Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.04.02 @ 18:32:11 Player: blelm Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (392) 1960 Value Destroyed (25724) 25724 Prototype IDs (88) 1760 Alien Tech Used (13) 2600 Bonus (60056) 60056 TOTAL SCORE: 102800 Bonus ------- High Alert Combat Kills 2986 Follower Combat Kills 1584 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1564 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1178 Cogmind --------- Core Integrity 520/1850 Matter 300/300 Energy 349/380 System Corruption 0% Temperature Cool (15) Movement Treading (141) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (12) ----- Desublimator Experimental Cooling System Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Kinecellerator Experimental Weapon Cycler Centrium Heavy Armor Plating Experimental Powered Armor Experimental Force Field > --- WEAPON (4) ------- Helical Railgun Helical Railgun Tri-rail Accelerator > --- INVENTORY (25) --- Quantum Reactor Zero-point Reactor High-density Centrium Heavy Treads High-density Centrium Heavy Treads Desublimator Experimental Energy Well (600) Advanced Matter Compressor (400) Experimental Matter Compressor (500) Advanced Kinecellerator Centrium Medium Armor Plating Enhanced Nova Cannon Helical Railgun Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Omega Cannon Tactical Quantum Warhead Sigix Containment Pod Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Desublimator Huge Storage Unit Spectral Analyzer Experimental Terrain Scan Processor Advanced Armor Integrity Analyzer Advanced Kinecellerator Experimental Weapon Cycler Centrium Heavy Armor Plating Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Helical Railgun Multirail Omega Cannon > --- INVENTORY -------- Zero-point Reactor Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Cooling System Experimental Energy Well Advanced Matter Compressor Experimental Matter Compressor Advanced Terrain Scanner Experimental Targeting Computer Advanced Kinecellerator Experimental Weapon Cycler Experimental Powered Armor Experimental Force Field Enhanced Nova Cannon Helical Railgun Helical Railgun Helical Railgun Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Sigix Containment Pod [Rating: 272] Favorites ----------- Power Zero-point Reactor Engine Heavy Deuterium Engine Power Core Fission Core Reactor Zero-point Reactor Propulsion Experimental Biometal Heavy Treads Treads Experimental Biometal Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Advanced Terrain Scanner Storage Huge Storage Unit Processor Spectral Analyzer Hackware Advanced System Shield Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Helical Railgun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Helical Railgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Core Stripper Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . 2 . . . . 2 . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . Utility 9 | . . . . . 2 2 . . . 1 . . . . 2 . . . . . . . . 1 . . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Parts Attached 856 | . 10 3 . 2 23 27 . . 14 24 3 7 5 22 24 21 16 19 36 16 10 16 9 14 75 113 52 29 27 125 114 Power 32 | . . . . . 3 3 . . . 2 . . . 3 . 1 2 2 . . . 1 . . 2 4 4 2 . 2 1 Engine 7 | . . . . . 3 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . 2 . 1 2 2 . . . 1 . . 2 4 4 2 . 2 1 Propulsion 69 | . 2 3 . 1 6 4 . . 1 1 . 1 . 7 1 1 3 4 1 . . . . 1 4 3 4 . 1 12 8 Treads 56 | . . 1 . . 4 3 . . 1 1 . 1 . 4 . 1 2 4 1 . . . . 1 4 3 4 . 1 12 8 Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | . 1 2 . 1 1 1 . . . . . . . 3 1 . 1 . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 429 | . 2 . . 1 5 7 . . 9 7 . 4 3 3 13 9 4 5 19 3 3 8 3 7 43 65 32 17 20 81 56 Device 287 | . . . . 1 1 2 . . 2 2 . 2 1 . 8 7 1 4 11 3 2 5 3 5 32 46 22 12 17 55 43 Storage 27 | . 1 . . . . . . . 1 . . . . 1 . 1 1 . . . 1 1 . . 5 . 1 2 2 10 . Processor 29 | . 1 . . . 2 . . . . 2 . . 1 . 1 . . . . . . 1 . 1 2 2 5 1 1 3 6 Hackware 6 | . . . . . . 1 . . . . . . . . 1 . . . 3 . . . . . . 1 . . . . . Protection 72 | . . . . . 2 4 . . 6 3 . 2 1 2 3 1 2 1 5 . . 1 . 1 1 13 4 1 . 12 7 Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 1 . 1 . Weapon 326 | . 6 . . . 9 13 . . 4 14 3 2 2 9 10 10 7 8 16 13 7 7 6 6 26 41 12 10 6 30 49 Energy Gun 17 | . 1 . . . 2 . . . 3 1 . . . 1 . 1 . 1 . . . . . 3 4 . . . . . . Energy Cannon 113 | . . . . . 2 . . . . 7 1 1 1 4 4 7 4 2 10 7 4 1 . . 8 22 9 3 3 5 8 Ballistic Gun 128 | . 1 . . . 2 6 . . . 4 2 1 . 1 5 . 2 5 5 4 2 3 4 3 10 18 2 6 3 16 23 Ballistic Cannon 30 | . 2 . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . 7 16 Launcher 28 | . 2 . . . . . . . . . . . 1 3 1 2 1 . 1 2 1 3 2 . 3 1 1 . . 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 9 | . . . . . 1 6 . . . 2 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 77 | . . . . 1 3 1 . . 2 . . 1 . 2 1 1 2 1 . . . 4 1 1 12 9 1 6 . 16 12 Corrupted Parts 21 | . . . . . . . . . 1 . . . . 5 . . 6 7 . . . . . . 2 . . . . . . System Corruption 116 | . . . . . . . . . 1 . . . . 29 . . 45 36 . . . . . . 5 . . . . . . Parts Lost 34 | . 3 . . . 2 3 . . 1 2 . . . 1 1 . . . 3 . . 4 . 1 . 1 1 . 1 . 10 Power 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . 1 . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 4 Utility 14 | . . . . . . 1 . . . . . . . . . . . . 3 . . 2 . 1 . 1 . . 1 . 5 Weapon 10 | . 2 . . . 1 1 . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . 1 Highest Loss Streak 3 | . 2 . . . 1 1 . . 1 2 . . . 1 1 . . . 2 . . 3 . 1 . 1 1 . 1 . 3 Average Slot Usage (%) 84 | . 97 100 100 93 93 93 92 92 91 92 93 92 93 92 93 93 88 79 84 78 85 82 79 79 76 77 78 78 78 79 76 Engine 2 | . 14 14 14 14 9 6 7 7 7 7 6 6 6 5 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 4 6 6 6 6 5 5 . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 5 4 10 11 10 10 10 8 5 4 3 5 8 8 7 7 7 Treads 13 | . . 9 14 14 17 15 15 15 15 13 13 12 12 11 11 10 7 10 15 15 15 15 15 13 13 12 15 16 15 15 14 Wheel 3 | . 4 14 14 14 18 8 7 7 7 6 6 6 6 6 5 5 2 . . . . . . . . . . . . . . Device 14 | . . . . . 9 9 7 7 7 9 13 16 18 15 15 15 13 21 14 11 14 13 14 15 12 15 17 19 21 18 17 Storage 6 | . 14 14 14 14 9 7 7 7 7 6 6 6 6 6 5 5 11 11 8 5 5 5 5 4 4 4 4 4 3 6 3 Processor 11 | . 11 14 14 7 6 7 7 7 7 12 13 12 12 12 16 16 13 11 10 10 10 10 10 13 13 9 9 12 11 11 12 Hackware 3 | . . . . . . 3 7 7 7 3 . . . . 4 5 5 5 6 10 10 10 10 9 9 9 4 . . . . Protection 6 | . . . . . 5 16 15 15 14 12 13 10 11 14 11 11 11 5 10 13 10 10 10 4 . 