Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 22:26:27 Player: LightKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (130) 650 Value Destroyed (3465) 3465 Prototype IDs (72) 1440 Alien Tech Used (3) 600 Bonus (13876) 13876 TOTAL SCORE: 30531 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 147 Awakened Behemoth Slayer 1000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Met Warlord at Command 2000 Win 3000 Cogmind --------- Core Integrity 1426/1600 Matter 300/300 Energy 19/100 System Corruption 0% Temperature Cool (6) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Impulse Thruster Impulse Thruster Electron Diverter Improved Diametric Drive Improved Diametric Drive Experimental Q-thruster > --- UTILITY (12) ----- Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Transmission Jammer Improved Cloaking Device Experimental Utility Shielding Experimental Hacking Suite System Shield Advanced System Shield Advanced System Shield > --- WEAPON (4) ------- Molecular Scythe Vortex Lance CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- System Restoration Module Heavy Proton Missile Launcher Vortex Lance (36) Peak State ------------ > --- POWER ------------ Backup Power III Light Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Electron Diverter Improved Diametric Drive Improved Diametric Drive Experimental Q-thruster > --- UTILITY ---------- Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Transmission Jammer Improved Cloaking Device Experimental Utility Shielding Hacking Suite Experimental Hacking Suite System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Molecular Scythe Vortex Lance CR-A16's Behemoth Slayer > --- INVENTORY -------- System Restoration Module Heavy Proton Missile Launcher Vortex Lance [Rating: 161] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Improved Diametric Drive Utility Advanced System Shield Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Optical Array Hackware Advanced System Shield Protection Experimental Utility Shielding Weapon Improved Assault Rifle Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Molecular Scythe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 2 . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . 1 . Utility 10 | . . . . . . . 2 1 . . . . . . 2 1 . . . . 1 . . . . 2 . . 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 126 | . 13 . 14 2 10 . 22 5 6 8 . . 4 . 9 1 1 . 7 . 5 . . 5 1 1 2 8 . 2 Power 12 | . 1 . 2 . . . 3 1 1 . . . . . 1 . . . 1 . . . . 1 . . . 1 . . Engine 6 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . Reactor 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . Propulsion 41 | . 3 . 5 2 3 . 8 1 2 1 . . . . 4 . . . 3 . 2 . . 2 . . 1 2 . 2 Treads 24 | . 3 . 5 2 3 . 8 1 2 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Flight 13 | . . . . . . . . . . 1 . . . . 4 . . . . . 1 . . 2 . . 1 2 . 2 Utility 38 | . 4 . 1 . 2 . 7 2 . 5 . . 3 . 3 1 . . 3 . 2 . . . 1 1 1 2 . . Device 14 | . 2 . 1 . . . 1 1 . 2 . . . . . 1 . . 1 . 1 . . . 1 . 1 2 . . Storage 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . 1 . 1 . . 2 . . 3 . 2 . . . . . . . . . . . . . . . Hackware 5 | . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . . . . 1 . . . . Protection 7 | . . . . . . . 5 1 . . . . . . . . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | . 5 . 6 . 5 . 4 1 3 2 . . 1 . 1 . 1 . . . 1 . . 2 . . . 3 . . Energy Gun 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . 5 . 1 . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 14 | . . . 5 . 3 . 3 . 3 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Piercing Weapon 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 1 . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . . . . . . . 3 . 1 . . 1 5 . . . . 2 . . . 5 . . Parts Lost 26 | . 1 . . . 5 . 1 . 6 . . 1 1 1 3 1 . . . . . . . . . . 1 1 . 4 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 11 | . . . . . 3 . . . 3 . . . . 1 2 1 . . . . . . . . . . . . . 1 Utility 6 | . 1 . . . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . 1 Weapon 6 | . . . . . 2 . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 5 | . 1 . . . 5 . 1 . 4 . . 1 1 1 2 1 . . . . . . . . . . 1 1 . 4 To Critical Strikes 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 9 15 14 15 14 16 19 19 14 4 5 4 4 5 4 4 4 5 4 4 4 5 5 5 5 5 5 3 3 3 Power . | . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Propulsion 2 | . 3 6 5 6 5 3 6 5 3 . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . 1 2 2 3 7 6 4 2 . 1 1 1 2 . 1 2 2 1 1 . 1 1 1 1 1 1 1 1 1 Weapon 3 | . 3 5 5 5 5 5 5 8 7 3 3 2 2 2 2 2 1 2 2 1 1 2 2 2 2 2 2 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 10 1 10 1 2 . 3 1 9 1 . . . . 1 . . 1 1 . . . . . . . . 1 . 1 Power 5 | . 2 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Propulsion 12 | . 2 1 6 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Utility 14 | . 2 . . 1 2 . 3 . 3 . . . . . . . . 1 1 . . . . . . . . . . 1 Weapon 12 | . 4 . 3 . . . . 1 2 1 . . . . . . . . . