 . . 1 . 1 Hover 2 | . . 2 . . . . Flight 1 | . . . . . . 1 Utility 22 | 1 3 9 4 5 . . Device 8 | . . 5 1 2 . . Storage 3 | 1 1 . 1 . . . Processor 4 | . . 2 1 1 . . Hackware . | . . . . . . . Protection 7 | . 2 2 1 2 . . Artifact . | . . . . . . . Weapon 27 | 2 3 5 7 10 . . Energy Gun 4 | . 2 . . 2 . . Energy Cannon 6 | . . 2 2 2 . . Ballistic Gun 8 | 2 . 2 2 2 . . Ballistic Cannon 2 | . . 1 . 1 . . Launcher 3 | . . . 2 1 . . Special Weapon 1 | . . . . 1 . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 10 | . 2 3 2 3 . . System Corruption 35 | . 5 12 10 8 . . Parts Lost 51 | . 3 12 11 22 . 3 Power 9 | . 1 1 3 4 . . Propulsion 15 | . 1 6 1 5 . 2 Utility 10 | . . 3 2 4 . 1 Weapon 17 | . 1 2 5 9 . . Highest Loss Streak 13 | . 2 5 5 13 . 2 To Critical Strikes 1 | . . 1 . . . . Average Backups 12 | 1 7 13 14 13 5 4 Power 2 | . 1 1 3 2 1 1 Propulsion 2 | . . . 2 3 . . Utility 4 | . 3 5 4 3 4 3 Weapon 3 | . 2 5 2 3 . . Tool/Special . | . . . . . . . Unused Backups 34 | . 3 7 11 8 . 5 Power 10 | . 2 . 4 3 . 1 Propulsion 5 | . . 2 3 . . . Utility 11 | . . 1 4 2 . 4 Weapon 6 | . . 4 . 2 . . Tool/Special 2 | . 1 . . 1 . . Average Slot Usage (%) 89 | . 92 90 90 88 20 17 Engine 6 | . 12 7 6 4 . . Core 4 | . 1 4 2 7 . . Treads 11 | . . 7 16 15 . . Leg 5 | . 3 12 4 1 . . Wheel 3 | . 23 . . 1 . . Device 12 | . . 9 19 12 13 9 Storage 9 | . 14 11 9 6 . . Processor 10 | . . 7 12 17 6 6 Protection 5 | . 10 10 . 3 . . Energy Gun 2 | . 6 5 . 1 . . Energy Cannon 2 | . . 2 2 4 . . Ballistic Gun 4 | . 10 2 6 2 . . Ballistic Cannon 1 | . . 1 1 . . . Impact Weapon 3 | . 8 9 . . . . Slashing Weapon 2 | . . . 5 2 . . Peak Build Rating 52 | 6 10 17 34 52 14 16 Average Rating 22 | 3 7 12 25 37 14 12 On Entrance 13 | . 6 10 15 34 14 14 Avg Prop Armor Cover (%) 9 | . . 12 10 5 . . Naked Turns . | . . . . . . . Heaviest Build 60 | 11 30 42 42 60 3 3 Greatest Support 60 | 32 32 40 60 60 3 7 Greatest Overweight (x) 17 | . 2 11 10 17 . . Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 Average Capacity 13 | 6 9 15 15 14 5 5 Most Carried 15 | 4 15 15 15 15 5 5 Average Carried 12 | 1 7 13 14 13 5 4 Final Capacity 15 | 8 15 15 15 5 5 5 Final Carried 15 | 1 15 13 15 5 5 4 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Matter Collected 2317 | 198 260 408 884 555 . 12 Remotely . | . . . . . . . Salvage Created 3031 | . 342 754 1188 747 . . Parts 173 | . 16 56 56 45 . . Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 64 | . 8 21 21 14 . . Melee 10 | . . 1 6 3 . . Guns 15 | . 7 2 1 5 . . Cannons 19 | . . 11 5 3 . . AOE 16 | . 1 5 9 1 . . Classes Destroyed 12 | . 4 4 2 2 . . Worker 4 | . . 1 2 1 . . Builder 8 | . . 4 3 1 . . Hauler 2 | . . . 1 1 . . Recycler 6 | . 1 1 4 . . . Operator 2 | . . 1 1 . . . Watcher 6 | . 1 4 1 . . . Swarmer 16 | . 3 11 . 2 . . Grunt 26 | . 5 5 12 4 . . Sentry 14 | . . 5 7 2 . . Hunter 4 | . . . 2 2 . . Programmer 3 | . . . . 3 . . Heavy 1 | . . . . 1 . . Best Kill Streak 7 | . 4 7 7 3 . . Combat Bots Only 4 | . 4 4 3 2 . . Max Kills in Single Turn 4 | . 1 4 3 1 . . Gunslinging . | . . . . . . . Exploded 3 | . 1 3 2 1 . . Melee 1 | . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Hostile Shots Fired 768 | . 55 159 147 333 . 74 Missed 198 | . 12 41 38 90 . 17 Hits 570 | . 43 118 109 243 . 57 Melee 27 | . . . 2 . . 25 Projectile 543 | . 43 118 107 243 . 32 AOE 3 | . . . . . . 3 Critical Strikes 17 | . . 