Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 00:45:20 Player: Tarnath Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (2075) 2075 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5610 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 199/300 Energy 100/100 System Corruption 1% Temperature Cool (27) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Hardened Heavy Armor Plating Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Hardened Heavy Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Coolant Injector Hardened Heavy Armor Plating Flak Gun Missile Launcher Heavy Rocket Launcher [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 2 | . . . . 1 1 . Propulsion 2 | . . . 1 . . 1 Utility 3 | . . . 1 1 . 1 Weapon 1 | . . . . . 1 . Parts Attached 92 | 6 1 2 5 27 22 29 Power 16 | 1 . 1 . 6 2 6 Engine 8 | 1 . 1 . 4 . 2 Core 7 | . . . . 2 2 3 Reactor 1 | . . . . . . 1 Propulsion 21 | 2 . . 1 7 5 6 Treads 2 | . . . . . . 2 Leg 19 | 2 . . 1 7 5 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 1 . 2 4 3 9 Device 12 | . . . . 4 1 7 Storage 2 | 1 . . 1 . . . Processor 2 | . . . 1 . . 1 Hackware 1 | . . . . . 1 . Protection 3 | . 1 . . . 1 1 Artifact . | . . . . . . . Weapon 35 | 2 . 1 2 10 12 8 Energy Gun 13 | 1 . 1 . 4 6 1 Energy Cannon 9 | . . . . 2 3 4 Ballistic Gun 5 | 1 . . . 2 2 . Ballistic Cannon 1 | . . . . . . 1 Launcher 6 | . . . 2 2 . 2 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 Parts Lost 30 | . . . . 3 8 19 Power 6 | . . . . . 2 4 Propulsion 6 | . . . . 1 1 4 Utility 11 | . . . . 2 2 7 Weapon 7 | . . . . . 3 4 Highest Loss Streak 6 | . . . . 2 6 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 94 100 100 96 93 72 Engine 8 | . 14 14 11 15 7 4 Core 5 | . . . . 2 11 6 Treads 1 | . . . . . . 3 Leg 19 | . 28 28 33 26 21 10 Device 11 | . . . . 14 10 15 Storage 8 | . 14 14 11 9 7 5 Processor 4 | . . . 11 9 7 . Hackware 1 | . . . . . 1 3 Protection 3 | . 8 14 11 . 2 . Energy Gun 5 | . 14 14 5 3 6 3 Energy Cannon 6 | . . . . 8 12 5 Ballistic Gun 5 | . 14 14 5 5 2 4 Ballistic Cannon 1 | . . . . . . 3 Launcher 1 | . . . 11 . . . Naked Turns 48 | . . . . . . 48 Heaviest Build 61 | 13 16 20 29 36 46 61 Greatest Support 51 | 20 20 20 30 33 35 51 Greatest Overweight (x) 4 | 4 . . . 3 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 9 Most Carried 10 | 1 3 7 10 10 10 10 Average Carried 7 | . 2 5 7 9 8 7 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 1 3 7 10 8 8 5 Class Distribution -------------------- 30% | Mutant 18% | Scavenger-Gunner 16% | Scavenger-Mutant 13% | Skirmisher 11% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1686 | 215 78 4 83 481 209 616 Remotely 74 | . . . . . . 74 Salvage Created 1721 | . 78 . 13 531 387 712 Parts 86 | . 3 . 1 29 16 37 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 41 | . 2 . 1 12 7 19 Guns 12 | . 2 . . 7 1 2 Cannons 21 | . . . . 3 5 13 AOE 6 | . . . 1 1 . 4 Classes Destroyed 9 | . 1 . 1 3 3 1 Worker 5 | . . . . 1 . 4 Builder 1 | . . . . 1 . . Swarmer 8 | . . . . . . 8 Grunt 17 | . 2 . . 8 3 4 Brawler 1 | . . . . . 1 . Duelist 2 | . . . . 1 . 1 Sentry 7 | . . . 1 3 1 2 Hunter 3 | . . . . . 1 2 Programmer 3 | . . . . . 1 2 Best Kill Streak 8 | . 2 . 1 5 2 8 Combat Bots Only 5 | . 2 . 1 4 2 5 Max Kills in Single Turn 4 | . 1 . 1 2 1 4 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 544 | . 21 . 6 91 147 279 Missed 183 | . 10 . 1 27 48 97 Damage Taken 5252 | . 110 . 74 1034 1168 2866 Core 1296 | . . . 15 170 250 861 Absorbed by Shields 149 | . . . . . . 149 Core Remaining (%) 85 | 100 . 100 96 69 64 . Volleys Fired 150 | . 8 1 3 52 28 58 Largest 3 | . 2 2 2 2 3 3 Hottest 225 | . 60 60 66 143 212 225 Shots Fired 312 | . 16 2 6 100 51 137 Gun 132 | . 16 2 . 50 14 50 Cannon 163 | . . . . 