Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.23 @ 22:41:55 Player: Iry-bot Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (224) 1120 Value Destroyed (7303) 7303 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2964) 2964 TOTAL SCORE: 15327 Bonus ------- High Alert Combat Kills 1589 Follower Combat Kills 1188 Registered with UFD 300 Friendly Fire -113 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 160/170 System Corruption 24% Temperature Cool (39) Movement Rolling (90) Ox2 Location -6/Extension Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY (8) ------ Scrap Suit Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Gatling Laser Heavy Plasma Cannon > --- INVENTORY (25) --- Improved Ion Engine Improved Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Targeting Computer Improved Targeting Computer Cloaking Device Remote Shield Gatling Laser Plasma Rifle Beamcaster Overtuned Coil Gun Overtuned Coil Gun Gauss Cannon Gauss Cannon Gauss Cannon Improved Datajack Greatsword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Targeting Computer Improved Targeting Computer Cloaking Device Remote Shield Gatling Laser Gatling Laser Plasma Rifle Overtuned Coil Gun Overtuned Coil Gun Gauss Cannon Gauss Cannon Gauss Cannon Improved Datajack Greatsword DRS Beacon [Rating: 80] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon CPS Tube Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Slots Evolved 8 | . . 2 2 . . . 4 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 6 | . . 2 1 . . . 3 . Weapon . | . . . . . . . . . Parts Attached 205 | 6 6 36 42 26 5 . 71 13 Power 29 | 1 . 9 6 2 . . 8 3 Engine 19 | 1 . 9 4 1 . . 3 1 Core 9 | . . . 2 1 . . 5 1 Reactor 1 | . . . . . . . . 1 Propulsion 58 | 2 2 8 13 8 3 . 20 2 Treads 38 | 2 2 8 10 6 3 . 7 . Leg 2 | . . . . . . . 2 . Wheel 16 | . . . 3 . . . 11 2 Hover 1 | . . . . 1 . . . . Flight 1 | . . . . 1 . . . . Utility 58 | 1 3 9 10 5 1 . 25 4 Device 28 | . 2 5 5 2 . . 12 2 Storage 4 | 1 1 2 . . . . . . Processor 4 | . . 1 . . . . 2 1 Hackware 5 | . . 1 1 . . . 3 . Protection 17 | . . . 4 3 1 . 8 1 Artifact . | . . . . . . . . . Weapon 60 | 2 1 10 13 11 1 . 18 4 Energy Gun 26 | 1 . 7 6 1 . . 10 1 Energy Cannon 10 | . . . 2 3 1 . 2 2 Ballistic Gun 12 | 1 . 3 2 4 . . 1 1 Ballistic Cannon 2 | . 1 . . . . . 1 . Launcher 2 | . . . 1 1 . . . . Special Weapon 2 | . . . . . . . 2 . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . 2 2 . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . 3 3 5 . . . . Parts Lost 48 | . 2 8 7 2 . . 23 6 Power 7 | . . 1 2 1 . . 2 1 Propulsion 11 | . . 3 1 . . . 6 1 Utility 20 | . 1 1 3 1 . . 11 3 Weapon 10 | . 1 3 1 . . . 4 1 Highest Loss Streak 10 | . 2 3 4 1 . . 10 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 97 98 96 96 100 100 79 71 Engine 6 | . 14 11 6 2 9 9 3 . Core 1 | . . . 2 6 . . 2 2 Treads 18 | . 28 21 21 26 27 27 8 . Wheel 3 | . . . 4 . . . 7 13 Device 14 | . 11 14 14 9 9 9 21 19 Storage 8 | . 14 11 9 9 9 9 6 6 Processor 7 | . . 10 9 9 9 9 3 5 Hackware 2 | . . 7 3 . . . 3 . Protection 9 | . . . 8 16 18 18 6 5 Energy Gun 6 | . 9 16 14 . . . 6 2 Energy Cannon 7 | . . . . 9 18 18 4 7 Ballistic Gun 1 | . 14 3 2 5 . . . 