Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 05:42:10 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (434) 2170 Value Destroyed (23210) 23210 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (12887) 12887 TOTAL SCORE: 50067 Bonus ------- High Alert Combat Kills 2982 Follower Combat Kills 2652 Entered Garrisons 1000 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 178 Met Warlord at Research 2000 Win 3000 Friendly Fire -525 Cogmind --------- Core Integrity 1304/1600 Matter 157/300 Energy 387/700 System Corruption 20% Temperature Cool (9) Movement Walking (120) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (7) --- Heavy Armored Exoskeleton Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (13) ----- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Transmission Jammer Advanced Force Field Hacking Suite Improved System Shield > --- WEAPON (3) ------- Enhanced Nova Cannon Plasma Lance > --- INVENTORY (20) --- Light Particle Reactor Quantum Reactor Light Quantum Reactor Biometal Leg Biometal Leg Biometal Leg Biometal Leg Advanced Cooling System Advanced Melee Analysis Suite Experimental Cloaking Device Graphene Brace Advanced Force Field Cooled Particle Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Gamma Bomb Array Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Heavy Armored Exoskeleton Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Microactuators Advanced Transmission Jammer Advanced Reaction Control System Improved Heavy Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Particle Cleaver Plasma Lance > --- INVENTORY -------- Vortex Chain Reactor Biometal Leg Biometal Leg Biometal Leg Advanced Cooling System Advanced Melee Analysis Suite Improved Phase Shifter Experimental Cloaking Device Advanced Powered Armor Graphene Brace Advanced Force Field Advanced Force Field Hacking Suite Improved System Shield Cooled Particle Cannon Improved Proton Missile Launcher Power Sword [Rating: 183] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Enhanced Flexi-carbon Leg Leg Enhanced Flexi-carbon Leg Utility Advanced Melee Analysis Suite Device Microactuators Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Longsword +1 Energy Gun Beam Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Longsword +1 Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Res Gar Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . 2 . 2 . . . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . Utility 11 | . . . 1 . . . 1 . 1 . . . 1 . 1 . . . . . . 2 . . . . 1 . . 1 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 264 | 6 12 5 12 4 . . 17 10 10 5 1 7 32 5 12 1 12 1 3 11 . 5 3 3 3 5 30 8 11 19 11 Power 41 | 1 3 1 2 . . . 1 2 . 1 . 4 3 1 2 . 2 . . 1 . 1 2 2 . 1 5 1 1 4 . Engine 12 | 1 3 1 2 . . . 1 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . 1 . 1 . 3 1 . 1 . 2 . . . . . . 1 . . . . . . . Reactor 19 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 2 1 . 1 5 1 1 4 . Propulsion 88 | 2 3 1 4 2 . . 8 3 4 2 1 2 14 3 4 . 5 . 1 3 . . . 1 . 2 11 3 4 4 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 88 | 2 3 1 4 2 . . 8 3 4 2 1 2 14 3 4 . 5 . 1 3 . . . 1 . 2 11 3 4 4 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 92 | 1 2 1 2 1 . . 5 3 5 1 . 1 9 . 5 . 3 1 2 7 . 3 1 . 3 1 14 3 4 7 7 Device 50 | . 1 1 1 1 . . 3 1 2 1 . . 4 . 4 . 2 1 1 5 . 1 . . 2 . 12 2 . 3 2 Storage 5 | 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Processor 12 | . . . . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . 1 2 . 2 1 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 23 | . . . . . . . 1 2 2 . . 1 3 . 1 . 1 . 1 1 . 2 1 . 1 . . 1 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 4 2 4 1 . . 3 2 1 1 . . 6 1 1 1 2 . . . . 1 . . . 1 . 1 2 4 3 Energy Gun 10 | 1 2 1 4 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 8 | . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . 2 1 Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 6 | . . 1 . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . 3 . 1 . 1 . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 2 . 1 . . . . . . 1 1 . . . . . . . . . . . . 1 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 2 . . . . . . . . . 4 . 3 . 1 . . 4 . 1 . . . 1 1 . . 4 . Corrupted Parts 8 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . 4 . . . . . System Corruption 38 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . 23 . . . . . Parts Lost 55 | . 1 4 . . . . . 2 . 3 . 2 5 . 1 1 . . . . . . 4 1 3 . 20 . . . 8 Power 10 | . . 1 . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . 5 . . . 1 Propulsion 10 | . . 1 . . . . . . . 2 . 1 1 . . . . . . . . . . . . . 5 . . . . Utility 26 | . . 1 . . . . . 1 . . . 1 2 . 1 1 . . . . . . 2 1 3 . 8 . . . 5 Weapon 9 | . 1 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . . 2 . . . 2 Highest Loss Streak 15 | . 1 2 . . . . . 1 . 2 . 1 3 . 1 1 . . . . . . 2 1 1 . 15 . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 2 6 13 14 15 15 15 14 14 14 14 14 14 15 20 19 19 19 20 20 19 19 18 18 18 18 19 16 19 18 18 17 Power 1 | 1 2 2 2 2 1 1 1 . 1 . 1 1 1 1 1 1 1 2 2 1 1 1 2 4 3 3 2 2 1 1 1 Propulsion 3 | . 1 4 3 3 3 3 3 4 4 4 3 3 3 5 5 5 5 6 6 5 4 4 4 4 4 4 1 3 2 1 3 Utility 5 | . . 2 3 3 3 3 3 3 3 3 4 3 5 7 7 7 6 6 6 6 8 6 6 5 5 6 6 9 9 11 8 Weapon 4 | . 2 3 6 7 7 8 7 6 5 5 5 5 4 5 5 5 5 5 5 5 5 5 4 4 5 5 4 4 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 3 . 5 3 . . 5 2 1 . . 1 6 3 2 . 2 . . 2 . . . . . . 1 1 5 1 8 Power 9 | . . . 1 . . . . 1 . . . 1 1 . . . 1 . . 1 . . . . . . . . 1 . 2 Propulsion 15 | . 1 . 3 . . . 2 . . . . . 1 3 1 . . . . 1 . . . . . . 1 . 1 . 1 Utility 15 | . . . . 2 . . . 1 1 . . . 3 . . . . . . . . . . . . . . 1 3 1 3 Weapon 12 | . 2 . 1 1 . . 3 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 99 99 100 100 100 99 99 99 99 100 99 99 99 98 100 99 100 100 99 100 99 99 99 99 95 95 97 88 81 84 Engine 2 | . 14 13 10 11 11 11 9 3 . . . . . . 1 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 5 7 7 7 6 2 2 3 5 5 5 5 1 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 3 3 5 5 5 5 5 9 11 10 9 9 10 10 7 9 9 8 7 Leg 28 | . 28 27 33 33 33 33 35 36 29 29 30 29 32 33 29 29 29 29 29 29 29 26 26 26 26 26 27 28 21 16 16 Device 14 | . 11 13 21 22 22 22 9 9 7 7 7 6 12 13 14 17 16 17 17 15 11 20 23 25 25 21 20 16 11 12 12 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 12 | . . . . . . . 8 9 12 15 15 15 13 13 11 11 11 11 11 12 17 15 12 10 10 10 18 20 20 21 21 Protection 4 | . . . . . . . 9 9 8 7 7 7 6 6 7 5 5 5 5 5 5 5 5 5 4 5 . 2 4 4 3 Energy Gun 2 | . 11 27 21 19 22 22 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 7 . . . . . . . . . . . . 