46 34 83 Launcher 14 | . . . 6 4 . 4 Special 3 | . . . . . 3 . Kinetic 124 | . 8 1 . 32 . 83 Thermal 140 | . 8 1 . 64 23 44 Explosive 14 | . . . 6 4 . 4 Electromagnetic 31 | . . . . . 25 6 Robot Hit Streak 13 | . 7 9 11 10 13 7 Robot Miss Streak 10 | . 2 . 1 4 2 10 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 187 | . 12 2 4 64 38 67 Core Hits 95 | . 4 1 2 33 15 40 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . 2 . 3 Burn 2 | . . . . 2 . . Blast 2 | . . . . . . 2 Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5146 | . 145 22 81 1567 1011 2320 Guns 1447 | . 145 22 . 621 225 434 Cannons 2462 | . . . . 661 658 1143 Explosions 1219 | . . . 81 280 115 743 Melee . | . . . . . . . Ramming 18 | . . . . 5 13 . Kinetic 1506 | . 89 12 . 415 . 990 Thermal 1950 | . 56 10 . 867 551 466 Explosive 1104 | . . . 81 280 . 743 Electromagnetic 568 | . . . . . 447 121 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 1 Average Corruption 1 | . . . . . 3 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . 8 6 Message Errors 5 | . . . . . 2 3 Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . 2 1 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 65 | . . . . 6 21 38 Projectiles 23 | . . . . 6 . 17 Explosions 42 | . . . . . 21 21 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 235 | . . . . 15 62 158 Shots 5 | . . . . 1 1 3 Rammed . | . . . . . . . Targets Rammed 3 | . . . . 1 2 . Kicked 3 | . . . . 1 2 . Crushed . | . . . . . . . Highest Temperature 585 | . 120 9 35 398 585 461 Average Temperature 130 | . 63 6 18 108 201 124 Received Heat Transfer 1835 | . 48 . 27 603 297 860 Effects 13 | . . . . 1 10 2 Shutdowns 7 | . . . . 1 4 2 Energy Bleed 1 | . . . . . 1 . Matter Decay 2 | . . . . . 2 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 5 | . . . . 3 2 . Heat Transferred 3284 | . 125 25 . 1665 766 703 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 360 | . 95 36 77 284 258 360 Initial 97 | . . 36 13 32 97 17 Average 148 | . 19 36 26 176 94 232 Maximum Alert Level 1 | . . . . 1 1 1 Low Security (%) 61 | 100 100 100 100 50 89 30 Level 1 38 | . . . . 49 10 69 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 3 . 2 3 2 6 Investigation 3 | . 1 . . . . 2 Extermination 4 | . . . . . 1 3 Reinforcement 7 | . 2 . 2 1 1 1 Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 8 . 4 15 8 24 Peak Tracking Total 5 | . 4 . 2 3 5 4 Tactical Retreats 2 | . 1 . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 21 | . . . . . 1 20 Max in Single Turn 7 | . . . . . 1 7 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 9 | . 1 . 4 2 . 2 Terminals 7 | . . . 3 2 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 2 . 12 4 . 6 Successful 17 | . 1 . 7 4 . 5 Failed 7 | . 1 . 5 . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . . . 8 4 . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . . . 4 4 . 5 Record 5 | . . . 2 2 . 1 Robot Analysis 1 | . . . . . . 1 Prototype ID Bank 1 | . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Dispatch Records 1 | . . . . 1 . . Patrol Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 3 1 . 2 Full Trace Events 3 | . . . 1 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 3522 | 60 194 185 378 634 655 1416 Spaces Moved 1830 | 40 139 139 293 256 313 650 Core 14 | 14 . . . . . . Treads 186 | . . . . . . 186 Legs 1630 | 26 139 139 293 256 313 464 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 154 | 126 120 120 120 165 170 173 Slowest Speed 330 | 250 120 120 120 330 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 3 25 35 25 23 8 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 109 | . . . 26 37 4 42 Melee . | . . . . . . . Projectile 20 | . . . . 11 1 8 AOE 89 | . . . 