2 Peak Build Rating 80 | 6 8 26 34 32 27 29 74 80 Average Rating 36 | 5 7 15 31 28 26 27 59 76 On Entrance 24 | . 6 8 23 32 27 27 29 67 Naked Turns . | . . . . . . . . . Heaviest Build 138 | 13 31 95 101 113 113 113 127 138 Greatest Support 80 | 40 40 43 62 62 60 60 80 48 Greatest Overweight (x) 9 | . . 4 9 2 1 1 7 6 Average Overweight (x) 1 | . . 1 2 1 1 1 1 2 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 Average Capacity 23 | 7 11 21 25 25 25 25 25 25 Most Carried 25 | 4 11 25 25 25 25 25 25 23 Average Carried 22 | 2 6 18 23 24 25 24 23 21 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 Final Carried 25 | 4 11 24 25 25 25 25 22 22 Class Distribution -------------------- 74% | Scavenger-Mutant 13% | Mutant 7% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Scrapper | -6/Extension Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Matter Collected 4750 | 253 272 622 496 535 128 . 2079 365 Remotely . | . . . . . . . . . Salvage Created 10415 | . 641 2064 2585 708 552 . 2971 894 Parts 460 | . 39 119 128 35 22 . 80 37 Haulers Intercepted 12 | . 1 4 4 1 . . 2 . Recyclers Shooed 11 | . . 3 4 1 1 . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Combat Hostiles Destroyed 157 | . 14 44 33 9 3 . 42 12 Guns 102 | . 10 38 30 2 . . 17 5 Cannons 49 | . 4 6 2 7 3 . 23 4 AOE 1 | . . . . . . . 1 . Classes Destroyed 20 | . 6 6 . 1 . . 5 2 Worker 13 | . 1 5 2 1 . . 4 . Builder 2 | . . 1 . . . . . 1 Tunneler 2 | . 1 . . . . . 1 . Hauler 12 | . 1 4 4 1 . . 2 . Recycler 22 | . . 4 6 2 5 . 4 1 Mechanic 1 | . . . . . . . 1 . Operator 5 | . 1 . 3 . . . 1 . Watcher 18 | . 2 5 4 1 . . 5 1 Swarmer 14 | . . 13 . . . . . 1 Grunt 84 | . 14 20 23 5 . . 16 6 Brawler 8 | . . 2 3 . . . 3 . Duelist 3 | . . 2 . . . . 1 . Protector 1 | . . . . . . . . 1 Sentry 28 | . . 7 7 3 3 . 5 3 Demolisher 1 | . . . . . . . 1 . Hunter 3 | . . . . 1 . . 2 . Programmer 7 | . . . . . . . 7 . Behemoth 1 | . . . . . . . . 1 Scrapoid 1 | . . . . . . . 1 . Assembled 7 | . . . . . . . 7 . Best Kill Streak 10 | . 7 6 10 2 5 . 6 3 Combat Bots Only 8 | . 5 6 8 2 1 . 6 3 Max Kills in Single Turn 2 | . 1 2 2 1 1 . 2 2 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Hostile Shots Fired 1238 | . 91 211 186 70 6 . 450 224 Missed 357 | . 32 49 57 11 3 . 134 71 Damage Taken 13813 | . 716 1935 2037 891 44 . 6221 1969 Core 1717 | . 201 241 347 65 . . 697 166 Absorbed by Shields 31 | . . . . . . . 31 . Redirected to Shielding 102 | . . . . . . . 102 . Regen/Repaired (Parts) 406 | . . 92 117 19 . . 94 84 Core Remaining (%) 45 | 100 19 39 . . . 25 . . Volleys Fired 630 | . 61 138 137 56 12 . 172 54 Largest 2 | . 2 2 2 2 2 . 2 2 Hottest 180 | . 60 130 122 120 120 . 180 180 Shots Fired 1231 | . 121 274 266 109 26 . 333 102 Gun 839 | . 94 242 260 45 . . 155 43 Cannon 388 | . 27 32 5 64 26 . 175 59 Launcher 1 | . . . 1 . . . . . Special 3 | . . . . . . . 3 . Kinetic 291 | . 88 79 11 45 . . 40 28 Thermal 936 | . 33 195 254 64 26 . 290 74 Explosive . | . . . . . . . . . Electromagnetic 1 | . . . 1 . . . . . Robot Hit Streak 17 | . 14 16 17 7 9 . 17 12 Robot Miss Streak 6 | . 3 3 5 4 2 . 6 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 14 | . 1 7 5 . . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . Shots Hit Robots 847 | . 