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 95 100 99 100 99 100 99 99 75 39 46 46 51 49 57 55 52 52 69 84 85 89 89 91 94 89 82 88 81 91 Engine 5 | . 14 14 11 11 11 11 4 5 3 . . . . . . . . . . . . . . . . . . 4 4 4 Reactor 1 | . . . . . . . . . 1 . . . . . . . . . 2 5 5 5 5 2 . . . 2 4 3 Treads 12 | . 24 28 33 33 32 33 27 30 21 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 10 17 15 15 15 11 5 4 1 . . . Flight 12 | . . . . . . . . . . 5 7 7 7 5 8 9 5 5 5 5 9 10 10 14 21 19 19 21 20 27 Device 9 | . 10 14 11 11 2 . 8 14 14 7 7 7 7 7 4 . 5 5 5 5 5 5 5 5 9 9 8 9 8 12 Storage 4 | . 14 14 11 11 11 11 9 7 4 . . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . . 8 11 9 7 7 18 23 23 22 23 26 23 23 23 20 17 15 15 15 15 10 9 8 8 8 8 Hackware 10 | . . . . . . . . . . 5 7 7 7 7 12 11 11 11 13 17 21 21 21 21 21 22 21 21 20 19 Protection 2 | . . . . . . . 8 7 4 . . . . . . . . . 2 5 4 5 5 5 5 4 4 4 4 4 Energy Cannon 3 | . 25 28 3 . . . . 4 . . . . . . . . . . . 1 1 4 5 5 5 4 3 . . . Ballistic Gun 8 | . . . 29 33 28 33 25 9 15 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 5 5 2 . . . 2 4 4 Piercing Weapon 3 | . . . . . . . . . . . . . 5 5 1 5 5 5 5 5 5 . . 4 10 9 8 11 8 8 Peak Build Rating 161 | . 11 11 21 20 24 25 49 61 74 27 24 28 36 31 56 52 51 47 90 94 127 125 121 124 124 129 137 158 147 161 Average Rating 84 | . 9 11 18 20 20 24 41 60 56 22 24 24 28 29 45 49 47 47 72 91 110 121 121 121 123 128 127 142 138 160 On Entrance 61 | 6 6 11 11 20 20 24 25 49 61 14 24 24 25 31 23 52 47 47 47 90 94 125 121 121 124 124 129 125 146 147 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 11 34 34 39 39 57 57 66 87 92 1 1 1 4 4 10 9 12 4 23 30 30 33 33 33 23 23 25 33 38 30 Greatest Support 87 | 20 40 40 60 60 60 60 67 87 87 6 6 6 6 6 18 12 6 6 33 33 33 33 33 35 35 35 41 41 34 48 Greatest Overweight (x) 3 | . . . . . . . 1 . 2 . . . . . . . 1 . . . . . . 3 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | . 11 15 15 15 15 20 20 20 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 15 15 15 15 16 18 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 3 Average Carried 8 | . 9 14 14 14 14 16 19 19 14 4 5 4 4 4 4 4 4 5 4 4 4 5 5 4 5 4 4 4 3 3 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 15 15 15 15 16 18 20 20 4 5 5 5 5 5 4 5 5 5 5 4 5 5 5 5 5 5 5 5 3 3 Class Distribution -------------------- 38% | Wizard-Ninja 21% | Gunner 18% | Mutant 9% | Hacker-Scout 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Mutant | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Ninja | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Wizard-Ninja | -1/Access Wizard-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Matter Collected 3505 | 200 137 . 487 74 407 71 1044 . 226 122 . 89 54 . . . . 102 192 . . 68 32 . . . 88 61 . 51 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6328 | . 850 12 944 109 147 299 1647 75 1434 . . . . . 132 . . . 468 35 . . . . . . 18 128 30 . Parts 341 | . 53 1 61 6 6 23 115 4 42 . . . . . 12 . . . 6 3 . . . . . . 2 5 2 . Haulers Intercepted 10 | . 2 . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . 1 . . . . . . 5 3 . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Combat Hostiles Destroyed 100 | . 20 1 18 4 8 7 31 1 5 . . . . . 5 . . . . . . . . . . . . . . . Guns 70 | . 2 . 17 4 3 7 31 1 5 . . . . . . . . . . . . . . . . . . . . . Cannons 18 | . 16 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 12 | . 2 . . . 5 . . . . . . . . . 5 . . . . . . . . . . . . . . . Classes Destroyed 16 | . 6 . 2 1 1 . 2 . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . Worker 7 | . 2 . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . 1 . Tunneler 3 | . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 10 | . 2 . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 8 | . 2 . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Swarmer 31 | . 6 1 3 . . 7 10 . . . . . . . 4 . . . . . . . . . . . . . . . Grunt 37 | . 14 . 12 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 13 | . . . 3 2 . . 7 1 . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Compactor 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 5 1 11 2 7 8 7 1 3 . . . . . 7 . . . . 1 . . . . . . 1 2 1 . Combat Bots Only 7 | . 3 1 7 2 7 7 7 1 3 . . . . . 5 . . . . . . . . . . . . . . . Max Kills in Single Turn 7 | . 2 1 2 2 3 2 2 1 1 . . . . . 7 . . . . 1 . . . . . . 1 1 1 . Gunslinging 1 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . . 3 . . . . . . . . . 5 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Hostile Shots Fired 532 | . 66 16 62 16 84 14 78 18 5 . . 12 . 24 34 22 1 . . . 6 . . 19 . 2 9 13 4 27 Missed 199 | . 23 6 24 3 18 6 26 10 . . . 5 . 18 15 10 1 . . . 3 . . 9 . 1 5 4 3 9 Hits 333 | . 43 10 38 13 66 8 52 8 5 . . 7 . 6 19 12 . . . . 3 . . 10 . 1 4 9 1 18 Melee 7 | . . . 1 . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . Projectile 326 | . 43 10 37 13 66 8 52 8 . . . 7 . 6 19 12 . . . . 3 . . 10 . . 4 9 1 18 AOE 7 | . 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 33 | . . . 1 . 24 . 2 . 1 . . . . . 1 . . . . . 2 . . . . 1 . 1 . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 5470 | . 