5 4 . . . . 3 4 . . . . . 3 4 4 4 3 Launcher 1 | . . . . 2 . . . . . 5 7 5 . . 1 3 . . . 2 5 2 . . . 1 . . . . . Impact Weapon 3 | . . . . . . . . . . . . . 6 6 5 5 5 5 5 5 5 5 8 10 10 8 4 4 3 . . Slashing Weapon 7 | . . . . . . . 15 16 22 16 15 16 12 5 3 6 10 10 10 4 . 5 . . . . . . . 2 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 4 3 4 5 4 Peak Build Rating 183 | 6 12 16 19 24 24 24 47 44 53 54 49 57 72 80 97 97 110 105 102 119 119 137 137 134 133 135 146 152 154 173 183 Average Rating 88 | 5 9 14 18 20 23 24 44 42 50 48 48 52 68 76 90 94 100 102 99 110 115 131 133 129 129 131 135 146 147 167 179 On Entrance 80 | . 6 12 15 18 24 24 24 44 43 53 48 49 55 71 80 97 95 105 102 97 119 116 137 133 129 132 131 145 143 149 173 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 5 . . 4 . . . . 5 5 . . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 12 32 33 33 35 34 34 48 50 54 49 49 62 77 84 103 101 97 94 95 118 117 116 115 110 112 112 117 133 133 119 132 Greatest Support 180 | 20 20 30 46 41 41 41 74 71 69 67 70 70 94 101 101 99 128 128 128 144 134 134 134 143 143 143 165 165 149 178 180 Greatest Overweight (x) 1 | . 1 1 . . . . 1 . 1 . . 1 . . 1 1 . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 6 13 14 14 14 15 14 14 14 14 14 14 15 20 19 19 19 20 20 19 20 19 19 19 19 19 17 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 8 15 15 15 15 15 15 15 14 15 15 15 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 19 20 16 Class Distribution -------------------- 45% | Gladiator 24% | Scavenger-Gladiator 10% | Scavenger-Mutant 5% | Scientist-Gladiator 5% | Mutant 4% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Gladiator | -8/Materials Gladiator | -8/Garrison Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Commander-Gladiator | -6/Garrison Commander-Gladiator | -5/Factory Scientist-Gladiator | -5/Garrison Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Gladiator | -4/Factory Gladiator | -4/Garrison Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -3/Garrison Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Res Gar Res Res Acc Matter Collected 6815 | 266 290 96 140 124 . . 262 426 162 191 10 238 633 26 345 450 199 148 223 205 66 100 273 33 125 158 505 192 272 296 361 Remotely 96 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 86 . . . . Salvage Created 22563 | 86 496 165 823 54 . . 1876 1329 237 268 . 776 2622 100 632 1207 1020 414 386 75 302 492 1716 145 278 318 2284 1161 802 126 2373 Parts 1056 | 2 35 7 50 9 . . 111 69 12 20 . 34 90 4 16 37 38 10 12 2 6 23 76 7 9 13 119 70 43 2 130 Haulers Intercepted 22 | . . . 4 . . . 5 . 1 . . . 4 . 1 . 2 . . . . . . 1 . . 1 . 1 1 1 Recyclers Shooed 14 | . 3 . 2 1 . . 1 . . . . . 3 . 1 . 2 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . 15 . 15 . . . . . 4 2 . 6 . . . 8 5 . . . . . Prevented 46 | . . . . . . . . . . . . 15 . . . . . 5 10 . 9 . . . . 7 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Res Gar Res Res Acc Combat Hostiles Destroyed 317 | . 11 8 9 5 . . 25 28 3 10 . 10 33 . 2 27 10 4 5 2 4 5 33 1 4 4 20 15 8 . 31 Melee 183 | . . . . . . . 17 19 2 4 . 4 23 . . 5 10 1 1 . . 5 22 1 4 2 15 14 8 . 26 Guns 23 | . 9 4 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8 | . 1 . . . . . 1 1 1 . . . . . . 1 . . 1 . 1 . . . . . . 1 . . . AOE 85 | . . 3 . 4 . . 7 8 . 6 . 3 8 . 2 20 . 3 . 2 2 . 9 . . 1 4 . . . 3 Classes Destroyed 23 | 1 7 2 2 . . . 3 1 . . . 3 . . . . 1 . . 1 . . 2 . . . . . . . . Worker 27 | . 3 1 2 1 . . 6 . . . . . 4 . 3 . 1 . . . . . . . . . 4 . 1 . 1 Builder 13 | . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . 6 . 1 . 1 Tunneler 3 | . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Hauler 22 | . . . 4 . . . 5 . 1 . . . 4 . 1 . 2 . . . . . . 1 . . 1 . 1 1 1 Recycler 24 | 1 . . 2 . . . 4 . . . . . 4 . 3 . 2 . . . . . . . . . 7 . 1 . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 5 | . 1 . . . . . 2 . . . . . 1 . . . . . . . . 1 . . . . . . . . . Operator 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 15 | . 2 . 1 . . . 2 . . . . . 3 . . . . . . . . 2 . . . . 2 . 1 . 2 Swarmer 66 | . 3 3 . 5 . . 7 3 . 6 . . 7 . . 11 . . . . . . 12 . . . 4 . . . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 108 | . 8 1 5 . . . 9 14 . 3 . 4 14 . 1 9 4 . 3 . 2 . 14 . . 3 4 2 . . 8 Brawler 7 | . . . . . . . 1 . . . . 1 . . . 2 . 1 . 1 1 . . . . . . . . . . Duelist 6 | . . . 1 . . . . 1 . . . . . . . . 1 1 1 . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 43 | . . 2 3 . . . 7 6 1 . . 1 3 . . 3 1 1 1 . 1 3 1 . 1 . 1 4 1 . 2 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Hunter 18 | . . . . . . . 1 2 2 . . 1 3 . 2 . . . . . . . 2 . . . 1 2 . . 2 Programmer 60 | . . . . . . . . 2 . 1 . 1 6 . . 2 3 1 . . . 2 2 1 3 . 9 6 7 . 14 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 4 3 6 4 . . 6 3 1 3 . 2 10 . 4 7 2 4 4 1 2 2 5 1 2 4 12 4 4 1 10 Combat Bots Only 9 | . 3 3 5 4 . . 4 3 1 3 . 2 5 . 2 7 2 4 4 1 2 2 5 1 2 4 6 4 4 . 9 Max Kills in Single Turn 5 | 1 3 2 2 2 . . 4 3 1 1 . 1 3 . 1 3 1 1 2 1 1 1 2 1 1 1 5 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 2 . . 4 3 . 1 . 1 2 . 1 3 . 1 . 1 1 . 2 . . 1 3 . . . 2 Melee 1 | . . . . . . . 1 1 1 1 . 1 1 . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Res Gar Res Res Acc Hostile Shots Fired 1753 | . 37 35 29 12 . . 38 89 35 85 . 52 150 . 17 24 61 6 8 5 18 16 175 4 30 13 293 100 87 . 334 Missed 654 | . 12 12 9 4 . . 11 33 20 24 . 23 44 . 10 14 22 4 3 2 8 5 73 2 7 6 104 37 25 . 140 Hits 1099 | . 25 23 20 8 . . 27 56 15 61 . 29 106 . 7 10 39 2 5 3 10 11 102 2 23 7 189 63 62 . 194 Melee 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Projectile 1096 | . 25 23 20 8 . . 27 56 13 61 . 29 106 . 7 10 38 2 5 3 10 11 102 2 23 7 189 63 62 . 194 AOE 8 | . . 5 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 Critical Strikes 46 | . 1 . . . . . 1 1 . 1 . . 4 . 2 . 2 . . . 1 . 3 . . . 11 2 5 . 12 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Part Disruptions 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . 4 Damage Taken 18481 | . 388 422 264 136 . . 407 859 201 728 . 370 1580 . 231 310 823 66 102 38 157 126 1391 157 354 132 3006 746 1488 . 3999 Core 1839 | . 66 88 63 27 . . 27 55 21 84 . 60 174 . . 49 123 40 20 . . . 59 10 . 21 379 29 148 . 296 Absorbed by Shields 2791 | . . . . . . . . . . . . . . . . . . . . 17 93 119 660 68 122 . 478 715 . . 519 Ignored by Resistances 305 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 305 . . . . Regen/Repaired (Parts) 261 | . . . . . . . 18 . . . . . 115 . . . . . . 40 . . . 88 . . . . . . . Core Remaining (%) 78 | 100 . 38 . . . 77 . 85 . . . 76 . 79 . . . . . . 76 . . . . 