87 188 186 54 19 . 245 68 Core Hits 401 | . 33 78 83 17 8 . 149 33 Critical Kills 6 | . 1 . . . . . 1 4 Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 33 | . 1 9 13 . . . 5 5 Burn 22 | . . 9 13 . . . . . Meltdown 3 | . . . . . . . 1 2 Destroy 6 | . 1 . . . . . 2 3 Blast 2 | . . . . . . . 2 . Melee Attacks 31 | . . . 3 4 . . 23 1 Impact . | . . . . . . . . . Slashing 31 | . . . 3 4 . . 23 1 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 18246 | . 1231 3040 3755 1258 460 . 6537 1965 Guns 11443 | . 796 2605 3686 371 . . 3050 935 Cannons 6492 | . 379 407 69 801 431 . 3375 1030 Explosions 147 | . 56 . . . . . 91 . Melee 86 | . . . . 86 . . . . Ramming 78 | . . 28 . . 29 . 21 . Kinetic 3448 | . 871 648 135 371 . . 763 660 Thermal 14578 | . 304 2364 3620 801 431 . 5753 1305 Explosive . | . . . . . . . . . Electromagnetic 56 | . 56 . . . . . . . Impact . | . . . . . . . . . Slashing 86 | . . . . 86 . . . . Piercing . | . . . . . . . . . Highest Corruption 24 | . . . 10 9 5 . 24 24 Average Corruption 9 | . . . 8 5 5 . 9 24 Corruption Purged 5 | . . . 1 4 . . . . Corruption Blocked . | . . . . . . . . . Effects 330 | . . . 49 35 37 . 143 66 Message Errors 79 | . . . 13 10 7 . 35 14 Matter Fused 78 | . . . 16 8 7 . 29 18 Heat Flow Errors 28 | . . . 3 3 2 . 17 3 Energy Discharges 35 | . . . 3 7 6 . 15 4 Parts Rejected 8 | . . . 1 2 1 . 2 2 Parts Fused 4 | . . . . 1 1 . 2 . Data Loss (minor) 32 | . . . 4 1 6 . 16 5 Data Loss (major) 20 | . . . 3 1 2 . 9 5 Misfires 15 | . . . 3 . 2 . 6 4 Alerts 6 | . . . . . 3 . 3 . Misdirections 3 | . . . . . . . 2 1 Weapon Failures 22 | . . . 3 2 . . 7 10 Overload Shots . | . . . . . . . . . Overflow Damage 184 | . . 9 . 58 . . 102 15 Projectiles 138 | . . 9 . 12 . . 102 15 Explosions . | . . . . . . . . . Melee 46 | . . . . 46 . . . . Knockbacks 17 | . 6 4 . . . . 7 . Impact 1 | . . . . . . . 1 . Kinetic 16 | . 6 4 . . . . 6 . Secondary . | . . . . . . . . . Self-Inflicted Damage 15 | . 5 . . . . . 10 . Shots 1 | . 1 . . . . . . . Rammed 5 | . . 3 . . 1 . 1 . Targets Rammed 5 | . . 3 . . 1 . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 425 | . 150 425 295 248 216 . 411 408 Average Temperature 80 | . 31 109 64 48 63 . 71 128 Received Heat Transfer 4820 | . 435 576 1197 297 18 . 1694 603 Effects 15 | . . 6 1 . . . 5 3 Shutdowns 3 | . . 2 . . . . 1 . Energy Bleed 4 | . . 3 . . . . . 1 Interference 4 | . . . 1 . . . 3 . Short Circuit 1 | . . . . . . . . 1 Damage (minor) 3 | . . 1 . . . . 1 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 6 | . . . 1 . . . 2 3 Combat Hostiles 5 | . . . 1 . . . 1 3 Parts Melted 83 | . 1 9 16 1 2 . 38 16 Heat Transferred 28769 | . 675 5920 7807 1258 666 . 10527 1916 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Peak Influence 1349 | . 291 978 968 580 272 . 1349 752 Initial 657 | . . 122 412 382 156 . . 657 Average 456 | . 167 582 722 444 102 . 366 686 Maximum Alert Level 4 | . 1 3 3 2 1 . 4 3 Low Security (%) 28 | 100 53 8 . . 77 . 49 . Level 1 14 | . 46 17 2 22 22 . 12 . Level 2 26 | . . 30 34 77 . . 13 46 Level 3 28 | . . 43 62 . . . 20 53 Level 4 1 | . . . . . . . 5 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 45 | . 3 7 4 3 . . 22 6 Investigation 19 | . 