620 74 424 336 1149 69 715 26 238 . . 60 . 65 363 223 . . . . 71 . . 191 . 24 74 182 23 543 Core 1295 | . 181 7 31 48 164 16 52 . 57 . . 18 . 10 248 166 . . . . 25 . . 40 . . 30 28 . 174 Absorbed by Shields 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Redirected to Shielding 145 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 21 20 83 Ignored by Resistances 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 24 . . . 35 90 . . . . . . 87 70 . . . . 83 . . . . 94 100 . 89 . 89 Volleys Fired 309 | . 59 7 41 6 35 7 84 3 21 1 . 3 . . 1 . 5 . . 2 1 1 12 . 19 . . . 1 . Largest 3 | . 2 2 3 3 3 3 3 3 2 1 . 1 . . 1 . 1 . . 1 1 1 1 . 1 . . . 1 . Hottest 192 | . 124 124 192 69 69 69 105 145 60 80 . 65 . . 39 . 85 . . 85 85 85 85 . 85 . . . 40 . Shots Fired 725 | . 116 14 122 18 95 21 248 9 36 1 . 3 . . 1 . 5 . . 2 1 1 12 . 19 . . . 1 . Gun 558 | . 22 . 117 18 90 21 248 6 36 . . . . . . . . . . . . . . . . . . . . . Cannon 160 | . 94 14 5 . . . . 3 . 1 . 3 . . . . 5 . . 2 1 1 12 . 19 . . . . . Launcher 7 | . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 536 | . 11 . 117 18 90 21 240 3 36 . . . . . . . . . . . . . . . . . . . . . Thermal 103 | . 45 7 4 . . . . 3 . 1 . 3 . . . . 5 . . 2 1 1 12 . 19 . . . . . Explosive 6 | . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . . . . . . Electromagnetic 80 | . 60 7 1 . . . 8 3 . . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 24 | . 8 4 19 15 24 9 15 6 12 . . . . . 6 . . . . . . . . . . . . . . . Robot Miss Streak 7 | . 7 5 1 2 2 1 4 1 2 . . . . . . . . . . . . . . . . . . . 1 . Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . 3 1 . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 491 | . 57 5 93 15 86 15 168 6 29 . . . . . 1 . . . 10 1 . . . . . . 1 3 . 1 Core Hits 211 | . 32 1 30 7 27 9 76 3 8 1 . . . . 7 . . . 5 1 . . . . . . 1 1 2 . Critical Kills 6 | . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 1 . 1 . . . 2 . 17 . . . . . . . . . . 1 . . . . . . . 1 . . Destroy 20 | . . . 1 . . . 2 . 17 . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 157 | . . . . . 6 . . . . . . . 1 13 9 1 5 5 10 10 12 3 6 4 11 5 8 18 5 25 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . . . . . . . . . . . . . . 3 3 6 2 . . . 4 4 14 Piercing 96 | . . . . . . . . . . . . . 1 13 9 1 5 5 10 10 9 . . 1 9 4 7 7 . 5 Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 7 1 6 Sneak Attacks 11 | . . . . . 5 . . . . . . . . . . . . . . 1 . . . . . . 1 3 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 10671 | . 1503 110 1549 227 1478 372 2661 124 554 1 . . . . 452 . . . 710 81 . . . . . 1 74 536 132 106 Guns 6493 | . 120 . 1417 227 1184 281 2641 69 554 . . . . . . . . . . . . . . . . . . . . . Cannons 1347 | . 1080 101 111 . . . . 55 . . . . . . . . . . . . . . . . . . . . . . Explosions 1168 | . 290 . . . 294 . . . . . . . . . 452 . . . . . . . . . . . . . 132 . Melee 1507 | . . . . . . . . . . . . . . . . . . . 710 81 . . . . . . 74 536 . 106 Ramming 156 | . 13 9 21 . . 91 20 . . 1 . . . . . . . . . . . . . . . 1 . . . . Kinetic 6317 | . 39 . 1417 227 1184 281 2579 36 554 . . . . . . . . . . . . . . . . . . . . . Thermal 941 | . 737 63 86 . . . . 55 . . . . . . . . . . . . . . . . . . . . . . Explosive 746 | . . . . . 294 . . . . . . . . . 452 . . . . . . . . . . . . . . . Electromagnetic 1004 | . 714 38 25 . . . 62 33 . . . . . . . . . . . . . . . . . . . . 132 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 Piercing 865 | . . . . . . . . . . . . . . . . . . . 710 81 . . . . . . 74 . . . Entropic 536 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 536 . . Highest Corruption 15 | . . . . . . . . . 15 15 15 15 15 . 1 . . . . . . . . . . . . 1 . . Average Corruption 12 | . . . . . . . . . 9 15 15 15 15 . 1 . . . . . . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 34 | . . . . . . . . . 4 13 4 10 3 . . . . . . . . . . . . . . . . . Message Errors 7 | . . . . . . . . . 1 . 1 2 3 . . . . . . . . . . . . . . . . . Matter Fused 8 | . . . . . . . . . . 2 1 5 . . . . . . . . . . . . . . . . . . Heat Flow Errors 6 | . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 522 | . 18 2 . . . . . . . . . . . . 27 . . . 198 . . . . . . . . 241 . 36 Projectiles 20 | . 18 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 27 | . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . Melee 475 | . . . . . . . . . . . . . . . . . . . 198 . . . . . . . . 241 . 36 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 22 | . 4 3 3 1 . 7 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 26 | . 4 3 4 1 . 9 3 . . 1 . . . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 208 | . 195 198 105 . 18 . 180 96 208 172 . . . . 2 . 16 . . 44 16 16 80 . 165 . 9 7 3 41 Average Temperature 51 | . 61 90 41 . 13 . 53 46 107 73 . . . . 2 . 8 . . 24 12 12 29 . 56 . 6 2 3 6 Received Heat Transfer 888 | . 207 . 153 36 60 . 225 . . . . 12 . 24 90 9 . . . . 36 . . 27 . . 9 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1647 | . 1314 111 148 . . . . 74 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Maximum Alert Level 3 | . 