4 4 2 3 3 7 Energy Cannon 2 | . . . . . 5 . . . . 5 5 5 6 5 4 4 8 . 4 . 3 4 . . 1 4 10 5 5 . . Ballistic Gun 6 | . 12 . . . 3 12 7 7 . 3 6 6 6 4 4 . 1 2 5 2 6 5 9 11 10 8 1 6 8 13 5 Ballistic Cannon 1 | . 8 14 14 14 7 1 7 7 . . . . . . . . . . . . . . . . . . . . . . 4 Launcher 1 | . 2 14 14 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 235 | 11 89 89 89 89 102 119 117 117 118 141 137 138 138 147 151 151 169 169 170 163 167 167 161 164 197 204 187 183 188 198 235 Greatest Support 365 | 20 20 20 16 16 28 28 28 28 28 28 28 28 28 28 28 28 160 160 240 240 240 240 240 240 240 275 365 320 320 340 355 Greatest Overweight (x) 50 | . 5 5 5 7 3 4 4 4 4 5 4 4 45 5 5 5 5 50 . . . . . . . 1 . . . 1 . Average Overweight (x) 2 | . 1 4 5 5 3 3 4 4 3 4 4 4 8 4 4 4 3 12 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 12 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 12 14 13 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 Average Carried 23 | 6 8 11 12 18 22 24 25 25 24 24 24 24 24 23 24 25 24 24 23 24 25 24 22 22 24 24 24 24 24 22 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 12 12 19 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 22 25 25 25 25 25 24 25 23 Class Distribution -------------------- 36% | Mutant 29% | Scavenger-Mutant 6% | Alien-Mutant 5% | Alien-Gunner 4% | Scavenger-Gunner 4% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Tank | -3/Research Hacker-Skirmisher | -3/Quarantine Hacker-Mutant | -3/Section 7 Alien-Mutant | -2/Research Alien-Mutant | -2/Testing Alien-Mutant | -1/Access Scavenger-Mutant | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 18512 | 200 257 312 . 20 434 676 . . 520 314 84 114 139 282 358 420 332 604 703 505 306 623 389 364 1726 1986 340 229 585 3016 2674 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23357 | . 285 59 . 1 552 961 . . 331 435 47 19 . 658 358 911 507 727 1334 191 378 655 276 434 2581 2788 1433 558 1667 2494 2717 Parts 1063 | . 36 1 . 1 24 47 2 . 12 23 2 3 . 19 27 56 21 28 79 5 8 23 15 25 122 146 40 26 77 82 113 Haulers Intercepted 6 | . . . . . 3 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 12 | . . . . 1 . 3 . . . 3 . . . . . 2 . . 1 . . . . 1 . . . . 1 . . Parts Field Recycled 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 18 Retrieved Matter 649 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 349 Parts Self-Destructed 90 | . . . . . . . . . 9 . 5 1 8 . . . . . . 8 2 44 13 . . . . . . . . Prevented 55 | . . . . . . . . . 7 . . . . 16 . . . . . . 3 29 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 327 | . 11 2 . . 10 21 1 . 6 5 1 1 . 5 7 12 10 4 21 7 6 14 9 5 30 39 14 3 22 20 41 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guns 168 | . 6 . . . 2 18 . . 4 3 1 1 . 1 5 . . . 10 1 1 5 2 5 16 26 . 2 16 15 28 Cannons 46 | . 3 . . . 8 3 1 . . . . . . . . 5 . . 3 . . . . . 4 1 1 . 4 1 12 AOE 55 | . 2 2 . . . . . . 1 . . . . . 2 5 6 . 5 6 3 9 7 . . 1 4 . . 2 . Classes Destroyed 27 | . 6 . . 1 3 2 1 . 1 1 . . . 2 . 1 . . . . . 3 . . 2 2 1 1 . . . Worker 9 | . . . . 1 . 2 . . . . . . . . . 2 . . . . . . . . . . . 1 2 1 . Builder 8 | . 1 . . . . . . . . 1 . . . . . . . . 3 . . . . . . 2 . . 1 . . Tunneler 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . 3 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Recycler 5 | . . . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 14 | . 1 . . . . . . . . . . . . . . . . 9 . . . . . 1 1 1 1 . . . . Watcher 16 | . 1 . . . . 1 . . . . . . . . . . 1 . 2 . . . . . 2 1 3 . 5 . . Swarmer 59 | . 6 . . . 2 9 . . 2 . . . . . . 2 4 . 5 4 . 2 4 . 2 10 . . 7 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Grunt 59 | . 5 2 . . 4 7 . . 3 . . . . . . 2 . . 3 2 4 3 1 2 8 2 4 . 4 3 . Brawler 6 | . . . . . . 1 . . . . . . . . . 1 . . 1 . . 2 . . . 1 . . . . . Duelist 10 | . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . 4 . . 2 1 . Protector 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 28 | . . . . . 4 . . . . 2 . . . 1 . 1 . 4 2 1 . . 1 3 . 7 2 . . . . Demolisher 4 | . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Hunter 21 | . . . . . . . . . . 2 . . . 1 . 1 2 . 2 . 2 1 2 . 2 . 3 . 2 1 . Programmer 64 | . . . . . . 4 . . . 1 1 . . . 7 2 . . 8 . . . 1 . 13 11 . 2 7 7 . Behemoth 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thief 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 9 2 . 1 4 4 1 . 4 2 1 1 . 1 4 6 6 5 8 4 4 11 5 2 4 5 7 4 7 5 5 Combat Bots Only 11 | . 6 2 . . 4 4 1 . 4 2 1 1 . 1 4 5 6 3 6 4 4 11 5 2 4 5 7 2 6 4 5 Max Kills in Single Turn 4 | . 2 1 . 1 1 1 1 . 1 1 1 1 . 1 2 4 4 1 4 2 2 3 2 1 2 3 4 1 3 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Exploded 4 | . 1 1 . . . . . . 1 . . . . . 2 2 4 . 4 2 2 3 2 . . 1 4 . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 7 A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 29598 | . 691 96 . 5 623 1185 10 . 335 680 74 79 24 431 429 157 171 133 1714 247 356 1157 275 417 1943 1577 1529 98 578 2448 12136 Core 2178 | . 130 21 . . 66 67 . . 18 39 7 13 12 . 41 11 21 . 80 8 36 86 10 11 464 43 56 9 25 43 861 Absorbed by Shields 22606 | . . . . . . 108 . . . 290 77 81 25 294 386 166 175 138 1201 211 230 570 262 394 1509 1487 763 118 524 2137 11460 Reduced by Siege Mode 1711 | . . . . . . . . . . . . . . . . . . 11 57 17 9 . 12 26 131 54 100 4 39 285 966 Redirected to Core 350 | . . . . . . . . . . . . . . . . . . . . . . . . . 330 20 . . . . . Core Remaining (%) 76 | 100 . . . 39 88 . . . 87 . . . . 91 . . . 92 . . . . 80 . . 66 . 96 . . 28 Volleys Fired 1488 | . 50 10 . . 46 85 4 . 9 46 9 41 . 34 32 32 21 45 84 25 15 39 13 25 104 132 52 26 85 122 302 Largest 4 | . 2 1 . . 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 3 3 3 2 3 4 4 4 Hottest 360 | . 70 30 . . 95 73 73 . 100 113 48 90 . 123 98 134 162 162 162 90 169 90 70 98 310 188 188 196 214 159 360 Shots Fired 2889 | . 90 10 . . 92 161 8 . 18 71 18 49 . 61 45 51 35 83 117 28 22 48 17 47 201 253 68 40 158 281 817 Gun 1692 | . 59 . . . 36 145 4 . 18 44 18 16 . 34 27 22 3 59 48 6 6 18 8 47 144 150 . 14 85 217 464 Cannon 1097 | . 25 . . . 56 16 4 . . 27 . 33 . 27 17 23 29 24 67 16 13 6 . . 49 96 59 26 73 60 351 Launcher 100 | . 6 10 . . . . . . . . . . . . 1 6 3 . 2 6 3 24 9 . 8 7 9 . . 4 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1984 | . 66 . . . 75 161 8 . . 34 18 16 . 14 27 . 3 59 48 6 6 18 8 35 122 150 . 14 85 219 792 Thermal 435 | . 18 . . . 17 . . . . 21 . 33 . 2 17 5 . . 42 16 4 6 . 12 31 60 19 17 50 42 23 Explosive 60 | . 