2 4 2 2 . . 7 2 Extermination 8 | . . . . . . . 8 . Reinforcement 9 | . 1 1 2 1 . . 2 2 Assault 7 | . . 2 . . . . 3 2 Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Distress Signals 13 | . . 4 4 1 . . 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 266 | . 21 65 50 17 2 . 83 28 Peak Tracking Total 9 | . 5 6 7 3 1 . 9 8 Tactical Retreats 21 | . 1 9 2 1 . . 4 4 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Traps Triggered 15 | . . 1 2 . . . 8 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Machines Disabled 23 | . 1 3 2 6 . . 10 1 Max in Single Turn 5 | . 1 1 1 1 . . 5 1 Garrison Access 3 | . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Machines Accessed 69 | . 5 13 10 5 12 3 16 5 Terminals 43 | . 4 10 7 3 6 . 8 5 Fabricators . | . . . . . . . . . Repair Stations 3 | . . 1 1 1 . . . . Recycling Units 14 | . 1 2 1 . 4 . 6 . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 1 1 . . 2 . Total Hacks 217 | . 12 52 30 10 58 6 40 9 Successful 129 | . 6 31 16 5 41 6 20 4 Failed 86 | . 6 20 14 5 17 . 19 5 Catastrophic 10 | . 2 . 3 . 1 . 2 2 Database Lockouts 2 | . . 1 . . . . 1 . Manual 125 | . 11 33 25 8 25 . 23 . Terminals 131 | . 10 39 24 7 23 . 19 9 Fabricators . | . . . . . . . . . Repair Stations 9 | . . 5 2 2 . . . . Recycling Units 38 | . 2 8 3 . 10 . 15 . Scanalyzers . | . . . . . . . . . Garrison Access 8 | . . . 1 1 . . 6 . Terminal Hacks 64 | . . 13 6 1 29 6 5 4 Record 31 | . . . . . 24 5 2 . Robot Analysis 7 | . . 3 2 . 1 . 1 . Open Door 4 | . . . . . . . . 4 Branch Access Points 3 | . . 1 1 . . . 1 . Terminal Index 3 | . . 1 1 . 1 . . . Recycling Unit Index 5 | . . 2 1 . 1 . 1 . Alert Level 4 | . . 2 1 1 . . . . Unreport Threat 1 | . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . . Investigation Status 1 | . . 1 . . . . . . Recall Assault 1 | . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . Release Object 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . 5 2 . . . . . Scan Component 4 | . . 3 1 . . . . . Repair 3 | . . 2 1 . . . . . Recycling Unit Hacks 13 | . 1 4 1 . 3 . 4 . Retrieve Matter 2 | . . 2 . . . . . . Retrieve Components 11 | . 1 2 1 . 3 . 4 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . 1 . Seal Access 3 | . . . 1 1 . . 1 . Unauthorized Hacks 42 | . 5 9 6 3 9 . 10 . Terminals 29 | . 4 7 5 2 5 . 6 . Assimilate 2 | . 2 . . . . . . . Botnet 27 | . 2 7 5 2 5 . 6 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . 1 . . 4 . Patch 1 | . . . . 1 . . . . Recycling Units 8 | . 1 2 1 . 4 . . . Tunnel 8 | . 1 2 1 . 4 . . . Fedlink 1 | . . . . . . . 1 . Scrapoids 3 | . . . . . . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 52 | . 4 12 8 3 10 . 12 3 Full Trace Events 11 | . 2 1 1 . 4 . 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 2 1 . . . . . Time 84 | . . 52 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 173 | . . 173 . . . . . . Retrieved Components 54 | . 9 12 9 . 12 . 12 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Total Allies 42 | . . . . 10 . 1 20 11 Largest Group 10 | . . . . 10 . 1 6 6 Highest-Rated Group 235 | . . . . 173 . 39 235 152 Highest-Rated Ally 47 | . . . . 29 . 39 47 39 Total Orders . | . . . . . . . . . Ally Attacks 280 | . . . . 