Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.16 @ 14:48:55 Player: HeartGrenade Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (499) 499 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1509 Bonus ------- None Cogmind --------- Core Integrity 289/400 Matter 300/300 Energy 247/280 System Corruption 0% Temperature Warning (320) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Small Laser > --- INVENTORY (15) --- Light Armor Plating Light Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Ion Engine Heavy Ion Engine Heavy Ion Engine Light Armor Plating Light Armor Plating [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 4 5 6 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device . | . . . Storage 1 | . . 1 Processor 1 | . 1 . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . . 5 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 93 93 Engine 12 | . 13 10 Treads 28 | . 28 28 Storage 4 | . . 10 Processor 10 | . 9 11 Protection 12 | . 13 11 Energy Gun 18 | . 20 15 Ballistic Gun 6 | . 7 5 Naked Turns . | . . . Heaviest Build 34 | 3 11 34 Greatest Support 60 | 3 40 60 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 5 15 Average Capacity 8 | 5 5 14 Most Carried 6 | 2 5 6 Average Carried 3 | 1 3 3 Final Capacity 15 | 5 5 15 Final Carried 4 | 2 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 388 | 240 71 77 Remotely . | . . . Salvage Created 666 | . 331 335 Parts 37 | . 24 13 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . 10 6 Guns 16 | . 10 6 Classes Destroyed 5 | . 2 3 Worker 1 | . . 1 Hauler 1 | . . 1 Swarmer 3 | . 3 . Grunt 12 | . 7 5 Sentry 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1068 | . 327 741 Core 172 | . 61 111 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 75 . Volleys Fired 61 | . 26 35 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 117 | . 49 68 Gun 117 | . 49 68 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 30 | . 8 22 Thermal 87 | . 41 46 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | . 10 15 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 91 | . 37 54 Core Hits 35 | . 17 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 1 3 Burn 4 | . 1 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1038 | . 422 616 Guns 1038 | . 422 616 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 198 | . 57 141 Thermal 840 | . 365 475 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 5 . Matter Fused 2 | . 2 . Heat Flow Errors 2 | . 2 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 333 | . 333 332 Average Temperature 133 | . 129 136 Received Heat Transfer 555 | . 156 399 Effects 2 | . 1 1 Energy Bleed 1 | . . 1 Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 3 4 Heat Transferred 2622 | . 1065 1557 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 255 | . 255 229 Initial 22 | . . 22 Average 117 | . 128 110 Maximum Alert Level 1 | . 1 1 Low Security (%) 90 | 100 93 85 Level 1 9 | . 6 14 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 13 9 Peak Tracking Total 4 | . 3 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 701 | 25 413 263 Spaces Moved 313 | 34 209 70 Core 72 | 34 38 . Treads 241 | . 171 70 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 160 Average Speed 139 | 50 147 160 Slowest Speed 200 | 50 200 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 38 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 463 | 39 266 158 Wait 56 | . 18 38 Move 311 | 33 208 70 Hop . | . . . Pick Up 10 | 2 5 3 Fast Attach 9 | 4 2 3 Attach 5 | . 2 3 Detach 3 | . 1 2 Swap 1 | . 1 . Drop 7 | . 3 4 Fire 61 | . 26 35 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 26 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 11) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 702 | -9/Materials | Self-destructed Last Messages --------------- 00593_ Acquired Hvy. Ion Engine. 00596_ Acquired 20 matter. 00603_ Lgt. Treads destroyed. 00632_ R-06 Scavenger collects Particle Gun. 00633_ Y-45 Defender suffers critical hit (Burn). 00635_ Critical hit (Burn: +37). 00642_ Heat Sink melted. 00642_ Y-45 Defender destroyed. 00644_ R-06 Scavenger collects Faulty Hvy. Ion Engine. 00648_ K-01 Serf collects debris. 00650_ R-06 Scavenger collects Heat Sink. 00664_ K-01 Serf collects debris. 00678_ Dropped Ion Engine. 00682_ Ion Engine melted. 00682_ G-34 Mercenary destroyed. 00687_ K-01 Serf collects debris. 00693_ Lgt. Treads destroyed. 00695_ G-47 Trooper heat damages Aluminum Leg. 00698_ Med. Laser destroyed. 00702_ Overheating: Energy bleed (-33). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????######???########???????????????????? | | ????????????? #??? #???????????????????? | | ?????????????" #???"" #???????????????????? | | ??########??"" #?#""" #???????????????????? | | ??# # """ #?#""" #???????????????????? | | ??# # #?#""" #???????????????????? | | ??# # """ #?#""" #???????????????????? | | ??# # """ #?# k #???????????????????? | | ??# # """ #?# #???????????????????? | | ??? ???? ???# @%! #???????????????????? | | ?####+########+###########g####??????????????????? | | ?# * = #??????????????????? | | ?# %= % % k /??????????????????? | | ?# = *%% % kk # ????????????????? | | ?####+####### !=############# #? ??????????????? | | ???? ?????# #???????????? #??? ""????????????? | | ???? ?????# #?????????????#???? ????????????? | | ???# "????# #????????????????????#???????????? | | ???# T????# #????????????????????????????????? | | ???# ""???# +????????????????????????????????? | | ???# ???# #????????????????????????????????? | | ???######???# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????+ #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassWeldingShredder Manual? 0 Play Time 00:06:23 Cumulative 211.1 hours Start 2022.10.16 @ 14:44:07 End 2022.10.16 @ 14:48:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/1/2/1/1/0/0/0/0 Lore% 81 Gallery% 76 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db7c6928-e62b-467a-aa2c-98ff26a23ee1