1 3 6 . 7 Actively Blocked 7 | . . . . . . 7 Part Disruptions 1 | . . . . . . 1 Damage Taken 8441 | . 447 1470 1797 3729 . 998 Core 1795 | . 90 276 91 484 . 854 Absorbed by Shields 66 | . . . . . . 66 Redirected to Shielding 19 | . 19 . . . . . Regen/Repaired (Parts) 657 | . . . 187 470 . . Core Remaining (%) 61 | 100 64 31 83 30 . . Volleys Fired 270 | . 47 78 68 77 . . Largest 2 | . 2 2 2 2 . . Hottest 149 | . 70 86 91 149 . . Shots Fired 358 | . 64 98 88 108 . . Gun 208 | . 64 52 39 53 . . Cannon 124 | . . 46 30 48 . . Launcher 24 | . . . 19 5 . . Special 2 | . . . . 2 . . Kinetic 146 | . 25 31 62 28 . . Thermal 55 | . 27 . . 28 . . Explosive 19 | . . . 19 . . . Electromagnetic 136 | . 12 67 7 50 . . Robot Hit Streak 12 | . 9 11 12 10 . . Robot Miss Streak 8 | . 3 8 3 4 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 294 | . 43 68 89 94 . . Core Hits 144 | . 13 31 61 39 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . 2 1 . . . Critical Strikes 12 | . 1 2 4 5 . . Burn 1 | . 1 . . . . . Destroy 1 | . . . 1 . . . Blast 2 | . . . 1 1 . . Corrupt 2 | . . . . 2 . . Smash 2 | . . 2 . . . . Sever 4 | . . . 2 2 . . Melee Attacks 144 | . 37 21 50 36 . . Impact 58 | . 37 21 . . . . Slashing 86 | . . . 50 36 . . Piercing . | . . . . . . . Sneak Attacks 6 | . 1 2 2 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8104 | 1 658 2266 3098 2081 . . Guns 2014 | . 546 429 441 598 . . Cannons 2052 | . . 745 530 777 . . Explosions 2408 | . 66 874 1290 178 . . Melee 1600 | . 46 215 837 502 . . Ramming 30 | 1 . 3 . 26 . . Kinetic 1702 | . 218 345 821 318 . . Thermal 946 | . 280 220 . 446 . . Explosive 1944 | . . 654 1290 . . . Electromagnetic 1882 | . 114 829 150 789 . . Impact 261 | . 46 215 . . . . Slashing 1339 | . . . 837 502 . . Piercing . | . . . . . . . Highest Corruption 14 | . 5 12 10 14 . 1 Average Corruption 7 | . 4 6 9 5 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 122 | . 3 20 62 36 . 1 Message Errors 21 | . 1 3 10 7 . . Matter Fused 37 | . 1 4 18 14 . . Heat Flow Errors 23 | . . 6 13 3 . 1 Energy Discharges 14 | . . 4 6 4 . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 11 | . . 2 7 2 . . Data Loss (major) 4 | . 1 . 2 1 . . Misfires 3 | . . . 2 1 . . Alerts 2 | . . 1 1 . . . Misdirections 3 | . . . 2 1 . . Weapon Failures 3 | . . . 1 2 . . Overload Shots . | . . . . . . . Overflow Damage 388 | . 24 301 39 24 . . Projectiles 31 | . . 25 6 . . . Explosions 167 | . . 164 3 . . . Melee 190 | . 24 112 30 24 . . Knockbacks 15 | . . 2 10 3 . . Impact 1 | . . 1 . . . . Kinetic 14 | . . 1 10 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 380 | . 7 174 174 25 . . Shots 12 | . 1 4 4 3 . . Rammed 5 | 1 . . 1 2 . 1 Targets Rammed 7 | 1 . 1 1 3 . 1 Kicked 1 | . . 1 . . . . Crushed 1 | . . . . 1 . . Highest Temperature 378 | . 128 378 253 278 . 66 Average Temperature 86 | . 37 102 75 101 . 37 Received Heat Transfer 1656 | . 165 228 765 498 . . Effects 5 | . . 1 . 4 . . Interference 4 | . . . . 4 . . Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . . 4 . 2 . . Combat Hostiles 4 | . . 2 . 2 . . Parts Fried 20 | . 2 7 2 9 . . Impact Corruptions 7 | . 1 6 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 2203 | . 803 400 . 1000 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 1 3 . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 81 | 100 100 100 46 100 100 100 Level 1 15 | . . . 