49 . . 180 51 Total Damage 4465 | . . . . 516 . . 3019 930 Kills 45 | . . . . 8 . . 29 8 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Robot Analysis Total 7 | . . 3 2 . 1 . 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Turns Passed 17817 | 101 666 3022 2126 1300 1531 3303 4630 1138 Spaces Moved 7022 | 56 279 861 598 436 620 1364 2286 522 Core 2 | 2 . . . . . . . . Treads 4546 | 54 279 861 420 436 620 1364 512 . Legs 24 | . . . . . . . 24 . Wheels 2450 | . . . 178 . . . 1750 522 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 175 235 240 240 90 90 Average Speed 201 | 156 160 248 256 238 240 240 157 105 Slowest Speed 610 | 160 160 480 480 320 240 240 610 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 . Exploration Rate (%) 56 | 4 55 65 53 63 89 85 52 41 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 8 | . 1 2 1 . 4 . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 8 | . . . . . . 8 . . Spaces Dug 24 | . . . 3 . . . 21 . Terrain Destroyed 134 | . . . 3 6 2 . 85 38 Melee 24 | . . . 3 . . . 21 . Projectile 62 | . . . . 6 2 . 16 38 AOE 48 | . . . . . . . 48 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Total 9450 | 66 378 1486 933 598 641 1402 2937 1009 Wait 1098 | . 19 362 96 50 . 10 275 286 Move 7015 | 56 278 860 597 435 619 1363 2285 522 Hop . | . . . . . . . . . Pick Up 136 | 4 10 38 19 7 . 13 37 8 Fast Attach 74 | 6 1 10 18 12 1 . 22 4 Attach 75 | . 2 12 12 7 . . 34 8 Detach 37 | . . 9 4 . . . 21 3 Swap 57 | . 3 15 12 7 4 . 15 1 Drop 163 | . 4 39 35 20 4 16 43 2 Fire 630 | . 61 138 137 56 12 . 172 54 Melee 31 | . . . 3 4 . . 23 1 Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 4 | . . 3 . . 1 . . . Escape Stasis 16 | . . . . . . . 8 8 Rewire 113 | . . . . . . . 1 112 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 15) 549 | -10/Materials | Core integrity fell below 50% 707 | -10/Materials | Core integrity fell below 20% 768 | -10/Materials | Entered another Materials area 768 | -9/Materials | Evolved 2 slots: Utility x2 1247 | -9/Materials | Discovered new exit (range 5) 1503 | -9/Materials | Build established: Scavenger-Mutant 1847 | -9/Materials | Identified exit to Mines 1859 | -9/Materials | Discovered new exit (range 14) 1992 | -9/Materials | Repaired Seismic Detector 2020 | -9/Materials | Repaired Lgt. Treads 2368 | -9/Materials | First assault squad dispatched 2535 | -9/Materials | Central database locked down 3643 | -9/Materials | Core integrity fell below 50% 3695 | -9/Materials | Lost 3 parts (1p2n) 3696 | -9/Materials | Discovered new exit (range 15) 3786 | -9/Materials | Build established: Mutant 3790 | -9/Materials | Entered another Materials area 3790 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4435 | -8/Materials | Build established: Scavenger-Mutant 4603 | -8/Materials | Lost 4 parts (1p1n2u) 4608 | -8/Materials | Destroyed 8 combat bots 5063 | -8/Materials | System corruption reached 10% 5206 | -8/Materials | Repaired Hrd. Light Armor Plating 5240 | -8/Materials | Core integrity fell below 50% 5315 | -8/Materials | Discovered new exit (range 11) 5434 | -8/Materials | Identified exit to Storage 5916 | -8/Materials | Entered Storage 6216 