92 . . 57 100 81 Volleys Fired 419 | 2 53 23 49 10 . . 6 26 3 11 . 18 17 24 21 37 11 4 11 8 12 . 11 . . 5 14 2 9 4 28 Largest 2 | 2 2 2 2 2 . . 2 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 . . 1 1 1 1 1 1 Hottest 125 | 70 116 112 112 125 . . 125 69 69 33 . 43 69 30 43 69 69 43 69 90 69 . 43 . . 43 110 110 110 110 120 Shots Fired 558 | 4 106 42 98 16 . . 8 26 3 11 . 18 17 24 21 37 10 5 10 8 12 . 11 . . 5 16 4 13 4 29 Gun 246 | 4 90 38 98 12 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 149 | . 16 . . . . . 2 7 1 . . . 8 24 16 4 10 . 1 5 6 . . . . . 11 4 13 4 17 Launcher 163 | . . 4 . 4 . . 2 19 2 11 . 18 9 . 5 33 . 5 9 3 6 . 11 . . 5 5 . . . 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 63 | 2 60 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thermal 304 | 2 46 38 97 12 . . 4 . . . . . 6 24 16 1 6 . . 3 1 . . . . . 11 3 13 4 17 Explosive 59 | . . 4 . 4 . . 2 . . 11 . 3 9 . . 7 . . . 3 . . 11 . . . 5 . . . . Electromagnetic 132 | . . . 1 . . . 2 26 3 . . 15 2 . 5 29 4 5 10 2 11 . . . . 5 . . . . 12 Robot Hit Streak 28 | 1 6 7 10 3 . . 3 4 3 4 . 5 1 . 4 3 7 11 15 21 28 . 4 . . . 2 3 . 2 3 Robot Miss Streak 7 | 1 3 3 6 1 . . 3 1 . 3 . . 2 . 4 1 . . . . 1 . . . . 1 2 . 5 1 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 998 | 2 65 26 64 6 . . 78 55 10 16 . 20 109 5 20 26 48 8 5 6 10 23 89 2 19 3 73 41 47 12 110 Core Hits 602 | 2 28 11 27 5 . . 43 38 4 14 . 19 50 4 10 44 17 9 7 11 10 12 51 2 5 10 51 26 15 4 73 Critical Kills 4 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . Critical Parts Destroyed 24 | . . . . . . . . . . . . . 7 . 2 2 1 . . . . . 2 . 2 . 6 . 2 . . Critical Strikes 122 | . 4 1 5 2 . . 9 5 1 1 . 2 21 . 2 4 7 . . . . 5 9 1 3 . 12 10 11 1 6 Burn 11 | . 3 1 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 31 | . . . . . . . . . . . . . 8 . 2 2 2 . . . . . 4 1 2 . 6 1 3 . . Sever 50 | . . . . . . . 9 5 1 1 . 2 13 . . 2 5 . . . . 5 3 . . . . . . 1 3 Impale 29 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 6 9 8 . 3 Melee Attacks 1096 | . . . . . . . 96 69 11 25 1 20 144 17 11 52 56 5 3 6 . 28 133 2 25 6 101 61 66 13 145 Impact 124 | . . . . . . . . . . . . . 25 1 5 8 7 1 . . . 3 33 1 8 3 15 6 8 . . Slashing 567 | . . . . . . . 96 69 11 25 1 20 119 16 6 44 49 4 3 6 . 24 23 . . . . . . 8 43 Piercing 405 | . . . . . . . . . . . . . . . . . . . . . . 1 77 1 17 3 86 55 58 5 102 Sneak Attacks 97 | . . . . . . . 22 2 4 . . 4 17 . 6 2 9 . . . . 4 3 1 1 . 12 . 4 . 6 Combat Hostiles 15 | . . . . . . . 1 1 1 . . . 1 . . 1 1 . . . . 3 2 . . . 1 . . . 3 Follow-up Attacks 122 | . . . . . . . 4 7 1 1 . 1 22 . 1 4 8 . . . . 2 23 . 6 2 9 4 6 1 20 Damage Inflicted 58092 | 29 1106 645 1027 381 . . 4934 3284 719 1124 . 1603 7606 713 1491 3131 2748 595 629 749 552 1302 5681 197 918 435 5175 1878 2335 689 6416 Guns 2250 | 29 680 389 1027 105 . . 20 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1368 | . 193 . . . . . 66 62 32 . . . 30 . 317 61 98 . 28 106 157 . . . . . . 43 . 175 . Explosions 12486 | . 216 252 . 276 . . 352 929 80 455 . 775 1557 108 354 1904 . 226 557 643 395 . 1019 . . 331 1197 . . . 860 Melee 41929 | . . . . . . . 4496 2293 607 669 . 828 6011 605 820 1166 2650 369 44 . . 1302 4662 197 918 104 3978 1835 2321 514 5540 Ramming 59 | . 17 4 . . . . . . . . . . 8 . . . . . . . . . . . . . . . 14 . 16 Kinetic 522 | 29 493 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3653 | . 596 389 1005 105 . . 20 199 . . . . 428 . 386 . . . . 85 93 . . . . . . 43 . 175 129 Explosive 6543 | . . 252 . 276 . . 352 . . 455 . 160 1129 108 . 985 . . . 610 . . 1019 . . . 1197 . . . . Electromagnetic 5386 | . . . 22 . . . 66 792 112 . . 615 30 . 285 980 98 226 585 54 459 . . . . 331 . . . . 731 Impact 4858 | . . . . . . . . . . . . . 1107 . 472 168 412 . . . . 179 1118 142 307 . 552 147 254 . . Slashing 22181 | . . . . . . . 4496 2293 607 669 . 828 4904 605 348 998 2238 369 44 . . 1123 622 . . . . . . 324 1713 Piercing 14890 | . . . . . . . . . . . . . . . . . . . . . . . 2922 55 611 104 3426 1688 2067 190 3827 Highest Corruption 39 | . . . . . . . . 3 . . . 15 2 2 1 3 8 9 9 9 . . 1 3 9 32 26 29 39 . 20 Average Corruption 7 | . . . . . . . . 2 . . . 1 1 2 1 1 3 8 9 9 . . 1 1 3 11 16 27 31 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 383 | . . . . . . . . 23 . . . 3 16 16 3 14 29 10 26 2 . . 11 5 12 4 62 40 57 . 50 Message Errors 90 | . . . . . . . . 8 . . . . 4 3 1 7 7 2 8 2 . . 4 2 2 2 15 9 9 . 5 Matter Fused 101 | . . . . . . . . 4 . . . . 4 7 . 1 6 4 8 . . . . 2 6 1 15 13 15 . 15 Heat Flow Errors 45 | . . . . . . . . 1 . . . . 1 4 . 2 5 2 3 . . . 2 . 1 . 8 5 6 . 5 Energy Discharges 47 | . . . . . . . . 5 . . . 3 2 2 1 2 1 . 3 . . . 2 1 2 . 7 3 7 . 6 Parts Rejected 7 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . 1 . 3 Parts Fused 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . 1 Data Loss (minor) 46 | . . . . . . . . 3 . . . . 5 . . . 4 1 2 . . . 2 . 1 1 5 6 7 . 9 Data Loss (major) 12 | . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . 1 . . . 2 . 3 . 2 Misfires 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 4 . 2 Alerts 10 | . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . 2 1 4 . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 5536 | . 70 . . 12 . . 415 123 81 32 . 156 1322 78 273 176 294 160 . . . 71 301 . 185 . 728 32 394 51 582 Projectiles 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 472 | . 67 . . 12 . . 2 . . 6 . 21 177 . 21 18 . . . . . . 65 . . . 66 . . . 17 Melee 5061 | . . . . . . . 413 123 81 26 . 135 1145 78 252 158 294 160 . . . 71 236 . 185 . 662 32 394 51 565 Knockbacks 11 | . . . . . . . . . . . . . 1 . 3 . 2 . . . . . 2 . 1 . 1 . 1 . . Impact 11 | . . . . . . . . . . . . . 1 . 3 . 2 . . . . . 2 . 1 . 1 . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 432 | . 110 . . 81 . . . 14 . 13 . 12 86 . . 48 . 20 5 . . . . . . . . . . . 43 Shots 16 | . 1 . . 2 . . . 1 . 1 . 1 2 . . 2 . 1 1 . . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . 5 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 4 Kicked 13 | . 5 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 431 | 18 63 153 3 . . . . 48 24 21 . 9 205 233 37 239 320 212 269 68 174 . 229 . 141 25 225 229 431 116 267 Average Temperature 72 | 10 13 44 3 . . . . 16 12 12 . 6 70 107 14 47 115 81 62 21 68 . 91 . 67 14 77 92 116 51 72 Received Heat Transfer 2460 | . 114 63 96 . . . 198 270 39 198 . 120 336 . 27 45 123 . 45 12 72 24 192 . 8 33 129 59 45 . 212 Effects 9 | . . . . . . . . . . . . . . . . 3 3 . 1 . . . . . . . . . 2 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 24 | . . . . . . . . . . . . 3 5 . 4 1 1 . 3 . 1 . 2 . . 