Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 22:10:18 Player: Dull Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (2082) 2082 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6597 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 6/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (1500) Ox29 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit 0b10 Decoder Chip [Generic] Hacking Suite > --- WEAPON (2) ------- Mass Driver > --- INVENTORY (25) --- Scrap Suit Scrap Suit Coolant Injector Deep Structural Scanner Improved Signal Interpreter 0b10 Decoder Chip [Generic] Recoil Nullifier Improved Weapon Cycler Tower Shield Advanced Hacking Suite A0-MCA's Component Scanner Tractor Beam High-powered Tractor Beam KE Penetrator KE Penetrator Hypervelocity Coil Gun Heavy Flak Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Overtuned Treads > --- UTILITY ---------- Scrap Suit Huge Storage Unit 0b10 Decoder Chip [Generic] Precision Energy Filter Hacking Suite Advanced System Shield Scrapoid Pod > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Scrap Suit Scrap Suit Coolant Injector Deep Structural Scanner Improved Signal Interpreter 0b10 Decoder Chip [Generic] Improved Weapon Cycler Tower Shield A0-MCA's Component Scanner Tractor Beam Advanced Assault Cannon Advanced Assault Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Biomechanical Wings Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 7 | . . . . . 7 Weapon . | . . . . . . Parts Attached 82 | 4 7 18 4 20 29 Power 11 | . . 3 . 5 3 Engine 8 | . . 3 . 4 1 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 19 | 2 2 1 1 4 9 Treads 14 | 2 2 1 1 4 4 Leg 3 | . . . . . 3 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 23 | 1 1 5 . 7 9 Device 9 | 1 . . . 3 5 Storage 6 | . 1 2 . 3 . Processor 2 | . . . . . 2 Hackware 2 | . . . . . 2 Protection 4 | . . 3 . 1 . Artifact . | . . . . . . Weapon 29 | 1 4 9 3 4 8 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 4 5 . . . Ballistic Cannon 15 | . . 1 3 4 7 Launcher 1 | . . . . . 1 Special Weapon 2 | . . 2 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 33 | . . 2 . . 31 Power 4 | . . . . . 4 Propulsion 11 | . . 1 . . 10 Utility 8 | . . 1 . . 7 Weapon 10 | . . . . . 10 Highest Loss Streak 9 | . . 1 . . 9 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 82 | . 99 85 85 84 56 Engine 10 | . 14 14 14 10 1 Core 1 | . . . . 3 2 Treads 25 | . 27 27 28 27 10 Device 4 | . 14 1 . 3 6 Storage 11 | . 14 5 14 13 5 Protection 2 | . . 7 . 2 1 Ballistic Gun 9 | . 27 18 14 4 1 Ballistic Cannon 12 | . . 8 14 18 7 Peak Build Rating 70 | 9 11 14 17 34 70 Average Rating 20 | 6 9 11 16 19 48 On Entrance 15 | 6 9 10 14 17 34 Naked Turns 48 | . . . . 48 . Heaviest Build 127 | 14 90 92 92 110 127 Greatest Support 80 | 40 40 40 40 42 80 Greatest Overweight (x) 32 | . 2 2 2 4 32 Average Overweight (x) 1 | . 1 . 2 1 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 8 21 12 25 24 25 Most Carried 25 | 6 18 25 25 25 24 Average Carried 17 | 4 13 9 24 20 19 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 3 17 25 25 25 21 Class Distribution -------------------- 79% | Mutant 11% | Derelict-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 2814 | 245 432 646 110 290 1091 Remotely 118 | . . . . . 118 Salvage Created 1833 | 146 374 520 55 . 738 Parts 104 | 8 30 31 2 . 33 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . 9 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 44 | . 11 14 . . 19 Melee 7 | . . . . . 7 Guns 21 | . 11 8 . . 2 Cannons 16 | . . 6 . . 10 Classes Destroyed 14 | 2 5 2 . . 5 Worker 3 | . . . . . 3 Tunneler 2 | 2 . . . . . Hauler 2 | . 1 . . . 1 Recycler 3 | 1 . . 1 . 1 Operator 1 | . 1 . . . . Turret 2 | . . 2 . . . Watcher 2 | . 2 . . . . Swarmer 10 | . 6 4 . . . Grunt 11 | . 5 . . . 6 Brawler 1 | . . . . . 1 Sentry 1 | . . . . . 1 Hunter 4 | . . . . . 4 Programmer 7 | . . . . . 7 Subdweller 10 | . . 10 . . . Best Kill Streak 4 | 2 4 4 1 . 3 Combat Bots Only 4 | . 3 4 . . 3 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 523 | . 38 98 . . 387 Missed 148 | . 11 38 . . 99 Damage Taken 6673 | . 304 1044 . . 5325 Core 1246 | . 46 190 . . 1010 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 323 | . 