6 10 . . . . . . . . . . . . 1 6 3 . 2 6 3 7 9 . 1 . . . . 4 2 Electromagnetic 410 | . . . . . . . . . 18 16 . . . 45 . 40 29 24 25 . 9 17 . . 47 43 49 9 23 16 . Robot Hit Streak 59 | . 7 2 . . 15 17 2 . 17 15 9 3 . 18 20 15 16 17 32 10 17 46 10 29 47 49 11 21 28 59 44 Robot Miss Streak 6 | . 4 3 . . 3 4 2 . 2 2 1 4 . 4 6 2 3 4 3 1 1 1 2 1 1 3 3 3 3 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . 1 1 . . 2 2 1 Secondary Targets 24 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . 3 4 . . 2 3 9 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 1 . . 1 1 1 Shots Hit Robots 2026 | . 45 2 . . 61 108 4 . 17 41 14 13 . 48 23 37 28 59 71 11 17 29 12 25 141 151 39 24 95 226 685 Core Hits 1206 | . 21 9 . 1 20 52 1 . 16 17 2 5 . 34 29 27 17 22 69 11 9 48 17 29 82 93 23 9 53 110 380 Critical Hits 177 | . . . . . 1 2 1 . . . . . . 1 . 1 3 6 5 . . 6 2 6 6 12 . . 4 11 110 Critical Kills 34 | . . . . . 1 1 1 . . . . . . . . . . 3 5 . . 3 2 3 3 6 . . . 2 4 Critical Parts Destroyed 75 | . . . . . . 1 . . . . . . . 1 . 1 3 2 . . . 3 . 3 3 5 . . 4 5 44 Melee Attacks 18 | . . . . . 1 10 . . . 6 . . . . . . . . . . . . . . 1 . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . 1 10 . . . 6 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 84279 | . 767 288 . 20 1048 2027 100 . 437 843 267 204 . 1294 708 2071 1455 1732 2947 967 984 3676 1249 859 5162 5973 2531 1064 4673 10132 30801 Guns 41615 | . 453 . . . 376 1677 17 . 370 681 267 204 . 634 536 418 74 928 1535 129 152 588 155 710 2910 3845 . 441 3234 7330 13951 Cannons 29408 | . 177 . . . 669 299 83 . . 130 . . . 490 65 432 618 696 951 . 311 . . . 1539 1462 1202 570 1359 1531 16824 Explosions 12307 | . 131 269 . . . . . . 67 . . . . 170 104 1221 759 . 401 823 521 3087 1094 . 580 591 1218 . . 1271 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 949 | . 6 19 . 20 3 51 . . . 32 . . . . 3 . 4 108 60 15 . 1 . 149 133 75 111 53 80 . 26 Kinetic 57799 | . 492 . . . 867 1976 100 . . 464 267 204 . 302 536 . 74 928 1535 129 152 588 155 710 2910 3845 . 441 3234 7330 30560 Thermal 4198 | . 138 . . . 178 . . . 67 . . . . 170 65 36 . . 266 . . . . . 269 431 358 302 512 1191 215 Explosive 9175 | . 131 269 . . . . . . . . . . . . 104 1221 759 . 401 823 521 2507 1094 . 74 . . . . 1271 . Electromagnetic 12158 | . . . . . . . . . 370 347 . . . 822 . 814 618 696 685 . 311 580 . . 1776 1622 2062 268 847 340 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 60 | . 1 1 1 3 . 1 1 1 2 . 1 1 1 29 12 12 54 60 12 12 . . . . 10 . . . . . . Average Corruption 8 | . 1 1 1 1 . 1 1 1 1 . 1 1 1 26 9 12 31 32 9 6 . . . . 5 . . . . . . Corruption Purged 90 | . . . . . . . . . . . . . . . . . 4 62 . 12 . . . . 12 . . . . . . Effects 393 | . 2 12 . 7 . . 1 . 5 . . 12 2 7 15 39 38 136 33 36 . . . . 48 . . . . . . Message Errors 102 | . 2 5 . 3 . . . . 2 . . 5 . 5 2 9 7 32 9 10 . . . . 11 . . . . . . Matter Fused 74 | . . . . 2 . . . . . . . . . 1 4 8 5 25 9 10 . . . . 10 . . . . . . Heat Flow Errors 31 | . . . . . . . . . 1 . . . . . 4 . 3 12 3 3 . . . . 5 . . . . . . Energy Discharges 50 | . . 2 . . . . . . . . . 4 2 . . 4 4 20 2 6 . . . . 6 . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Data Loss (minor) 52 | . . 5 . 2 . . 1 . 2 . . 3 . 1 2 3 3 15 4 4 . . . . 7 . . . . . . Data Loss (major) 13 | . . . . . . . . . . . . . . . . 3 1 4 1 3 . . . . 1 . . . . . . Misfires 9 | . . . . . . . . . . . . . . . 1 3 . 2 1 . . . . . 2 . . . . . . Alerts 5 | . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . Misdirections 36 | . . . . . . . . . . . . . . . . 5 10 14 3 . . . . . 4 . . . . . . Weapon Failures 19 | . . . . . . . . . . . . . . . 1 3 3 9 1 . . . . . 2 . . . . . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 1453 | . 27 42 . . 29 9 . . . 15 . . . 26 3 105 51 . 28 35 . 105 8 . 31 56 142 23 148 49 521 Projectiles 889 | . . . . . 29 9 . . . 15 . . . 26 3 . 3 . 23 . . . . . 10 40 83 15 124 . 509 Explosions 436 | . 27 42 . . . . . . . . . . . . . 105 48 . . 30 . 105 8 . 15 . 7 . . 49 . Melee 128 | . . . . . . . . . . . . . . . . . . . 5 5 . . . . 6 16 52 8 24 . 12 Knockbacks 104 | . 2 . . . 2 2 2 . . 3 . . . . . . . 1 1 . . . . 1 . 1 . 1 1 . 87 Impact 10 | . . . . . . . . . . 3 . . . . . . . 1 1 . . . . 1 . 1 . 1 1 . 1 Kinetic 91 | . 1 . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . 84 Secondary 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 441 | . 89 69 . 5 . 7 . . 32 . . . . 10 . . 40 . . 41 . 9 73 . . . 23 . . . 43 Shots 18 | . 4 4 . . . . . . 2 . . . . 1 . . 1 . . 1 . 1 2 . . . 1 . . . 1 Rammed 61 | . . 5 . 4 1 7 . . . 5 . . . . 2 . 1 4 4 1 . 1 . 9 5 3 3 2 3 . 1 Targets Rammed 77 | . 6 5 . 5 2 9 . . . 6 . . . . 2 . 1 5 6 1 . 1 . 9 6 4 3 2 3 . 1 Kicked 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 10 | . . . . 1 1 2 . . . 1 . . . . . . . 1 2 . . . . . 1 1 . . . . . Highest Temperature 615 | . 156 15 . . . . . . 192 18 . . . 4 249 5 244 275 242 176 36 . . . 199 16 . . 176 368 615 Average Temperature 81 | . 54 9 . . . . . . 62 5 . . . 3 124 5 52 75 66 73 21 . . . 61 7 . . 39 71 127 Received Heat Transfer 2074 | . 156 60 . . 189 156 . . 135 82 . . . . 12 8 . 8 119 14 41 98 22 62 146 104 49 . 52 148 413 Effects 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 13 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 90 | . . . . . . . . . . . . . . . . . 2 3 7 2 2 . 2 2 10 18 4 1 7 9 21 Total Turns 4468 | . . . . . . . . . . . . . . . . . 24 34 115 23 18 . 18 41 280 233 69 28 118 3060 407 Longest Duration 2892 | . . . . . . . . . . . . . . . . . 14 22 38 19 15 . 12 31 171 46 23 28 48 2892 45 Robots Corrupted 62 | . . . . . . . . . 1 2 . . . 7 . 2 5 4 3 . 2 . . . 8 11 10 2 3 2 . Combat Hostiles 56 | . . . . . . . . . 1 2 . . . 4 . 2 4 4 3 . 2 . . . 8 11 9 2 2 2 . Parts Fried 128 | . . . . . . . . . 1 5 . . . 11 . 7 6 9 10 . 2 . . . 10 28 21 1 9 8 . Impact Corruptions 9 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 1 1 1 . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Heat Transferred 3064 | . 407 . . . 370 . . . 50 . . . . 250 100 25 . . 175 . . . . . 222 383 175 222 370 252 63 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . 2 . . . . 2 . . . . . . . 2 . . 1 1 2 . . . . Missiles Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 875 | . 247 65 . 5 262 379 . . . 91 . . . . 177 641 875 515 442 . . . . 212 259 725 717 503 815 823 . Initial 463 | . . 64 . . . 50 . . . . . . . . 25 86 278 270 . . . . . 6 36 108 383 262 301 463 . Average 187 | . 76 10 . . 131 158 . . . 29 . . . . 81 220 609 110 130 . . . . 