1 1 . . . 2 Combat Hostiles 16 | . . . . . . . . . . . . 3 2 . . 1 . . 3 . 1 . 2 . . 1 1 . . . 2 Parts Fried 51 | . . . . . . . . 5 2 . . 6 9 . 10 1 . . 2 1 4 . 2 . . 3 . . . . 6 Impact Corruptions 45 | . . . . . . . . . . . . . 13 . 5 3 2 . . . . 1 4 . 5 . 8 . 4 . . Robots Melted 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 4 3 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Transferred 6956 | . 1297 1073 2849 370 . . 37 150 . . . . 300 . 494 . . . . 149 137 . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . 3 . . . . . . 1 1 . . . 1 1 . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Res Gar Res Res Acc Maximum Alert Level 5 | . . . . . . . 2 5 3 . . . 2 4 4 5 4 . . . . . 4 3 . . . 2 1 . 2 Low Security (%) 46 | 100 100 100 100 100 . 100 59 . . . . . 47 . . . . . . . . 100 15 . . . 100 15 3 100 67 Level 1 13 | . . . . . . . 40 11 . . . . 15 . . . . . . . . . 21 10 . . . 36 96 . 17 Level 2 12 | . . . . . . . . 10 39 . . . 36 33 . . . . . . . . 18 84 . . . 47 . . 14 Level 3 11 | . . . . . . . . 45 60 . . . . 37 41 15 . . . . . . 28 4 . . . . . . . Level 4 12 | . . . . . . . . 31 . . . . . 29 58 10 100 . . . . . 15 . . . . . . . . Level 5 4 | . . . . . . . . 2 . . . . . . . 74 . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3039 | 5 166 104 143 159 . . 401 1644 863 . . . 669 1472 1514 3039 1591 . . . . 123 1339 702 . . 198 642 370 160 606 Initial 1591 | . . 34 . . . . . 256 863 . . . 351 462 772 1038 1591 . . . . 119 43 702 . . 63 114 360 160 . Average 508 | . 74 21 53 37 . . 163 934 718 . . . 314 935 1171 2032 1509 . . . . 62 641 562 . . 91 418 251 16 164 Influence Increases 16427 | 5 452 229 302 214 . . 853 1408 128 255 . 317 1522 1010 1318 2105 413 95 140 565 250 253 1376 37 100 135 781 528 354 18 1264 Destroy 0b10 Robot/C 7520 | . 220 160 180 100 . . 500 560 60 200 . 180 660 . 500 760 220 80 100 380 180 120 700 20 80 80 400 300 160 . 620 Destroy 0b10 Robot/NC 660 | 5 40 5 45 5 . . 110 . 10 . . 15 105 5 65 . 45 5 . 10 . 20 5 5 . . 100 . 25 10 25 Destroy Leader 1348 | . 54 30 60 20 . . 144 20 32 40 . 40 164 . 126 50 54 10 10 . 10 54 50 12 20 10 86 50 44 2 156 Allied During Kill 1138 | . . . . . . . . . 5 . . 7 . . 599 283 10 . . 175 45 8 6 . . . . . . . . Successful Hack 276 | . . . . . . . 8 7 20 . . . 66 37 4 14 28 . . . . 28 . . . . . . 27 . 37 Disable Machine 495 | . 30 . . 30 . . . 30 . . . . 105 15 . 90 . . . . . . 30 . . . 45 30 60 . 30 Anti-Garrison Action 2250 | . . . . . . . . 550 . . . . . 900 . 350 . . . . . . 350 . . . . 100 . . . Destroy Structure 1645 | . 33 34 2 44 . . 31 106 1 . . . 92 53 24 513 56 . . . . 8 220 . . . 120 33 38 6 231 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . Partial Spotted 45 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 750 | . 75 . 15 . . . 60 135 . 15 . 75 30 . . 45 . . 30 . 15 15 15 . . 45 30 15 . . 135 Influence Decreases 15840 | 5 362 319 299 217 . . 458 159 1201 622 204 235 943 199 1306 556 1980 703 464 722 437 381 99 995 457 64 723 39 710 304 677 Entered New Map 7185 | . . 56 . 3 . . . 139 781 212 204 . 31 199 700 446 1442 543 164 534 377 71 19 637 142 6 32 39 282 126 . Time Decay 7348 | 5 352 233 299 214 . . 458 . 380 380 . 235 712 . 416 . 498 160 270 188 40 260 . 198 288 58 501 . 428 178 597 Lost Part 507 | . 10 30 . . . . . 20 . 30 . . 50 . 10 10 . . . . . . 40 10 27 . 190 . . . 80 Lost Ally 500 | . . . . . . . . . 40 . . . . . 180 100 40 . 30 . 20 50 40 . . . . . . . . Purge Threat 300 | . . . . . . . . . . . . . 150 . . . . . . . . . . 150 . . . . . . . Squads Dispatched 66 | . 2 . 1 . . . 3 . 3 . . . 14 . 5 . 6 . . . . 3 . 2 . . 10 . 3 1 13 Investigation 7 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . . 1 . . . 2 Extermination 26 | . . . . . . . . . 1 . . . 6 . . . 2 . . . . 2 . 1 . . 5 . 3 . 6 Reinforcement 26 | . 2 . 1 . . . 3 . . . . . 7 . 4 . 2 . . . . . . . . . 4 . . 1 2 Assault 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . 1 . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Res Gar Res Res Acc Distress Signals 25 | . 3 . 1 . . . . . . . . . 3 . 1 . . . . . . 1 . . . . 2 . . 6 8 Communications Jammed 79 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 76 Distress Signals 78 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 75 Times Spotted 488 | . 30 8 14 5 . . 31 31 8 11 . 17 37 . 18 35 17 4 6 38 10 9 31 1 4 7 28 15 10 5 58 Peak Tracking Total 13 | . 7 3 4 4 . . 5 5 5 3 . 3 6 . 3 5 7 3 4 13 5 3 4 1 2 4 9 3 4 5 10 Tactical Retreats 36 | . 3 . 1 . . . 2 7 . 1 . 2 2 . . 2 . . 1 . 1 1 1 . . 2 2 1 . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Res Gar Res Res Acc Traps Triggered 25 | . . . . . . . . 5 3 . . . 1 . . 9 . . . . . . 3 1 . . 1 2 . . . Indirectly 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Res Gar Res Res Acc Machines Disabled 63 | . 3 . . 2 . . . 9 . . . . 7 8 . 12 . . 1 1 . . 7 . . . 3 4 4 . 2 Max in Single Turn 4 | . 2 . . 1 . . . 1 . . . . 4 1 . 1 . . 1 1 . . 1 . . . 1 1 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Relay 24 | . . . . . . . . 5 . . . . . 5 . 6 . . . . . . 6 . . . . 2 . . . Phase Generator 3 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Res Gar Res Res Acc Machines Accessed 89 | . 6 . 1 1 2 . 7 4 5 . . . 15 4 7 3 8 . 1 1 . 5 3 2 . . 5 1 5 1 2 Terminals 48 | . 3 . 1 . . . 4 4 1 . . . 6 4 2 3 4 . . . . 2 3 1 . . 2 1 5 . 2 Fabricators 6 | . . . . . . . . . 1 . . . 1 . 1 . 2 . . . . 1 . . . . . . . . . Repair Stations 6 | . 1 . . . . . 1 . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . Recycling Units 8 | . 2 . . . . . . . 2 . . . 2 . 1 . . . . . . . . . . . 1 . . . . Scanalyzers 7 | . . . . . . . 1 . . . . . 1 . 2 . 1 . . . . 1 . . . . . . . 1 . Garrison Access 9 | . . . . . . . 1 . . . . . 3 . 1 . 1 . . . . 1 . . . . 2 . . . . Total Hacks 176 | . 13 . 1 1 2 . 19 7 10 . . . 34 10 11 3 13 . 1 5 . 7 7 5 . . 9 1 10 2 5 Successful 69 | . 5 . 1 1 2 . 7 2 2 . . . 17 3 4 1 5 . 1 5 . 2 2 3 . . 3 . 1 . 2 Failed 105 | . 8 . . . . . 11 5 8 . . . 17 7 7 2 7 . . . . 5 5 2 . . 6 1 9 2 3 Catastrophic 24 | . . . . . . . . 3 3 . . . 2 1 1 2 1 . . . . 1 1 . . . 2 . 4 1 2 Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 16 | . 5 . . . 1 . 3 . 1 . . . 2 . . . 3 . . . . . . . . . 1 . . . . Terminals 95 | . 9 . 1 . . . 10 7 1 . . . 10 10 4 3 8 . . . . 3 7 3 . . 3 1 10 . 5 Fabricators 7 | . . . . . . . . . 1 . . . 1 . 2 . 2 . . . . 1 . . . . . . . . . Repair Stations 21 | . 2 . . . . . 4 . 4 . . . 9 . . . . . . . . . . 2 . . . . . . . Recycling Units 12 | . 2 . . . . . . . 4 . . . 2 . 1 . . . . . . . . . . . 3 . . . . Scanalyzers 18 | . . . . . . . 3 . . . . . 7 . 3 . 2 . . . . 1 . . . . . . . 2 . Garrison Access 14 | . . . . . . . 2 . . . . . 