1 . 1 . . . 3 1 . . . . . . 1 . . . . . 1 . . . . . . . . . Low Security (%) 85 | . 78 100 44 100 . 100 31 39 100 100 . . . . 99 100 . . . . 95 . . . . 100 100 100 100 100 Level 1 9 | . 21 . 55 . . . 25 60 . . . . . . . . . . . . 4 . . . . . . . . . Level 2 4 | . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 717 | . 274 84 340 100 . 155 717 281 42 19 . . . . 199 113 . . . . 201 . . . . 2 30 39 60 105 Initial 281 | . . 84 25 100 . . . 281 42 . . . . . 25 93 . . . . 150 . . . . . . 12 11 67 Average 78 | . 147 19 196 27 . 30 363 205 14 3 . . . . 21 94 . . . . 165 . . . . . 2 17 24 2 Influence Increases 4299 | . 694 173 630 158 . 180 1265 31 2 73 . 45 . 60 214 55 15 . 15 35 266 . . 30 . 4 62 92 124 76 Destroy 0b10 Robot/C 1960 | . 400 120 400 120 . 140 620 20 . . . . . . 100 . . . . . . . . . . . . 40 . . Destroy 0b10 Robot/NC 190 | . 35 . 35 . . 20 60 . . . . . . . 10 . . . 15 5 . . . . . . 5 . 5 . Destroy Leader 416 | . 88 20 72 20 . 20 166 10 . . . . . . 20 . . . . . . . . . . . . . . . Allied During Kill 46 | . . 18 23 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Successful Hack 168 | . 13 . 23 . . . 5 . . 28 . . . . 18 10 . . . . 53 . . . . . . . . 18 Select Force Hacks 150 | . 60 . 30 . . . 60 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 150 | . 15 15 . 15 . . 60 . . 15 . . . . . 15 . . . . 15 . . . . . . . . . Anti-Garrison Action 200 | . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 164 | . 23 . 2 . . . 4 1 2 . . . . . 21 . . . . . 18 . . . . 4 12 37 12 28 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . Partial Spotted 150 | . . . 15 . . . . . . 15 . . . . . 30 . . . . 15 . . . . . 15 15 15 30 Lose Combat Pursuer 555 | . 60 . 30 . . . 90 . . 15 . 45 . 60 45 . 15 . . 30 15 . . 30 . . 30 . 90 . Influence Decreases 4299 | . 478 323 437 415 2 180 646 528 124 73 . 45 . 20 64 147 113 . 15 35 110 128 28 . 30 2 41 96 38 181 Entered New Map 1054 | . . 132 41 159 2 . . 338 80 . . . . . 15 97 37 . . . . 58 6 . 30 . 2 11 8 38 Time Decay 2988 | . 468 171 356 256 . 180 486 190 40 73 . 45 . 20 49 40 76 . 15 35 110 70 22 . . 2 39 75 30 140 Lost Part 47 | . 10 . . . . . 10 . 4 . . . . . . 10 . . . . . . . . . . . 10 . 3 Lost Ally 60 | . . 20 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 4 1 3 . . . 5 1 . 1 . . . . 3 . . . . . 1 . . . . 1 2 3 2 15 Investigation 10 | . 2 1 1 . . . 4 . . . . . . . . . . . . . . . . . . . 1 1 . . Extermination 21 | . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . . 2 . 15 Reinforcement 9 | . 2 . 2 . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Distress Signals 27 | . 5 . 4 . . . 6 . . 1 . . . . 2 . . . . . . . . . . . 6 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 259 | . 32 6 27 6 9 7 45 2 6 3 . 3 . 5 14 4 2 . . 3 4 . . 24 . 4 15 6 17 15 Peak Tracking Total 23 | . 4 3 9 2 9 6 8 1 2 3 . 3 . 5 7 4 1 . . 2 2 . . 23 . 4 7 3 16 9 Tactical Retreats 23 | . 3 . 1 . 2 . 4 . . 1 . 2 . 2 1 . 1 . . 1 1 . . 1 . . 1 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Traps Triggered 5 | . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Machines Disabled 18 | . 1 1 1 1 5 . 4 . . 1 . . . . . 1 . 1 . . 1 . . 1 . . . . . . Max in Single Turn 2 | . 1 1 1 1 2 . 1 . . 1 . . . . . 1 . 1 . . 1 . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Machines Accessed 58 | . 7 1 7 . 1 . 8 . . 4 . 1 . . 2 1 1 1 4 . 4 1 . 4 . . 2 3 3 3 Terminals 36 | . 5 . 5 . . . 5 . . 3 . . . . 1 1 1 . . . 4 . . . . . 2 3 3 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . Total Hacks 152 | . 17 1 24 . 1 . 15 . . 8 . 1 . . 3 1 1 1 17 . 15 1 . 11 . . 6 13 7 9 Successful 100 | . 11 1 15 . 1 . 8 . . 2 . 1 . . 1 1 1 1 17 . 12 1 . 11 . . 2 6 3 5 Failed 51 | . 6 . 8 . . . 7 . . 6 . . . . 2 . . . . . 3 . . . . . 4 7 4 4 Catastrophic 11 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 6 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 11 . 18 . . . 15 . . 2 . . . . . . . . . . 6 . . . . . 5 12 . 3 Terminals 106 | . 13 . 21 . . . 12 . . 6 . . . . 2 1 1 . . . 15 . . . . . 6 13 7 9 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 4 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . Terminal Hacks 75 | . 4 1 9 . 1 . 3 . . 1 . 1 . . 1 1 1 1 17 . 10 1 . 11 . . 2 3 3 4 Record 9 | . . . 1 . 1 . . . . . . . . . . . 1 1 5 . . . . . . . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 7 | . . . 2 . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . Prototype ID Bank 23 | . 2 . 2 . . . 1 . . . . . . . . . . . 4 . 3 . . 9 . . . 1 . 1 Open Door 8 | . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . 3 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 Branch Access Points 5 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . 3 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 5 . 5 . . . 5 . . 1 . . . . . . . . . . 2 . . . . . . 3 . 1 Terminals 16 | . 3 . 4 . . . 2 . . 1 . . . . . . . . . . 2 . . . . . . 3 . 1 Botnet 16 | . 3 . 4 . . . 2 . . 1 . . . . . . . . . . 2 . . . . . . 3 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 . 5 . . . 5 . . 3 . . . . 2 . 1 . . . 1 . . . . . 1 2 . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . . . . . . . . . . . 16 . . . . . 4 . . . . . . . . 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Total Allies 7 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Largest Group 3 | . . 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Highest-Rated Group 379 | . . 40 32 31 . . . . . . . . . . . . . . . . . . . . . . . . 379 . Highest-Rated Ally 135 | . . 16 16 31 . . . . . . . . . . . . . . . . . . . . . . . . 135 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . 17 7 9 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Damage 338 | . . 139 96 103 . . . . . . . . . . . . . . . . . . . . . . . . . . Kills 9 | . . 5 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Active Infowar (turns) 10659 | . . . . . . . . . . 256 108 202 422 249 283 83 184 116 109 221 226 150 307 359 231 47 166 192 70 6678 Optics 9784 | . . . . . . . . . . . . . 113 249 283 83 184 116 109 221 226 150 307 359 231 47 166 192 70 6678 Sensors 3708 | . . . . . . . . . . 256 108 202 325 222 201 4 184 116 109 221 226 150 307 359 231 47 166 192 70 12 Decoding 2060 | . . . . . . . . . . . . . . . 283 83 184 116 109 221 226 150 307 359 22 . . . . . Cloaking 7361 | . . . . . . . . . . . . . . . . . . . . . . . . . 208 47 166 192 70 6678 Jamming 6682 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 6678 Robot Analysis Total 7 | . . . 2 . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . . 2 2 1 1 . . 1 1 . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 40 | . . . . . . . . . . . . . . . 19 6 . . . . 15 . . . . . . . . . Items 40 | . . . . . . . . . . . . . . . 19 6 . . . . 15 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Turns Passed 18844 | . 1336 833 809 867 1230 860 1638 398 150 320 108 202 422 249 283 83 184 116 109 221 226 150 307 359 231 47 166 192 70 6678 Spaces Moved 13389 | 1 686 495 385 457 665 514 859 247 82 650 269 476 1019 336 553 201 347 245 165 411 360 328 554 671 601 126 510 550 221 405 Core 292 | . . . . . . . . . 35 97 . . . 122 38 . . . . . . . . . . . . . . . Treads 4286 | . 617 495 385 457 665 514 859 247 47 . . . . . . . . . . . . . . . . . . . . . Legs 70 | 1 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2218 | . . . . . . . . . . . . . . . . . . . 80 411 342 328 554 503 . . . . . . Flight 6523 | . . . . . . . . . . 553 269 476 1019 214 515 201 347 245 85 . 18 . . 168 601 126 510 550 221 405 Fastest Speed 15 | 120 120 160 160 160 160 160 150 155 50 40 40 40 40 40 34 37 40 40 40 42 37 42 42 26 26 26 24 19 19 15 Average Speed 75 | 120 155 160 160 160 160 160 157 155 117 41 40 40 40 43 39 37 40 40 41 42 41 42 42 38 26 26 24 19 19 18 Slowest Speed 240 | 120 160 160 160 160 160 160 240 155 235 50 40 40 40 50 50 40 120 40 50 42 42 42 42 240 26 26 26 24 93 20 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 87 | . . . . . . . . . . 8 1 4 . . 18 1 3 . . . 4 . . 4 . 1 18 19 3 3 Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . 2 . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 2 93 94 40 91 64 99 80 7 68 28 49 73 86 68 24 9 49 52 61 61 16 62 68 92 79 5 16 51 12 17 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 18 | . 2 2 1 . 1 . 2 . . . 1 1 4 1 . . . . 3 . . . . . . . . . . . Known Exits Taken 20 | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 1 . 1 . . . . . 2 1 1 . . . 2 . . . 2 1 . 1 . . . . . Spaces Dug 107 | . . . . . . . . . . . . 1 . 13 8 . 5 4 . 9 8 3 9 1 14 4 4 10 4 10 Terrain Destroyed 196 | . 18 . . . 17 . 2 1 7 . . 3 . 13 20 . 10 4 . 11 9 4 18 1 26 4 4 10 4 10 Melee 96 | . . . . . . . . . . . . . . 13 8 . 5 4 . 9 8 3 6 1 7 4 4 10 4 10 Projectile 51 | . . . . . . . 2 1 5 . . 3 . . . . 5 . . 2 1 1 12 . 19 . . . . . AOE 47 | . 18 . . . 17 . . . . . . . . . 12 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Total 21264 | . 840 521 497 580 756 531 1034 260 112 690 267 480 1031 412 580 205 373 252 186 440 413 332 603 761 642 133 522 596 238 6977 Wait 7125 | . 45 13 17 111 22 . 20 . . 29 . 2 . 62 . . 18 . . 8 32 . 32 80 12 . 18 37 12 6555 Move 13195 | . 685 494 384 456 664 513 858 247 81 633 266 467 1018 335 517 198 340 244 164 410 351 327 553 664 600 124 477 513 214 398 Hop 78 | . . . . . . . . . . 8 1 4 . . 17 1 3 . . . 4 . . 2 . 1 14 17 3 3 Pick Up 84 | . 16 2 13 1 10 2 16 2 1 2 . 1 3 . 4 2 . 1 1 . 1 . . 2 . 2 1 1 . . Fast Attach 61 | . 5 . 3 . . . 9 1 2 8 . . 3 . 4 . . 1 8 . 4 . . 3 1 . 2 5 . 2 Attach 42 | . 2 . 2 . 7 . 3 3 1 1 . 2 2 . 6 1 1 . . 1 3 . . 2 . 1 . 2 2 . Detach 29 | . 4 . 2 . . . 2 1 . 3 . 1 3 1 2 1 1 . 1 . 3 . . . 1 . . 1 2 . Swap 43 | . 6 . 9 2 3 . 14 1 3 . . . . . 1 . . . . . 1 1 . . . . . 2 . . Drop 101 | . 14 2 22 3 4 . 25 2 3 4 . . 1 1 1 1 . 1 2 . 3 . . 4 . 1 3 4 . . Fire 309 | . 59 7 41 6 35 7 84 3 21 1 . 3 . . 1 . 5 . . 2 1 1 12 . 19 . . . 1 . Melee 138 | . . . . . 6 . . . . . . . 1 13 9 1 5 5 10 10 10 3 6 4 9 4 7 14 4 17 Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . 4 3 4 1 . 9 3 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . 2 Rewire 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Trap 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Core integrity fell below 50% 672 | -10/Materials | Discovered new exit (range 4) 770 | -10/Materials | Discovered new exit (range 12) 901 | -10/Materials | Derelicts attacked the area 1337 | -10/Materials | Entered Mines 1406 | -10/Mines | Met a Derelict shopkeep closing up shop 1544 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2005 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2039 | -10/Mines | Discovered new exit (range 10) 2116 | -10/Mines | Discovered new exit (range 9) 2170 | -10/Mines | Entered Materials 2170 | -9/Materials | Accompanied by 2 allies 2170 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2224 | -9/Materials | Central database locked down 2441 | -9/Materials | Discovered new exit (range 14) 2454 | -9/Materials | Destroyed 7 combat bots 2496 | -9/Materials | Build established: Gunner 2734 | -9/Materials | Discovered new exit (range 6) 2979 | -9/Materials | Entered Mines 2988 | -9/Mines | Assembled infested the area 2993 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3148 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3338 | -9/Mines | Discovered new exit (range 10) 3357 | -9/Mines | Received a Mining Laser from a helpful Derelict 3503 | -9/Mines | Learned Materials emergency access door positions 3636 | -9/Mines | Discovered new exit (range 11) 3838 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3839 | -9/Mines | Discovered new exit (range 5) 3846 | -9/Mines | Entered Exiles 3890 | -9/Exiles | Met 8R-AWN 3912 | -9/Exiles | Met EX-HEX 4038 | -9/Exiles | Met EX-DEC 4077 | -9/Exiles | Learned location of Zion (-7) 4428 | -9/Exiles | Met EX-BIN 4482 | -9/Exiles | Build established: Mutant 4687 | -9/Exiles | Attacked by the Exiles 4766 | -9/Exiles | Destroyed 7 combat bots 4783 | -9/Exiles | Build established: Gunner 4805 | -9/Exiles | Core integrity fell below 50% 4858 | -9/Exiles | Lost 5 parts (3n2w) 4867 | -9/Exiles | Destroyed 8R-AWN 4876 | -9/Exiles | Found 8R-AWN's Boregun 4881 | -9/Exiles | Found 8R-AWN's Boregun 4890 | -9/Exiles | Found Exp. Targeting Computer 5063 | -9/Exiles | Discovered new exit (range 10) 5076 | -9/Exiles | Entered Mines 5147 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 5160 | -8/Mines | Discovered new exit (range 6) 5210 | -8/Mines | Destroyed 7 combat bots 5637 | -8/Mines | Discovered new exit (range 14) 5936 | -8/Mines | Entered Materials 5936 | -8/Materials | Evolved 2 slots: Utility x2 6249 | -8/Materials | Build established: Scavenger-Gunner 6250 | -8/Materials | Discovered new exit (range 4) 6599 | -8/Materials | Destroyed 7 combat bots 6884 | -8/Materials | Garrison activated, responded to threat 7563 | -8/Materials | Discovered new exit (range 8) 7571 | -8/Materials | Build established: Gunner 7574 | -8/Materials | Entered Factory 7574 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7727 | -7/Factory | Discovered new exit (range 14) 7807 | -7/Factory | Discovered new exit (range 13) 7972 | -7/Factory | Sucked down chute 7972 | -7/Factory | Entered Waste 7987 | -7/Waste | EMP discharged 8008 | -7/Waste | Spotted C-40 Crusher 8019 | -7/Waste | Destroyed C-40 Crusher 8021 | -7/Waste | Spotted C-40 Crusher 8026 | -7/Waste | Destroyed C-40 Crusher 8040 | -7/Waste | Spotted C-40 Crusher 8046 | -7/Waste | Spotted C-40 Crusher 8048 | -7/Waste | Spotted C-40 Crusher 8049 | -7/Waste | Destroyed C-40 Crusher 8060 | -7/Waste | Destroyed C-40 Crusher 8062 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8065 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8068 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8071 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8074 | -7/Waste | Destroyed C-40 Crusher 8087 | -7/Waste | EMP discharged 8087 | -7/Waste | System corruption reached 10% 8095 | -7/Waste | Spotted C-40 Crusher 8102 | -7/Waste | Lost 4 parts (2n1u1w) 8104 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8117 | -7/Waste | Discovered new exit (range 10) 8122 | -7/Waste | Entered Factory 8235 | -7/Factory | Discovered new exit (range 6) 8237 | -7/Factory | Identified exit to Factory 8384 | -7/Factory | Build established: Mutant 8414 | -7/Factory | Identified exit to Lower Caves 8442 | -7/Factory | Entered Lower Caves 8493 | -7/Lower Caves | Encountered a Warlord checkpoint 8495 | -7/Lower Caves | Learned location of Extension (-4) 8547 | -7/Lower Caves | Discovered new exit (range 7) 8549 | -7/Lower Caves | Identified exit to Lower Caves 8550 | -7/Lower Caves | Entered another Lower Caves area 8552 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8559 | -7/Lower Caves | Discovered exit to Factory (range 8) 8595 | -7/Lower Caves | Learned Factory stockpile data 8667 | -7/Lower Caves | Encountered a Warlord checkpoint 8725 | -7/Lower Caves | Discovered new exit (range 6) 8752 | -7/Lower Caves | Identified exit to Zion 8752 | -7/Lower Caves | Entered Zion 8780 | -7/Zion | Given A8's code to call for help 8784 | -7/Zion | Discovered new exit (range 9) 8788 | -7/Zion | Found CR-A16's Pointy Stick 8795 | -7/Zion | System corruption cleaned by Quarantine