139 . . 184 . Core Remaining (%) 52 | 100 . . . 5 . Volleys Fired 228 | 9 50 76 1 . 92 Largest 2 | 2 2 2 2 . 2 Hottest 106 | 70 40 100 76 . 106 Shots Fired 410 | 18 100 137 2 . 153 Gun 226 | 18 100 89 1 . 18 Cannon 169 | . . 33 1 . 135 Launcher . | . . . . . . Special 15 | . . 15 . . . Kinetic 387 | 11 100 121 2 . 153 Thermal 23 | 7 . 16 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 37 | 4 8 37 5 . 10 Robot Miss Streak 10 | 4 3 2 . . 10 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 248 | 8 61 67 1 . 111 Core Hits 121 | 4 25 25 1 . 66 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | 2 . 3 . . 2 Burn 2 | 2 . . . . . Blast 5 | . . 3 . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4631 | 93 745 1001 17 . 2775 Guns 1740 | 93 705 600 17 . 325 Cannons 2690 | . . 401 . . 2289 Explosions . | . . . . . . Melee . | . . . . . . Ramming 201 | . 40 . . . 161 Kinetic 4358 | 43 705 979 17 . 2614 Thermal 72 | 50 . 22 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 34 | . . . . . 34 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 71 | . . . . . 71 Message Errors 18 | . . . . . 18 Matter Fused 12 | . . . . . 12 Heat Flow Errors 7 | . . . . . 7 Energy Discharges 6 | . . . . . 6 Parts Rejected 1 | . . . . . 1 Parts Fused 2 | . . . . . 2 Data Loss (minor) 9 | . . . . . 9 Data Loss (major) 4 | . . . . . 4 Misfires 4 | . . . . . 4 Alerts 3 | . . . . . 3 Weapon Failures 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 17 | . . 9 . . 8 Projectiles 17 | . . 9 . . 8 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 49 | . 1 5 . . 43 Impact 3 | . 1 . . . 2 Kinetic 44 | . . 5 . . 39 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 25 | . 6 . . . 19 Targets Rammed 35 | . 6 . . . 29 Kicked 2 | . . . . . 2 Crushed 8 | . . . . . 8 Highest Temperature 275 | 60 18 4 36 . 275 Average Temperature 72 | 28 11 2 23 . 85 Received Heat Transfer 880 | . 117 213 . . 550 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 2 . . . . . Heat Transferred 321 | 296 . 25 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 172 | 15 172 . 53 . 119 Initial 42 | . 9 . 42 . . Average 38 | 8 40 . 30 . 39 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . . . 6 Investigation 1 | . 1 . . . . Extermination 4 | . . . . . 4 Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 21 20 . . 34 Peak Tracking Total 6 | . 6 6 . . 4 Tactical Retreats 7 | . 2 4 . . 1 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 4 | . . 4 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 6 | . . 2 . . 4 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 21 | . 10 1 3 6 1 Terminals 10 | . 7 . 3 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 87 | . 35 1 5 44 2 Successful 69 | . 21 1 2 44 1 Failed 18 | . 14 . 3 . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 30 | . 24 . 5 1 . Terminals 28 | . 23 . 5 . . Fabricators . | . . . . . . Repair Stations 7 | . 7 . . . . Recycling Units 7 | . 5 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 51 | . 6 1 . 44 . Record 38 | . . . . 38 . Robot Analysis 10 | . 5 . . 5 . Prototype ID Bank 1 | . 1 . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 6 . . . . Scan Component 3 | . 3 . . . . Repair 3 | . 3 . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 9 . 2 . . Terminals 9 | . 7 . 2 . . Botnet 9 | . 7 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Reject 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 14 | . 10 . 3 . 1 Full Trace Events 3 | . 3 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 3 . . . . Time 78 | . 78 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 51 | . . . . 51 . Highest-Rated Ally 51 | . . . . 51 . Total Orders 1 | . . . . 1 . STAY 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 10 | . 5 . . 5 . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Decoded 0b10 Intel 63 | . . . . . 63 Traps 8 | . . . . . 8 Emergency Access 5 | . . . . . 5 Items 39 | . . . . . 39 Machines 4 | . . . . . 4 Patrols 6 | . . . . . 6 Exits 1 | . . . . . 1 Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 19464 | 90 2630 3339 683 10128 2594 Spaces Moved 6402 | 41 819 1399 208 3271 664 Core 149 | . . . . 143 6 Treads 6104 | 25 819 1399 208 3128 525 Legs 48 | 16 . . . . 