5 . 1 . 1 . . . . 2 . . . . 3 . . . . Terminal Hacks 39 | . 2 . 1 1 2 . 2 2 1 . . . 6 3 . 1 3 . 1 5 . 1 2 1 . . 2 . 1 . 2 Record 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . Open Door 4 | . . . . 1 . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . . . 1 . . . . . 1 . . 1 . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Locate Traps 5 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . Zone Layout 4 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 10 | . 1 . . . . . 2 . 1 . . . 4 . . . . . . . . . . 2 . . . . . . . Scan Component 7 | . 1 . . . . . 1 . 1 . . . 3 . . . . . . . . . . 1 . . . . . . . Repair 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . 2 . . . . . 5 . 3 . 1 . . . . . . . . . . . . . . Retrieve Study 11 | . . . . . . . 2 . . . . . 5 . 3 . 1 . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . Unlock Access 5 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 5 . 1 . . . 4 4 4 . . . 11 3 6 3 6 . . . . 5 3 2 . . 4 1 5 1 2 Full Trace Events 7 | . . . . . . . 1 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . . . . . 2 . . . . . 5 . 3 . 1 . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . Time 164 | . . . . . . . 44 . . . . . 70 . . . . . . . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 9 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Res Gar Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 99 | . . . . . . . . 23 . . . . . 17 . 22 . . . . . . 24 . . . . 8 . 2 3 Machine Destruction 96 | . . . . . . . . 23 . . . . . 17 . 22 . . . . . . 24 . . . . 8 . 2 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . . . . 10 . 2 . . . 5 . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Res Gar Res Res Acc Total Allies 27 | . . . . . . . . 2 . . 2 . . 14 . 2 . . . 5 . . 2 . . . . . . . . Largest Group 14 | . . . . . . . . 2 2 . 2 2 . 14 14 4 1 . . 5 4 3 2 . . . . . . . . Highest-Rated Group 559 | . . . . . . . . 56 56 . 51 51 . 559 559 302 116 . . 290 241 173 75 . . . . . . . . Highest-Rated Ally 116 | . . . . . . . . 31 31 . 31 31 . 95 95 116 116 . . 68 68 68 46 . . . . . . . . Initial Warlord ECA Mod 41 | . . . . . . . . . 9 9 9 8 8 8 18 18 29 29 29 29 28 28 28 38 38 38 37 37 41 40 39 Total Orders 15 | . . . . . . . . . . . . . . 2 . . 1 . 8 2 . 2 . . . . . . . . . STAY 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . 1 . 6 . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 354 | . . . . . . . . . 12 . . 9 . . 166 79 9 . . 45 17 4 13 . . . . . . . . Total Damage 11315 | . . . . . . . . . 200 . . 90 . . 3892 2574 587 . . 2589 832 248 303 . . . . . . . . Kills 75 | . . . . . . . . . . . . 1 . . 29 11 5 . . 20 5 2 2 . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Res Gar Res Res Acc Active Infowar (turns) 12346 | . . . . . . . . . . . . . . . 120 1169 1185 302 595 23 309 569 883 404 682 116 1520 3 806 1693 1967 Optics 541 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 541 Terrain 4710 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1260 3 468 1693 1286 Structural 248 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 248 . . . . Seismic 2304 | . . . . . . . . . . . . . . . . . . 302 595 22 309 121 . 274 681 . . . . . . Cloaking 1199 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 175 116 260 . 647 . . Spoofing 195 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 193 . . . . Jamming 6719 | . . . . . . . . . . . . . . . 118 1169 1185 . . . . 568 883 404 477 . . . . . 1915 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . . 1 1 1 . . . . . 1 1 . 3 . . . 1 1 . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . 2 . 5 . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Res Gar Res Res Acc Turns Passed 33281 | 79 1025 1205 771 790 351 86 2133 1838 899 890 953 904 3236 1337 1006 1461 1337 330 595 1149 310 569 1504 404 701 209 1660 833 1056 1693 1967 Spaces Moved 21847 | 54 650 558 427 562 208 72 1285 1154 428 595 765 550 2321 920 661 929 960 250 321 835 254 446 1014 341 551 129 906 554 671 1345 1131 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 21841 | 48 650 558 427 562 208 72 1285 1154 428 595 765 550 2321 920 661 929 960 250 321 835 254 446 1014 341 551 129 906 554 671 1345 1131 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 115 121 117 115 115 108 105 114 105 105 105 117 114 105 105 105 105 105 108 105 106 113 113 117 117 Average Speed 117 | 112 121 189 120 120 120 120 121 123 122 118 118 124 108 117 120 111 112 118 116 109 105 105 105 106 108 107 113 114 115 118 119 Slowest Speed 212 | 120 190 190 120 120 120 120 200 130 200 126 121 196 117 120 178 179 120 120 117 115 105 105 105 108 108 108 120 115 212 120 126 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 97 97 36 96 60 21 85 91 11 79 81 60 54 90 17 93 27 43 79 85 54 14 82 9 66 18 27 49 20 41 31 Regions Visited 31 Branch Regions 13 Pre-discovered Areas 9 | . . 1 . 1 1 . . . . 1 4 . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 11 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 1 . . . 1 . . . 1 1 . 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . . . 1 1 1 . . . . . . 1 1 1 . . 1 1 . . . . . . Scrap Searched 19 | . . 1 . 1 . . . . . 3 1 4 . . . . . 1 2 . 2 . . . 4 . . . . . . Spaces Dug 166 | . . . . . . . 17 2 1 10 . . 20 12 1 10 12 . . 2 . 4 9 . . . 20 8 11 2 25 Terrain Destroyed 1096 | . 31 36 . 46 . . 30 97 1 93 . 26 119 95 1 166 12 . . 49 16 4 106 . . . 60 9 19 2 78 Melee 150 | . . . . . . . 17 2 1 10 . . 19 8 1 10 11 . . 2 . 4 9 . . . 17 8 11 2 18 Projectile 41 | . . . . . . . . . . . . . 3 5 . . 1 . . . . . . . . . 9 1 8 . 14 AOE 905 | . 31 36 . 46 . . 13 95 . 83 . 26 97 82 . 156 . . . 47 16 . 97 . . . 34 . . . 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Res Gar Res Res Acc Total 28044 | 65 785 663 601 667 310 71 1770 1475 791 733 814 723 2950 1144 838 1256 1187 274 524 1058 282 540 1352 379 645 189 1417 690 878 1432 1541 Wait 3743 | 1 37 65 82 76 99 . 331 193 318 96 43 117 400 64 103 192 117 14 176 129 14 53 175 27 64 36 349 48 83 22 219 Move 21816 | 53 649 557 426 561 207 71 1284 1153 428 594 764 549 2320 919 661 927 959 249 320 834 253 446 1013 339 550 128 905 553 670 1344 1130 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 160 | 3 13 10 11 4 1 . 12 5 5 2 2 2 22 3 4 . 11 . . 4 . 2 2 2 2 1 10 4 9 7 7 Fast Attach 126 | 6 1 . 4 . . . 4 3 7 2 . 5 11 3 11 1 5 . 3 6 . 1 . 2 5 6 15 7 8 8 2 Attach 75 | . 1 4 3 . . . 2 2 4 2 . 2 8 . 1 1 2 . . 2 . 2 4 2 1 1 15 . 1 4 11 Detach 14 | . . . . . . . . 1 1 1 . . 4 . 1 . 1 . . . . . . 1 . . 3 . . . 1 Swap 260 | . 11 3 7 8 1 . 20 21 7 2 1 9 26 5 10 14 14 3 8 8 3 7 8 1 1 4 11 7 12 11 17 Drop 278 | . 15 . 19 8 2 . 22 10 9 . 3 6 35 9 16 . 20 . 4 12 . 