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6423 | -8/Storage | Lost 7 allies 6831 | -8/Storage | Discovered new exit (range 7) 7149 | -8/Storage | Used back door to open Recycling access 7149 | -8/Storage | Discovered new exit (range 5) 7216 | -8/Storage | Entered Recycling 8471 | -8/Recycling | Discovered new exit (range 11) 8687 | -8/Recycling | Scanned before Scraplab entrance 8723 | -8/Recycling | Entered Scraplab 8745 | -8/Recycling | Discovered new exit (range 2) 8747 | -8/Recycling | Entered Scraptown 8747 | -8/Scraptown | System corruption cleaned by C-Scrubber 9343 | -8/Scraptown | Visited UFD Registry 9343 | -8/Scraptown | Registered with UFD as "Steamglider" 9383 | -8/Scraptown | Visited TADAMA 9463 | -8/Scraptown | Visited Awakened 9532 | -8/Scraptown | Visited Bundlers 9715 | -8/Scraptown | Visited Cave Peace 9981 | -8/Scraptown | Discovered new exit (range 9) 10473 | -8/Scraptown | Visited Fellowship of the Rings 10499 | -8/Scraptown | Visited Red Mages 10586 | -8/Scraptown | Visited SPCMW 10763 | -8/Scraptown | Visited Science Guys 10857 | -8/Scraptown | Visited Derelict Rescue Squad 10889 | -8/Scraptown | Found DRS Beacon 10939 | -8/Scraptown | Visited Junk Repository 10997 | -8/Scraptown | Visited DA-N13 Charitable Foundation 11020 | -8/Scraptown | Found DCF Scrap (27 items) 11115 | -8/Scraptown | Visited Research Penetration Think Tank 11213 | -8/Scraptown | Visited Scrap Suit Storage 11239 | -8/Scraptown | Found Scrap Suit 11245 | -8/Scraptown | Found Scrap Suit 11292 | -8/Scraptown | Visited Observation Area 11347 | -8/Scraptown | Visited Scrapoid Pod Storage 11462 | -8/Scraptown | Visited Botcube Research 11480 | -8/Scraptown | Found Botcube 11651 | -8/Scraptown | Botcube activated 11663 | -8/Scraptown | Botcube completed mutation into flying form, armed with 1 gun, 1 melee weapon. 11746 | -8/Scraptown | Found Scrapoid Pod 12045 | -8/Scraptown | Discovered new exit (range 3) 12050 | -8/Scraptown | Entered Factory 12050 | -6/Factory | Accompanied by 1 ally 12050 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 12488 | -6/Factory | Discovered new exit (range 12) 12647 | -6/Factory | Assembled infested ambush trap array 13441 | -6/Factory | Lost 10 parts (6n3u1w) 13972 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 14007 | -6/Factory | Central database locked down 14247 | -6/Factory | Found Scrap Suit 14249 | -6/Factory | Lost 4 allies 14522 | -6/Factory | Discovered new exit (range 8) 14579 | -6/Factory | Identified exit to Factory 14915 | -6/Factory | Assembled infested ambush trap array 14916 | -6/Factory | System corruption reached 10% 14933 | -6/Factory | Discovered exit to Factory (range 14) 14973 | -6/Factory | Scrapoid reinforcements arrived 15083 | -6/Factory | Found Scrap Suit 15147 | -6/Factory | P-60 Hacker assimilated allied *dylan 15345 | -6/Factory | Crushed by falling debris 15397 | -6/Factory | Scrapoid reinforcements arrived 15397 | -6/Factory | Garrison activated, responded to threat 15713 | -6/Factory | Core integrity fell below 50% 15960 | -6/Factory | Lost 4 allies 16073 | -6/Factory | Identified exit to Lower Caves 16073 | -6/Factory | Identified exit to Extension 16207 | -6/Factory | Scrapoid reinforcements arrived 