80 126 306 526 397 440 634 . Maximum Alert Level 4 | . 1 . . . 1 1 . . . . . . . . . 2 3 2 2 . . . . 1 1 3 3 2 3 4 . Low Security (%) 53 | 100 93 100 . 100 66 68 . . . 100 . . . . 100 64 . 77 77 . . . . 97 91 48 . . . . . Level 1 10 | . 6 . . . 33 31 . . . . . . . . . 21 24 15 15 . . . . 2 8 9 21 43 42 . . Level 2 12 | . . . . . . . . . . . . . . . . 14 56 7 6 . . . . . . 41 69 56 46 5 . Level 3 15 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . 9 . 10 60 . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 3 . . 1 1 5 . . . 4 . . . . 3 1 . . 4 . . . . 3 9 6 . 3 5 3 . Investigation 7 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . 2 . . 1 1 . . Extermination 27 | . . . . . . 3 . . . 2 . . . . 3 . . . 2 . . . . 1 6 4 . 1 3 2 . Reinforcement 13 | . 3 . . . . 2 . . . 2 . . . . . 1 . . 1 . . . . 2 1 . . 1 . . . Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 55 | . 1 . . . 1 2 . . . . . . . 20 . 2 2 . 2 . . 1 . 1 . . 6 . . 17 . Communications Jammed 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 20 . 10 . . Distress Signals 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 20 . 10 . . Times Spotted 569 | . 19 4 . . 24 34 1 . 9 11 1 2 1 11 11 23 20 22 38 7 6 50 9 13 40 55 27 11 29 25 66 Peak Tracking Total 11 | . 3 1 . . 5 5 1 . 4 2 1 2 1 2 4 4 7 1 10 4 4 11 3 5 4 6 5 6 5 5 7 Tactical Retreats 14 | . 1 2 . . 1 3 . . 1 . . . . . . . 1 . 1 . . 1 . 1 . 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 13 | . 3 . . . 1 . . . . . . . . . . . . . . . . 1 . . 4 2 . . 1 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . 2 . . . 3 . . . . . 11 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 74 | . 3 1 . . . . . . . . . . . 3 . 1 6 4 4 . . 2 . . 13 10 . 5 2 8 12 Max in Single Turn 4 | . 1 1 . . . . . . . . . . . 1 . 1 2 1 1 . . 1 . . 4 1 . 1 1 2 1 Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 56 | . 1 . 1 3 4 4 . 4 . 3 1 . . . 4 . . . 5 . 1 . . 2 11 6 . 3 1 1 1 Terminals 41 | . 1 . . 1 4 4 . . . 2 . . . . 4 . . . 4 . . . . 2 9 6 . 2 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . 1 . . . Total Hacks 140 | . 1 . 1 5 12 8 . 24 . 5 1 . . . 13 . . . 18 . 1 . . 3 26 12 . 4 2 1 3 Successful 82 | . . . 1 3 6 4 . 24 . 3 1 . . . 5 . . . 5 . 1 . . 3 10 11 . 2 . . 3 Failed 57 | . 1 . . 1 6 4 . . . 2 . . . . 8 . . . 13 . . . . . 16 1 . 2 2 1 . Catastrophic 12 | . 1 . . . . 1 . . . . . . . . 1 . . . 2 . . . . . 5 1 . . . 1 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 1 . . 3 4 6 . . . 1 . . . . 3 . . . 12 . . 1 . 2 9 9 . 1 2 . . Terminals 99 | . 1 . . 3 12 8 . . . 3 . . . . 13 . . . 16 . . . . 3 22 12 . 3 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . 2 . . . . . . . . 2 . . . . . 3 . . 1 . . . Terminal Hacks 65 | . . . 1 3 5 3 . 24 . 2 1 . . . 4 . . . 4 . 1 . . 1 6 6 . 1 . . 3 Record 12 | . . . 1 . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 5 | . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . Open Door 7 | . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . 1 2 . . . . . Branch Access Points 7 | . . . . . 1 1 . . . 1 . . . . 1 . . . 1 . . . . 1 1 . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . Unreport Threat 10 | . . . . . 2 . . . . . . . . . 1 . . . 3 . . . . . 2 2 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 15 | . . . . . 1 1 . . . . . . . . 1 . . . 1 . . . . 2 3 5 . 1 . . . Terminals 14 | . . . . . 1 1 . . . . . . . . 1 . . . 1 . . . . 2 3 5 . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 12 | . . . . . 1 1 . . . . . . . . 1 . . . 1 . . . . 2 3 3 . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 36 | . 1 . . . 4 3 . . . 2 . . . . 4 . . . 5 . . . . 1 9 3 . 2 1 1 . Full Trace Events 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 18 | . . 1 . 5 . . . . 1 . . . . . . 1 . . . . . 4 . . . . . . . . 6 Largest Group 6 | . . 1 . 5 5 . . . 1 . . . . . . 1 1 . . . . 4 . . . . . . . . 6 Highest-Rated Group 203 | . . 31 . 81 81 . . . 95 . . . . . . 156 156 . . . . 203 . . . . . . . . 84 Highest-Rated Ally 156 | . . 31 . 31 31 . . . 95 . . . . . . 156 156 . . . . 56 . . . . . . . . 15 Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 240 | . . . . . 47 . . . 16 . . . . . . 59 21 . . . . 77 . . . . . . . . 20 Total Damage 6375 | . . . . . 534 . . . 439 . . . . . . 1995 649 . . . . 2535 . . . . . . . . 223 Kills 40 | . . . . . 9 . . . 2 . . . . . . 14 5 . . . . 10 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . 1 . 1 . 2 2 1 1 . . . . . . 1 . . . . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . Drone Recoveries 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 50135 | 2 590 2667 280 1235 773 1609 135 128 526 1315 386 2654 3833 1179 796 833 516 3501 1159 2287 493 1229 445 520 3469 2514 1201 724 1272 7809 4055 Spaces Moved 19982 | 2 281 646 160 644 357 773 78 81 261 693 223 1268 915 484 384 404 191 293 519 341 267 657 240 236 1704 1142 612 321 616 3043 2146 Core 183 | . . . . . . . . . . . . . 108 . . . . 75 . . . . . . . . . . . . . Treads 12361 | . . 216 . . . . . . . . . . . . . . 83 218 519 341 267 657 240 236 1704 1142 612 321 616 3043 2146 Legs 194 | 2 192 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7244 | . 89 430 160 644 357 773 78 81 261 693 223 1268 807 484 384 404 108 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 100 175 175 175 140 140 160 160 145 160 160 160 160 160 160 160 175 160 160 160 160 160 160 160 163 151 146 146 142 140 135 Average Speed 179 | 120 135 303 175 182 140 155 160 160 159 160 160 160 412 163 172 174 211 745 160 160 160 160 160 160 163 153 152 146 142 140 143 Slowest Speed 2550 | 120 175 560 175 195 140 160 160 160 160 175 160 160 2300 175 175 175 260 2550 160 160 160 160 160 163 163 265 153 146 146 235 147 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 56 | 2 53 99 56 99 43 31 19 74 48 21 60 95 85 57 15 64 71 93 28 63 51 86 57 11 98 67 26 57 23 91 72 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 4 | . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 1 . . . 1 . . . 1 1 . . 1 1 . . . . 1 . . 1 1 1 . . Unknown Exits Taken 20 | 1 1 1 1 1 . . 1 1 1 . 1 1 1 . . 1 1 . . 1 1 1 1 . 1 1 . . . 1 . Scrap Searched 18 | . . 3 . 2 . . . . 2 . 1 4 2 1 . . . . . 1 1 . 1 . . . . . . . . Spaces Dug 352 | . 5 8 . . 1 10 . . . 24 . 29 . 2 15 2 . . 33 16 4 6 18 5 6 27 17 6 28 10 80 Terrain Destroyed 1498 | . 20 68 . . 1 13 . . 14 27 . 33 . 2 37 59 1 19 64 72 49 91 92 8 26 59 29 9 76 143 486 Melee 17 | . . . . . 1 10 . . . 6 . . . . . . . . . . . . . . . . . . . . . Projectile 812 | . . . . . . 