Array 8807 | -7/Zion | Learned Factory emergency access door positions 8854 | -7/Zion | Learned Factory fabricator intel 8892 | -7/Zion | Learned location of Data Miner (-6) 8892 | -7/Zion | Learned location of Warlord (-4) 8953 | -7/Zion | Learned location of Quarantine (-3) 8970 | -7/Zion | Learned location of Armory (-4) 8981 | -7/Zion | Met Imprinter 9064 | -7/Zion | Found Prototype Processor 9064 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9067 | -7/Zion | Found Prototype Hackware 9069 | -7/Zion | Found Prototype Processor 9069 | -7/Zion | Identified Exp. Melee Analysis Suite 9174 | -7/Zion | Identified exit to Proximity Caves 9174 | -7/Zion | Entered Proximity Caves 9358 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9359 | -6/Proximity Caves | Build established: Scout 9420 | -6/Proximity Caves | Discovered exit to Factory (range 6) 9423 | -6/Proximity Caves | Entered Factory 9423 | -6/Factory | Evolved 2 slots: Utility x2 9424 | -6/Factory | Identified Exp. Hacking Suite 9426 | -6/Factory | Loaded intel: 6 fabricator locations 9634 | -6/Factory | Discovered new exit (range 21) 9696 | -6/Factory | Identified exit to Factory 9706 | -6/Factory | Entered another Factory area 9706 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9745 | -5/Factory | Identified exit to Upper Caves 9789 | -5/Factory | Entered Upper Caves 9795 | -5/Upper Caves | Learned Factory stockpile data 9970 | -5/Upper Caves | Discovered new exit (range 10) 9973 | -5/Upper Caves | Identified exit to Upper Caves 9973 | -5/Upper Caves | Entered another Upper Caves area 10038 | -5/Upper Caves | Identified exit to Factory 10061 | -5/Upper Caves | Discovered new exit (range 8) 10064 | -5/Upper Caves | Identified exit to Zhirov 10081 | -5/Upper Caves | Found Alien Artifact 10081 | -5/Upper Caves | Identified Dimensional Node Initializer 10081 | -5/Upper Caves | Initialized slip node 10089 | -5/Upper Caves | Entered Zhirov 10089 | -5/Zhirov | Discovered new exit (range 3) 10097 | -5/Zhirov | Met Zhirov 10102 | -5/Zhirov | Build established: Hacker-Scout 10104 | -5/Zhirov | Learned location of Testing (-2) 10104 | -5/Zhirov | Learned location of Command (-1) 10108 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10114 | -5/Zhirov | Found Alien Artifact 10114 | -5/Zhirov | Identified Integrated Reactor 10114 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10120 | -5/Zhirov | Found Alien Artifact 10153 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 10198 | -5/Zhirov | Identified exit to Proximity Caves 10198 | -5/Zhirov | Entered Proximity Caves 10202 | -4/Proximity Caves | Spotter reported a threat 10414 | -4/Proximity Caves | Discovered exit to Factory (range 11) 10419 | -4/Proximity Caves | Entered Factory 10419 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10420 | -4/Factory | Identified exit to Extension 10467 | -4/Factory | Identified exit to Upper Caves 10467 | -4/Factory | Identified exit to Armory 10500 | -4/Factory | Identified exit to Research 10645 | -4/Factory | Entered Upper Caves 10735 | -4/Upper Caves | Discovered new exit (range 16) 10741 | -4/Upper Caves | Identified exit to Upper Caves 10750 | -4/Upper Caves | Learned location of 1 exit from Research 10795 | -4/Upper Caves | Entered another Upper Caves area 10811 | -4/Upper Caves | Learned Research terminal intel 10887 | -4/Upper Caves | Encountered a Warlord checkpoint 11018 | -4/Upper Caves | Spotted B-86 Titan 11099 | -4/Upper Caves | Discovered new exit (range 8) 11101 | -4/Upper Caves | Identified exit to Warlord 11102 | -4/Upper Caves | Entered Warlord 11220 | -4/Warlord | Met Warlord 11225 | -4/Warlord | Warlord's base attacked by MAIN.C 11288 | -4/Warlord | Found Prototype Piercing Weapon 11288 | -4/Warlord | Identified Vortex Lance 11291 | -4/Warlord | Found Vortex Lance 11362 | -4/Warlord | Opened side exit 11459 | -4/Warlord | Discovered new exit (range 8) 11461 | -4/Warlord | Identified exit to Proximity Caves 11461 | -4/Warlord | Entered Proximity Caves 11682 | -3/Proximity Caves | Discovered exit to Research (range 11) 11692 | -3/Proximity Caves | Entered Research 11692 | -3/Research | Evolved 2 slots: Utility x2 11693 | -3/Research | Identified exit to Quarantine 11694 | -3/Research | Loaded intel: 24 terminal locations 11717 | -3/Research | Discovered new exit (range 21) 11738 | -3/Research | Identified exit to Research 11739 | -3/Research | Entered another Research area 11739 | -2/Research | Warlord forces began assault on 0b10 11739 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 11743 | -2/Research | Found Prototype Launcher 11745 | -2/Research | Identified exit to Testing 11765 | -2/Research | Met up with Warlord 11832 | -2/Research | Lost 3 allies 11849 | -2/Research | Research machine network offline 11854 | -2/Research | Spotted B-90 Cyclops 11890 | -2/Research | Spotted B-90 Cyclops 11905 | -2/Research | Entered Testing 11940 | -2/Testing | Spotted Striker 11948 | -2/Testing | Found Prototype Device 11948 | -2/Testing | Identified Exp. Transmission Jammer 11970 | -2/Testing | Identified