44 . . . Level 2 3 | . . . 9 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 410 | . 114 199 410 169 33 26 Initial 169 | . . 13 39 169 33 26 Average 109 | . 31 72 223 45 33 17 Influence Increases 2429 | . 287 752 819 551 5 15 Destroy 0b10 Robot/C 1280 | . 160 420 420 280 . . Destroy 0b10 Robot/NC 140 | . 10 55 60 15 . . Destroy Leader 376 | . 42 108 124 102 . . Successful Hack 96 | . 22 15 13 41 5 . Disable Machine 120 | . . 30 75 15 . . Destroy Structure 207 | . 23 49 112 23 . . Lose Combat Pursuer 210 | . 30 75 15 75 . 15 Influence Decreases 2418 | . 256 688 541 855 36 42 Entered New Map 326 | . . 18 56 204 36 12 Time Decay 1522 | . 226 423 395 478 . . Lost Part 420 | . 30 97 90 173 . 30 Purge Threat 150 | . . 150 . . . . Squads Dispatched 24 | . 2 4 4 13 . 1 Investigation 5 | . 1 . . 4 . . Extermination 4 | . . . . 4 . . Reinforcement 11 | . 1 4 3 2 . 1 Assault 1 | . . . 1 . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Distress Signals 13 | . 2 3 7 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 146 | . 18 40 52 29 . 7 Peak Tracking Total 6 | . 4 6 5 6 . 6 Tactical Retreats 21 | . 1 5 10 4 . 1 ECM-based Alert Blocks 15 | . . . 14 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Traps Triggered 6 | . 1 2 . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . 4 . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Disabled 8 | . . 2 5 1 . . Max in Single Turn 1 | . . 1 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Accessed 31 | . 6 6 8 10 1 . Terminals 18 | . 5 4 3 5 1 . Fabricators 1 | . . . . 1 . . Repair Stations 6 | . . 1 2 3 . . Recycling Units 4 | . 1 1 1 1 . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 106 | . 18 21 28 38 1 . Successful 60 | . 9 13 17 20 1 . Failed 45 | . 9 8 10 18 . . Catastrophic 9 | . 3 3 1 2 . . Database Lockouts 1 | . . . 1 . . . Manual 28 | . 10 2 3 13 . . Terminals 59 | . 17 15 9 17 1 . Fabricators 3 | . . . . 3 . . Repair Stations 22 | . . 2 6 14 . . Recycling Units 12 | . 1 4 3 4 . . Scanalyzers 10 | . . . 10 . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 6 7 2 5 1 . Record 1 | . 1 . . . . . Part Schematic 1 | . 1 . . . . . Open DSF 2 | . . . . 1 1 . Repair Station Index 1 | . . . 1 . . . Alert Level 4 | . 1 1 . 2 . . Unreport Threat 1 | . . 1 . . . . Locate Traps 3 | . . 2 1 . . . Disarm Traps 1 | . . 1 . . . . Maintenance Status 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Patrol Status 1 | . . . . 1 . . Assault Status 1 | . 1 . . . . . Registered Components 1 | . . 1 . . . . Zone Layout 2 | . . 1 . 1 . . Fabricator Hacks 1 | . . . . 1 . . Load Schematic 1 | . . . . 1 . . Repair Station Hacks 13 | . . 1 3 9 . . Scan Component 8 | . . 1 2 5 . . Repair 5 | . . . 1 4 . . Recycling Unit Hacks 8 | . 1 4 2 1 . . Process 2 | . . 1 1 . . . Report Inventory 3 | . 1 1 1 . . . Retrieve Matter 2 | . . 2 . . . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 8 | . . . 8 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Retrieve Study 5 | . . . 5 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 2 1 2 4 . . Terminals 9 | . 2 1 2 4 . . Botnet 6 | . 1 1 1 3 . . Operators 3 | . 1 . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 26 | . 5 5 7 8 1 . Full Trace Events 6 | . . . 2 4 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . 4 . . . Parts Repaired 5 | . . . 1 4 . . Time 184 | . . . 