3 . . . 21 . 33 . 2 15 3 . 19 38 17 7 10 2 8 11 59 18 9 76 39 422 AOE 669 | . 20 68 . . . . . . 14 . . . . . 22 56 1 . 26 55 42 81 90 . 15 . 11 . . 104 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 31846 | 1 396 1323 161 693 532 1020 82 80 352 799 238 1849 978 806 463 475 266 1515 711 2043 306 782 280 332 2215 1652 809 545 919 6476 2747 Wait 8617 | . 39 652 . 35 78 73 1 . 56 9 . 523 31 251 6 7 7 1137 46 1657 14 30 15 38 244 189 43 135 181 3039 81 Move 19951 | 1 280 645 159 643 356 772 77 80 260 692 222 1267 914 483 383 403 190 292 518 340 266 656 239 236 1703 1141 611 320 615 3042 2145 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 235 | . 8 4 1 5 12 20 . . 3 7 2 5 14 7 6 1 10 4 7 1 . 5 1 4 23 10 8 5 1 30 31 Fast Attach 348 | . 4 . . 1 12 4 . . 6 4 . 2 2 4 6 8 7 5 9 2 . 6 2 7 32 53 33 16 7 76 40 Attach 105 | . 3 1 . . 5 5 . . 1 6 1 3 1 2 4 . 1 5 4 . . 2 2 2 5 4 4 4 3 10 27 Detach 73 | . . . . 2 3 . . . . 2 . . . . . 1 1 4 1 . . 2 . 1 6 4 7 3 2 13 21 Swap 418 | . 3 2 . 1 6 18 . . 7 14 2 3 2 16 14 13 8 9 23 14 10 8 5 5 39 64 15 9 17 41 50 Drop 493 | . 3 4 1 1 11 24 . . 10 7 2 5 14 9 10 10 20 9 13 3 1 9 3 6 52 51 33 25 5 103 49 Fire 1488 | . 50 10 . . 46 85 4 . 9 46 9 41 . 34 32 32 21 45 84 25 15 39 13 25 104 132 52 26 85 122 302 Melee 18 | . . . . . 1 10 . . . 6 . . . . . . . . . . . . . . 1 . . . . . . Ram 4 | . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 66 | . . 5 . 2 2 8 . . . 6 . . . . 2 . 1 5 6 1 . 1 . 8 6 4 3 2 3 . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 24 | . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / [*Hub x2]) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: [Res] / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: [*Res] / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 18) 308 | -10/Materials | Build established: Mutant 397 | -10/Materials | Core integrity fell below 50% 593 | -10/Materials | Entered Mines 624 | -10/Mines | Met a Derelict bent on vengeance 634 | -10/Mines | Assembled infested the area 1451 | -10/Mines | Discovered new exit (range 6) 1939 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1939 | -10/Mines | Discovered new exit (range 5) 2316 | -10/Mines | Learned 2 Materials zone layouts 2322 | -10/Mines | Discovered new exit (range 10) 2442 | -10/Mines | Received a Mining Laser from a helpful Derelict 3260 | -10/Mines | Entered Exiles 3288 | -10/Exiles | Discovered new exit (range 17) 3308 | -10/Exiles | Met 8R-AWN 3334 | -10/Exiles | Met EX-HEX 3416 | -10/Exiles | Met EX-DEC 3449 | -10/Exiles | Learned location of Zion (-6) 3526 | -10/Exiles | Discovered new exit (range 10) 3540 | -10/Exiles | Entered Mines 3554 | -9/Mines | Met a Derelict shopkeep closing up shop 3726 | -9/Mines | Learned Materials emergency access door positions 3820 | -9/Mines | Discovered new exit (range 7) 3841 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3902 | -9/Mines | Central database locked down 3928 | -9/Mines | Learned location of Storage (-7) 4206 | -9/Mines | Found the Drone Emporium 4227 | -9/Mines | Found Prototype Device 4227 | -9/Mines | Identified Splice Drone Bay 4402 | -9/Mines | Discovered new exit (range 10) 4775 | -9/Mines | Entered Materials 4775 | -8/Materials | Accompanied by 5 allies 4775 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4776 | -8/Materials | Identified exit to Factory 4780 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5466 | -8/Materials | Discovered exit to Factory (range 19) 5548 | -8/Materials | Entered Factory 5548 | -7/Factory | Evolved 2 slots: Utility x2 6425 | -7/Factory | Identified exit to Storage 6425 | -7/Factory | Identified exit to Lower Caves 7157 | -7/Factory | Entered Lower Caves 7161 | -7/Lower Caves | Learned 4 Factory zone layouts 7290 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7292 | -7/Lower Caves | Entered Data Miner 7292 | -7/Data Miner | Discovered new exit (range 6) 7316 | -7/Data Miner | Met Data Miner 7363 | -7/Data Miner | Learned location of Section 7 (-3) 7363 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7385 | -7/Data Miner | Received God Mode back door access code from Data Miner 7420 | -7/Data Miner | Entered Proximity Caves 7502 | -6/Proximity Caves | Escorted by Enhanced Grunt 7664 | -6/Proximity Caves | Found Corrupted Prototype Device 7664 | -6/Proximity Caves | Identified Exp. Thermal Shield 7930 | -6/Proximity Caves | Discovered new exit (range 9) 7932 | -6/Proximity Caves | Learned location of 1 exit from Factory 7946 | -6/Proximity Caves | Entered Factory 7946 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7947 | -6/Factory | Identified exit to Factory 8142 | -6/Factory | Discovered new exit (range 22) 8314 | -6/Factory | Identified exit to Lower Caves 8404 | -6/Factory | Discovered exit to Factory (range 6) 8754 | -6/Factory | Discovered exit to Factory (range 5) 9261 | -6/Factory | Entered Lower Caves 9563 | -6/Lower Caves | Encountered a Warlord checkpoint 9591 | -6/Lower Caves | Discovered new exit (range 6) 9607 | -6/Lower Caves | Learned location of 1 exit from Factory 9647 | -6/Lower Caves | Entered another Lower Caves area 9819 | -6/Lower Caves | Spotted B-75 Beast 10138 | -6/Lower Caves | Lgt. Treads stolen by Master Thief 10668 | -6/Lower Caves | Discovered new exit (range 7) 10716 | -6/Lower Caves | Learned 4 Factory zone layouts 11399 | -6/Lower Caves | Encountered a Warlord checkpoint 12098 | -6/Lower Caves | Found Alien Artifact 12098 | -6/Lower Caves | Identified Core Expander 12098 | -6/Lower Caves | Installed Core Expander, added new Utility slot 12301 | -6/Lower Caves | Entered Zion 12338 | -6/Zion | Discovered new exit (range 22) 12604 | -6/Zion | System corruption cleaned by Quarantine Array 12620 | -6/Zion | Identified exit to Deep Caves 12779 | -6/Zion | Found Prototype Processor 12782 | -6/Zion | Found Prototype Processor 12786 | -6/Zion | Found Prototype Processor 12799 | -6/Zion | Identified Spectral Analyzer 12805 | -6/Zion | Identified Exp. Terrain Scan Processor 12814 | -6/Zion | Identified Exp. Core Analyzer 13028 | -6/Zion | Learned location of 1 exit from Factory 16134 | -6/Zion | Entered Proximity Caves 16531 | -5/Proximity Caves | Learned Factory security intel 16841 | -5/Proximity Caves | Discovered exit to Factory (range 21) 17183 | -5/Proximity Caves | System corruption reached 10% 17313 | -5/Proximity Caves | Entered Factory 17313 | -5/Factory | Evolved 2 slots: Utility x2 17314 | -5/Factory | Identified exit to Upper Caves 17315 | -5/Factory | Identified exit to Factory 17315 | -5/Factory | Identified exit to Extension 17863 | -5/Factory | System corruption reached 10% 18109 | -5/Factory | Entered Extension 18224 | -5/Extension | Rescued A7 18574 | -5/Extension | Spotted B-75 Beast 18588 | -5/Extension | Spotted B-75 Beast 18608 | -5/Extension | Destroyed Beast 6a 18627 | -5/Extension | Destroyed Beast 6b 18834 | -5/Extension | Disrupted transfer network 18844 | -5/Extension | Discovered new exit (range 24) 18861 | -5/Extension | Discovered exit to Factory (range 23) 18942 | -5/Extension | Entered Cetus 18942 | -5/Cetus | Accompanied by 1 ally (A7) 18947 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 18963 | -5/Cetus | Spotted Cetus Guard 18963 | -5/Cetus | Spotted Cetus Guard 18963 | -5/Cetus | Spotted Cetus Guard 18971 | -5/Cetus | Allies destroyed Cetus Guard 18974 | -5/Cetus | Destroyed Cetus Guard 18974 | -5/Cetus | Spotted Cetus Guard 18979 | -5/Cetus | Allies destroyed Cetus Guard 18982 | -5/Cetus | Destroyed Cetus Guard 19061 | -5/Cetus | Cetus Manufacturing Module disabled 19116 | -5/Cetus | Discovered new exit (range 23) 19158 | -5/Cetus | Spotted Cetus Guard 19159 | -5/Cetus | Spotted Cetus Guard 19159 | -5/Cetus | Spotted Cetus Guard 19165 | -5/Cetus | Allies destroyed Cetus Guard 19170 | -5/Cetus | Allies destroyed Cetus Guard 19171 | -5/Cetus | Destroyed Cetus Guard 19171 | -5/Cetus | Spotted Cetus Guard 19177 | -5/Cetus | Destroyed Cetus Guard 19184 | -5/Cetus | Discovered exit to Factory (range 24) 19207 | -5/Cetus | Met Revision 17 19213 | -5/Cetus | System corruption reached 30% 19312 | -5/Cetus | Build established: Scavenger-Mutant 19377 | -5/Cetus | Destroyed A7 19385 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 19458 | -5/Cetus | Entered Archives 19632 | -5/Archives | Discovered new exit (range 24) 19722 | -5/Archives | Discovered new exit (range 23) 19767 | -5/Archives | Discovered exit to Factory (range 19) 22959 | -5/Archives | Entered Factory 22959 | -4/Factory | Evolved 2 slots: Propulsion x2 23032 | -4/Factory | Spotted B-86 Titan 23336 | -4/Factory | Spotted B-86 Titan 23645 | -4/Factory | System corruption reached 10% 23856 | -4/Factory | Identified exit to Upper Caves 24118 | -4/Factory | Entered Upper Caves 26152 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26305 | -4/Upper Caves | Discovered new exit (range 12) 26405 | -4/Upper Caves | Entered another Upper Caves area 26406 | -4/Upper Caves | Discovered new exit (range 12) 26610 | -4/Upper Caves | Learned 4 Research zone layouts 26744 | -4/Upper Caves | Build established: Scavenger-Skirmisher 26836 | -4/Upper Caves | Discovered new exit (range 13) 26898 | -4/Upper Caves | Entered Warlord 26974 | -4/Warlord | Discovered new exit (range 14) 27049 | -4/Warlord | Build established: Scavenger-Mutant 27574 | -4/Warlord | Met Warlord 27599 | -4/Warlord | Warlord's base attacked by MAIN.C 27619 | -4/Warlord | Opened Warlord's prototype stash 27639 | -4/Warlord | Found Prototype Device 27639 | -4/Warlord | Identified Exp. Focal Shield 27657 | -4/Warlord | Found Prototype Reactor 27657 | -4/Warlord | Identified Vortex Chain Reactor 27662 | -4/Warlord | Found Exp. Targeting Computer 27865 | -4/Warlord | Spotted B-90 Cyclops 27871 | -4/Warlord | Spotted B-86 Titan 27901 | -4/Warlord | Allies destroyed B-90 Cyclops 27949 | -4/Warlord | Warlord forces counterattacked 27959 | -4/Warlord | Spotted Executioner 28009 | -4/Warlord | Allies destroyed Executioner 28037 | -4/Warlord | Spotted Striker 28040 | -4/Warlord | Spotted Striker 28081 | -4/Warlord | Destroyed 11 combat bots 28099 | -4/Warlord | Spotted Executioner 28099 | -4/Warlord | Spotted B-86 Titan 28100 | -4/Warlord | Spotted B-90 Cyclops 28127 | -4/Warlord | Entered Proximity Caves 28144 | -3/Proximity Caves | Lost 3 parts (1u2w) 28277 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28400 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 28565 | -3/Proximity Caves | Discovered new exit (range 4) 28572 | -3/Proximity Caves | Entered Research 28572 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 28729 | -3/Research | Identified exit to Armory 28729 | -3/Research | Identified exit to Quarantine 28755 | -3/Research | Discovered new exit (range 19) 29092 | -3/Research | Entered Quarantine 29117 | -3/Quarantine | Cryocooling Duct disabled 29132 | -3/Quarantine | Ambient heat levels rising (+20) 29132 | -3/Quarantine | Non-combat units ordered to evacuate 29304 | -3/Quarantine | Found Alien Artifact 29387 | -3/Quarantine | Found Alien Impact Weapon 29521 | -3/Quarantine | Found Alien Artifact 29521 | -3/Quarantine | Identified Matter Drive 29720 | -3/Quarantine | Found Alien Artifact 29720 | -3/Quarantine | Identified Phase Armor 30014 | -3/Quarantine | Spotted Alpha 7 30055 | -3/Quarantine | Destroyed Alpha 7 30070 | -3/Quarantine | Found Corrupted Prototype Ballistic Gun 30205 | -3/Quarantine | Discovered new exit (range 17) 30246 | -3/Quarantine | Incoming investigation squad redirected 30447 | -3/Quarantine | Found Alien Artifact 30447 | -3/Quarantine | Identified Core Reset Matrix 30447 | -3/Quarantine | Identified Core Stripper 30447 | -3/Quarantine | Used Core Reset Matrix 30451 | -3/Quarantine | Detected hypermatrix surge 30451 | -3/Quarantine | Sensed 11 artifacts in vicinity 30480 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 30537 | -3/Quarantine | Discovered new exit (range 14) 30660 | -3/Quarantine | Spotted Fortress 30668 | -3/Quarantine | Destroyed Fortress 30684 | -3/Quarantine | Found Unknown Device 30684 | -3/Quarantine | Identified Antimissile System 30693 | -3/Quarantine | Found Prototype Device 30693 | -3/Quarantine | Identified Thermal Barrier 30699 | -3/Quarantine | Found Prototype Device 30699 | -3/Quarantine | Identified Exp. Force Field 30702 | -3/Quarantine | Found Prototype Device 30702 | -3/Quarantine | Identified EM Dispersion Field 30710 | -3/Quarantine | Found Unknown Protection 30710 | -3/Quarantine | Identified Hvy. Insulated Plating 30742 | -3/Quarantine | Build established: Hacker-Mutant 30902 | -3/Quarantine | Identified Multirail 31060 | -3/Quarantine | System corruption reached 10% 31423 | -3/Quarantine | Build established: Hacker-Tank 31580 | -3/Quarantine | Met incapacitated Sigix Warrior 31580 | -3/Quarantine | Lockdown squad dispatched 31699 | -3/Quarantine | Spotted Lightning 31704 | -3/Quarantine | Spotted Lightning 31705 | -3/Quarantine | Spotted Lightning 31706 | -3/Quarantine | Destroyed