exit to Access 11982 | -2/Testing | Spotted Alpha 7 11985 | -2/Testing | Spotted Striker 11986 | -2/Testing | Stole the SGEMP Prototype 11987 | -2/Testing | Identified Transdimensional Reconstructor 11987 | -2/Testing | Warped through subspace 12008 | -2/Testing | Build established: Wizard-Ninja 12097 | -2/Testing | Entered Access 12097 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12098 | -1/Access | Delivered the SGEMP Prototype to Zhirov 12098 | -1/Access | Zhirov transferred Access data 12099 | -1/Access | Loaded intel: 120 machine locations 12099 | -1/Access | Loaded intel: 84 trap records 12099 | -1/Access | Identified exit to Surface 12099 | -1/Access | Discovered exit to Surface (range 72) 12099 | -1/Access | Identified exit to Command 12099 | -1/Access | Discovered exit to Command (range 118) 12117 | -1/Access | Garrison activated, responded to threat 12160 | -1/Access | Spotted B-99 Colossus 12167 | -1/Access | Entered Command 12194 | -1/Command | Spotted B-99 Colossus 12275 | -1/Command | Disengaged cave seal 12275 | -1/Command | Derelicts emerged from the dark tunnel 12275 | -1/Command | Welcomed Warlord to Command 13147 | -1/Command | Lost 7 allies 13327 | -1/Command | Lost 3 allies 18533 | -1/Command | Spotted AN-ONW(L) 18829 | -1/Command | Spotted B-99 Colossus 18829 | -1/Command | Spotted Executioner 18829 | -1/Command | Spotted Executioner 18829 | -1/Command | Spotted Striker 18830 | -1/Command | Spotted Executioner 18832 | -1/Command | Spotted B-99 Colossus 18832 | -1/Command | Spotted Alpha 7 18835 | -1/Command | Spotted Executioner 18837 | -1/Command | Spotted Striker 18837 | -1/Command | Spotted Alpha 7 18845 | -1/Command | Warlord destroyed during the assault 18845 | *** | Escaped! Last Messages --------------- 18840_ Backup Power III destroyed. 18840_ Slug penetrates Warlord. 18842_ Slug penetrates Wall. 18843_ Striker knocked back. 18843_ Blast Slug penetrates Executioner. 18843_ Executioner knocked back. 18843_ Executioner suffers critical hit (Blast). 18843_ Executioner knocked back. 18843_ Blast Slug penetrates Striker. 18843_ Striker knocked back. 18843_ Blast Slug penetrates Striker. 18844_ Slug penetrates Warlord. 18845_ Warlord: "IMPOSS00101101 01101001 01010111 01001001 01001100 01001100 01110010 01100101 01110100 01110101 01110010 01101110" 18845_ Warlord destroyed. 18845_ Slug penetrates Wall. 18845_ Penetrated by Slug. 18845_ Slug penetrates Access Shell. 18845_ Penetrated by Slug. 18845_ Slug penetrates Access Shell. Map ----- +----------------------------------------------------+ | ?????????????# #????????????????? | | ??############ #????????????????? | | + = + #????????????????? | | # ] ###### ####+######+## #????????????????? | | # #????# # + #????????????????? | | # ! #????# # # #????????????????? | | # #????# # # #????????????????? | | # #????# #= = # #????????????????? | | # """" #????# # #????????????????? | | ? """" ######+#####%######## ##########???????? | | ???"""" # = # / #???????? | | ?????"" # # #######+##+######??? | | #######+### ####### #??? | | # + # #??? | | + # | ####### !!#??? | | ########### ## ##?????# ! ! #??? | | #?????????################?# #??????###########??? | | #??????????????????????????#;##??????????????????? | | #??????????????????#########;;###????????????????? | | #??????????????????# BB###??????????????? | | #??????????????????# %BB;;#??????????????? | | ???????????????????# ^ ^ E # # # # ###??????? | | ???????????????????# "" ^ ^ #??????? | | ???????????????????# E 7 7 +??????? | | ???????????????????#???" ""KE K +??????? | | ###????????????????# " @" E +??????? | | #????????????????# % %+??????? | | #????????????????# """ #??????? | | #????????????????# ? # # # # ###??????? | | #????????????????# ? #######?#????????? | | #????????????????# #????????????????? | | #????????????????##############????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 39 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 3 Armor Coverage 225 Resistance: KI 30 Utility Shielding 90 Weapon Cycling 25 Evasion (%) 66 Targeting Accuracy 20 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 38 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Xenon Bombardment Thruster | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Great Axe | -7/Zion | Archive Fission Core | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Coil Gun | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Tesla Rifle | -2/Testing | Archive Graviton Reactor | -2/Testing | Archive Kinetic Spear | -2/Testing | Archive Nanosword | -2/Testing | Archive Cld. Plasma Rifle | -2/Testing | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-27 Freighter | -2/Testing | Archive E-15 Imp | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterScanTrident Manual? 0 Play Time 02:15:36 Cumulative 338.5 hours Start 2025.06.19 @ 20:03:56 End 2025.06.19 @ 22:26:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type 0 Total 26 Types 20/0/4/2/0/0/0/0/0/0 Lore% 88 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 429bb957-87ef-48f4-89fe-a44afa79282f