16250 | -6/Factory | First assault squad dispatched 16448 | -6/Factory | Lost 4 allies 16528 | -6/Factory | Core integrity fell below 20% 16609 | -6/Factory | Crushed by falling debris 16680 | -6/Factory | Entered Extension 16689 | -6/Extension | Disrupted transfer network 17030 | -6/Extension | First assault squad dispatched 17058 | -6/Extension | Build established: Scavenger-Scrapper 17253 | -6/Extension | Lost 4 parts (1p1n1u1w) 17345 | -6/Extension | Rescued a captive Derelict 17345 | -6/Extension | Rescued a captive Derelict 17397 | -6/Extension | Rescued a captive Derelict 17398 | -6/Extension | Rescued a captive Derelict 17415 | -6/Extension | Rescued a captive Derelict 17416 | -6/Extension | Rescued a captive Derelict 17616 | -6/Extension | Rescued a captive Derelict 17639 | -6/Extension | Lost 3 allies 17690 | -6/Extension | Spotted B-75 Beast 17716 | -6/Extension | Spotted B-75 Beast 17762 | -6/Extension | Destroyed B-75 Beast 17818 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17794_ YR1>| 0D0|FBECB=&WWSNR 17794_ U-05 Engineer builds a Wall. 17797_ Scrap Suit cannibalized Lyr. Medium Armor Plating to repair Hrd. Heavy Armor Plating. 17799_ U-05 Engineer builds a Wall. 17806_ C-30 ARC bursts open, deploying its payload. 17806_ G-67 Veteran unfolds itself. 17806_ G-50 Soldier unfolds itself. 17806_ L-41 Fighter unfolds itself. 17806_ I-36 Angel unfolds itself. 17807_ Hrd. Heavy Armor Plating destroyed. 17811_ System corrupted: Ovr. Huge Scrapsphere rejected. 17811_ Acquired Ovr. Huge Scrapsphere. 17812_ Critical hit (Burn: +37). 17813_ L-41 Fighter suffers critical hit (Burn). 17816_ Connecting with Door Terminal... 17816_ ALERT: Suspicious activity at Terminal E001. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ??????????????# #??????????????????????????? | | ??????????????# % #??????????????????????????? | | ??????????????# % #??????????????????????????? | | ??????????????# %% #??????????????????????????? | | ??????????????# =* ##?????????????????????????? | | ??????????????# *=%##?????????????????????????? | | ??????????????####"]#%##?????????????????????????? | | ?????????????????##%#=##?????????????????????????? | | ??????????????????###%!#?????????#???????????????? | | ????????????????????#="####?##?? #???????????????? | | ??????????????????###!";# ## ### ###?????????????? | | ??????????????????#""R R "" ""#?????????????? | | ??????????????????# " " " " #?????????????? | | ??????????????????# R R #?????????????? | | ??????????????????# % #?????????????? | | ?????????????###### #######???????? | | ???????????? Y " ??????? | | ????????????w g "%" ??????? | | ???????????? ggi" ??????? | | ???????????? ??????? | | ???????????? ??????? | | ?????????????###### l #######???????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# @ #?????????????? | | ??????????????????######T#"""#######?????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 600 Utility Shielding 66 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed DroneSpacefoldMask Manual? 0 Play Time 03:01:50 Cumulative 42.3 hours Start 2025.01.23 @ 16:45:33 End 2025.01.23 @ 22:41:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63895882-6bed-43e8-af5a-d3cb5502c183