26 26 3 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2229 | 46 149 154 312 363 389 816 Wait 72 | . . 9 5 3 . 55 Move 1824 | 39 138 138 292 255 312 650 Hop . | . . . . . . . Pick Up 51 | 1 2 4 6 11 15 12 Fast Attach 27 | 6 1 . . 6 3 11 Attach 23 | . . . 2 3 8 10 Detach 5 | . . . . . 1 4 Swap 42 | . . 2 3 18 11 8 Drop 32 | . . . 1 14 9 8 Fire 150 | . 8 1 3 52 28 58 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . . 1 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 7) 255 | -10/Materials | Entered Mines 287 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 304 | -10/Mines | Build established: Mutant 386 | -10/Mines | Learned 4 Materials zone layouts 417 | -10/Mines | Discovered new exit (range 12) 440 | -10/Mines | Entered Materials 440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 441 | -9/Materials | Identified exit to Mines 441 | -9/Materials | Identified exit to Materials 818 | -9/Materials | Entered another Materials area 818 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1233 | -8/Materials | Build established: Scavenger-Mutant 1352 | -8/Materials | Garrison activated, responded to threat 1433 | -8/Materials | Discovered new exit (range 8) 1452 | -8/Materials | Entered Factory 1452 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1453 | -7/Factory | Identified exit to Storage 1940 | -7/Factory | Lost 6 parts (1p1n1u3w) 2054 | -7/Factory | Discovered new exit (range 15) 2107 | -7/Factory | Entered another Factory area 2107 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2262 | -6/Factory | Lost 5 parts (1p3n1u) 2516 | -6/Factory | Build established: Tank 2646 | -6/Factory | Lost 3 parts (2u1w) 2954 | -6/Factory | Build established: Skirmisher 3085 | -6/Factory | Lost 3 parts (1p2u) 3318 | -6/Factory | Discovered new exit (range 16) 3475 | -6/Factory | Released all parts (7) 3493 | -6/Factory | Core integrity fell below 50% 3505 | -6/Factory | Lost 5 parts (1p1n1u2w) 3512 | -6/Factory | Core integrity fell below 20% 3523 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Imp. Heat Sink destroyed. Power failure, Lgt. Nuclear Core shutdown. G-50 Soldier IFF system glitched. Destroyed Lgt. Angular Momentum Engine. Lgt. Nuclear Core destroyed. Power failure, Lgt. Nuclear Core shutdown. G-50 Soldier IFF system glitched. G-50 Soldier misfires. Carbon-fiber Leg destroyed. Proton Cannon destroyed. Released Terrain Scan Processor. Released Hvy. Particle Cannon. Released Med. Storage Unit. Released Arm. Leg. Released Lgt. Nuclear Core. Released Imp. Terrain Scanner. Released Lrn. Tractor Beam. P8>C#GG GL URDBUL27BSLY G-50 Soldier destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????#####?##?#######??##????#######??#?## | | ????????????????# ?? ?? ###?###?##??##???#### | | ????????????#??## """"? ! ####??####????#??# "" | | ????????????##?# "T"" ################## "" | | ??????????#?#???# + + | | ?????????#??###?# ## ##### # | | ?????????#??????# /* """ !## #???# #### | | ???????????###### ! 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""???????????? | | ??????????????"??? # #? ????? ???#????????? | | ??????????????"??? # #?? ????? ????????????? | | ?????????????????? # # ??"????????????????? | | ???????????????? ??+ + ???"?? ?????????????? | | ?????????????? ?? ?# # ?????? ?????????????? | | ??????????????? ???# #?????????????????????? | | ?????????????????? # #?????????????????#???? | | ???????????????????# ??????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Missile Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed LaserStorageReplicator Manual? 0 Play Time 00:44:21 Cumulative 3.9 hours Start 2024.04.05 @ 00:03:50 End 2024.04.05 @ 00:45:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d94f0b59-c7db-4198-9e5b-11497a630443