32 Wheels 101 | . . . . . 101 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 160 160 320 50 200 Average Speed 273 | 144 278 203 320 294 306 Slowest Speed 1650 | 160 320 320 320 465 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 98 67 41 96 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . . 7 . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . . 1 . 14 Melee . | . . . . . . Projectile 15 | . . . 1 . 14 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 7883 | 56 1062 1729 231 3806 999 Wait 904 | . 161 191 6 377 169 Move 6397 | 40 818 1398 207 3270 664 Hop . | . . . . . . Pick Up 138 | . 16 26 5 76 15 Fast Attach 30 | 1 3 5 . 10 11 Attach 25 | 1 . 2 . 4 18 Detach 5 | . . . . 4 1 Swap 27 | 2 4 11 4 6 . Drop 82 | 3 4 17 8 50 . Fire 228 | 9 50 76 1 . 92 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 2 | . . . . . 2 Crush 32 | . 6 . . . 26 Escape Stasis . | . . . . . . Rewire 9 | . . . . 9 . Trap . | . . . . . . Miscellaneous 3 | . . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x3 / Upp) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 91 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 12) 509 | -10/Materials | Discovered new exit (range 15) 771 | -10/Materials | Discovered new exit (range 16) 999 | -10/Materials | Discovered new exit (range 10) 1394 | -10/Materials | Discovered new exit (range 16) 1986 | -10/Materials | Discovered new exit (range 16) 2312 | -10/Materials | Repaired Assault Rifle 2340 | -10/Materials | Repaired Lgt. Treads 2367 | -10/Materials | Repaired Lgt. Treads 2721 | -10/Materials | Entered Subcaves 2936 | -10/Subcaves | Core integrity fell below 50% 3325 | -10/Subcaves | Build established: Scavenger-Mutant 3660 | -10/Subcaves | Learned location of 1 exit from Materials 3730 | -10/Subcaves | Visited 4L-MR0's lab 3937 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 3982 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4227 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4287 | -10/Subcaves | Discovered new exit (range 4) 4414 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4430 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4434 | -10/Subcaves | Build established: Mutant 4523 | -10/Subcaves | Discovered new exit (range 8) 4530 | -10/Subcaves | Core integrity fell below 20% 4657 | -10/Subcaves | Discovered new exit (range 7) 4658 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4953 | -10/Subcaves | Learned Materials terminal intel 5568 | -10/Subcaves | Found Tower Shield 6060 | -10/Subcaves | Entered Recycling 6634 | -7/Recycling | Scanned before Scraplab entrance 6679 | -7/Recycling | Entered Scraplab 6737 | -7/Recycling | Discovered new exit (range 2) 6743 | -7/Recycling | Entered Scraptown 8031 | -7/Scraptown | Visited UFD Registry 8054 | -7/Scraptown | Visited Red Mages 8182 | -7/Scraptown | Visited Shadow of the Wyrm 8281 | -7/Scraptown | Visited Assassins FH 8441 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 8454 | -7/Scraptown | Learned location of 1 exit from Factory 8636 | -7/Scraptown | Visited Spacefarers 8828 | -7/Scraptown | Visited CR-KLE's Repair Center 8850 | -7/Scraptown | CR-KLE repaired 4 parts 9497 | -7/Scraptown | Discovered new exit (range 5) 9915 | -7/Scraptown | Visited Scrapoid Research Area 10007 | -7/Scraptown | Visited IN-MT5's Study 10115 | -7/Scraptown | Registered with UFD as "Flexiframe" 10237 | -7/Scraptown | Visited Chapter 10 10341 | -7/Scraptown | Visited Science Guys 10517 | -7/Scraptown | Visited Research Penetration Think Tank 10802 | -7/Scraptown | Discovered new exit (range 5) 10914 | -7/Scraptown | Visited Botcube Research 10937 | -7/Scraptown | Found Lrg. Botcube 10983 | -7/Scraptown | Visited Cartography Club 11915 | -7/Scraptown | Found Deep Structural Scanner 11920 | -7/Scraptown | Learned location of Proximity Caves (-4) 11920 | -7/Scraptown | Learned location of Warlord (-5) 11920 | -7/Scraptown | Learned location of Testing (-3) 11920 | -7/Scraptown | Learned location of Quarantine (-2) 11920 | -7/Scraptown | Learned 8 Materials zone layouts 11920 | -7/Scraptown | Learned 12 Materials zone layouts 11920 | -7/Scraptown | Learned 4 Access zone layouts 11920 | -7/Scraptown | Learned 8 Access zone layouts 11920 | -7/Scraptown | Learned 4 Storage zone layouts 11920 | -7/Scraptown | Learned 8 Upper Caves zone layouts 11920 | -7/Scraptown | Learned 12 Upper Caves zone layouts 11920 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 11920 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 11920 | -7/Scraptown | Learned location of 1 exit from Lower Caves 11920 | -7/Scraptown | Learned location of 1 exit from Upper Caves 11920 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 12218 | -7/Scraptown | Visited Scrapoid Pod Storage 12235 | -7/Scraptown | Found Scrapoid Pod 12482 | -7/Scraptown | Visited Supply Room 12649 | -7/Scraptown | Delivered Scrap Shield to a Scientist 13546 | -7/Scraptown | Visited Analyses Database 13620 | -7/Scraptown | Visited DA-N13 Charitable Foundation 13633 | -7/Scraptown | Found DCF Scrap (27 items) 14020 | -7/Scraptown | Visited A0-MCA Data Center 14039 | -7/Scraptown | Given a C+ rating by A0-MCA 14045 | -7/Scraptown | Found A0-MCA's Component Scanner 14455 | -7/Scraptown | Found Scrap Suit 14459 | -7/Scraptown | Found Scrap Suit 14489 | -7/Scraptown | Found Scrap Suit 15689 | -7/Scraptown | Build established: Derelict-Mutant 16234 | -7/Scraptown | Lrg. Botcube activated 16248 | -7/Scraptown | Lrg. Botcube completed mutation into legged form (unarmed). 16871 | -7/Scraptown | Entered Factory 16871 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 16872 | -5/Factory | Identified exit to Factory 17441 | -5/Factory | Lost 5 parts (2p1u2w) 17709 | -5/Factory | Identified exit to Upper Caves 17764 | -5/Factory | Lost 3 parts (2n1u) 17995 | -5/Factory | Build established: Hacker-Mutant 18086 | -5/Factory | Lost 5 parts (1p1n1u2w) 18336 | -5/Factory | Build established: Mutant 18533 | -5/Factory | System corruption reached 10% 18786 | -5/Factory | Lost 3 parts (1p1n1w) 19405 | -5/Factory | Core integrity fell below 50% 19440 | -5/Factory | System corruption reached 30% 19441 | -5/Factory | Core integrity fell below 20% 19465 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 19413_ Hvy. Flak Cannon destroyed. 19417_ Kicked P-70 Sage out of the way. 19423_ >> DECODED: Adv. Shield Generator location. 19424_ Carbon-fiber Leg destroyed. 19427_ YXVKUGBKT#:,LFVIT|#R5J|1TOSQGKNQQ0ASNI 19427_ Slammed into P-70 Sage. 19427_ K-01 Serf destroyed. 19428_ P-70 Sage resets P-70 Sage, system corruption cleaned. 19433_ Targeting Computer destroyed. 19442_ Slug penetrates Wall. 19443_ System corrupted: FCS attempts to trigger Mass Driver. 19444_ Acquired 11 matter. 19450_ Biomechanical Wings destroyed. 19450_ Slug penetrates Wall. 19452_ System corrupted: Mass Driver jammed. 19454_ Slug penetrates P-70 Sage. 19454_ P-70 Sage destroyed. 19460_ Acquired 12 matter. 19461_ System corrupted: Flexi-carbon Leg rejected. 19464_ P-70 Sage knocked back. 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"""" + #######p#???? ?????????????????? | | ?????# """" # #?????# #???? ?????????????????? | | ?????# """" # #?????# #???? ?????????????????? | | ?????# """" # #?#####+##### #????????????????? | | ?????#] """" # #?# # #????????????????? | | ?????# """" # #?# """ """ # #????????????????? | | ?????# """" # #?# """ """ # ##???????????????? | | ?????# # #?# """ """ + ????????????????? | | ?????########## #?# # #????????????????? | | ??????????????# #?# # #????????????????? | | ??????????????# #?# + #????????????????? | | ??????????????# #?# # #????????????????? | | ??????????????# #?#####+##### ###??????????????? | | ??????????????##+##?????# #?# #??????!???????? | | ????????????????????????# #?# #??????????????? | | ???????????=?!]?????????# #?# #??????????????? | | ?????????????!]??!??????# #?# #??????????????? | | ?????????????!??????????# #?# #??????????????? | | ???????????=????????????# #?## ##??????????????? | | ?????????????????########+#### #???????????????? | | ?????????????????# # +???????????????? | | ?????????????????# """"" # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed SigixFieldHumpback Manual? 0 Play Time 01:13:03 Cumulative 115.1 hours Start 2024.09.18 @ 20:49:04 End 2024.09.18 @ 22:10:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39fc6925-e077-4758-9119-6df65d6c6743