38 146 . . Parts Recycled . | . . . . . . . Recycled Matter 211 | . . 15 196 . . . Retrieved Matter 15 | . . 15 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . find_recycling 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Active Infowar (turns) 6317 | . . 1396 2711 2129 5 76 Optics 6299 | . . 1394 2711 2113 5 76 Seismic 2827 | . . 1153 1674 . . . ECM 4061 | . . 16 2659 1386 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Turns Passed 7996 | 66 1037 1972 2711 2129 5 76 Spaces Moved 3758 | 56 687 808 958 1151 10 88 Core 487 | 8 . 17 44 329 10 79 Treads 1653 | . . 304 736 613 . . Legs 723 | . 59 483 178 3 . . Wheels 882 | 48 628 . . 206 . . Hover 4 | . . 4 . . . . Flight 9 | . . . . . . 9 Fastest Speed 45 | 50 100 160 160 50 50 45 Average Speed 158 | 92 107 194 219 126 50 49 Slowest Speed 900 | 100 260 600 550 900 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 9 | . . . 9 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 5 70 72 61 23 . 82 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 74 | . 24 12 21 17 . . Terrain Destroyed 227 | . 25 63 118 21 . . Melee 73 | . 24 12 20 17 . . Projectile 3 | . . . 1 2 . . AOE 150 | . 1 51 96 2 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Total 5220 | 69 860 1088 1413 1660 9 121 Wait 646 | . 35 87 234 289 . 1 Move 3752 | 55 686 807 957 1150 9 88 Hop . | . . . . . . . Pick Up 155 | 7 29 37 44 36 . 2 Fast Attach . | . . . . . . . Attach 85 | 6 7 26 16 28 . 2 Detach 5 | . 2 2 . 1 . . Swap 52 | . 6 9 16 21 . . Drop 78 | . 11 20 27 19 . 1 Fire 270 | . 47 78 68 77 . . Melee 144 | . 37 21 50 36 . . Ram 5 | 1 . . 1 2 . 1 Kick 1 | . . 1 . . . . Crush 1 | . . . . 1 . . Escape Stasis 26 | . . . . . . 26 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials -7/Factory -6/Factory -6/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 14) 701 | -10/Materials | Discovered new exit (range 11) 967 | -10/Materials | Derelicts attacked the area 1104 | -10/Materials | Entered another Materials area 1104 | -9/Materials | Evolved 2 slots: Utility x2 1104 | -9/Materials | Discovered new exit (range 14) 1592 | -9/Materials | Discovered new exit (range 11) 1952 | -9/Materials | Discovered new exit (range 14) 2088 | -9/Materials | Discovered new exit (range 13) 2335 | -9/Materials | Lost 5 parts (3n1u1w) 2596 | -9/Materials | Discovered new exit (range 5) 2814 | -9/Materials | Core integrity fell below 50% 2838 | -9/Materials | System corruption reached 10% 3067 | -9/Materials | Discovered new exit (range 3) 3076 | -9/Materials | Entered another Materials area 3076 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3584 | -8/Materials | Lost 5 parts (1p1n3w) 4154 | -8/Materials | Lost 3 parts (1p1u1w) 4157 | -8/Materials | System corruption reached 10% 5476 | -8/Materials | First assault squad dispatched 5531 | -8/Materials | Central database locked down 5607 | -8/Materials | Repaired Arm. Treads+ 5761 | -8/Materials | Discovered new exit (range 3) 5787 | -8/Materials | Entered Factory 5787 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6640 | -7/Factory | Repaired Arm. Treads+ 6688 | -7/Factory | Repaired Arm. Treads+ 6722 | -7/Factory | Repaired Med. Armor Plating 6772 | -7/Factory | Repaired Cryofiber Web 7142 | -7/Factory | Garrison activated, responded to threat 7207 | -7/Factory | Lost 5 parts (1p1n1u2w) 7594 | -7/Factory | Build established: Scavenger-Mutant 7688 | -7/Factory | System corruption reached 10% 7733 | -7/Factory | Core integrity fell below 50% 7772 | -7/Factory | Lost 13 parts (2p4n1u6w) 7902 | -7/Factory | Discovered new exit (range 8) 7916 | -7/Factory | Entered another Factory area 7916 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7921 | -6/Factory | Identified exit to DSF 7921 | -6/Factory | Entered DSF 7959 | -6/DSF | Additional patrols routed to DSF 7971 | -6/DSF | Core integrity fell below 50% 7980 | -6/DSF | Build established: Mutant 7987 | -6/DSF | Core integrity fell below 20% 7991 | -6/DSF | Discovered new exit (range 14) 7997 | -6/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 07959_ Hostiles detected in DSF, routing additional patrols. 07959_ Com. Wheel destroyed. 07962_ Slammed into C-17 Slicer. 07980_ Knocked back. 07980_ C-17 Slicer knocked back. 07982_ Acquired 4 matter. 07983_ Knocked back. 07984_ Acquired Field Propulsion Drive. 07987_ Knocked back. 07988_ Acquired 8 matter. 07990_ Field Propulsion Drive destroyed. 07991_ EXIT=FOUND 07994_ Triggered Stasis Trap. 07994_ A bubble of rippling energy engulfs the area. 07994_ Field strength at 94. 07995_ Field strength at 83. 07996_ Field strength at 77. 07997_ Field strength at 66. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????#########????????????????????? | | ?????????????#!!!!! ########???"""???????? | | ?????????????#!!!!! #!!!#!!##"""""#??????? | | ?????????????# cc <""#??????? | | ?????????????# c@ """"?????? | | ?????????????### ### c# ##x ""#??????? | | ?????????????### ### # #?????????????? | | ?????????????#!! !!#####?##?????????????? | | ?????????????#!! !!#????????????????????? | | ?????????????#!! !!#????????????????????? | | ?????????????##"% ###????????????????????? | | ?????????????#= !!#????????????????????? | | ?????????????#== !!#????????????????????? | | ?????????????#== !!#????????????????????? | | ################ ###????????????????????? | | ##!!!#! !### ##???!#????????????????? | | ##! # ## ##!!!# #????????????? | | ! ! ! !????????? | | !????????? | | H !????????? | | ## # !!## ##!!!# ## !????????? | | ## #!!!### ##?!!!#? #????????????? | | ## ############ ##??###???#????????????? | | #! !!#???????!! ]]?????????????????????? | | #! !!#???????!! ]]#????????????????????? | | #! !!#????????! ]]#????????????????????? | | ## ###??????### ###????????????????????? | | #! !!#??????# !!#????????????????????? | | #! !!#??????# !!#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 26 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 61 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Com. Wheel | -10/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 37% | -8/Materials Arm. Treads | 37% | -7/Factory Arm. Treads | 37% | -7/Factory Med. Armor Plating | 35% | -7/Factory Cryofiber Web | 50% | -7/Factory Studied --------- Arm. Treads | -8/Materials | Hacked Katana | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me For Emergencies Only Heavy Suspicion Hydra I Laugh At Your Crits Item+ Junior Dev Organ Harvest Overwhelming Party Time Resistances Are Futile Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed TerrainSalvagingLauncher Manual? 0 Play Time 01:36:43 Cumulative 44.8 hours Start 2026.01.17 @ 20:56:43 End 2026.01.17 @ 22:37:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9511e57f-d471-4b70-9bd5-a5a45df5db49