4 . 2 5 5 9 14 27 20 2 Fire 419 | 2 53 23 49 10 . . 6 26 3 11 . 18 17 24 21 37 11 4 11 8 12 . 11 . . 5 14 2 9 4 28 Melee 909 | . . . . . . . 89 55 9 23 1 15 106 16 10 45 47 4 2 6 . 25 103 2 17 3 86 55 58 12 120 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . 5 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 4 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . 6 . . . . . . . 12 . . . . . . 9 1 . . . . . . . Rewire 204 | . . . . . . . . . . . . . . 101 . 27 . . . 49 . . 27 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x2 / Low x2 / Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: [*Tes x2] / Gar) -3/Garrison (discovered 2 exits: *Res x2) -3/Research -2/Research -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Discovered new exit (range 10) 559 | -10/Materials | Discovered new exit (range 16) 744 | -10/Materials | Discovered new exit (range 8) 904 | -10/Materials | Discovered new exit (range 7) 1105 | -10/Materials | Entered Mines 1110 | -10/Mines | Assembled infested the area 1115 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1194 | -10/Mines | Build established: Scavenger-Mutant 1567 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1639 | -10/Mines | Found a hidden stash of uninstalled traps 1650 | -10/Mines | Discovered new exit (range 8) 1816 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1884 | -10/Mines | Learned location of Zion (-7) 1946 | -10/Mines | Core integrity fell below 50% 1968 | -10/Mines | Discovered new exit (range 15) 2310 | -10/Mines | Entered Materials 2310 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2635 | -9/Materials | Discovered new exit (range 16) 3033 | -9/Materials | Discovered new exit (range 15) 3081 | -9/Materials | Entered Mines 3171 | -9/Mines | Learned location of Storage (-8) 3228 | -9/Mines | Discovered new exit (range 12) 3324 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3463 | -9/Mines | Learned Materials trap positions 3705 | -9/Mines | Discovered new exit (range 15) 3866 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3866 | -9/Mines | Discovered new exit (range 5) 3871 | -9/Mines | Entered Exiles 3900 | -9/Exiles | Met 8R-AWN 3921 | -9/Exiles | Met EX-HEX 3953 | -9/Exiles | Met EX-BIN 3970 | -9/Exiles | Aligned with FarCom system 3971 | -9/Exiles | Given EX-Vault access code 4001 | -9/Exiles | Opened EX-Vault 4010 | -9/Exiles | Found Longsword +1 4036 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4053 | -9/Exiles | Exiles lab attacked by MAIN.C 4114 | -9/Exiles | Discovered new exit (range 10) 4222 | -9/Exiles | Left Exiles lab with Longsword +1 4222 | -9/Exiles | Entered Mines 4290 | -8/Mines | Discovered new exit (range 14) 4308 | -8/Mines | Entered Materials 4308 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4309 | -8/Materials | Loaded intel: 25 trap records 4409 | -8/Materials | Central database locked down 4525 | -8/Materials | Discovered new exit (range 9) 4695 | -8/Materials | Repaired Great Axe 4990 | -8/Materials | Build established: Gladiator 6017 | -8/Materials | Discovered new exit (range 10) 6073 | -8/Materials | Discovered new exit (range 10) 6374 | -8/Materials | Identified exit to Garrison 6441 | -8/Materials | Entered Garrison 6483 | -8/Garrison | Triggered checkpoint 6710 | -8/Garrison | Garrison Relay disabled 6729 | -8/Garrison | Triggered checkpoint 6762 | -8/Garrison | Spotted B-75 Beast 6762 | -8/Garrison | Spotted B-75 Beast 6927 | -8/Garrison | Triggered checkpoint 7035 | -8/Garrison | Discovered new exit (range 10) 7063 | -8/Garrison | Triggered checkpoint 7192 | -8/Garrison | Garrison Relay disabled 7672 | -8/Garrison | Phase Generator disabled 7775 | -8/Garrison | Discovered new exit (range 10) 7811 | -8/Garrison | Triggered checkpoint 7812 | -8/Garrison | Garrison Relay disabled 7923 | -8/Garrison | Triggered checkpoint 8100 | -8/Garrison | Discovered new exit (range 5) 8141 | -8/Garrison | Triggered checkpoint 8153 | -8/Garrison | Garrison Relay disabled 8175 | -8/Garrison | Rescued a captive Derelict 8177 | -8/Garrison | Rescued a captive Derelict 8279 | -8/Garrison | Entered Factory 8279 | -7/Factory | Accompanied by 2 allies 8279 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8564 | -7/Factory | Discovered new exit (range 15) 8699 | -7/Factory | Identified exit to Lower Caves 9079 | -7/Factory | First assault squad dispatched 9178 | -7/Factory | Entered Lower Caves 9249 | -7/Lower Caves | Met a Warlord Commander 9250 | -7/Lower Caves | Learned location of Warlord (-5) 9251 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9257 | -7/Lower Caves | Found Encrypted Comm Array 9406 | -7/Lower Caves | Spotted B-75 Beast 9460 | -7/Lower Caves | Learned 4 Factory zone layouts 10000 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10038 | -7/Lower Caves | Discovered new exit (range 10) 10068 | -7/Lower Caves | Entered Zion 10125 | -7/Zion | Received a hallucinogenic algorithm 10224 | -7/Zion | Discovered new exit (range 16) 10319 | -7/Zion | Given A8's code to call for help 10388 | -7/Zion | Identified exit to Deep Caves 10426 | -7/Zion | Learned location of Data Miner (-6) 10633 | -7/Zion | Gained Derelict followers 11021 | -7/Zion | Entered Proximity Caves 11021 | -6/Proximity Caves | Accompanied by 2 allies 11024 | -6/Proximity Caves | Spotter reported a threat 11024 | -6/Proximity Caves | Spotter reported a threat 11369 | -6/Proximity Caves | Learned Factory stockpile data 11566 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11781 | -6/Proximity Caves | Discovered new exit (range 13) 11917 | -6/Proximity Caves | System corruption reached 10% 11925 | -6/Proximity Caves | Entered Factory 11925 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11926 | -6/Factory | Identified exit to Lower Caves 12013 | -6/Factory | Identified exit to Extension 12235 | -6/Factory | Build established: Scavenger-Gladiator 12558 | -6/Factory | Discovered new exit (range 16) 12613 | -6/Factory | Build established: Gladiator 14494 | -6/Factory | Lost 3 parts (1n2u) 14672 | -6/Factory | Repaired Broken Flexi-carbon Leg 15048 | -6/Factory | Discovered new exit (range 14) 15148 | -6/Factory | Identified exit to Garrison 15161 | -6/Factory | Entered Garrison 15161 | -6/Garrison | Discovered recently destroyed garrison 15203 | -6/Garrison | Garrison Relay disabled 15415 | -6/Garrison | Discovered new exit (range 14) 15482 | -6/Garrison | Rescued a captive Derelict 15482 | -6/Garrison | Rescued a captive Derelict 15610 | -6/Garrison | Phase Generator disabled 15625 | -6/Garrison | Garrison Relay disabled 15819 | -6/Garrison | Discovered new exit (range 7) 16060 | -6/Garrison | Learned Factory security intel 16064 | -6/Garrison | Build established: Commander-Gladiator 16093 | -6/Garrison | Garrison Relay disabled 16188 | -6/Garrison | Discovered new exit (range 11) 16209 | -6/Garrison | Garrison Relay disabled 16219 | -6/Garrison | Found embedded Infiltrators 16388 | -6/Garrison | Garrison Relay disabled 16498 | -6/Garrison | Entered Factory 16498 | -5/Factory | Accompanied by 14 allies 16498 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17056 | -5/Factory | Lost 4 allies 17376 | -5/Factory | Lost 4 allies 17501 | -5/Factory | Identified exit to Garrison 17504 | -5/Factory | Entered Garrison 17504 | -5/Garrison | Accompanied by 4 allies 17530 | -5/Garrison | Triggered checkpoint 17696 | -5/Garrison | Triggered checkpoint 17800 | -5/Garrison | Triggered checkpoint 17833 | -5/Garrison | Destroyed 7 combat bots 17846 | -5/Garrison | Spotted B-90 Cyclops 17899 | -5/Garrison | Allies destroyed B-90 Cyclops 17903 | -5/Garrison | Spotted B-75 Beast 17925 | -5/Garrison | Rewired B-86 Titan 17934 | -5/Garrison | Allies destroyed B-75 Beast 17952 | -5/Garrison | Rewired B-86 Titan 17991 | -5/Garrison | Build established: Scientist-Gladiator 17992 | -5/Garrison | Garrison Relay disabled 18020 | -5/Garrison | Triggered checkpoint 18057 | -5/Garrison | Discovered new exit (range 3) 18140 | -5/Garrison | Triggered checkpoint 18172 | -5/Garrison | Triggered checkpoint 18184 | -5/Garrison | Discovered new exit (range 11) 18388 | -5/Garrison | Triggered checkpoint 18417 | -5/Garrison | Garrison Relay disabled 18443 | -5/Garrison | Discovered new exit (range 82) 18443 | -5/Garrison | Discovered new exit (range 30) 18443 | -5/Garrison | Discovered new exit (range 51) 18572 | -5/Garrison | Phase Generator disabled 18619 | -5/Garrison | Triggered checkpoint 18659 | -5/Garrison | Garrison Relay disabled 18758 | -5/Garrison | Triggered checkpoint 18880 | -5/Garrison | Garrison Relay disabled 18881 | -5/Garrison | Garrison Relay disabled 18965 | -5/Garrison | Entered Factory 18965 | -5/Factory | Accompanied by 1 ally 18997 | -5/Factory | Central database locked down 19265 | -5/Factory | First assault squad dispatched 19719 | -5/Factory | Build established: Gladiator 19923 | -5/Factory | Identified exit to Upper Caves 20302 | -5/Factory | Entered Upper Caves 20418 | -5/Upper Caves | Identified exit to Upper Caves 20448 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20632 | -5/Upper Caves | Entered another Upper Caves area 20730 | -5/Upper Caves | Learned Factory stockpile data 21000 | -5/Upper Caves | Encountered a Warlord checkpoint 21139 | -5/Upper Caves | Entered a destroyed Warlord outpost 21216 | -5/Upper Caves | Discovered new exit (range 6) 21227 | -5/Upper Caves | Entered Warlord 21269 | -5/Warlord | System corruption cleaned by Quarantine Array 21458 | -5/Warlord | Met Warlord 21483 | -5/Warlord | Warlord's base attacked by MAIN.C 21535 | -5/Warlord | Found Prototype Device 21535 | -5/Warlord | Identified Exp. Cloaking Device 21541 | -5/Warlord | Found Prototype Device 21541 | -5/Warlord | Identified Exp. Focal Shield 21559 | -5/Warlord | Found Prototype Reactor 21833 | -5/Warlord | Warlord forces counterattacked 21965 | -5/Warlord | Spotted Striker 21984 | -5/Warlord | Spotted Executioner 22001 | -5/Warlord | Spotted Executioner 22009 | -5/Warlord | Spotted Executioner 22048 | -5/Warlord | Found Prototype Processor 22048 | -5/Warlord | Identified Exp. Core Analyzer 22059 | -5/Warlord | Lost 13 allies 22158 | -5/Warlord | Warlord base infiltrated, sounded retreat 22185 | -5/Warlord | Build established: Commander-Mutant 22356 | -5/Warlord | Discovered new exit (range 10) 22376 | -5/Warlord | Entered Proximity Caves 22376 | -4/Proximity Caves | Accompanied by 4 allies 22413 | -4/Proximity Caves | Learned Research terminal intel 22420 | -4/Proximity Caves | Learned location of Testing (-3) 22431 | -4/Proximity Caves | Learned 8 Research zone layouts 22614 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22665 | -4/Proximity Caves | Build established: Scavenger-Mutant 22675 | -4/Proximity Caves | Discovered new exit (range 3) 22686 | -4/Proximity Caves | Entered Factory 22686 | -4/Factory | Accompanied by 3 allies 22686 | -4/Factory | Evolved 2 slots: Utility x2 22898 | -4/Factory | Lost 3 allies 23103 | -4/Factory | Build established: Gladiator 23161 | -4/Factory | Garrison activated, responded to threat 23255 | -4/Factory | Identified exit to Garrison 23255 | -4/Factory | Entered Garrison 23309 | -4/Garrison | Triggered checkpoint 23330 | -4/Garrison | Garrison Relay disabled 23443 | -4/Garrison | Spotted B-86 Titan 23491 | -4/Garrison | Destroyed B-86 Titan 23513 | -4/Garrison | Triggered checkpoint 23779 | -4/Garrison | Triggered checkpoint 23782 | -4/Garrison | Build established: Scavenger-Gladiator 23936 | -4/Garrison | Garrison Relay disabled 23971 | -4/Garrison | Triggered checkpoint 24015 | -4/Garrison | Discovered new exit (range 15) 24044 | -4/Garrison | Spotted B-86 Titan 24044 | -4/Garrison | Spotted B-86 Titan 24061 | -4/Garrison | Triggered checkpoint 24221 | -4/Garrison | Build established: Gladiator 24445 | -4/Garrison | Discovered new exit (range 12) 24450 | -4/Garrison | Garrison Relay disabled 24487 | -4/Garrison | Triggered checkpoint 24525 | -4/Garrison | Garrison Relay disabled 24571 | -4/Garrison | Triggered checkpoint 24633 | -4/Garrison | Discovered new exit (range 10) 24685 | -4/Garrison | Garrison Relay disabled 24709 | -4/Garrison | Triggered checkpoint 24759 | -4/Garrison | Entered Factory 24817 | -4/Factory | Repaired Imp. Proton Missile Launcher+ 25064 | -4/Factory | Discovered new exit (range 8) 25163 | -4/Factory | Entered Upper Caves 25181 | -4/Upper Caves | Build established: Scavenger-Gladiator 25187 | -4/Upper Caves | Learned 8 Research zone layouts 25604 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25853 | -4/Upper Caves | Discovered new exit (range 12) 25864 | -4/Upper Caves | Entered another Upper Caves area 25886 | -4/Upper Caves | Identified exit to Research 25905 | -4/Upper Caves | Encountered a Warlord checkpoint 26024 | -4/Upper Caves | System corruption reached 10% 26060 | -4/Upper Caves | System corruption reached 30% 26073 | -4/Upper Caves | Entered Research 26073 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 26075 | -3/Research | Loaded intel: 20 terminal locations 26364 | -3/Research | System corruption reached 10% 26400 | -3/Research | Identified Vortex Chain Reactor 26442 | -3/Research | Lost 15 parts (3p5n6u1w) 26651 | -3/Research | Spotted B-86 Titan 27074 | -3/Research | Discovered new exit (range 12) 27109 | -3/Research | Discovered new exit (range 5) 27276 | -3/Research | Cargo convoy interrupted 27725 | -3/Research | Identified exit to Garrison 27733 | -3/Research | Entered Garrison 27841 | -3/Garrison | Triggered checkpoint 27865 | -3/Garrison | Garrison Relay disabled 28010 | -3/Garrison | Triggered checkpoint 28063 | -3/Garrison | Spotted B-86 Titan 28078 | -3/Garrison | Destroyed B-86 Titan 28146 | -3/Garrison | Discovered new exit (range 10) 28278 | -3/Garrison | Garrison Relay disabled 28471 | -3/Garrison | Triggered checkpoint 28508 | -3/Garrison | Discovered new exit (range 14) 28566 | -3/Garrison | Entered Research 29167 | -3/Research | System corruption reached 30% 29291 | -3/Research | Found Adv. Powered Armor 29504 | -3/Research | Discovered new exit (range 16) 29534 | -3/Research | Build established: Gladiator 29618 | -3/Research | Identified exit to Research 29622 | -3/Research | Entered another Research area 29622 | -2/Research | Warlord forces began assault on 0b10 29622 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29647 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 29647 | -2/Research | Distinguished unit "The Professionals" dispatched to help 29702 | -2/Research | Met up with Warlord 29729 | -2/Research | Spotted B-90 Cyclops 29732 | -2/Research | Research machine network offline 30046 | -2/Research | Discovered new exit (range 16) 30058 | -2/Research | Build established: Scavenger-Gladiator 30130 | -2/Research | Borebot progress halted 30133 | -2/Research | Found Exp. Signal Interpreter 30176 | -2/Research | Spotted Striker 30176 | -2/Research | Spotted Striker 30269 | -2/Research | Identified exit to Access 30471 | -2/Research | Borebot progress halted 30822 | -2/Research | Lost 3 allies 30879 | -2/Research | Borebot progress halted 31127 | -2/Research | Given Cave Seal Controls access code 31315 | -2/Research | Entered Access 31315 | -1/Access | Evolved 2 slots: Utility x2 31346 | -1/Access | Energy Cycler disabled 31439 | -1/Access | Lost 11 allies 31522 | -1/Access | Garrison activated, responded to threat 31638 | -1/Access | Discovered new exit (range 15) 31739 | -1/Access | Spotted B-99 Colossus 32010 | -1/Access | Identified exit to Surface 32012 | -1/Access | Found Gamma Bomb Array 32493 | -1/Access | Build established: Hacker-Gladiator 32548 | -1/Access | System corruption reached 10% 33027 | -1/Access | Build established: Scavenger-Gladiator 33054 | -1/Access | Destroyed 9 combat bots 33060 | -1/Access | Lost 4 parts (1p2u1w) 33282 | *** | Escaped! Last Messages --------------- 33202_ G-73 Enforcer unfolds itself. 33206_ K-01 Serf collects debris. 33217_ System corrupted: Matter fused (-10). 33221_ Kicked G-73 Enforcer out of the way. 33226_ Critical hit (Burn: +18). 33229_ G-73 Enforcer destroyed. 33229_ K-01 Serf collects debris. 33240_ System corrupted: Matter fused (-8). 33240_ K-01 Serf collects debris. 33242_ R-10 Processor collects Adv. Heat Sink. 33244_ K-01 Serf collects debris. 33245_ R-10 Processor collects Lgt. Quantum Reactor. 33257_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7C. 33261_ Knocked back. 33265_ Adv. Powered Armor destroyed. 33265_ Knocked back. 33266_ System corrupted: Power Sword rejected. 33276_ The Access Shell folds into the floor. [Achievement: Leg Day] Map ----- +----------------------------------------------------+ | ### ####### # #########??????????????????? | | ### ####### # #####????#?????????????????? | | ########### # ########??#????????????????? | | ## + ######?#???????????????????? | | ## # ####?###???????????????????? | | ## # ########?#?????????????????? | | ## ##################??????????????????? | | #% ##########?#?######?##?????????????? | | / T" ######?#########???????????????????? | | # "" #############?###?#????????????????? | | # ###################?##?????????????? | | ! ## ################??#??#??????????????? | | ## ####################?#?????#????????? | | = ## #############??####????#????????????? | | % ## ##############?####????###??????????? | | /########## ################?##?#?###???????????? | | ########## ##################?#????#??#????????? | | ########## %####################?????#??????????? | | ########## ################?###???#?#??????????? | | ########## ####### ##########?##??##?###???????? | | ########?#%/"""T""" "?""?? ??? ????????? | | ########## """ """ ""?"?BB????????????? | | ########## s "??"?BB? ??#???????? | | ########## """?? ? ??? ??????? | | ## ## "" """?? ???????????? | | # ## @" ""?"? ?? ?????????? | | # ## """" ??? ?????????? | | # ## """??BB ???#???????? | | # ## t "??" BB? ??????????? | | # ? ## "??"??? ? ?????????? | | # ## ####### ##########??#??#?#?#????????? | | ^# ## ###?#?#####??####?????##????????????? | | # ?## H##?#####?####????##?????#???????????? | | + ?# #####???#?##?#?#??#?? ? ????????????? | | ? ## ####?########?#????#?? ?????????????? | | ?? ? ? ## #####? ? ? ? #?????????? ?????????? | | #? ? ?# #?#?## ? ??##??? ???????????????? | | #? ? ??## ####?# ? ?????#??? ?????????????? | | ???#?#?#### ##??## ??? #????????????????????? | | ????#?#??# ?##?## ? ??? ? ?#??? ???????????????? | | ?????????? ?#?#????????????#??#????????????????? | | ?????????? ??#?#?? ?? ?????? ??????????????????? | | ??????????????#??#???? ?????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 16 Cloak Strength 4 Additional Mass Support 12 EM Shielding 3 Armor Coverage 600 Resistance: EM 25 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 78 Melee Accuracy 16 Target Analysis 8 Core Analysis 8 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Lgt. Fission Core | -7/Zion | Archive Wave Gun | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Great Axe | 67% | -8/Materials Flexi-carbon Leg | 14% | -6/Factory | Broken Imp. Proton Missile Launcher | 2% | -4/Factory Studied --------- Rocket Launcher | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Great Axe | -6/Factory | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Imp. EM Pulse Cannon | -6/Factory | Hacked Imp. Proton Missile Launcher | -6/Factory | Hacked Great Maul | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Arm. Leg | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Leg Day Challenges ------------ None Game ------ Seed DecoyMicrowarpThrower Manual? 0 Play Time 03:27:13 Cumulative 1698.8 hours Start 2026.07.21 @ 00:38:15 End 2026.07.22 @ 05:42:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1212 Rogue 1172 Adventurer 40 Explorer 0 Win Type 0 Total 224 Types 106/11/76/2/2/4/16/2/1/4 Lore% 97 Gallery% 98 Achievement% 90 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64e9e662-da1d-48c8-9562-46c268392e54