Lightning 31728 | -3/Quarantine | Destroyed Lightning 31745 | -3/Quarantine | Destroyed Lightning 31829 | -3/Quarantine | Found EM Dispersion Field 32417 | -3/Quarantine | Build established: Hacker-Skirmisher 32537 | -3/Quarantine | Discovered new exit (range 14) 32561 | -3/Quarantine | Entered Section 7 32562 | -3/Section 7 | Sensed 20 artifacts in vicinity 32718 | -3/Section 7 | Found Prototype Hackware 32718 | -3/Section 7 | Identified Exp. Hacking Suite 33077 | -3/Section 7 | Spotted S7 Guard 33104 | -3/Section 7 | Destroyed S7 Guard 33124 | -3/Section 7 | Found Core Membrane 33124 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 33132 | -3/Section 7 | Found Corrupted Prototype Protection 33132 | -3/Section 7 | Identified Hvy. Regenerative Plating 33381 | -3/Section 7 | Found Integrated Reactor 33381 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 33443 | -3/Section 7 | Spotted B-86 Titan 33680 | -3/Section 7 | Found Integrity Redistributor 33963 | -3/Section 7 | Found Integrated Mediator 33963 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 34021 | -3/Section 7 | Discovered new exit (range 15) 34235 | -3/Section 7 | Found Prototype Device 34235 | -3/Section 7 | Identified Exp. Sensor Array 34284 | -3/Section 7 | Spotted Executioner 34284 | -3/Section 7 | Spotted Executioner 34328 | -3/Section 7 | Destroyed Executioner 34354 | -3/Section 7 | Destroyed Executioner 34399 | -3/Section 7 | Found Corrupted Prototype Device 34399 | -3/Section 7 | Identified Adv. Kinecellerator 34474 | -3/Section 7 | Spotted B-99 Colossus 34622 | -3/Section 7 | Found Integrated Reactor 34622 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34625 | -3/Section 7 | Found Integrated Reactor 34625 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34628 | -3/Section 7 | Found Integrated Reactor 34628 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34683 | -3/Section 7 | Found LRC Armor 34683 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 34692 | -3/Section 7 | Found LRC Boosters 34692 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 34811 | -3/Section 7 | First assault squad dispatched 34839 | -3/Section 7 | Incoming assault squad redirected 35075 | -3/Section 7 | Entered Research 35075 | -2/Research | Warlord forces began assault on 0b10 35075 | -2/Research | Evolved 2 slots: Propulsion x2 35185 | -2/Research | Research machine network offline 35530 | -2/Research | Borebot progress halted 35546 | -2/Research | Borebot progress halted 35669 | -2/Research | Spotted Striker 35671 | -2/Research | Spotted Striker 35677 | -2/Research | Destroyed Striker 35685 | -2/Research | Destroyed Striker 35732 | -2/Research | Destroyed 7 combat bots 35745 | -2/Research | Spotted Striker 35745 | -2/Research | Spotted Executioner 35751 | -2/Research | Spotted Striker 35754 | -2/Research | Spotted Striker 35757 | -2/Research | Destroyed Executioner 35758 | -2/Research | Destroyed Striker 35766 | -2/Research | Destroyed Striker 35801 | -2/Research | Found Corrupted Exp. Targeting Computer 36126 | -2/Research | Discovered new exit (range 20) 36141 | -2/Research | Build established: Alien-Mutant 36157 | -2/Research | Identified exit to Testing 36276 | -2/Research | Entered Testing 36442 | -2/Testing | Found Prototype Ballistic Cannon 36442 | -2/Testing | Identified Omega Cannon 36630 | -2/Testing | Spotted PP-63KXKIRA1U 36774 | -2/Testing | Discovered new exit (range 19) 36830 | -2/Testing | Found Prototype Device 36830 | -2/Testing | Identified Exp. Hardlight Generator 36875 | -2/Testing | Found Corrupted Prototype Device 36875 | -2/Testing | Identified Exp. Weapon Cycler 36878 | -2/Testing | Found Corrupted Prototype Reactor 36878 | -2/Testing | Identified Zero-point Reactor 36955 | -2/Testing | Identified exit to Access 37000 | -2/Testing | Entered Access 37000 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 37326 | -1/Access | Incoming investigation squad redirected 37408 | -1/Access | Discovered new exit (range 20) 37645 | -1/Access | Found Antimissile System 38036 | -1/Access | First assault squad dispatched 38235 | -1/Access | Discovered new exit (range 9) 38271 | -1/Access | Identified exit to Command 38272 | -1/Access | Entered Command 38513 | -1/Command | Spotted M Guard 38513 | -1/Command | Spotted Combat Programmer 38515 | -1/Command | Spotted M Guard 38516 | -1/Command | Spotted Combat Programmer 38536 | -1/Command | Destroyed M Guard 38545 | -1/Command | Destroyed M Guard 38558 | -1/Command | First assault squad dispatched 38558 | -1/Command | Destroyed Combat Programmer 38565 | -1/Command | Destroyed Combat Programmer 38565 | -1/Command | All MAIN.C guards destroyed 38590 | -1/Command | Found Corrupted Prototype Device 38590 | -1/Command | Identified AEGIS Remote Shield 38595 | -1/Command | Found Corrupted Hvy. Regenerative Plating 38603 | -1/Command | Found Corrupted Zero-point Reactor 38606 | -1/Command | Found Corrupted Zero-point Reactor 38623 | -1/Command | Found Corrupted Prototype Launcher 38624 | -1/Command | Identified Ragnarok Missile Launcher 38628 | -1/Command | Found Corrupted Thermal Barrier 38951 | -1/Command | Met MAIN.C 38972 | -1/Command | 0b10 Conduit disabled 38984 | -1/Command | Destroyed MAIN.C Shell 38986 | -1/Command | MAIN.C activated Command garrisons 39016 | -1/Command | Destroyed MAIN.C 39028 | -1/Command | Found Prototype Protection 39031 | -1/Command | Found Prototype Device 39031 | -1/Command | Identified Beam Splitter 39035 | -1/Command | Found Zero-point Reactor 39041 | -1/Command | Found Exp. Targeting Computer 39044 | -1/Command | Found Prototype Protection 39330 | -1/Command | Build established: Scavenger-Mutant 42043 | -1/Command | Spotted B-99 Colossus 42088 | -1/Command | Destroyed B-99 Colossus 42342 | -1/Command | Build established: Scavenger-Gunner 42448 | -1/Command | Found Prototype Ballistic Cannon 42448 | -1/Command | Identified Perforator 42477 | -1/Command | Found Prototype Device 42477 | -1/Command | Identified Exp. Transmission Jammer 42480 | -1/Command | Found Exp. Force Field 42487 | -1/Command | Found Prototype Device 42487 | -1/Command | Identified Adv. Particle Accelerator 42541 | -1/Command | Identified Exp. Powered Armor 42551 | -1/Command | Identified Centrium Heavy Armor Plating 42622 | -1/Command | Discovered new exit (range 8) 42731 | -1/Command | Build established: Scavenger-Mutant 43451 | -1/Command | Phase Generator disabled 43742 | -1/Command | Build established: Scavenger-Gunner 43751 | -1/Command | Found Unknown Protection 43751 | -1/Command | Identified Powered Armor 44164 | -1/Command | Build established: Scavenger-Mutant 44602 | -1/Command | Discovered new exit (range 14) 44736 | -1/Command | Found Prototype Device 44736 | -1/Command | Identified Exp. ECM Suite 44755 | -1/Command | Found Adv. Kinecellerator 45138 | -1/Command | Spotted B-99 Colossus 45170 | -1/Command | Destroyed B-99 Colossus 45983 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-239) 46018 | -1/Command | Found Zero-point Reactor 46068 | -1/Command | Warped through subspace to slip node 46068 | -1/Command | Discovered new exit (range 5) 46070 | -1/Command | Found Zero-point Reactor 46081 | -1/Command | Entered Access_0 46082 | -1/Access_0 | Sensed 4 artifacts in vicinity 46082 | -1/Access_0 | Met Architect 46106 | -1/Access_0 | Destroyed A8 46112 | -1/Access_0 | Architect warped through subspace 46158 | -1/Access_0 | Architect warped through subspace 46200 | -1/Access_0 | Architect warped through subspace 46253 | -1/Access_0 | Architect warped through subspace 46294 | -1/Access_0 | Architect warped through subspace 46318 | -1/Access_0 | A6 warped into view 46336 | -1/Access_0 | Destroyed A6 46352 | -1/Access_0 | Architect warped through subspace 46399 | -1/Access_0 | Architect warped through subspace 46448 | -1/Access_0 | Architect warped through subspace 46487 | -1/Access_0 | Architect warped through subspace 46526 | -1/Access_0 | Subspace Access Node disabled 46547 | -1/Access_0 | Architect warped through subspace 46573 | -1/Access_0 | Architect warped through subspace 46613 | -1/Access_0 | Architect warped through subspace 46639 | -1/Access_0 | Architect warped through subspace 46678 | -1/Access_0 | Architect warped through subspace 46696 | -1/Access_0 | Build established: Alien-Skirmisher 46702 | -1/Access_0 | Architect warped through subspace 46704 | -1/Access_0 | Found Exp. Targeting Computer 46718 | -1/Access_0 | Found Exp. Weapon Cycler 46728 | -1/Access_0 | Found Prototype Device 46728 | -1/Access_0 | Identified Desublimator 46746 | -1/Access_0 | A5 warped into view 46768 | -1/Access_0 | Destroyed A5 46780 | -1/Access_0 | Architect warped through subspace 46795 | -1/Access_0 | Subspace Access Node disabled 46837 | -1/Access_0 | Architect warped through subspace 46896 | -1/Access_0 | Architect warped through subspace 46935 | -1/Access_0 | Architect warped through subspace 46944 | -1/Access_0 | Found Exp. Targeting Computer 46948 | -1/Access_0 | Found Exp. Weapon Cycler 46951 | -1/Access_0 | Found Desublimator 46967 | -1/Access_0 | Found Integrity Redistributor 46988 | -1/Access_0 | Architect warped through subspace 47013 | -1/Access_0 | Subspace Access Node disabled 47033 | -1/Access_0 | Architect warped through subspace 47033 | -1/Access_0 | Core integrity fell below 50% 47070 | -1/Access_0 | Architect warped through subspace 47095 | -1/Access_0 | Found Exp. Targeting Computer 47117 | -1/Access_0 | Architect warped through subspace 47144 | -1/Access_0 | Lost 3 parts (2n1w) 47156 | -1/Access_0 | Emitted hypermatrix ping 47157 | -1/Access_0 | Architect warped through subspace 47161 | -1/Access_0 | Assembled emerged from beneath the floor 47223 | -1/Access_0 | Subspace Access Node disabled 47481 | -1/Access_0 | Found Prototype Launcher 47481 | -1/Access_0 | Identified Tactical Quantum Warhead 47560 | -1/Access_0 | Found Prototype Processor 47560 | -1/Access_0 | Identified Exp. Signal Interpreter 47624 | -1/Access_0 | Found Integrated Reactor 47624 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 47687 | -1/Access_0 | A4 warped into view 47728 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 47823 | -1/Access_0 | Found Prototype Processor 47823 | -1/Access_0 | Identified Exp. Target Analyzer 47828 | -1/Access_0 | Found Prototype Processor 47828 | -1/Access_0 | Identified Exp. Core Analyzer 47948 | -1/Access_0 | Found Exp. Weapon Cycler 47988 | -1/Access_0 | Destroyed A2 48019 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 48115 | -1/Access_0 | Started Test 138-B, establishing a local singularity 48115 | -1/Access_0 | Singularity Gate disabled 48181 | -1/Access_0 | Build established: Alien-Gunner 48323 | -1/Access_0 | Destroyed A4 48477 | -1/Access_0 | Found Integrated Dissipator 48477 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 48802 | -1/Access_0 | Crushed by falling debris 49907 | -1/Access_0 | A3 warped into view 49937 | -1/Access_0 | Destroyed A3 50111 | -1/Access_0 | Destroyed Architect 50122 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 50125 | -1/Access_0 | Warped through subspace to slip node 50125 | -1/Access_0 | Discovered new exit (range 8) 50136 | *** | Destroyed 0B10! Last Messages --------------- 50057_ Slug penetrates Architect. 50057_ Slug penetrates Wall. 50059_ Slug penetrates Architect. 50059_ Slug penetrates Earth. 50061_ Slug penetrates Architect. 50104_ Slug penetrates Wall. 50107_ Destroyed Prototype Hover Unit. 50107_ Destroyed Exp. Target Analyzer. 50107_ Architect knocked back. 50107_ Slug penetrates Architect. 50111_ Architect knocked back. 50111_ Architect: "Defeated by a malfunctioning replica of a piece of alien starship?! You've got*fzzt* be kiddi*bzzz*" 50111_ Architect destroyed. 50111_ Slug penetrates Wall. 50116_ Acquired 20 matter. 50122_ Acquired data core, extracted unknown sensor trigger ID. 50125_ Warped through subspace, drawn to slip node. 50125_ EXIT=FOUND [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 111 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 EM Shielding 4 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 75 Resistance: EM 75 Utility Shielding 66 Point Defense Rating 240 Reclamation Efficiency 25 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 45 Recoil Reduction 14 Matter Filtering 50 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Matter Drive Phase Armor Core Reset Matrix Core Stripper Core Membrane Integrated Reactor Integrated Mediator LRC Armor LRC Boosters Integrity Redistributor High-powered Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Payload Armed Challenges ------------ None Game ------ Seed SubatomicDirtyWings Manual? 0 Play Time 08:33:08 Cumulative 385.4 hours Start 2021.03.30 @ 16:51:59 End 2021.04.02 @ 18:32:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type 3 Total 14 Types 1/5/2/1/0/0/4/1/0 Lore% 87 Gallery% 90 Achievement% 71 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b772bbeb-8629-4358-88c0-c51c9248e770